The Berklee Video Game Music Club seeks to bring awareness of the video game music industry and importance of the genre to Berklee's curriculum. Through networking with professionals, the club gains knowledge on business, technology and music creation for games. The club has hosted panels with notable composers and performs arrangements of popular game music with new instrumentation. It hopes Berklee will offer dedicated courses to fully respect the art of video game composition.
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
VGMC Press Release
1. Video Game Music Club (VGMC)
The Berklee Video Game Music Club (VGMC) is working on changing Berklee
forever by bringing video game music related activities to the college.
By networking with experienced composers and professionals in the game audio
industry, the club seeks to gain knowledge and answer questions regarding
business, technology, and the creation of music for video games.
Ultimately, the VGMC looks forward to bringing awareness of this revolutionary
industry as well as the cultural importance of this new genre to Berklee’s
curriculum.
Administrative Members:
Filippo Beck Peccoz (President-Founder)
Faculty Advisor:
Jeanine Cowen (Vice President of Curricular Affairs, Berklee College of Music)
Web presence: Created:
www.vgmcberklee.org Spring Semester of 2008
myspace.com/berkleevgmc Fall Semester of 2007
VGMC on facebook.com Fall Semester of 2007
Achievements and Future Objectives:
Through the Founder’s affiliation with the Game Audio Network Guild (G.A.N.G.,
www.audiogang.org) , the ’08 VGMC Ensemble performed at the 2008 GANG
Awards during the Game Developers Conference (GDC) in San Francisco.
The VGMC ensemble also played at Berklee on February 25th 2008 as part of a
Video Game Composers Panel which had Tommy Tallarico, (well-known Game
composer and co-creator of Video Games Live), Gerard Marino (composer of
God of War), and Clint Bajakian (Senior Music Supervisor at Sony SCE) as
speakers, as well as in other important Berklee-related events.
The official club ensemble is geared towards playing interesting and fresh
arrangements of popular game music, performing these well known tunes with
2. new and different choices of instrumentation and style. It is constantly
experimenting to deliver a new video game music experience for the audience.
The club’s website (vgmcberklee.org) enables a selected number of students to
feature their own music. It is also a professional and effective way of networking
with the industry.
VGMC at the G.A.N. G. Awards 2008
Since its creation, the VGMC, has contacted several professionals within the
game audio industry, inviting them to Berklee or interviewing them via email.
Some of these composers include: Tommy Tallarico (Guest Speaker in Fall 08),
Chance Thomas (Guest Speaker Summer 08), Bob Rice (Four Bars
Intertainment),Norihiko Hibino (Metal Gear Solid), Mike Reagan (Spiderman 2,
God of War), ,Duncan Watt (Guest Speaker Fall 08), Philippe Vachey ( European
composer of the original Alone in the Dark and Little Big Adventure).
In collaboration with the Berklee Learning Center, the VGMC has created and
hosted a variety of groundbreaking events for the college: some of them include
“History of Video Game Music” and “Video Game Music Composition Techniques”,
Spring and Summer 2008 respectively, as well as a series of 4 Forums all
dedicated to Game Audio (including special guests such as composer Duncan
Watt) during the Fall 2008 term. The club will continue pioneering events such as
these in the months to come. (http://learningcenter.berklee.edu)
Taken during the “Video Game Composition Techs” Forum
3. During the weekly meetings, the VGMC discusses the various aspects of scoring
for games, the technical challenges, and the business part of this industry. The
VGMC's faculty advisor, Jeanine Cowen, often gives lectures on these topics,
enabling club members to attend an extremely informative and free course in
game scoring, nowhere else to be found at the college.
In summer ’08, the VGMC started a workgroup on Audiokinetic’s Wwise
Middleware solution, once again stressing the importance of such tools in order
to become a proficient modern Video Game Composer. During the Spring 2009
term, we are expanding these workshops to include Flash games and the
“Source” Engine.
The ongoing quot;Retro Cornerquot; focuses on games that have redefined game audio
and the gaming world in general through the years. Many more episodes are
planned.
The VGMC hopes that Berklee will consider
including a curriculum dedicated to what it
believes is one of the most exciting new art
forms of our time, an art form which requires
exhaustive and specific courses to be fully
mastered and respected.
Founder Biography:
Filippo Beck-Peccoz is a film-scoring/composition dual major student. In
addition to many musical achievements, some of which include composing
for TV and Video Games, and having his original game music arrangements
performed by various ensembles, he is the founder of the VGMC @ Berklee.
Filippo is currently spearheading efforts in bringing video game awareness to
the Berklee Community. He strongly believes that video game composing—its
aesthetic, technical challenges, and artistic aspects—deserves to be
analyzed, discussed, and respected just as any musical genre we study here
at Berklee, and is working hard to promote this belief in and around the
college.
Contact: mail@fbpsound.com