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“
                               How we Publish
                               an Online Game ”




How we publish an online game / World of Love 2   Preloaded
First, some background



How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
Coming soon...



How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
70% comissioned
                                      (£££ then game)



How we publish an online game / World of Love 2         Preloaded
Why, who, what, how?



How we publish an online game / World of Love 2   Preloaded
Why?
                  The reason / objective
                       Marketing?
                       Education?
               (What does success look like?)


How we publish an online game / World of Love 2          Preloaded
Who?
                          Target audience =
                                Genre
                              Platform
                       Complexity / Accessibility


How we publish an online game / World of Love 2          Preloaded
What?
                                   (the hardest one!)
                                      Uniqueness?
                                  Point of difference?



How we publish an online game / World of Love 2           Preloaded
How?
                 How will it be found?
              Why will they come back?
            How can we drive MORE traffic?
               = A publishing strategy


How we publish an online game / World of Love 2          Preloaded
“
                               How we Publish
                               an Online Game ”




How we publish an online game / World of Love 2   Preloaded
(7 things we do)



How we publish an online game / World of Love 2   Preloaded
#1 Seed Smartly



How we publish an online game / World of Love 2   Preloaded
#1 Seed Smartly


                         Create a seeding matrix!
                               Be reactive
                          Time poor = be smart



How we publish an online game / World of Love 2                     Preloaded
How we publish an online game / World of Love 2   Preloaded
#2 Work with Pirates



How we publish an online game / World of Love 2   Preloaded
#2 Work with Pirates


                      Pirates = Free distribution
                         Help them, help you




How we publish an online game / World of Love 2                          Preloaded
#3. Integrate with Portals



How we publish an online game / World of Love 2   Preloaded
#3 Integrate with Portals


                          Integration = Promotion
                                APIs FTW!




How we publish an online game / World of Love 2                           Preloaded
#4. Adapt to the ‘Host’



How we publish an online game / World of Love 2   Preloaded
#4 Adapt to the ‘Host’


               Mutiple hosts = multiple needs
                1 version, multiple configs.




How we publish an online game / World of Love 2                            Preloaded
How we publish an online game / World of Love 2   Preloaded
How we publish an online game / World of Love 2   Preloaded
#5. Listen to your Players



How we publish an online game / World of Love 2   Preloaded
#5 Listen to your Players


                        Involve community early
                              Stick around
                        (Don’t take it personally)



How we publish an online game / World of Love 2                           Preloaded
This game rocks! Handling a sailing ship should be a
challenge, so the argument that it is too difficult is
just whining... Single player games easy to beat...




It has some nice ideas, but, unfortunately, very bad
features as well... Auto zoom should be controlled by
the user ... Loot disappears too quickly...Very
original, but I as many people expect to see some
improvements as this game has so much potential




If you’re being kicked out of multiplayer it’s your
frame rate... right click and go to the quality setting
#6. USE Analytics!



How we publish an online game / World of Love 2   Preloaded
#6 Use Analytics


                                 Set it up right!
                                  Watch ‘live’
                             Inform future strategy
                              Targets = Repeat biz


How we publish an online game / World of Love 2                      Preloaded
23% (Med)




95% (V. Easy)



  14% (Hard)



 90% (Easy)
#7. Be Web-friendly



How we publish an online game / World of Love 2   Preloaded
#7 Be Web-friendly


                                1 x SEO’d destination
                                   Thumbs + icons
                                     Agree # tags



How we publish an online game / World of Love 2                        Preloaded
The end.



How we publish an online game / World of Love 2              Preloaded

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How to Publish an Online game (WoL2)

  • 1. How we Publish an Online Game ” How we publish an online game / World of Love 2 Preloaded
  • 2. First, some background How we publish an online game / World of Love 2 Preloaded
  • 3.
  • 4. How we publish an online game / World of Love 2 Preloaded
  • 5. How we publish an online game / World of Love 2 Preloaded
  • 6. How we publish an online game / World of Love 2 Preloaded
  • 7. How we publish an online game / World of Love 2 Preloaded
  • 8. How we publish an online game / World of Love 2 Preloaded
  • 9. How we publish an online game / World of Love 2 Preloaded
  • 10. How we publish an online game / World of Love 2 Preloaded
  • 11. Coming soon... How we publish an online game / World of Love 2 Preloaded
  • 12. How we publish an online game / World of Love 2 Preloaded
  • 13. How we publish an online game / World of Love 2 Preloaded
  • 14. How we publish an online game / World of Love 2 Preloaded
  • 15. How we publish an online game / World of Love 2 Preloaded
  • 16. How we publish an online game / World of Love 2 Preloaded
  • 17. How we publish an online game / World of Love 2 Preloaded
  • 18. 70% comissioned (£££ then game) How we publish an online game / World of Love 2 Preloaded
  • 19. Why, who, what, how? How we publish an online game / World of Love 2 Preloaded
  • 20. Why? The reason / objective Marketing? Education? (What does success look like?) How we publish an online game / World of Love 2 Preloaded
  • 21. Who? Target audience = Genre Platform Complexity / Accessibility How we publish an online game / World of Love 2 Preloaded
  • 22. What? (the hardest one!) Uniqueness? Point of difference? How we publish an online game / World of Love 2 Preloaded
  • 23. How? How will it be found? Why will they come back? How can we drive MORE traffic? = A publishing strategy How we publish an online game / World of Love 2 Preloaded
  • 24. How we Publish an Online Game ” How we publish an online game / World of Love 2 Preloaded
  • 25. (7 things we do) How we publish an online game / World of Love 2 Preloaded
  • 26. #1 Seed Smartly How we publish an online game / World of Love 2 Preloaded
  • 27. #1 Seed Smartly Create a seeding matrix! Be reactive Time poor = be smart How we publish an online game / World of Love 2 Preloaded
  • 28. How we publish an online game / World of Love 2 Preloaded
  • 29. #2 Work with Pirates How we publish an online game / World of Love 2 Preloaded
  • 30. #2 Work with Pirates Pirates = Free distribution Help them, help you How we publish an online game / World of Love 2 Preloaded
  • 31.
  • 32. #3. Integrate with Portals How we publish an online game / World of Love 2 Preloaded
  • 33. #3 Integrate with Portals Integration = Promotion APIs FTW! How we publish an online game / World of Love 2 Preloaded
  • 34.
  • 35. #4. Adapt to the ‘Host’ How we publish an online game / World of Love 2 Preloaded
  • 36. #4 Adapt to the ‘Host’ Mutiple hosts = multiple needs 1 version, multiple configs. How we publish an online game / World of Love 2 Preloaded
  • 37. How we publish an online game / World of Love 2 Preloaded
  • 38. How we publish an online game / World of Love 2 Preloaded
  • 39. #5. Listen to your Players How we publish an online game / World of Love 2 Preloaded
  • 40. #5 Listen to your Players Involve community early Stick around (Don’t take it personally) How we publish an online game / World of Love 2 Preloaded
  • 41. This game rocks! Handling a sailing ship should be a challenge, so the argument that it is too difficult is just whining... Single player games easy to beat... It has some nice ideas, but, unfortunately, very bad features as well... Auto zoom should be controlled by the user ... Loot disappears too quickly...Very original, but I as many people expect to see some improvements as this game has so much potential If you’re being kicked out of multiplayer it’s your frame rate... right click and go to the quality setting
  • 42.
  • 43. #6. USE Analytics! How we publish an online game / World of Love 2 Preloaded
  • 44. #6 Use Analytics Set it up right! Watch ‘live’ Inform future strategy Targets = Repeat biz How we publish an online game / World of Love 2 Preloaded
  • 45. 23% (Med) 95% (V. Easy) 14% (Hard) 90% (Easy)
  • 46.
  • 47.
  • 48. #7. Be Web-friendly How we publish an online game / World of Love 2 Preloaded
  • 49. #7 Be Web-friendly 1 x SEO’d destination Thumbs + icons Agree # tags How we publish an online game / World of Love 2 Preloaded
  • 50.
  • 51. The end. How we publish an online game / World of Love 2 Preloaded