SlideShare una empresa de Scribd logo
1 de 44
Descargar para leer sin conexión
USING AFTER EFFECT
2D BASIC ANIMATION
Nguyen Tien Thong – 2D Artist
Jingle Bee Studio – VNG Corp.
BASIC ANIMATION
ANIMATION
USING AFTER
EFFECT
CONTENTS
BASIC
ANIMATION
1. The first to know
2. How to draw it?
BASIC ANIMATION
1. The first to know
Tools & Working Process
1. The first to know
BASIC ANIMATION
IN-BETWEEN DRAWING
1 532 4
1 64 52 3
BASIC ANIMATION
ARROW DIRECTION
1. The first to know
Basic Animation for Games
2. Explosion
3. Flame
1. Wave
BASIC ANIMATION
2. How to draw it?
4. Walking 5. Running
BASIC ANIMATION - Wave
Example
1 32 4 1
1 2 3 4
1
4
2
3
BASIC ANIMATION - Wave
1
4
2
3
BASIC ANIMATION - Wave
BASIC ANIMATION - Wave
Example
1 32 4 5
1 2 3 4 5
BASIC ANIMATION – Birth & Death
BASIC ANIMATION – Birth & Death
1 2 3 4 5
BASIC ANIMATION – Birth & Death
1
2
3
4
5
BASIC ANIMATION – Birth & Death
BASIC ANIMATION – Birth & Death
1 32 4 5 1 32 4 5
1 2 3 4 5
BASIC ANIMATION – Birth & Death
1
2
3
4
5
Example
1 2 3 4
1 32 4 1
BASIC ANIMATION – Flame
1 3LEFT RIGHT
BASIC ANIMATION – Flame
1 32
2
BASIC ANIMATION – Flame
1 32
2
4
4
BASIC ANIMATION – Flame
1
3
2
4
1
3
2
4
1
3
2
4
1
2
3
4
BASIC ANIMATION – Flame
Color + Effect
1 2 3 4
BASIC ANIMATION – Flame
BASIC ANIMATION – Walking
1 2 3 4 5 6 7 8
BASIC ANIMATION – Walking
1 2 3 4 5 6 7 8
BASIC ANIMATION – Walking
1 2 3 4 5 6 7 8
BASIC ANIMATION – Walking
1 2 3 4 5 6 7 8
BASIC ANIMATION – Walking
1 2 3 4 5 6 7 8
BASIC ANIMATION – Walking
BASIC ANIMATION – Running
1 2 3 4 5 6
BASIC ANIMATION – Running
1 2 3 4 5 6
BASIC ANIMATION – Running
1 2 3 4 5 6
BASIC ANIMATION – Running
1 2 3 4 5 6
BASIC ANIMATION – Running
ANIMATION USING
AFTER EFFECT
ANIMATION USING AFTER EFFECT - Comparison
167x235 /38.9KB1658x940/266KB
FRAME BY FRAME AFTER EFFECT
ANIMATION USING AFTER EFFECT - Demo
SUMMARY
OGDC 2014_2D Animation using After Effect for mobile game_Mr. Nguyen Tien Thong
OGDC 2014_2D Animation using After Effect for mobile game_Mr. Nguyen Tien Thong

Más contenido relacionado

Más de ogdc

OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc DuyOGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duyogdc
 
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum ScammellOGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammellogdc
 
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien GiangOGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giangogdc
 
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...ogdc
 
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...ogdc
 
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe TranOGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tranogdc
 
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong DanhOGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danhogdc
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...ogdc
 
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.KeroOGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Keroogdc
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...ogdc
 
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...ogdc
 
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang QuangOGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quangogdc
 
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van ThanhOGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanhogdc
 
OGDC 2014_3D Graphic on mobile_Mr. Hoang Minh Truong
OGDC 2014_3D Graphic on mobile_Mr. Hoang Minh TruongOGDC 2014_3D Graphic on mobile_Mr. Hoang Minh Truong
OGDC 2014_3D Graphic on mobile_Mr. Hoang Minh Truongogdc
 
OGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To Uyen
OGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To UyenOGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To Uyen
OGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To Uyenogdc
 
OGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu Khanh
OGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu KhanhOGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu Khanh
OGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu Khanhogdc
 
OGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang Quang
OGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang QuangOGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang Quang
OGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang Quangogdc
 
OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tu
OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don TuOGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tu
OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tuogdc
 
OGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang LamOGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang Lamogdc
 
OGDC2013_ Dong Son Art style 2013_ Mr Alviss Ha
OGDC2013_ Dong Son Art style 2013_ Mr Alviss HaOGDC2013_ Dong Son Art style 2013_ Mr Alviss Ha
OGDC2013_ Dong Son Art style 2013_ Mr Alviss Haogdc
 

Más de ogdc (20)

OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc DuyOGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
 
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum ScammellOGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
 
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien GiangOGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
 
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
 
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
 
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe TranOGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
 
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong DanhOGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
 
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.KeroOGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
 
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
 
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang QuangOGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
 
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van ThanhOGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
 
OGDC 2014_3D Graphic on mobile_Mr. Hoang Minh Truong
OGDC 2014_3D Graphic on mobile_Mr. Hoang Minh TruongOGDC 2014_3D Graphic on mobile_Mr. Hoang Minh Truong
OGDC 2014_3D Graphic on mobile_Mr. Hoang Minh Truong
 
OGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To Uyen
OGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To UyenOGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To Uyen
OGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To Uyen
 
OGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu Khanh
OGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu KhanhOGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu Khanh
OGDC2013_ Tip&trick 3D Graphic_ Mr Pham Ngoc Vu Khanh
 
OGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang Quang
OGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang QuangOGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang Quang
OGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang Quang
 
OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tu
OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don TuOGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tu
OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tu
 
OGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang LamOGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang Lam
 
OGDC2013_ Dong Son Art style 2013_ Mr Alviss Ha
OGDC2013_ Dong Son Art style 2013_ Mr Alviss HaOGDC2013_ Dong Son Art style 2013_ Mr Alviss Ha
OGDC2013_ Dong Son Art style 2013_ Mr Alviss Ha
 

OGDC 2014_2D Animation using After Effect for mobile game_Mr. Nguyen Tien Thong