2. Outcomes
• Review planning principles from last
week
• Discuss and understand developmental
considerations when working with
children
• Discuss and understand what is needed
in a session planner
3. Content of a session
Your session planner
should include:
•SCOPE – details of
session, children,
time, location etc
•Aims of session
•Equipment Needed
•Warm Up
•Main Activity
•Plenary
•Cool Down
•Evaluation
• Further needs -
progression
4. Session Planners
SCOPE Aims
• Date of session • Short clear aims
• Time for activity • Specific
• Coaches names • SMART aims
• Risk assessment box • Specific
• Location • Measurable
• Number of children • Achievable
• Important health • Realistic
considerations • Time Based
• Age of participants
5. Warm up and cool down
Warm up Cool Down
Increases the range of Helps the body
motion (mobility of the return to normal and
joints) recover from
Increases respiration, exercise
circulation and body Removes waste
temperature (pulse products from the
rising) body generated by
Stretches the main the exercise
muscle groups Helps prevent
Prepares performers muscle soreness
mentally
Possibly prevents injury
6. Session Planner
Main Activity Plenary
• Include Coaching Points • Recap what you have
• Include timings done in the session
• Think about how many • Chance for students to
activities you include evaluate their
• Maximum of four for an performance
hour session • Ask key questions of
the students
7. Evaluation
Ask the children;
• What have they enjoyed the most?
• What have they learnt?
• What did they not enjoy?
• What would they like to do next time?
Reflect on the session yourself;
• What you thought went well?
• What would you do differently next
time?
• What have you learnt form the session,
about the children and your own skills?
8.
9. Grids and Channels
• It is important to consider which space to use
for your game and how it will be made safe.
• Once you have selected the game or skill you
are going to coach, decide how best to divide
the whole playing area. The three most
common forms of organising space for
children are:
• Grids
• Channels
10. Grids
• Grids are ideal for invasion
games as they give defined
space in which a small group
of children can work.
• Start with an open grid which
is suitable for running in the
warm up.
• If the warm up is completed
by touching the corners of
the grid it helps children
explore the space and
boundaries they are using. T
• he large grid can be divided
further into four 10m x 10m
boxes.
11. Developmental Considerations
Some of the Physical and Psychological considerations:-
Children grow at different speeds and different ages
Stages of growth can affect performance and changes in
performance
Children of a similar age may have a very different physique,
skill level and understanding (early and late developers)
Chronological age of the child – age in years
Developmental age of the child - a child’s emotional, physical and
social development
Training age of the child - the number of year’s experience
12. Safe Practices
Practices adapted to ensure safety:-
Grouping children for activity by skill level or age
Giving more time for a harder task
Ensure frequency, intensity, duration and complexity of
the activity is suitable for age and stage of development
of players
Ensure good use of space
Ensure group sizes are manageable
Positioning groups for safe practice to avoid collisions
Maintain control of the group
Include a good balance of activities
Emphasising safety
Modifying activities for the group and / or individual
Know the legal and ethical responsibilities of a coach
13. Learning Environment, Adaptations
and Progressions
A
Identify ways in which your coaching
practice can help children learn
B
Show how you would progress a given
activity
C
Demonstrate how you would adapt the
activity to meet different needs
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14. A – Help children learn
Work within children’s limitations
Keep it short and simple using varied practices
Give additional time to skill development and
individuals who find the task hard
Try a different approach to delivering an
unsuccessful activity
Create bite sized achievable activities to
increase player’s success rate
Use good demonstrations and clear, simple
explanations – emphasis on main points
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15. Learning Environment
continued …
Teach big, simple movements first
Use question and answer techniques
Timing of practices
Be patient and correct errors one at a time
Adapt equipment, games, practices, rules and
space
Use small sided games - let them play
Help children evaluate their performance
Make activities fun and enjoyable
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16. B Progression C Adaptation
FITT principles (frequency, The STEPS concept:
intensity, time and type of Space - change the area size
training) Task - intensity and complexity
Increase the complexity of Equipment - specific/different
the activity
Position – move player or target
Increase/decrease the use
Speed - pace of ball or activity
of space
Increase/reduce number of players
Increasing the degree of
difficulty of the activity Vary communication style
Individually or group
Different ability groups
17. Planning
Why Plan? Coaching Process
To ensure safety
To make it
interesting and fun
To make it directed REVIEW PLAN
and focused
To ensure
progression
To increase DO
motivation
To keep variety and
to suit different
individual needs 1
18. Communication
How to maintain control of a group of players:-
Safety factors
Position yourself so all participants can see and
hear you
Use gestures or a whistle to gain attention
Stopping the group
Using question and answer techniques
Demonstrating
Intervening only when appropriate during
activities and practices
Planning and organising the activity well
Challenging inappropriate behaviour and
unethical conduct
19. Communication Skills
Identify ways of dealing with inappropriate
behaviour:-
Easily accepting umpires’ decisions
Encouraging participants to apologise for
excessive physical play
Maintaining a positive attitude
Being supportive to other team members and/or
the opposing team
Condemning inequitable behaviour/comments by
others
Condemning deliberate breaking of the rules of
the game
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