This document provides an overview of educational programs and digital resources available from the Museum of Contemporary Art (MCA). It describes in-person events for families, teens, and school groups, as well as digital learning programs, excursions, and resources that can extend an on-site visit experience. These include stop animation and new media workshops, video conferencing sessions, and free online content like artist interviews and creative activities accessible on computers or via the MCA Insight mobile app. The document also discusses future opportunities to decentralize the museum experience through digital engagement and user-generated content.
Melinda Garcia from Sydney's Museum of Contemporary Art talks about digital learning
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2. Club Night
Risky Business
Spotlight talks
Guided tours
Teen Guides
Sunday Family Fun Day
Artist talks
Lectures
Contemporary Kids
Symposia & Courses
School Programs
ARTBAR
MCA on The Rocks
generationext
3. Creating Creativity
• Colouring outside the lines
• Connecting with artists as thinkers and creators
• Playing with process over product
• Bringing your own story. Taking fresh meaning
• Thinking in new ways
(eg. 1+1 = 2 or 4 or 11 or 1111 or…)
4. Digital Learning @ MCA
What do we have for school audiences?
• Digital Learning Programs
• Digital Excursions
• Digital Resources
• Mobile app – MCA Insight
• ePublication – Anish Kapoor
5. Digital Learning Programs
Stop Animation (Primary) &
New Media (Secondary) Workshops
• Explore moving image and new media artworks
in MCA Collection
• Learn and apply specific terminology
• Create works on site in Digital & Multimedia
Studios
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8. Digital Excursions
What is a Digital Excursion?
• High definition video conferencing
• 45 minute sessions
• Introduction to Australian contemporary art
• Super interactive and fun
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12. Extending The Visit
Digital Resources
• Computer/projector or interactive whiteboard
• PowerPoint
• Artist and curator interviews
• Exhibition, installation and studio documentation
• Pre & post-visit
• Creative learning activities catering to different learning styles
(VARK)
• Free
13. Pre-Visit
Sculpture
Hany Armanious made a large sculpture of part of the body.
Can you guess what part it is?
See how this large sculpture arrived at the MCA!
Hany Armanious
Fountain 2012
14. Onsite with MCA Insight
‘Hold the Museum in the palm of your hand’
• Available for iOS and Android
• Interpretation for artworks
• Artist and curator interviews
• Exhibition, installation and studio documentation
• Location aware
• Free
21. Future / Forward
What are we interested in?
• How do we engage remote/regional sites? Decentralise the
Museum, encourage cultural exchange
• How to we privilege the digital audience? Digital art commissions,
online only engagements
• How to we meaningfully include the audience voice? User
generated content, crowd sourced information on artworks and
artists (online collection)
• How do we connect the digital and the physical experience?
SculptureA three-dimensional work of art, traditionally produced by carving, modelling or casting.Fountain is based on an anatomical model of the inner ear the artist found in his studio and a weathered outdoor table salvaged from his brother’s backyard. Meticulously carved in Opal Bianca marble at ten times the model’s original size. The sculpture also contains transparent resin casts of the ear drum and cochlear. The table you see is actually made out of bronze, which was cast from an old plastic table. RESPONDFor his artwork, Fountain, HanyArmanious takes a small unseen part of the body and makes it gigantic in scale.Discuss the idea of monumental sculpture and the affect of scaling up an object.Ask students to choose something small to make monumental.Sketch the sculpture in a context that shows its size.Make a maquette (scale model) of their sculpture. HanyArmanious Fountain 2012marble, polyurethane resin, bronze