SlideShare una empresa de Scribd logo
1 de 75
WEL COME
PRAVEEN M JIGAJINNI
PGT (Computer Science)
MTech[IT],MPhil (Comp.Sci), MCA, MSc[IT], PGDCA, ADCA,
Dc. Sc. & Engg.
email: praveenkumarjigajinni@yahoo.co.in
Reference
Book
CLASS XI
By
Sumita Arora
CHAPTER 1
COMPUTE
R
OVERVIEW
WHAT IS A
COMPUTER?
• Def: A computer is an electronic device
that can perform a variety of operations in
accordance with set of instructions called
program.
DATA
• Data. Data in a computer terminology
mean raw facts and figures.
• For ex-mohan,1977 etc.
INFORMATION
• INFORMATION. It means what we get
after processing
Data(meaningful data);Data are
aggregated and summarized in various
meaningful ways to form information.for
ex. mohan’s roll no is 1977.
DATA VS. INFORMATION
you should understand that what goes
in the computers is data and what comes
out of them is information. This process of
turning data into information is also known
as information processing cycle.
FUNCTIONING OF A
COMPUTER
• The first step is of taking inputs i.e. data
on which the actual processing will take
place.
• The second step is that of processing. It is
called as “processing stage”.
• The 3rd
and the last stage is that of result
stage. This is what we call as “output
stage”.
IPO CYCLE
• Certain input is needed to accomplish a
task, a process is carried out on the input
to produce an output.
• Every task including that of computer goes
through this cycle.
FUNCTIONAL
COMPONENTS OF A
COMPUTER
INPUT UNIT
CPU
OUTPUT UNIT
MEMORY
INPUT UNIT
• An input unit takes the input and
converts it into binary form so
that it can be understood by the
computer. ex. Keyboard, mouse
etc.
CENTRAL PROCESSING
UNIT (CPU)
The CPU is the control centre (brain) for a
computer. Two of its main components
are:
1.Arithmetic Logic Unit (ALU)
2.Control Unit (CU)
ALU
–Arithmetic Logic Unit (ALU)
– The ALU performs all the four
arithmetical(+,-,*,/) and some
logical(<,>,=,<=,>=,< >)operations.
CONTROL UNIT (CU)
• --.Control Unit (CU)
• The CU controls and guides the
interpretation of all data and information.
THE OUTPUT UNIT
The output unit is formed by the output
devices attached to computer.
Ex:--visual display unit, printer , plotter.
MEMORY
A memory cell may be defined as a
device which can store symbol from a set of
symbol.
If the computer has got it’s brain as
CPU it has also got memory which is most
unlike human memory. It’s memory is highly
volatile (it forgets as quickly as possible.)It
needs continuous supply of electricity.
MEMORY
Note:--the memory of computer is often called
main memory or primary memory.
It is generally the third component of CPU
BITS & BYTES
Each of these memory cells is further broken down
into smaller parts known as bits. A bit means a binary
digit i.e. either 0 or 1. A number of bits together are used
to store data instructions by their combinations.
• A bit is an elementary unit of memory.
• A group of 8 bits is called a byte and a group of 4 bits is
called a nibble.
• One byte is the smallest unit which can represent a data
item or a character.
HARDWARE AND
SOFTWARE
A computer system also consists of
hardware and software for it’s proper
functioning.
HARDWARE
• Hardware represents the physical and
tangible components of the computer i.e.
the parts which we can touch and see.
• Ex:--Hard disk, motherboard, keyboard
etc.
• Collectively, the electronic, electrical and
mechanical equipment that makes up a
computer is called Hardware.
THE PERIPHERALS
• The peripherals are the devices that
,surround the system unit e.g. the
keyboard mouse speakers, printers,
monitors etc. are peripherals.
PRIMARY HARDWARE
COMPONENTS
• A computer consists of five primary
components:-
• Input devices
• Storage devices
• Output devices
• CPU
• Memory
SOFTWARE
• Software represents the set of programs that
governs the operation of a computer system and
make the hardware run. Software can be
classified broadly into three categories:--
• Operating System
• Language processors
(Operating System &Language processors are
collectively called as system software.)
• Application software
OPERATING SYSTEM
• An OPERATING SYSTEM is a program
which acts as a n interface between a user
and the hardware (i.e. all the computer
resources).
• OS controls is a major component of a
system and controls all other components.
(listed next.)
FUNCTIONS OF OS
Mouse, printer and other hardware as well as
with other software.
Manages the way information is stored on
retrieved from disks.
COMPONENTS OF A
COMPUTER
• A computer consists of five primary
components:
• Input devices
• Output devices
• CPU(Central Processing Unit)
• Memory
• Storage devices
OS(INTERFACE
MANAGER)
CPU and hardware
Operating system
Application software
user
TYPES OF OS
• There are many types of OS:-
• Single user
• Multi user
• Batch processing OS
• Multiprogramming OS etc.
LANGUAGE PROCESSORS
• The system programs that perform the job of converting
codes in computer understandable language are known
as language processors.
• The language processors are given below:-
• Assembler . The language processor converts the
program written in assembly language to machine
language.
• Interpreter. This language processor converts a HLL
program into machine language by converting and
executinfg it line by line.
COMPILER
• Compiler. it also converts a HLL program
into machine language but a manner
which is way different from a n assembler.
It converts the entire program in one go,
and reports the errors of the program
along with line numbers.
• A combination of compiler and assembler
is best up to the requirement.
APPLICATION SOFTWARE
• An application software is the set of
programs necessary to carry out
operations for a specified application.
TYPES OF APPLICATION
SOFTWARES
• Application software can further be subdivided
into two categories:-
1.Customised application software. The type of
application which is tailor made software according to
a user’s requirement.
2.General application software. The type of software
developed keeping in mind the general requirements
for carrying out a specific task. Many users can use it
simultaneously as it fulfils the general requirements.
STRENGTHS AND
WEAKNESSES OF A
COMPUTER
• What has made the inevitable shift from manual
style of working to computerized working
possible?
• There must be some advantages of computer
over the previous. The strength of computers :-
Speed. Computers, much faster than human
beings, can execute millions of instructions in
one second and thus can perform a task in
minute/s which if performed manually would
eat days together.
ADVANTAGES
High storage capacity. Computers can store a
large amount of information in a very small
space.
Accuracy. Computers can perform all the
calculations and comparisons accurately
provided the hardware doesn’t malfunction.
ADVANTAGES
Reliability. Computers are immune to
tiredness and boredom or fatigue. Thus they
are more reliable than human beings.
Versatility. Computers can perform repetitive
jobs efficiently. Along with it they can handle
various tasks. They can work in areas where
human mind can err. They can work with
various types of data for ex—graphic, audio,
visual, characters etc.
WHAT IT LACKS
• But the advantages counted limitations
remain because limitations must follow
advantages.
• Here limitations are:--
LACK OF DECISION MAKING POWER.
Computers cannot decide on their own. They
lack the power which is a great asset to us
and everybody who is a human.
IQ ZERO. Computers are dumb machines
with zero IQ. They need to be told
FIRMWARE & LIVEWARE
• Firmware is a pre-written program that is
permanently stored in read-only memory.
It configures the computer and is not so
easily modifiable by the user. BIOS (Basic
Input and Output services) instructions are
an example of firmware.
• It is the term generally used for the people
associated with and benefited from the
computer system.
EVOLUTION OF
COMPUTERS
• Ancient people used stones for counting
or made scratches on wall or tied knots in
a rope to record information. But all these
were manual computing techniques.
Attempts had been going on for
developing faster computing devices and
the first achievement was abacus, the
pioneer computing device used by man.
ABACUS
• Around 3000 B.C, the Mesopotamians
quite unknowingly laid the foundation of
computer era.
• They discovered an earliest form of a
bead-and-wire counting machine, which
subsequently came to be known as
abacus. The Chinese improved upon the
abacus so that they could calculate and
count faster.
NAPIER’S ‘LOGS’ AND
‘BONES’
• John napier (1550-1617) developed the idea of
logarithm. He used logs to transform
multiplication problem to addition problem.
Napier’s logs and bones later became basis for
a well known invention known –the computing
machine known as “slide rule” (invented in
1662). Napier also advised a set of numbering
rods known as Napier's bones. He could perform
both multiplication and division with these
‘bones’.
PASCAL’S ADDING
MACHINE
• The idea of logarithm, developed in 1614,
notably reduced the tedium of repetitive
calculations.
• Blasé Pascal, a French mathematician, invented
a machine in 1642 made up of gears which was
used for adding numbers quickly. This machine
was known as adding machine (also known as
Pascaline) and was capable of addition and
subtraction.
PASCALINE
• It worked on clock work mechanism
principle. The adding machine consisted
of numbered toothed wheels having
unique position values. The rotation of
wheels controlled the addition and
subtraction operations. The machine was
capable of carry-transfer automatically.
LEIBNITZ’S
CALCULATOR
• Gottfried Leibnitz, a german
mathematician, improved an adding
machine and constructed a new machine
in 1617 that was capable to perform
multiplication and division as well. This
machine performed multiplication through
repeated addition of numbers. Leibnitz’s
machine used stepped cylinder each with
nine teeth of varying lengths instead of
wheels as was used by Pascal.
JACQUARD’S LOOM
• Joseph jacquard manufactured punched
cards at the end of American revolution
and used them to control looms in 1801.
Thus the entire control of weaving process
was automatic. The entire operation was
under control of a program . with the
historic invention of punched cards, the
era of storing and retrieving information
started that greatly influenced the later
inventions and advancements.
BABBAGE’S
DIFFERENCE ENGINE
• Charles Babbage, a professor of mathematics,
developed a machine called DIFFERENCE
ENGINE in the year 1822.this machine was
expected to calculate logarithmic table to a high
degree of precision. The difference engine was
to calculate various mathematical functions. The
machine was capable of polynomial valuation by
finite difference and it’s operation was automatic
Multi-stop operation.
BABBAGE’S ANALYTICAL
ENGINE
• In 1833, Charles Babbage started designing an
analytical engine which was to become real
ancestor of modern day computer. With the
methodical design of his analytical engine,
babbage meticulously established the basic
principles on which today’s computers work.
CONTINUES…
BABBAGE’S ANALYTICAL
ENGINE
• The first innovation enabled the machine to
compare quantities and then decide which of the
instruction sequences to follow. The second
permitted the results of a calculation to change
numbers and instructions already stored in the
machine.
• His great inventions of difference engine and
analytical engine earned Charles Babbage the
title “FATHER OF MODERN COMPUTERS”.
MARK-1
• Prof. Howard Aiken (1900-1973) in USA
constructed in 1943 an electromechanical
computer called mark-1 which could
multiply two ten digit numbers in 5
seconds- a record back then.MARK-1 was
the first computer which could perform
automatically without any manual
intervention according to preprogrammed
codes.
THE GENERATIONS OF
MODERN COMPUTERS
• The term ‘computer generation’ is often
used in connection with computer
hardware.
• These are in fact phases of development
characterized by type of switching circuit it
utilizes.
STORED PROGRAM
COMPUTER
• Most computers today use the idea of ‘stored
program computer’ proposed by Dr. john von
Neumann in 1945.
• The 3 key concept of the architecture are:-
1. Data and programs are stored in a single read-
write memory.
2. The memory contents are addressable by
locations.
3. Execution takes place in a sequential fashion
i.e. from one instruction to the next unless
modified explicitly.
THE 1ST
GENERATION
COMPUTERS
• The first generation computers used
vacuum tubes (thermionic valves) and
machine language.
• It used the concept of “stored program
concept”.
• The computers were large and
programming was a lot more complex
than what it is today.
ENIAC
1. ENIAC.
• This was first computer developed in 1946 by a team
led by Prof. Eckert & Mauchly at the university of
Pennsylvania.
• Expanding, it yields ELECTRONIC NUMERICAL
INTEGRATOR AND CALCULATOR.
• The giant machine measured 30x50 long, weighed 30
tons, contained 18000 vacuum tubes, 70,000
resistors ,10,000 capacitors, 6000 switches, used
150,000 watts of electricity, and cost $400,000.
• When it was built it was 5000 faster its closest
competitor, the Harserd MARK-1.
EDVAC
• ELECTRONIC DISCRETE VARIABLE
AUTOMATIC COMPUTER (EDVAC).
• Was completed in 1950.
• The stored program concept was applied
here which made it faster since program
and data both were locally available to the
computer.
EDSAC
• ELECTRONIC DELAY STORAGE
AUTOMATIC COMPUTER (EDSAC) was
built by prop. M.V.Wilkes at Cambridge
university in 1949.
• Used mercury delayed lines for storage .
• It used ‘stored program concept’.
UNIVAC-I
• Commercial production of stored program
electronic computers began in 50’s.
• One such computer was Univac-I
delivered by Univac division of Remington
Rand and in 1951.
OVERVIEW OF THE FIRST
GEN
• Although the computers of this generation
were welcomed by Govts. And universities
but it suffered from some big limitations
like:- slow operating speed, bulky size and
mass, high power consumption, short
mean time between time between failures,
limited programming capabilities.
• Further researches in this field were to
remove these limitations.
THE SECOND
GENERATION
COMPUTERSSome key features of this generation computer are:-
 Transistor replaced vacuum tube
 Computers became smaller
 Generated less heat
 Electricity consumption lower
 More reliable
 Faster
 Core memory developed
 Magnetic tapes and disks used
 First operating system developed.
 Programming in machine as well as assembly languages
THE THIRD GENERATION
COMPUTERS(1966-75)
some key features of this generation
computers are:-
Integrated circuits developed
Power consumption lowered
Computers smaller, faster and more
reliable
High-level languages appeared
THE FOURTH GENERATION
COMPUTERS(1976-PRESENT)
Some key features of fourth generation computers
are:-
Integrated circuits smaller& faster
Micro computer series such as IBM & APPLE
developed
Portable computers developed
Great development in data communication
Different types of secondary memory with high
storage capacity &fast access developed
THE FIFTH GENERATION
COMPUTERS (COMING
GENERATION)
Fifth generation computers based on artificial
intelligence are still in development.
Some applications such as voice recognition are
already being used and improvised.
The use of parallel processing and
superconductors is making it (AI) happen.
It is a lot about fantasy computing right now. It’s
moving closer to sci-fi.
APPLICATIONS FOR 5th
GENERATION
COMPUTERS
 Decision making robots, which can take visual inputs
and respond on its own, working without any step by
step instructions.
 Applications examples of fifth generation computers are:-
 Intelligent systems that could control the route of a
missile and Defence-systems that could fend-off attacks.
 Word-processor that could be controlled by means of
speech recognition
 Programs that could translate documents from one
language to another.
THE GOAL
The goal of fifth generation computing is to
develop devices that responds to natural
language input and are capable of
learning and self-organization.
The most noticeable among the other
characteristics will be that of applying the
previously gained knowledge.
TYPES OF
COMPUTERS
Computers can be classified into three
categories:-
1. Digital computers
2. Analog computers
3. Hybrid computers
DIGITAL COMPUTERS
The computers working upon binary digits
are digital computers.
They are accurate and fast.
They have become omnipresent recently.
CLASSIFICATION OF
DIGITAL COMPUTERS
These can be classified in two ways.
• Purpose-wise
• Size and performance wise
PURPOSE-WISE
On this basis there are two divisions:--
1. Special-purpose computers
2. General purpose computers
SPECIAL PURPOSE
COMPUTERS
Those designed to perform a specific task.
The instructions are permanently
scratched in the system itself.
Though they are accurate they aren't
versatile.
GENERAL PURPOSE
COMPUTERS
These are versatile computers
which we generally use. These don’t have
permanent programs (i.e. in memory) but
many applications are available on many
mediums like HD. These are called at the
time of execution.
SIZE AND PERFORMANCE
WISE
Embedded computers
Micro computers
Mini computers
Mainframe computers
Super computers
ANALOG COMPUTERS
The devices that measure physical
quantities such as voltage, length,
current, temperature etc. are Analog
devices. for ex:-
Voltmeter, ammeter.
Similarly Analog computers operates
by measuring rather than counting.
DIS/ADVANTAGES OF
ANALOGS
The main advantage---speed (as the
calculations are done in a parallel mode.)
Poor accuracy is the main disadvantage
(as it measures )
USES
Analog computers are mostly used in
engineering and scientific applications.
An electronic weighing scale is a good
example of analog computer.
HYBRID COMPUTERS
These utilize the best qualities of both
digital and Analog computing.
Some calculations take place as in an
Analog and others in digital way.
USES
These are best used in hospitals where
some tasks require measurements (blood
pressure, heart-beat) and the following
operations are carried upon them in a
digital fashion.
Also used in weather forecasting.
THANK
YOU

Más contenido relacionado

La actualidad más candente

Computer hardware component. ppt
Computer hardware component. pptComputer hardware component. ppt
Computer hardware component. pptNaveen Sihag
 
Basic CPU (Central Processing Unit)
Basic CPU (Central Processing Unit)Basic CPU (Central Processing Unit)
Basic CPU (Central Processing Unit)Faraz Ahmed
 
Hardware & software
Hardware & softwareHardware & software
Hardware & softwareIsabelop
 
Introduction to Basic Computer Concepts Presentation
Introduction to Basic Computer Concepts PresentationIntroduction to Basic Computer Concepts Presentation
Introduction to Basic Computer Concepts PresentationAna Tan
 
Input and output devices ppt
Input and output devices pptInput and output devices ppt
Input and output devices pptbjslides
 
CPU and its components
CPU and its componentsCPU and its components
CPU and its componentssamina khan
 
CPU (Central Processing Units)
CPU (Central Processing Units)CPU (Central Processing Units)
CPU (Central Processing Units)Prabin Maharjan
 
Components of computer, CPU computer funfament ppt
Components of computer, CPU computer funfament pptComponents of computer, CPU computer funfament ppt
Components of computer, CPU computer funfament pptDeepuVishwakarma
 
01. Basics of Computer Hardware
01. Basics of Computer Hardware01. Basics of Computer Hardware
01. Basics of Computer HardwareAkhila Dakshina
 
What is Computer | Computer Full Form | Computer Definition
What is Computer | Computer Full Form | Computer DefinitionWhat is Computer | Computer Full Form | Computer Definition
What is Computer | Computer Full Form | Computer Definitiondmir3304
 
Basics of the Computer System
Basics of the Computer SystemBasics of the Computer System
Basics of the Computer SystemAhsan Rahim
 
Computer Hardware
Computer HardwareComputer Hardware
Computer Hardwarenitinmote
 
Block Diagram of Computer
Block Diagram of ComputerBlock Diagram of Computer
Block Diagram of ComputerAnshuDubey19
 

La actualidad más candente (20)

CLASSIFICATION OF COMPUTER
CLASSIFICATION OF COMPUTERCLASSIFICATION OF COMPUTER
CLASSIFICATION OF COMPUTER
 
Types of computer
Types of computerTypes of computer
Types of computer
 
Computer hardware component. ppt
Computer hardware component. pptComputer hardware component. ppt
Computer hardware component. ppt
 
Cpu
CpuCpu
Cpu
 
Basic CPU (Central Processing Unit)
Basic CPU (Central Processing Unit)Basic CPU (Central Processing Unit)
Basic CPU (Central Processing Unit)
 
Hardware & software
Hardware & softwareHardware & software
Hardware & software
 
Computer systems
Computer systemsComputer systems
Computer systems
 
Introduction to Basic Computer Concepts Presentation
Introduction to Basic Computer Concepts PresentationIntroduction to Basic Computer Concepts Presentation
Introduction to Basic Computer Concepts Presentation
 
Basic operation of computer
Basic operation of computerBasic operation of computer
Basic operation of computer
 
Input and output devices ppt
Input and output devices pptInput and output devices ppt
Input and output devices ppt
 
CPU and its components
CPU and its componentsCPU and its components
CPU and its components
 
CPU (Central Processing Units)
CPU (Central Processing Units)CPU (Central Processing Units)
CPU (Central Processing Units)
 
Components of computer, CPU computer funfament ppt
Components of computer, CPU computer funfament pptComponents of computer, CPU computer funfament ppt
Components of computer, CPU computer funfament ppt
 
01. Basics of Computer Hardware
01. Basics of Computer Hardware01. Basics of Computer Hardware
01. Basics of Computer Hardware
 
computer system
computer system computer system
computer system
 
computer
computercomputer
computer
 
What is Computer | Computer Full Form | Computer Definition
What is Computer | Computer Full Form | Computer DefinitionWhat is Computer | Computer Full Form | Computer Definition
What is Computer | Computer Full Form | Computer Definition
 
Basics of the Computer System
Basics of the Computer SystemBasics of the Computer System
Basics of the Computer System
 
Computer Hardware
Computer HardwareComputer Hardware
Computer Hardware
 
Block Diagram of Computer
Block Diagram of ComputerBlock Diagram of Computer
Block Diagram of Computer
 

Destacado

Classification of computers
Classification of computersClassification of computers
Classification of computersMariam Naseer
 
Computer as Information and Communication Technology
Computer as Information and Communication TechnologyComputer as Information and Communication Technology
Computer as Information and Communication TechnologyChristian Sisles Gle
 
Overview of computer system
Overview of computer systemOverview of computer system
Overview of computer systemrozanadiana
 
Chapter 7 - Data Link Control Protocols 9e
Chapter 7 - Data Link Control Protocols 9eChapter 7 - Data Link Control Protocols 9e
Chapter 7 - Data Link Control Protocols 9eadpeer
 
The evolution of computers
The evolution of computersThe evolution of computers
The evolution of computersSharat Chandu
 
Computers as Information and Communication Technology
Computers as Information and Communication TechnologyComputers as Information and Communication Technology
Computers as Information and Communication TechnologyRonnie Z. Valenciano
 

Destacado (7)

Classification of computers
Classification of computersClassification of computers
Classification of computers
 
Computer as Information and Communication Technology
Computer as Information and Communication TechnologyComputer as Information and Communication Technology
Computer as Information and Communication Technology
 
Computer as a teachers tool
Computer as a teachers toolComputer as a teachers tool
Computer as a teachers tool
 
Overview of computer system
Overview of computer systemOverview of computer system
Overview of computer system
 
Chapter 7 - Data Link Control Protocols 9e
Chapter 7 - Data Link Control Protocols 9eChapter 7 - Data Link Control Protocols 9e
Chapter 7 - Data Link Control Protocols 9e
 
The evolution of computers
The evolution of computersThe evolution of computers
The evolution of computers
 
Computers as Information and Communication Technology
Computers as Information and Communication TechnologyComputers as Information and Communication Technology
Computers as Information and Communication Technology
 

Similar a Computer Overview

Computer Science Class 11 India PPT
Computer Science Class 11 India PPTComputer Science Class 11 India PPT
Computer Science Class 11 India PPTRat Devil
 
Computer Meaning and characteristics english.pptx
Computer Meaning and characteristics english.pptxComputer Meaning and characteristics english.pptx
Computer Meaning and characteristics english.pptxSiddarajuSiddu4
 
Unit I Foc
Unit I FocUnit I Foc
Unit I FocJAYA
 
Information technology1
Information technology1Information technology1
Information technology1SnehaIngole3
 
Computer fundamentals
Computer fundamentalsComputer fundamentals
Computer fundamentalsRajesh Dash
 
Fundamentals of Computers & Information System
Fundamentals of Computers & Information System  Fundamentals of Computers & Information System
Fundamentals of Computers & Information System Hitesh Srivastava
 
CPP_Ch_1_Introduction.ppt
CPP_Ch_1_Introduction.pptCPP_Ch_1_Introduction.ppt
CPP_Ch_1_Introduction.pptissackmohamed3
 
Unit1-fcp-fundamentals of computing
Unit1-fcp-fundamentals of computingUnit1-fcp-fundamentals of computing
Unit1-fcp-fundamentals of computingkokilabe
 
Information Technology for Managers - Basics
Information Technology for Managers - BasicsInformation Technology for Managers - Basics
Information Technology for Managers - BasicsIsha Joshi
 
Fundamental of Information Technology
Fundamental of Information TechnologyFundamental of Information Technology
Fundamental of Information TechnologyShipra Swati
 
INTRODUCTION TO COMPUTER .pptx
INTRODUCTION TO COMPUTER .pptxINTRODUCTION TO COMPUTER .pptx
INTRODUCTION TO COMPUTER .pptxRamjeyDavocRony
 
introdection BASIC OF COMPUTER EDUCATION
introdection BASIC OF COMPUTER EDUCATIONintrodection BASIC OF COMPUTER EDUCATION
introdection BASIC OF COMPUTER EDUCATIONreshmi30
 
BCS 100: Introduction to Computer Science Lesson 1
BCS 100: Introduction to Computer Science Lesson 1BCS 100: Introduction to Computer Science Lesson 1
BCS 100: Introduction to Computer Science Lesson 1Ndubi Amos
 

Similar a Computer Overview (20)

Computer Science Class 11 India PPT
Computer Science Class 11 India PPTComputer Science Class 11 India PPT
Computer Science Class 11 India PPT
 
Introduction to Computers.ppt
Introduction to Computers.pptIntroduction to Computers.ppt
Introduction to Computers.ppt
 
PC for Managers
PC for ManagersPC for Managers
PC for Managers
 
Module 1.pptx
Module 1.pptxModule 1.pptx
Module 1.pptx
 
Computer Meaning and characteristics english.pptx
Computer Meaning and characteristics english.pptxComputer Meaning and characteristics english.pptx
Computer Meaning and characteristics english.pptx
 
Unit 1.pptx
Unit 1.pptxUnit 1.pptx
Unit 1.pptx
 
Unit I Foc
Unit I FocUnit I Foc
Unit I Foc
 
Information technology1
Information technology1Information technology1
Information technology1
 
Computer fundamentals
Computer fundamentalsComputer fundamentals
Computer fundamentals
 
Generation of computer
Generation of computerGeneration of computer
Generation of computer
 
Fundamentals of Computers & Information System
Fundamentals of Computers & Information System  Fundamentals of Computers & Information System
Fundamentals of Computers & Information System
 
CPP_Ch_1_Introduction.ppt
CPP_Ch_1_Introduction.pptCPP_Ch_1_Introduction.ppt
CPP_Ch_1_Introduction.ppt
 
Unit1-fcp-fundamentals of computing
Unit1-fcp-fundamentals of computingUnit1-fcp-fundamentals of computing
Unit1-fcp-fundamentals of computing
 
Information Technology for Managers - Basics
Information Technology for Managers - BasicsInformation Technology for Managers - Basics
Information Technology for Managers - Basics
 
Fundamental of Information Technology
Fundamental of Information TechnologyFundamental of Information Technology
Fundamental of Information Technology
 
Day 1
Day   1Day   1
Day 1
 
INTRODUCTION TO COMPUTER .pptx
INTRODUCTION TO COMPUTER .pptxINTRODUCTION TO COMPUTER .pptx
INTRODUCTION TO COMPUTER .pptx
 
introduction to it
introduction to itintroduction to it
introduction to it
 
introdection BASIC OF COMPUTER EDUCATION
introdection BASIC OF COMPUTER EDUCATIONintrodection BASIC OF COMPUTER EDUCATION
introdection BASIC OF COMPUTER EDUCATION
 
BCS 100: Introduction to Computer Science Lesson 1
BCS 100: Introduction to Computer Science Lesson 1BCS 100: Introduction to Computer Science Lesson 1
BCS 100: Introduction to Computer Science Lesson 1
 

Más de Praveen M Jigajinni

Chapter 09 design and analysis of algorithms
Chapter 09  design and analysis of algorithmsChapter 09  design and analysis of algorithms
Chapter 09 design and analysis of algorithmsPraveen M Jigajinni
 
Chapter 06 constructors and destructors
Chapter 06 constructors and destructorsChapter 06 constructors and destructors
Chapter 06 constructors and destructorsPraveen M Jigajinni
 
Chapter 04 object oriented programming
Chapter 04 object oriented programmingChapter 04 object oriented programming
Chapter 04 object oriented programmingPraveen M Jigajinni
 
Chapter 8 getting started with python
Chapter 8 getting started with pythonChapter 8 getting started with python
Chapter 8 getting started with pythonPraveen M Jigajinni
 
Chapter 7 basics of computational thinking
Chapter 7 basics of computational thinkingChapter 7 basics of computational thinking
Chapter 7 basics of computational thinkingPraveen M Jigajinni
 
Chapter 6 algorithms and flow charts
Chapter 6  algorithms and flow chartsChapter 6  algorithms and flow charts
Chapter 6 algorithms and flow chartsPraveen M Jigajinni
 

Más de Praveen M Jigajinni (20)

Chapter 09 design and analysis of algorithms
Chapter 09  design and analysis of algorithmsChapter 09  design and analysis of algorithms
Chapter 09 design and analysis of algorithms
 
Chapter 08 data file handling
Chapter 08 data file handlingChapter 08 data file handling
Chapter 08 data file handling
 
Chapter 07 inheritance
Chapter 07 inheritanceChapter 07 inheritance
Chapter 07 inheritance
 
Chapter 06 constructors and destructors
Chapter 06 constructors and destructorsChapter 06 constructors and destructors
Chapter 06 constructors and destructors
 
Chapter 05 classes and objects
Chapter 05 classes and objectsChapter 05 classes and objects
Chapter 05 classes and objects
 
Chapter 04 object oriented programming
Chapter 04 object oriented programmingChapter 04 object oriented programming
Chapter 04 object oriented programming
 
Chapter 03 python libraries
Chapter 03 python librariesChapter 03 python libraries
Chapter 03 python libraries
 
Chapter 02 functions -class xii
Chapter 02   functions -class xiiChapter 02   functions -class xii
Chapter 02 functions -class xii
 
Unit 3 MongDB
Unit 3 MongDBUnit 3 MongDB
Unit 3 MongDB
 
Chapter 17 Tuples
Chapter 17 TuplesChapter 17 Tuples
Chapter 17 Tuples
 
Chapter 15 Lists
Chapter 15 ListsChapter 15 Lists
Chapter 15 Lists
 
Chapter 14 strings
Chapter 14 stringsChapter 14 strings
Chapter 14 strings
 
Chapter 13 exceptional handling
Chapter 13 exceptional handlingChapter 13 exceptional handling
Chapter 13 exceptional handling
 
Chapter 10 data handling
Chapter 10 data handlingChapter 10 data handling
Chapter 10 data handling
 
Chapter 9 python fundamentals
Chapter 9 python fundamentalsChapter 9 python fundamentals
Chapter 9 python fundamentals
 
Chapter 8 getting started with python
Chapter 8 getting started with pythonChapter 8 getting started with python
Chapter 8 getting started with python
 
Chapter 7 basics of computational thinking
Chapter 7 basics of computational thinkingChapter 7 basics of computational thinking
Chapter 7 basics of computational thinking
 
Chapter 6 algorithms and flow charts
Chapter 6  algorithms and flow chartsChapter 6  algorithms and flow charts
Chapter 6 algorithms and flow charts
 
Chapter 5 boolean algebra
Chapter 5 boolean algebraChapter 5 boolean algebra
Chapter 5 boolean algebra
 
Chapter 4 number system
Chapter 4 number systemChapter 4 number system
Chapter 4 number system
 

Último

General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseAnaAcapella
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docxPoojaSen20
 
Dyslexia AI Workshop for Slideshare.pptx
Dyslexia AI Workshop for Slideshare.pptxDyslexia AI Workshop for Slideshare.pptx
Dyslexia AI Workshop for Slideshare.pptxcallscotland1987
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.pptRamjanShidvankar
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfSherif Taha
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdfQucHHunhnh
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfNirmal Dwivedi
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxVishalSingh1417
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsMebane Rash
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibitjbellavia9
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701bronxfugly43
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17Celine George
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...christianmathematics
 
SOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning PresentationSOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning Presentationcamerronhm
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxVishalSingh1417
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.MaryamAhmad92
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxAreebaZafar22
 

Último (20)

General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Dyslexia AI Workshop for Slideshare.pptx
Dyslexia AI Workshop for Slideshare.pptxDyslexia AI Workshop for Slideshare.pptx
Dyslexia AI Workshop for Slideshare.pptx
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdf
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptx
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibit
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
SOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning PresentationSOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning Presentation
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 

Computer Overview

  • 1. WEL COME PRAVEEN M JIGAJINNI PGT (Computer Science) MTech[IT],MPhil (Comp.Sci), MCA, MSc[IT], PGDCA, ADCA, Dc. Sc. & Engg. email: praveenkumarjigajinni@yahoo.co.in
  • 4. WHAT IS A COMPUTER? • Def: A computer is an electronic device that can perform a variety of operations in accordance with set of instructions called program.
  • 5. DATA • Data. Data in a computer terminology mean raw facts and figures. • For ex-mohan,1977 etc.
  • 6. INFORMATION • INFORMATION. It means what we get after processing Data(meaningful data);Data are aggregated and summarized in various meaningful ways to form information.for ex. mohan’s roll no is 1977.
  • 7. DATA VS. INFORMATION you should understand that what goes in the computers is data and what comes out of them is information. This process of turning data into information is also known as information processing cycle.
  • 8. FUNCTIONING OF A COMPUTER • The first step is of taking inputs i.e. data on which the actual processing will take place. • The second step is that of processing. It is called as “processing stage”. • The 3rd and the last stage is that of result stage. This is what we call as “output stage”.
  • 9. IPO CYCLE • Certain input is needed to accomplish a task, a process is carried out on the input to produce an output. • Every task including that of computer goes through this cycle.
  • 10. FUNCTIONAL COMPONENTS OF A COMPUTER INPUT UNIT CPU OUTPUT UNIT MEMORY
  • 11. INPUT UNIT • An input unit takes the input and converts it into binary form so that it can be understood by the computer. ex. Keyboard, mouse etc.
  • 12. CENTRAL PROCESSING UNIT (CPU) The CPU is the control centre (brain) for a computer. Two of its main components are: 1.Arithmetic Logic Unit (ALU) 2.Control Unit (CU)
  • 13. ALU –Arithmetic Logic Unit (ALU) – The ALU performs all the four arithmetical(+,-,*,/) and some logical(<,>,=,<=,>=,< >)operations.
  • 14. CONTROL UNIT (CU) • --.Control Unit (CU) • The CU controls and guides the interpretation of all data and information.
  • 15. THE OUTPUT UNIT The output unit is formed by the output devices attached to computer. Ex:--visual display unit, printer , plotter.
  • 16. MEMORY A memory cell may be defined as a device which can store symbol from a set of symbol. If the computer has got it’s brain as CPU it has also got memory which is most unlike human memory. It’s memory is highly volatile (it forgets as quickly as possible.)It needs continuous supply of electricity.
  • 17. MEMORY Note:--the memory of computer is often called main memory or primary memory. It is generally the third component of CPU
  • 18. BITS & BYTES Each of these memory cells is further broken down into smaller parts known as bits. A bit means a binary digit i.e. either 0 or 1. A number of bits together are used to store data instructions by their combinations. • A bit is an elementary unit of memory. • A group of 8 bits is called a byte and a group of 4 bits is called a nibble. • One byte is the smallest unit which can represent a data item or a character.
  • 19. HARDWARE AND SOFTWARE A computer system also consists of hardware and software for it’s proper functioning.
  • 20. HARDWARE • Hardware represents the physical and tangible components of the computer i.e. the parts which we can touch and see. • Ex:--Hard disk, motherboard, keyboard etc. • Collectively, the electronic, electrical and mechanical equipment that makes up a computer is called Hardware.
  • 21. THE PERIPHERALS • The peripherals are the devices that ,surround the system unit e.g. the keyboard mouse speakers, printers, monitors etc. are peripherals.
  • 22. PRIMARY HARDWARE COMPONENTS • A computer consists of five primary components:- • Input devices • Storage devices • Output devices • CPU • Memory
  • 23. SOFTWARE • Software represents the set of programs that governs the operation of a computer system and make the hardware run. Software can be classified broadly into three categories:-- • Operating System • Language processors (Operating System &Language processors are collectively called as system software.) • Application software
  • 24. OPERATING SYSTEM • An OPERATING SYSTEM is a program which acts as a n interface between a user and the hardware (i.e. all the computer resources). • OS controls is a major component of a system and controls all other components. (listed next.)
  • 25. FUNCTIONS OF OS Mouse, printer and other hardware as well as with other software. Manages the way information is stored on retrieved from disks.
  • 26. COMPONENTS OF A COMPUTER • A computer consists of five primary components: • Input devices • Output devices • CPU(Central Processing Unit) • Memory • Storage devices
  • 27. OS(INTERFACE MANAGER) CPU and hardware Operating system Application software user
  • 28. TYPES OF OS • There are many types of OS:- • Single user • Multi user • Batch processing OS • Multiprogramming OS etc.
  • 29. LANGUAGE PROCESSORS • The system programs that perform the job of converting codes in computer understandable language are known as language processors. • The language processors are given below:- • Assembler . The language processor converts the program written in assembly language to machine language. • Interpreter. This language processor converts a HLL program into machine language by converting and executinfg it line by line.
  • 30. COMPILER • Compiler. it also converts a HLL program into machine language but a manner which is way different from a n assembler. It converts the entire program in one go, and reports the errors of the program along with line numbers. • A combination of compiler and assembler is best up to the requirement.
  • 31. APPLICATION SOFTWARE • An application software is the set of programs necessary to carry out operations for a specified application.
  • 32. TYPES OF APPLICATION SOFTWARES • Application software can further be subdivided into two categories:- 1.Customised application software. The type of application which is tailor made software according to a user’s requirement. 2.General application software. The type of software developed keeping in mind the general requirements for carrying out a specific task. Many users can use it simultaneously as it fulfils the general requirements.
  • 33. STRENGTHS AND WEAKNESSES OF A COMPUTER • What has made the inevitable shift from manual style of working to computerized working possible? • There must be some advantages of computer over the previous. The strength of computers :- Speed. Computers, much faster than human beings, can execute millions of instructions in one second and thus can perform a task in minute/s which if performed manually would eat days together.
  • 34. ADVANTAGES High storage capacity. Computers can store a large amount of information in a very small space. Accuracy. Computers can perform all the calculations and comparisons accurately provided the hardware doesn’t malfunction.
  • 35. ADVANTAGES Reliability. Computers are immune to tiredness and boredom or fatigue. Thus they are more reliable than human beings. Versatility. Computers can perform repetitive jobs efficiently. Along with it they can handle various tasks. They can work in areas where human mind can err. They can work with various types of data for ex—graphic, audio, visual, characters etc.
  • 36. WHAT IT LACKS • But the advantages counted limitations remain because limitations must follow advantages. • Here limitations are:-- LACK OF DECISION MAKING POWER. Computers cannot decide on their own. They lack the power which is a great asset to us and everybody who is a human. IQ ZERO. Computers are dumb machines with zero IQ. They need to be told
  • 37. FIRMWARE & LIVEWARE • Firmware is a pre-written program that is permanently stored in read-only memory. It configures the computer and is not so easily modifiable by the user. BIOS (Basic Input and Output services) instructions are an example of firmware. • It is the term generally used for the people associated with and benefited from the computer system.
  • 38. EVOLUTION OF COMPUTERS • Ancient people used stones for counting or made scratches on wall or tied knots in a rope to record information. But all these were manual computing techniques. Attempts had been going on for developing faster computing devices and the first achievement was abacus, the pioneer computing device used by man.
  • 39. ABACUS • Around 3000 B.C, the Mesopotamians quite unknowingly laid the foundation of computer era. • They discovered an earliest form of a bead-and-wire counting machine, which subsequently came to be known as abacus. The Chinese improved upon the abacus so that they could calculate and count faster.
  • 40. NAPIER’S ‘LOGS’ AND ‘BONES’ • John napier (1550-1617) developed the idea of logarithm. He used logs to transform multiplication problem to addition problem. Napier’s logs and bones later became basis for a well known invention known –the computing machine known as “slide rule” (invented in 1662). Napier also advised a set of numbering rods known as Napier's bones. He could perform both multiplication and division with these ‘bones’.
  • 41. PASCAL’S ADDING MACHINE • The idea of logarithm, developed in 1614, notably reduced the tedium of repetitive calculations. • Blasé Pascal, a French mathematician, invented a machine in 1642 made up of gears which was used for adding numbers quickly. This machine was known as adding machine (also known as Pascaline) and was capable of addition and subtraction.
  • 42. PASCALINE • It worked on clock work mechanism principle. The adding machine consisted of numbered toothed wheels having unique position values. The rotation of wheels controlled the addition and subtraction operations. The machine was capable of carry-transfer automatically.
  • 43. LEIBNITZ’S CALCULATOR • Gottfried Leibnitz, a german mathematician, improved an adding machine and constructed a new machine in 1617 that was capable to perform multiplication and division as well. This machine performed multiplication through repeated addition of numbers. Leibnitz’s machine used stepped cylinder each with nine teeth of varying lengths instead of wheels as was used by Pascal.
  • 44. JACQUARD’S LOOM • Joseph jacquard manufactured punched cards at the end of American revolution and used them to control looms in 1801. Thus the entire control of weaving process was automatic. The entire operation was under control of a program . with the historic invention of punched cards, the era of storing and retrieving information started that greatly influenced the later inventions and advancements.
  • 45. BABBAGE’S DIFFERENCE ENGINE • Charles Babbage, a professor of mathematics, developed a machine called DIFFERENCE ENGINE in the year 1822.this machine was expected to calculate logarithmic table to a high degree of precision. The difference engine was to calculate various mathematical functions. The machine was capable of polynomial valuation by finite difference and it’s operation was automatic Multi-stop operation.
  • 46. BABBAGE’S ANALYTICAL ENGINE • In 1833, Charles Babbage started designing an analytical engine which was to become real ancestor of modern day computer. With the methodical design of his analytical engine, babbage meticulously established the basic principles on which today’s computers work. CONTINUES…
  • 47. BABBAGE’S ANALYTICAL ENGINE • The first innovation enabled the machine to compare quantities and then decide which of the instruction sequences to follow. The second permitted the results of a calculation to change numbers and instructions already stored in the machine. • His great inventions of difference engine and analytical engine earned Charles Babbage the title “FATHER OF MODERN COMPUTERS”.
  • 48. MARK-1 • Prof. Howard Aiken (1900-1973) in USA constructed in 1943 an electromechanical computer called mark-1 which could multiply two ten digit numbers in 5 seconds- a record back then.MARK-1 was the first computer which could perform automatically without any manual intervention according to preprogrammed codes.
  • 49. THE GENERATIONS OF MODERN COMPUTERS • The term ‘computer generation’ is often used in connection with computer hardware. • These are in fact phases of development characterized by type of switching circuit it utilizes.
  • 50. STORED PROGRAM COMPUTER • Most computers today use the idea of ‘stored program computer’ proposed by Dr. john von Neumann in 1945. • The 3 key concept of the architecture are:- 1. Data and programs are stored in a single read- write memory. 2. The memory contents are addressable by locations. 3. Execution takes place in a sequential fashion i.e. from one instruction to the next unless modified explicitly.
  • 51. THE 1ST GENERATION COMPUTERS • The first generation computers used vacuum tubes (thermionic valves) and machine language. • It used the concept of “stored program concept”. • The computers were large and programming was a lot more complex than what it is today.
  • 52. ENIAC 1. ENIAC. • This was first computer developed in 1946 by a team led by Prof. Eckert & Mauchly at the university of Pennsylvania. • Expanding, it yields ELECTRONIC NUMERICAL INTEGRATOR AND CALCULATOR. • The giant machine measured 30x50 long, weighed 30 tons, contained 18000 vacuum tubes, 70,000 resistors ,10,000 capacitors, 6000 switches, used 150,000 watts of electricity, and cost $400,000. • When it was built it was 5000 faster its closest competitor, the Harserd MARK-1.
  • 53. EDVAC • ELECTRONIC DISCRETE VARIABLE AUTOMATIC COMPUTER (EDVAC). • Was completed in 1950. • The stored program concept was applied here which made it faster since program and data both were locally available to the computer.
  • 54. EDSAC • ELECTRONIC DELAY STORAGE AUTOMATIC COMPUTER (EDSAC) was built by prop. M.V.Wilkes at Cambridge university in 1949. • Used mercury delayed lines for storage . • It used ‘stored program concept’.
  • 55. UNIVAC-I • Commercial production of stored program electronic computers began in 50’s. • One such computer was Univac-I delivered by Univac division of Remington Rand and in 1951.
  • 56. OVERVIEW OF THE FIRST GEN • Although the computers of this generation were welcomed by Govts. And universities but it suffered from some big limitations like:- slow operating speed, bulky size and mass, high power consumption, short mean time between time between failures, limited programming capabilities. • Further researches in this field were to remove these limitations.
  • 57. THE SECOND GENERATION COMPUTERSSome key features of this generation computer are:-  Transistor replaced vacuum tube  Computers became smaller  Generated less heat  Electricity consumption lower  More reliable  Faster  Core memory developed  Magnetic tapes and disks used  First operating system developed.  Programming in machine as well as assembly languages
  • 58. THE THIRD GENERATION COMPUTERS(1966-75) some key features of this generation computers are:- Integrated circuits developed Power consumption lowered Computers smaller, faster and more reliable High-level languages appeared
  • 59. THE FOURTH GENERATION COMPUTERS(1976-PRESENT) Some key features of fourth generation computers are:- Integrated circuits smaller& faster Micro computer series such as IBM & APPLE developed Portable computers developed Great development in data communication Different types of secondary memory with high storage capacity &fast access developed
  • 60. THE FIFTH GENERATION COMPUTERS (COMING GENERATION) Fifth generation computers based on artificial intelligence are still in development. Some applications such as voice recognition are already being used and improvised. The use of parallel processing and superconductors is making it (AI) happen. It is a lot about fantasy computing right now. It’s moving closer to sci-fi.
  • 61. APPLICATIONS FOR 5th GENERATION COMPUTERS  Decision making robots, which can take visual inputs and respond on its own, working without any step by step instructions.  Applications examples of fifth generation computers are:-  Intelligent systems that could control the route of a missile and Defence-systems that could fend-off attacks.  Word-processor that could be controlled by means of speech recognition  Programs that could translate documents from one language to another.
  • 62. THE GOAL The goal of fifth generation computing is to develop devices that responds to natural language input and are capable of learning and self-organization. The most noticeable among the other characteristics will be that of applying the previously gained knowledge.
  • 63. TYPES OF COMPUTERS Computers can be classified into three categories:- 1. Digital computers 2. Analog computers 3. Hybrid computers
  • 64. DIGITAL COMPUTERS The computers working upon binary digits are digital computers. They are accurate and fast. They have become omnipresent recently.
  • 65. CLASSIFICATION OF DIGITAL COMPUTERS These can be classified in two ways. • Purpose-wise • Size and performance wise
  • 66. PURPOSE-WISE On this basis there are two divisions:-- 1. Special-purpose computers 2. General purpose computers
  • 67. SPECIAL PURPOSE COMPUTERS Those designed to perform a specific task. The instructions are permanently scratched in the system itself. Though they are accurate they aren't versatile.
  • 68. GENERAL PURPOSE COMPUTERS These are versatile computers which we generally use. These don’t have permanent programs (i.e. in memory) but many applications are available on many mediums like HD. These are called at the time of execution.
  • 69. SIZE AND PERFORMANCE WISE Embedded computers Micro computers Mini computers Mainframe computers Super computers
  • 70. ANALOG COMPUTERS The devices that measure physical quantities such as voltage, length, current, temperature etc. are Analog devices. for ex:- Voltmeter, ammeter. Similarly Analog computers operates by measuring rather than counting.
  • 71. DIS/ADVANTAGES OF ANALOGS The main advantage---speed (as the calculations are done in a parallel mode.) Poor accuracy is the main disadvantage (as it measures )
  • 72. USES Analog computers are mostly used in engineering and scientific applications. An electronic weighing scale is a good example of analog computer.
  • 73. HYBRID COMPUTERS These utilize the best qualities of both digital and Analog computing. Some calculations take place as in an Analog and others in digital way.
  • 74. USES These are best used in hospitals where some tasks require measurements (blood pressure, heart-beat) and the following operations are carried upon them in a digital fashion. Also used in weather forecasting.