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USABILITY
ENGINEERING
The 60 Second Battle: Keeping the
Visitor

                      Prasanth Balan Pillai
                      prasanthb@live.in
Usability
   Usability is how easy an object is to use
   Usability is comprised of
    learnability, memorability, efficiency, satisfactio
    n and errors.
What?
   Usability engineering is a field that is
    concerned generally with human-computer
    interaction and specifically with making
    human-computer interfaces that have high
    usability or user friendliness.
Why?
   More visitors = More money
   The first minute of a visit to your website is the
    most important
   User Pattern:
     The   first 30 or so seconds (hopefully less than
      that) after typing in your URL or clicking on a
      link, the visitor waits for your site to download
     Next 30 seconds, the user will look around the
      home page and look out for the information(if they
      are looking for)
10 Deadly Mistakes in a Website
Design
1.    Slow Download Time
2.    Poor Choice of Background and Text Colors
3.    BLINKing evil!
4.    Frames
5.    Endlessly Scrolling Page
6.    This Site is Under Construction
7.    Background Sound
8.    Inconsistent Design/Layout
9.    Designing for a Specific Browser/Color
      Setting/Screen Resolution
10.   Spelling and HTML Mistakes
Cases#1: Bad First Impression
Cases#1: Good First
Impression
Cases#2: Worst Navigation
Cases#2: Good Navigation
Case #3: Search functionality
Case #4: Content Usability
Case #4: Content Usability
Case #5: Images to Support
Content
Case #5: Images to Support
Content
Case #6: Videos to Enhance
Content
Case #7: Fast Loading Web
Pages
   Clean and fast loading page will attract user
   User hates waiting time
   Use of multiple domains, CDNs should be
    encouraged
   Compress CSS, Javascript!
   Use tools like Yslow!, Google PageSpeed etc
    to analyze and optimize the content
   Use proper tags
Heatmaps from user eyetracking studies of three websites. The areas where users looked the most are colored red; the
yellow areas indicate fewer views, followed by the least-viewed blue areas. Gray areas didn't attract any fixations.

Source: useit.com
In-page analysis provided by Google Analytics
SEO and Usability
   Identify Goals
   Identify Your Audience
   Checkout Your Competitors
   Usability Testing
   Titles / Heading Tags
   Keywords
   Landing Doorway Pages
   Links
   Structure
Usability Testing
   Usability Testing is a technique used to
    evaluate a product by testing is on users
   Types:
       Hallway Testing
       Remote Usability Testing
       Expert Review
       Questionnaires and Interviews
       Do-it-Yourself Walkthrough
Questions?
Thanks…!
Share your feedback to:
prasanthb@live.in



Source:
Various authors on UsabilityGeek.com
Useit.com
Wikipedia.com

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Usability engineering

  • 1. USABILITY ENGINEERING The 60 Second Battle: Keeping the Visitor Prasanth Balan Pillai prasanthb@live.in
  • 2. Usability  Usability is how easy an object is to use  Usability is comprised of learnability, memorability, efficiency, satisfactio n and errors.
  • 3. What?  Usability engineering is a field that is concerned generally with human-computer interaction and specifically with making human-computer interfaces that have high usability or user friendliness.
  • 4. Why?  More visitors = More money  The first minute of a visit to your website is the most important  User Pattern:  The first 30 or so seconds (hopefully less than that) after typing in your URL or clicking on a link, the visitor waits for your site to download  Next 30 seconds, the user will look around the home page and look out for the information(if they are looking for)
  • 5. 10 Deadly Mistakes in a Website Design 1. Slow Download Time 2. Poor Choice of Background and Text Colors 3. BLINKing evil! 4. Frames 5. Endlessly Scrolling Page 6. This Site is Under Construction 7. Background Sound 8. Inconsistent Design/Layout 9. Designing for a Specific Browser/Color Setting/Screen Resolution 10. Spelling and HTML Mistakes
  • 6. Cases#1: Bad First Impression
  • 10. Case #3: Search functionality
  • 11. Case #4: Content Usability
  • 12. Case #4: Content Usability
  • 13. Case #5: Images to Support Content
  • 14. Case #5: Images to Support Content
  • 15. Case #6: Videos to Enhance Content
  • 16. Case #7: Fast Loading Web Pages  Clean and fast loading page will attract user  User hates waiting time  Use of multiple domains, CDNs should be encouraged  Compress CSS, Javascript!  Use tools like Yslow!, Google PageSpeed etc to analyze and optimize the content  Use proper tags
  • 17.
  • 18. Heatmaps from user eyetracking studies of three websites. The areas where users looked the most are colored red; the yellow areas indicate fewer views, followed by the least-viewed blue areas. Gray areas didn't attract any fixations. Source: useit.com
  • 19. In-page analysis provided by Google Analytics
  • 20. SEO and Usability  Identify Goals  Identify Your Audience  Checkout Your Competitors  Usability Testing  Titles / Heading Tags  Keywords  Landing Doorway Pages  Links  Structure
  • 21. Usability Testing  Usability Testing is a technique used to evaluate a product by testing is on users  Types:  Hallway Testing  Remote Usability Testing  Expert Review  Questionnaires and Interviews  Do-it-Yourself Walkthrough
  • 23. Thanks…! Share your feedback to: prasanthb@live.in Source: Various authors on UsabilityGeek.com Useit.com Wikipedia.com