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Computer Games Based Learning in Schools: BETT 2010

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Ollie Bray's presenation on Computer Games Based Learning at the 2010 BETT Show.

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Computer Games Based Learning in Schools: BETT 2010

  1. 1. Games Based Learning in Secondary Schools<br />ltscotland.org.uk/consolarium<br />Ollie Bray<br />National Adviser <br />Emerging Technologies in Learning<br />Learning and Teaching Scotland<br />www.olliebray.com<br />
  2. 2.
  3. 3.
  4. 4. ltscotland.org.uk/consolarium<br />
  5. 5. olliebray.com<br />
  6. 6. wordle.net<br />
  7. 7. wordle.net<br />
  8. 8. wordle.net<br />
  9. 9. wordle.net<br />
  10. 10. wordle.net<br />
  11. 11. wordle.net<br />
  12. 12.
  13. 13. ltscotland.org.uk/consolarium<br />twitter.com/consolarium<br />
  14. 14. ‘Good Teachers’ use ‘Good Tools’<br />Derek Robertson<br />Derek Robertson<br />
  15. 15. Learning through play<br />
  16. 16.
  17. 17. strategy<br />
  18. 18. Why ICT strategies fail<br />Lack of joined<br />up thinking<br />Lack of resources<br />
  19. 19. Our Strategy<br />Animation<br />Video<br />Publishing<br />Photography<br />Games<br />Broadcasting<br />
  20. 20. SMT<br />Geography<br />Art<br />MfL<br />PE<br />History<br />Science<br />English<br />
  21. 21. SMT<br />Geography<br />Art<br />MfL<br />PE<br />History<br />Science<br />English<br />
  22. 22.
  23. 23.
  24. 24. Computing<br />Science<br />English<br />SfL<br />Mfl<br />Maths<br />PE<br />Social Subjects<br />
  25. 25. Support for learning<br />
  26. 26. Why gamesbased learning?<br />
  27. 27. Relationships<br />
  28. 28. Learning<br />
  29. 29. Learning<br />Good Pedagogy<br />Interest / Engagement<br />
  30. 30. Learning<br />Good Pedagogy<br />Learning<br />Interest / Engagement<br />
  31. 31. Home Learning<br />
  32. 32.
  33. 33.
  34. 34.
  35. 35.
  36. 36.
  37. 37.
  38. 38. Screen shots<br />
  39. 39.
  40. 40. http://simcit.ea.com<br />
  41. 41.
  42. 42. stopdisastersgame.org<br />
  43. 43. simsweatshop.com/game<br />
  44. 44. fantasyfarmer.co.uk<br />
  45. 45. Serious Games?<br />HP Small <br />Business Security<br />O2 Retail<br />Simulation<br />L&apos;Oréal<br />Virtual Salon<br />
  46. 46. Transition<br />
  47. 47.
  48. 48. The Project: 3 stages<br />- Training, planning & permission<br />1) P7 phase<br />2) Transition Morning / Day<br />3) Secondary Work<br />- Evaluation<br />
  49. 49. Getting Started<br />Planning, Permission & Training<br />
  50. 50. Training<br />
  51. 51. Equipment<br />
  52. 52. On-line Support<br />
  53. 53. Stage One<br />A Context for Learning<br />
  54. 54. P7 Classes use Guitar Hero as a Context for Learning from Easter to Summer.<br />
  55. 55. Planning<br />
  56. 56. Literacy and project work<br />
  57. 57. Art Work<br />
  58. 58. Design and Technology<br />
  59. 59. Craft and Design<br />
  60. 60. Character Studies<br />
  61. 61. Animation<br />
  62. 62. Working <br />Together<br />
  63. 63. Enterprise<br />
  64. 64. T-Shirt Making<br />
  65. 65. Brand and Identity<br />
  66. 66. Organisation and Timetabling<br />
  67. 67. Parent Showcase<br />
  68. 68.
  69. 69. Stage Two<br />Social Interaction<br />
  70. 70. Transition Morning<br />All P7 Children are brought together for a Transition Event at the secondary school...<br />
  71. 71. Start and End<br />
  72. 72. 3 Activities<br />Battle of the Bands<br />Guitar Hero Challenge<br />Peer Led Task<br />
  73. 73. Battle of the Bands<br />
  74. 74. Collaborative Play<br />
  75. 75. Guitar HeroChallenge<br />
  76. 76. Meet the Deadline<br />
  77. 77. CD Case Design<br />
  78. 78. Live Recording<br />
  79. 79. Music Lessons<br />
  80. 80. Orienteering<br />
  81. 81. Collaborative Dance<br />
  82. 82. Showcase of work<br />
  83. 83. Stage Three<br />Looking Back and Moving On<br />
  84. 84. In August<br />The theme of Guitar Hero is used in some subject areas between the start of term to the September weekend...<br />
  85. 85. Conversation<br />
  86. 86. Postcard Design<br />
  87. 87. Creativity<br />
  88. 88. Writing<br />
  89. 89. Evaluation<br />What did we find out?<br />
  90. 90. Evaluation (1)<br />
  91. 91. Highland<br />What next...<br />South Lanarkshire<br />Perth & Kinross<br />Perth & Kinross<br />2008 – MGS phase<br />2009 – All East Lothian Schools<br />2010 – International dimension<br />Falkirk<br />England<br />Hong Kong<br />Malaysia<br />Australia<br />
  92. 92. Contextual hub<br />
  93. 93.
  94. 94. Numeracy<br />
  95. 95. Nintendo DS<br />
  96. 96. Brain Training (1)<br />
  97. 97. Brain Training (2)<br />
  98. 98.
  99. 99.
  100. 100.
  101. 101. S1 Right<br />S1 Left<br />John<br />Sam<br />Registration<br />
  102. 102.
  103. 103. Children showed improvement <br />Motivating<br />Encourage practice<br />Build relationships<br />
  104. 104.
  105. 105.
  106. 106.
  107. 107.
  108. 108.
  109. 109. Buzz<br />
  110. 110.
  111. 111.
  112. 112.
  113. 113.
  114. 114. SUMS Maths<br />
  115. 115.
  116. 116. Language<br />
  117. 117.
  118. 118.
  119. 119.
  120. 120. Literacy<br />
  121. 121.
  122. 122.
  123. 123.
  124. 124.
  125. 125.
  126. 126. Nice Graphics<br />Book / Comic Feel<br />
  127. 127. Developed Narrative<br />Book / Comic Feel<br />
  128. 128. Decision Making<br />
  129. 129. Problem solving<br />
  130. 130. Explore the book<br />
  131. 131. Cliff Hangers<br />
  132. 132. 185, 404<br />190, 637<br />vs<br />
  133. 133.
  134. 134. Health<br />
  135. 135. Can computer games keep you healthy?<br />
  136. 136.
  137. 137.
  138. 138. Dance Mats<br />
  139. 139.
  140. 140.
  141. 141. Critical Questions<br />
  142. 142. Direction<br />
  143. 143. Sustainability<br />
  144. 144. 18<br />3<br />Progression<br />
  145. 145. 5bits of advice<br />
  146. 146. Little Victories<br />
  147. 147. Let the children lead the way!<br />
  148. 148. Be prepared to take risks!<br />
  149. 149. ‘It’s a lot easier to apologise than gain permission’<br />
  150. 150.
  151. 151. o.bray@ltscotland.org.uk<br />d.robertson@ltscotland.org.uk<br />ltscotland.org.uk/consolarium<br />

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