12. How we publish an online game / World of Love 2 Preloaded
13. How we publish an online game / World of Love 2 Preloaded
14. How we publish an online game / World of Love 2 Preloaded
15. How we publish an online game / World of Love 2 Preloaded
16. How we publish an online game / World of Love 2 Preloaded
17. How we publish an online game / World of Love 2 Preloaded
18. 70% comissioned
(£££ then game)
How we publish an online game / World of Love 2 Preloaded
19. Why, who, what, how?
How we publish an online game / World of Love 2 Preloaded
20. Why?
The reason / objective
Marketing?
Education?
(What does success look like?)
How we publish an online game / World of Love 2 Preloaded
21. Who?
Target audience =
Genre
Platform
Complexity / Accessibility
How we publish an online game / World of Love 2 Preloaded
22. What?
(the hardest one!)
Uniqueness?
Point of difference?
How we publish an online game / World of Love 2 Preloaded
23. How?
How will it be found?
Why will they come back?
How can we drive MORE traffic?
= A publishing strategy
How we publish an online game / World of Love 2 Preloaded
24. “
How we Publish
an Online Game ”
How we publish an online game / World of Love 2 Preloaded
25. (7 things we do)
How we publish an online game / World of Love 2 Preloaded
27. #1 Seed Smartly
Create a seeding matrix!
Be reactive
Time poor = be smart
How we publish an online game / World of Love 2 Preloaded
28. How we publish an online game / World of Love 2 Preloaded
29. #2 Work with Pirates
How we publish an online game / World of Love 2 Preloaded
30. #2 Work with Pirates
Pirates = Free distribution
Help them, help you
How we publish an online game / World of Love 2 Preloaded
31.
32. #3. Integrate with Portals
How we publish an online game / World of Love 2 Preloaded
33. #3 Integrate with Portals
Integration = Promotion
APIs FTW!
How we publish an online game / World of Love 2 Preloaded
34.
35. #4. Adapt to the ‘Host’
How we publish an online game / World of Love 2 Preloaded
36. #4 Adapt to the ‘Host’
Mutiple hosts = multiple needs
1 version, multiple configs.
How we publish an online game / World of Love 2 Preloaded
37. How we publish an online game / World of Love 2 Preloaded
38. How we publish an online game / World of Love 2 Preloaded
39. #5. Listen to your Players
How we publish an online game / World of Love 2 Preloaded
40. #5 Listen to your Players
Involve community early
Stick around
(Don’t take it personally)
How we publish an online game / World of Love 2 Preloaded
41. This game rocks! Handling a sailing ship should be a
challenge, so the argument that it is too difficult is
just whining... Single player games easy to beat...
It has some nice ideas, but, unfortunately, very bad
features as well... Auto zoom should be controlled by
the user ... Loot disappears too quickly...Very
original, but I as many people expect to see some
improvements as this game has so much potential
If you’re being kicked out of multiplayer it’s your
frame rate... right click and go to the quality setting
44. #6 Use Analytics
Set it up right!
Watch ‘live’
Inform future strategy
Targets = Repeat biz
How we publish an online game / World of Love 2 Preloaded