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2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
1
1©	
  UT	
  i.school,	
  All	
  rights	
  reserved	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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2
School for Innovation, i.school,	
  The	
  University	
  of	
  Tokyo	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
3
	
  
3
Innova6on	
  
Design	
  /	
  Science	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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4
Facilitators	
  
	
  
Hayato	
  Shin	
  
i.lab:	
  Researcher	
  
	
  
Jun	
  Murakoshi	
  
i.lab:	
  Product	
  Designer	
  
Yu	
  Ogawa	
  
i.school:	
  Assistant	
  Director	
  
i.club:	
  Managing	
  Director	
  
Yukinobu	
  	
  Yokota	
  
i.school:	
  Director	
  
i.lab:	
  CEO	
  
	
  
	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
5
Goals of this series:	
  
Understand the en6re	
  process of creating innovation	
  
Learn to provide a concept idea	
  
Understand the process of coming up with a concept idea 	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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6
Format of this series	
  
5 lectures	
   3	
  workshops	
  
	
  
① 	
  4/16	
  [Founda6on	
  and	
  methodology	
  in	
  
crea6ng	
  innova6on]	
  
② 	
  4/23	
  [Understanding	
  1:	
  The	
  purposes	
  
and	
  methods	
  of	
  interviews	
  and	
  field	
  
work]	
  
③ 	
  4/30	
  [Understanding	
  2:	
  The	
  purposes	
  
and	
  methods	
  of	
  technological	
  research	
  
and	
  case	
  studies]	
  
④ 	
  5/7	
  [Crea6on:	
  Divergence,	
  
convergence,	
  and	
  expression	
  of	
  ideas]	
  
⑤ 	
  5/14	
  [Realiza6on:	
  Methods	
  of	
  concept	
  
designing	
  and	
  user	
  surveys]	
  
⑥ 	
  6/3	
  [Workshop	
  1:	
  Learn	
  from	
  everyday	
  
robots	
  in	
  the	
  future]	
  
⑦ 	
  6/10	
  [Workshop	
  2:	
  Learn	
  from	
  services	
  
in	
  India]	
  
⑧ 	
  6/17	
  [Workshop	
  3:	
  Learn	
  from	
  on-­‐	
  
campus	
  services]	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
7
	
  
7
Theory and
practice	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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8
	
  
8
Today's objectives:	
  
▶  Have	
  a	
  general	
  idea	
  of	
  what	
  innova6on	
  means	
  and	
  why	
  it's	
  necessary	
  
▶  Understand	
  the	
  whole	
  picture	
  of	
  the	
  process	
  and	
  methodology	
  of	
  
crea6ng	
  innova6on	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
9
	
  
9
Why innovate now?	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
10
	
  
10
2050	
  
2014 i.school All Rights Reserved.
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11
	
  
11
①	
  “People”	
  made	
  of inorganic substances	
  
2014 i.school All Rights Reserved.
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12
Intelligence	
  
2014 i.school All Rights Reserved.
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13
Physicality	
  
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14
What is the role human beings?	
  
2014 i.school All Rights Reserved.
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15
	
  
15
Collaboration of	
  
creativity	
  
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16
	
  
16
→	
  Innova6on	
  
2014 i.school All Rights Reserved.
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17
② Matured society	
  
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18
	
  
18
How do you maintain the status-quo?	
  
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19
	
  
19
Humans and societies are in dynamic
equilibrium.	
  
2014 i.school All Rights Reserved.
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20
	
  
20
Active change 	
to maintain the status-quo	
  
2014 i.school All Rights Reserved.
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21
	
  
21
→	
  Innova6on	
  
2014 i.school All Rights Reserved.
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22
2
2©	
  UT	
  i.school,	
  All	
  rights	
  reserved	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
23
	
  
23
Recommended readings	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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24
	
  
24
Sustaining innovation (improvement for high-end
markets)	
  
Disruptive innovation (low-end markets to new markets) 	
  
	
  
Current corporations used to start with disruptive
innovation and gradually shifted toward sustaining
innovation by listening to customers' needs. Their	
  
innova6on	
  is	
  in	
  turn	
  replaced by disruptive innovation from
other companies emerging from low-end markets in
response to customers’	
  potential needs.	
  
	
  
Management of disruptive innovation works well with
small companies through quick and early-stage feedback.	
  
The	
  Innovator’s	
  Dilemma	
  
2014 i.school All Rights Reserved.
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25
	
  
25
IDEO, a design consulting firm advocates for
human-centered design thinking rather than
technology.	
  
	
  
The essence of design thinking is that an
innovator starts an idea creating process by
empathizing with users through field work
and consumer interviews.	
  
	
  
	
  
The	
  Art	
  of	
  Innova4on	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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26
	
  
26
Theory and
practice	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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27
Secret of Invention and
Discovery (translated	
  4tle)	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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28
	
  
28
50	
  Innova6ons	
  
150	
  People	
  
2014 i.school All Rights Reserved.
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29
	
  
29
Innova6on?	
  
2014 i.school All Rights Reserved.
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30
	
  
30
What	
  are	
  some	
  examples	
  of	
  
innova6on?	
  
2014 i.school All Rights Reserved.
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31
	
  
31
Enjoy your classes by:	
  
Using your brain and	
  
Having a positive attitude	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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32
	
  
32
Use your brain: Engage your logical mind and senses.	
  
Prepare a pen and paper to think with your hands using keywords and pictures.	
  
32
2014 i.school All Rights Reserved.
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33
	
  
33
Have a positive attitude: Look at the bright side.	
  
90%	
  impossible	
  means	
  10%	
  possible!	
  
33
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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34
	
  
34
What	
  are	
  some	
  examples	
  of	
  
innova6on?	
  	
  
	
  
Post and share your ideas!	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
35
	
  
35
GT ARTS, IncJon Osborne
Examples	
  introduced	
  in	
  	
  
Secret	
  of	
  Inven4on	
  and	
  Discovery	
  
The Department for Culture, Media and Sport
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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36
The essence of innovation is to provide	
  
new values for humans and society	
  
and bring irreversible changes to 	
  
our actions and value systems 	
  
(even without technological innovations).	
  
2014 i.school All Rights Reserved.
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37
3
7©	
  UT	
  i.school,	
  All	
  rights	
  reserved	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
38
	
  
38
Yokota
How do you	
  
create innovation?	
  
	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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39
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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40
	
  
40
Focus on the process 	
  
leading	
  to	
  innovation	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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41
	
  
41
1
Concept	
  
10
Market 	
  
introduction	
  
2014 i.school All Rights Reserved.
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42
	
  
42
100
Market
penetration	
  
10
Market
introduction	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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43
	
  
43
Steps toward innovation	
  
1	
  
Concept	
  
10	
  
Market	
  
introduc6on	
  
100	
  
Market
penetration	
  
2014 i.school All Rights Reserved.
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44
	
  
44
Famous quotes	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
45
	
  
45
	
  
"Because the purpose of business is to
create a customer, the business enterprise
has only two functions: marketing and
innovation."	
  
	
  
Peter F.	
  Drucker	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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46
	
  
46
“Theory without practice is empty and	
  
practice without theory is blind.”	
  
Peter F.	
  Drucker	
  
One more quote:	
  
2014 i.school All Rights Reserved.
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shall not be used for any other purpose nor disclosed to any other party without i.school’s written
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47
	
  
47
	
  
	
  
"Because the purpose of business is to
create a customer, the business enterprise
has only two functions: marketing and
innovation."	
  
	
  
Peter F.	
  Drucker	
  
2014 i.school All Rights Reserved.
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48
	
  
48
1	
  
Concept	
  
10	
  
Market	
  
introduc6on	
  
100	
  
Market
penetration	
  
①	
  Innovation functions	
   ②	
  Marketing functions	
  
Business activity	
  
(=object of management)	
  
2014 i.school All Rights Reserved.
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49
	
  
49
"Innovation management"	
  
as an academic field	
  
2014 i.school All Rights Reserved.
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50
	
  
50
1	
  
Concept	
  
10	
  
Market	
  
introduc6on	
  
100	
  
Market
penetration	
  
Innovation management	
  
Analytics of technology
management 	
  
(MOT)	
  
Analytics of business
administration 	
  
(MBA)	
  
2014 i.school All Rights Reserved.
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51
	
  
51
In terms of roles in a company...	
  
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52
	
  
52
1	
  
Concept	
  
10	
  
Market	
  
introduc6on	
  
100	
  
Market
penetration	
  
Planning, engineering,	
  
designing	
  
Marketing, sales	
  
	
  
Operational process of
corporations	
  
2014 i.school All Rights Reserved.
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53
	
  
53
Is this enough?	
  
2014 i.school All Rights Reserved.
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54
2014 i.school All Rights Reserved.
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55
	
  
55
0	
  
Knowledge	
  
1	
  
Concept	
  
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56
	
  
56
0	
  
Knowledge	
  
1	
  
Concept	
  
This is the one thing
we were missing!	
  
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57
	
  
57
The innovation industry (industry?)
today 	
  
focuses on this 0⇒1 domain.	
  
2014 i.school All Rights Reserved.
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58
	
  
58
Our	
  target	
  
0	
  
Knowledge	
  
1	
  
Concept	
  
2014 i.school All Rights Reserved.
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59
	
  
59
Tips for getting 	
  
from 0 to 1	
  
2014 i.school All Rights Reserved.
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60
	
  
60
Just do it NOW!	
  
2014 i.school All Rights Reserved.
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61
Come up with an idea!	
  
- Try to think of ideas for future consumer electronics or
furniture!	
  
- Make sure you come up with an idea. You can do it in
your own way. 	
  
- Post your favorite idea and share it with us.	
  
- Silly ideas are welcome!	
  
	
  
-­‐	
  You have 3 minutes.	
  
2014 i.school All Rights Reserved.
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62
Next, recall your thought process.	
  
- How did you come up with the idea?	
  
- Describe the process by which you came up with the idea
in detail.	
  
 Example)Cleanup Robot:First, I tried to think of what I find
bothersome in my everyday life and visualized that scene, which
made me think of cleaning up my room. I	
  wanted	
  to	
  build	
  a	
  robot	
  
that	
  cleans	
  up	
  rooms	
  for	
  me.	
  I	
  didn't	
  want	
  it	
  to	
  be	
  bulky,	
  and	
  thought	
  
it	
  should	
  be	
  shaped	
  like	
  a	
  person	
  so	
  it	
  matches	
  my	
  room.	
  So	
  I	
  
decided	
  to	
  design	
  a	
  small,	
  humanoid	
  cleanup	
  robot.	
  
- Post your thought process.	
  
	
  
- You have 3 minutes to think.	
  
2014 i.school All Rights Reserved.
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63
	
  
63
In short, there is a process 	
  
in this domain, too!	
  
0	
  
Knowledge	
  
1	
  
Concept	
  
2014 i.school All Rights Reserved.
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64
	
  
64
Understanding and controlling your 	
  
subconscious inspiration process 	
  
could	
  be	
  the	
  key	
  to	
  coming	
  up	
  with	
  	
  
good	
  ideas	
  effec6vely.	
  
2014 i.school All Rights Reserved.
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65
	
  
65
"I’m no genius because I can explain how I am able to get a
hit."	
  
"I need to be more conscious of what I do subconsciously."	
  
	
  
2014 i.school All Rights Reserved.
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66
	
  
66
What approaches	
  
are out there in general?	
  
0	
  
Knowledge	
  
1	
  
Concept	
  
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67
③ Human-centered approach	
  
	
  
① Technology-centered approach	
  
	
  
②	
  Market-­‐centered	
  approach	
  
	
  
•  Business development through
corporate planning, marketing,
strategic consulting, think tanks, blue
ocean strategy, "Break	
  the	
  Bias"	
  
•  Business development through R&D,
strategic consulting, MOT expertise,
technology roadmap	
  
•  Design research, design consulting,
design thinking	
  
	
  
"What is the essential value felt by users of this
product/service?"	
  
"How are people's lifestyles going to change?"	
  
	
  
"What kind of product can you develop with this
basic technology?"	
  
"What technological field is going to be hot in
the future?"	
  
"Which market is going to grow?"	
  
"What region or consumer groups have potential?"	
  
"Are there any other values or experiences that
could compete with yours?"	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
68
	
  
68
Discuss the pros and cons	
  
of each approach.	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
69
	
  
69
Post	
  your	
  ideas	
  on	
  the	
  pros	
  and	
  cons	
  
of	
  a	
  technology-centered approach.	
  
	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
70
	
  
70
Post	
  your	
  ideas	
  on	
  the	
  pros	
  and	
  
cons	
  of	
  a	
  market-centered approach.	
  
	
  
	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
71
	
  
71
Post	
  your	
  ideas	
  on	
  the	
  pros	
  and	
  
cons	
  of	
  a	
  human-centered approach.	
  
	
  
	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
72
Society	
  
	
  
Market	
  
	
  
Human
s	
  
	
  
Technolog
y	
  
	
  
Idea	
  
	
  Technology	
 People	
I d e a
m a k e r 	
Idea	
  
(Product, service,
experience)	
  
IDEA	
  
Human-centered approach	
  
Technology-centered
approach	
  
	
  
Market-­‐centered	
  approach	
  
	
  
•  New business development
through corporate planning,
strategic consulting, think
tanks	
  
•  Business development
through R&D, strategic
consulting, MOT expertise	
  
•  Design consulting, design
research	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
73
	
  
73
Approach	
   Pros (+)	
   Cons (-)	
   Features	
  
Ratings 	
  ①	
  
(product
development)	
  
Ratings ②	
  
(service	
  
development)	
Ratings ③	
  
(business
creation)	
  
Technology-centered	
   ▶Easier to differentiate
business as the business
ideas are based on unique
or advanced technologies.	
  
▶Compatible with existing
o p e r a t i o n a n d i d e a
inspiration process.	
▶Ideas are practically less
stable and in low demand.
Specific follow-up needs
surveys are required for
discussing the possibility
of starting a business.	
  
▶Probably one of the most
common approaches used
in existing product and
business development
processes.	
  
○	
   △	
   △/◎	
  
S o c i e t y / m a r k e t -
centered	
  
▶The risk of making a fatal
business related mistake
are lower as promising
markets are identified.	
  
▶Novel business ideas are
rare as they are the social
events and promising
markets that everybody
pays attention to.	
  
▶Uses macro data and
mainly makes quantitative
analysis.	
  
△	
   ○	
   ○	
  
Human-centered	
  
(= design thinking)	
  
▶Allows coming up with
business ideas of not only
the product itself but also
the usage environment.	
  
▶Consumers are likely to
see novelty in the idea.	
  
	
  
▶Engineers are unlikely to
f i n d n o v e l t y o r
differentiating factors and
a competitive edge is hard
to ensure.	
  
▶ The process often
r e q u i r e s n o n - l i n e a r
thinking and the quality of
the idea depends on the
processing proficiency and
capacity of an individual.	
  
▶Qualitative analysis and
hypothesis building based
o n o b s e r v a t i o n a n d
interview are main. 	
  
▶ M o s t l y t h e s a m e
approach as "design
thinking."	
  
◎	
   ○	
   △	
  
i.school/i.lab	
   ▶Both consumers and
engineers see a certain
level of potential and
possibility.	
  
▶Compatible with business
thinking as it is based on a
logical thinking process.	
  
▶Sometimes hard to
a c c e s s a d v a n c e d
technological information
for environmental reasons.	
  
▶ T h e l e v e l o f
u n d e r s t a n d i n g a n d
potential utilization of
advanced technological
information depend on
individual background and
competence.	
  
▶ A h y b r i d a p p r o a c h
combining strengths of
both human-centered and
technology-centered
approaches. 	
  
▶Verifies constructed
hypothesis including
quantitative data based on
qualitative analysis and
hypothesis building.	
  
○	
   ○	
   ◎	
  
Features and ratings
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
74
Society	
  
	
  
Market	
  
	
  
Human
s	
  
	
  
Technology	
  
	
  
Idea	
  
	
  Technology	
 People	
I d e a
m a k e r 	
Idea	
  
(Product, service,
experience)	
  
IDEA	
  
i.school's	
  
integrated	
  approach	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
75
	
  
75
Next classes are dedicated to research on 	
  
people and technologies. 	
  
We'll learn a method of coming up with ideas	
  
by combining those research results.	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
76
Society	
  
	
  
Market	
  
	
  
Human
s	
  
	
  
Technolog
y	
  
	
  
Idea	
  
	
  Technology	
 People	
I d e a
m a k e r 	
Idea	
  
(Product, service,
experience)	
  
IDEA	
  
The next class is dedicated to
research on people	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
77
Guest facilitator for the next class	
  
Hiroshi	
  Tamura	
  
The University of Tokyo
i.school:	
  
Founder/Execu6ve	
  Fellow	
  
Re:public:	
  
Co-founder	
  
	
  
	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
78
	
  
78
Review	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
79
	
  
79
Why innovate now?	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
80
	
  
80
2050	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
81
	
  
81
①	
  “People”	
  made	
  of	
  	
  
inorganic substances	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
82
	
  
82
② Matured society	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
83
	
  
83
What	
  are	
  some	
  examples	
  of	
  
innova6on?	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
84
	
  
84
GT	
  ARTS,	
  Inc	
  Jon	
  Osborne	
  
Doesn't always require technological innovation	
  
The	
  Department	
  for	
  Culture,	
  Media	
  and	
  Sport	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
85
Secret of Invention and
Discovery	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
86
	
  
86
Steps toward innovation	
  
1	
  
Concept	
  
10	
  
Market	
  
introduc6on	
  
100	
  
Market
penetration	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
87
	
  
87
0	
  
Knowledge	
  
1	
  
Concept	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
88
	
  
88
Our	
  target	
  
0	
  
Knowledge	
  
1	
  
Concept	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
89
	
  
89
Understanding and controlling your 	
  
subconscious inspiration process 	
  
could	
  be	
  the	
  key	
  to	
  coming	
  up	
  with	
  	
  
good	
  ideas	
  effec6vely.	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
90
Society	
  
	
  
Market	
  
	
  
Humans	
  
	
  
Technolog
y	
  
	
  
Idea	
  
	
  Technology	
 People	
I d e a
m a k e r 	
Idea	
  
(Product, service,
experience)	
  
IDEA	
  
Human-centered approach	
  
	
  
Technology-centered
approach	
  
	
  
Market-­‐centered	
  approach	
  
	
  
•  New business development
through corporate planning,
strategic consulting, think
tanks	
  
•  Business development
through R&D, strategic
consulting, MOT expertise	
  
•  Design consulting, design
research	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
91
Society	
  
	
  
Market	
  
	
  
Human
s	
  
	
  
Technolog
y	
  
	
  
Idea	
  
	
  Technology	
 People	
I d e a
m a k e r 	
Idea	
  
(Product, service,
experience)	
  
IDEA	
  
i.school's	
  
integrated	
  approach	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
92
	
  
92
Today's objectives:	
  
▶  Have	
  a	
  general	
  idea	
  of	
  what	
  innova6on	
  means	
  and	
  why	
  it's	
  necessary	
  
▶  Understand	
  the	
  whole	
  picture	
  of	
  the	
  process	
  and	
  methodology	
  of	
  
crea6ng	
  innova6on	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
93
	
  
93
Q&A	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
94
	
  
94
Thank	
  you!	
  
2014 i.school All Rights Reserved.
This material shall be the sole and exclusive property of i.school at The University of Tokyo and
shall not be used for any other purpose nor disclosed to any other party without i.school’s written
consent.
95
9
5©	
  UT	
  i.school,	
  All	
  rights	
  reserved	
  

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i.school, The University of Tokyo "Foundation and methodology in creating innovation"

  • 1. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 1 1©  UT  i.school,  All  rights  reserved  
  • 2. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 2 School for Innovation, i.school,  The  University  of  Tokyo  
  • 3. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 3   3 Innova6on   Design  /  Science  
  • 4. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 4 Facilitators     Hayato  Shin   i.lab:  Researcher     Jun  Murakoshi   i.lab:  Product  Designer   Yu  Ogawa   i.school:  Assistant  Director   i.club:  Managing  Director   Yukinobu    Yokota   i.school:  Director   i.lab:  CEO      
  • 5. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 5 Goals of this series:   Understand the en6re  process of creating innovation   Learn to provide a concept idea   Understand the process of coming up with a concept idea  
  • 6. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 6 Format of this series   5 lectures   3  workshops     ①   4/16  [Founda6on  and  methodology  in   crea6ng  innova6on]   ②   4/23  [Understanding  1:  The  purposes   and  methods  of  interviews  and  field   work]   ③   4/30  [Understanding  2:  The  purposes   and  methods  of  technological  research   and  case  studies]   ④   5/7  [Crea6on:  Divergence,   convergence,  and  expression  of  ideas]   ⑤   5/14  [Realiza6on:  Methods  of  concept   designing  and  user  surveys]   ⑥   6/3  [Workshop  1:  Learn  from  everyday   robots  in  the  future]   ⑦   6/10  [Workshop  2:  Learn  from  services   in  India]   ⑧   6/17  [Workshop  3:  Learn  from  on-­‐   campus  services]  
  • 7. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 7   7 Theory and practice  
  • 8. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 8   8 Today's objectives:   ▶  Have  a  general  idea  of  what  innova6on  means  and  why  it's  necessary   ▶  Understand  the  whole  picture  of  the  process  and  methodology  of   crea6ng  innova6on  
  • 9. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 9   9 Why innovate now?  
  • 10. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 10   10 2050  
  • 11. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 11   11 ①  “People”  made  of inorganic substances  
  • 12. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 12 Intelligence  
  • 13. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 13 Physicality  
  • 14. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 14 What is the role human beings?  
  • 15. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 15   15 Collaboration of   creativity  
  • 16. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 16   16 →  Innova6on  
  • 17. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 17   17 ② Matured society  
  • 18. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 18   18 How do you maintain the status-quo?  
  • 19. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 19   19 Humans and societies are in dynamic equilibrium.  
  • 20. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 20   20 Active change to maintain the status-quo  
  • 21. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 21   21 →  Innova6on  
  • 22. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 22 2 2©  UT  i.school,  All  rights  reserved  
  • 23. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 23   23 Recommended readings  
  • 24. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 24   24 Sustaining innovation (improvement for high-end markets)   Disruptive innovation (low-end markets to new markets)     Current corporations used to start with disruptive innovation and gradually shifted toward sustaining innovation by listening to customers' needs. Their   innova6on  is  in  turn  replaced by disruptive innovation from other companies emerging from low-end markets in response to customers’  potential needs.     Management of disruptive innovation works well with small companies through quick and early-stage feedback.   The  Innovator’s  Dilemma  
  • 25. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 25   25 IDEO, a design consulting firm advocates for human-centered design thinking rather than technology.     The essence of design thinking is that an innovator starts an idea creating process by empathizing with users through field work and consumer interviews.       The  Art  of  Innova4on  
  • 26. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 26   26 Theory and practice  
  • 27. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 27 Secret of Invention and Discovery (translated  4tle)  
  • 28. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 28   28 50  Innova6ons   150  People  
  • 29. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 29   29 Innova6on?  
  • 30. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 30   30 What  are  some  examples  of   innova6on?  
  • 31. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 31   31 Enjoy your classes by:   Using your brain and   Having a positive attitude  
  • 32. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 32   32 Use your brain: Engage your logical mind and senses.   Prepare a pen and paper to think with your hands using keywords and pictures.   32
  • 33. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 33   33 Have a positive attitude: Look at the bright side.   90%  impossible  means  10%  possible!   33
  • 34. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 34   34 What  are  some  examples  of   innova6on?       Post and share your ideas!  
  • 35. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 35   35 GT ARTS, IncJon Osborne Examples  introduced  in     Secret  of  Inven4on  and  Discovery   The Department for Culture, Media and Sport
  • 36. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 36 The essence of innovation is to provide   new values for humans and society   and bring irreversible changes to   our actions and value systems   (even without technological innovations).  
  • 37. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 37 3 7©  UT  i.school,  All  rights  reserved  
  • 38. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 38   38 Yokota How do you   create innovation?    
  • 39. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 39
  • 40. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 40   40 Focus on the process   leading  to  innovation  
  • 41. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 41   41 1 Concept   10 Market   introduction  
  • 42. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 42   42 100 Market penetration   10 Market introduction  
  • 43. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 43   43 Steps toward innovation   1   Concept   10   Market   introduc6on   100   Market penetration  
  • 44. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 44   44 Famous quotes  
  • 45. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 45   45   "Because the purpose of business is to create a customer, the business enterprise has only two functions: marketing and innovation."     Peter F.  Drucker  
  • 46. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 46   46 “Theory without practice is empty and   practice without theory is blind.”   Peter F.  Drucker   One more quote:  
  • 47. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 47   47     "Because the purpose of business is to create a customer, the business enterprise has only two functions: marketing and innovation."     Peter F.  Drucker  
  • 48. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 48   48 1   Concept   10   Market   introduc6on   100   Market penetration   ①  Innovation functions   ②  Marketing functions   Business activity   (=object of management)  
  • 49. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 49   49 "Innovation management"   as an academic field  
  • 50. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 50   50 1   Concept   10   Market   introduc6on   100   Market penetration   Innovation management   Analytics of technology management   (MOT)   Analytics of business administration   (MBA)  
  • 51. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 51   51 In terms of roles in a company...  
  • 52. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 52   52 1   Concept   10   Market   introduc6on   100   Market penetration   Planning, engineering,   designing   Marketing, sales     Operational process of corporations  
  • 53. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 53   53 Is this enough?  
  • 54. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 54
  • 55. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 55   55 0   Knowledge   1   Concept  
  • 56. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 56   56 0   Knowledge   1   Concept   This is the one thing we were missing!  
  • 57. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 57   57 The innovation industry (industry?) today   focuses on this 0⇒1 domain.  
  • 58. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 58   58 Our  target   0   Knowledge   1   Concept  
  • 59. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 59   59 Tips for getting   from 0 to 1  
  • 60. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 60   60 Just do it NOW!  
  • 61. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 61 Come up with an idea!   - Try to think of ideas for future consumer electronics or furniture!   - Make sure you come up with an idea. You can do it in your own way.   - Post your favorite idea and share it with us.   - Silly ideas are welcome!     -­‐  You have 3 minutes.  
  • 62. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 62 Next, recall your thought process.   - How did you come up with the idea?   - Describe the process by which you came up with the idea in detail.    Example)Cleanup Robot:First, I tried to think of what I find bothersome in my everyday life and visualized that scene, which made me think of cleaning up my room. I  wanted  to  build  a  robot   that  cleans  up  rooms  for  me.  I  didn't  want  it  to  be  bulky,  and  thought   it  should  be  shaped  like  a  person  so  it  matches  my  room.  So  I   decided  to  design  a  small,  humanoid  cleanup  robot.   - Post your thought process.     - You have 3 minutes to think.  
  • 63. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 63   63 In short, there is a process   in this domain, too!   0   Knowledge   1   Concept  
  • 64. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 64   64 Understanding and controlling your   subconscious inspiration process   could  be  the  key  to  coming  up  with     good  ideas  effec6vely.  
  • 65. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 65   65 "I’m no genius because I can explain how I am able to get a hit."   "I need to be more conscious of what I do subconsciously."    
  • 66. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 66   66 What approaches   are out there in general?   0   Knowledge   1   Concept  
  • 67. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 67 ③ Human-centered approach     ① Technology-centered approach     ②  Market-­‐centered  approach     •  Business development through corporate planning, marketing, strategic consulting, think tanks, blue ocean strategy, "Break  the  Bias"   •  Business development through R&D, strategic consulting, MOT expertise, technology roadmap   •  Design research, design consulting, design thinking     "What is the essential value felt by users of this product/service?"   "How are people's lifestyles going to change?"     "What kind of product can you develop with this basic technology?"   "What technological field is going to be hot in the future?"   "Which market is going to grow?"   "What region or consumer groups have potential?"   "Are there any other values or experiences that could compete with yours?"  
  • 68. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 68   68 Discuss the pros and cons   of each approach.  
  • 69. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 69   69 Post  your  ideas  on  the  pros  and  cons   of  a  technology-centered approach.    
  • 70. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 70   70 Post  your  ideas  on  the  pros  and   cons  of  a  market-centered approach.      
  • 71. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 71   71 Post  your  ideas  on  the  pros  and   cons  of  a  human-centered approach.      
  • 72. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 72 Society     Market     Human s     Technolog y     Idea    Technology People I d e a m a k e r Idea   (Product, service, experience)   IDEA   Human-centered approach   Technology-centered approach     Market-­‐centered  approach     •  New business development through corporate planning, strategic consulting, think tanks   •  Business development through R&D, strategic consulting, MOT expertise   •  Design consulting, design research  
  • 73. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 73   73 Approach   Pros (+)   Cons (-)   Features   Ratings  ①   (product development)   Ratings ②   (service   development) Ratings ③   (business creation)   Technology-centered   ▶Easier to differentiate business as the business ideas are based on unique or advanced technologies.   ▶Compatible with existing o p e r a t i o n a n d i d e a inspiration process. ▶Ideas are practically less stable and in low demand. Specific follow-up needs surveys are required for discussing the possibility of starting a business.   ▶Probably one of the most common approaches used in existing product and business development processes.   ○   △   △/◎   S o c i e t y / m a r k e t - centered   ▶The risk of making a fatal business related mistake are lower as promising markets are identified.   ▶Novel business ideas are rare as they are the social events and promising markets that everybody pays attention to.   ▶Uses macro data and mainly makes quantitative analysis.   △   ○   ○   Human-centered   (= design thinking)   ▶Allows coming up with business ideas of not only the product itself but also the usage environment.   ▶Consumers are likely to see novelty in the idea.     ▶Engineers are unlikely to f i n d n o v e l t y o r differentiating factors and a competitive edge is hard to ensure.   ▶ The process often r e q u i r e s n o n - l i n e a r thinking and the quality of the idea depends on the processing proficiency and capacity of an individual.   ▶Qualitative analysis and hypothesis building based o n o b s e r v a t i o n a n d interview are main.   ▶ M o s t l y t h e s a m e approach as "design thinking."   ◎   ○   △   i.school/i.lab   ▶Both consumers and engineers see a certain level of potential and possibility.   ▶Compatible with business thinking as it is based on a logical thinking process.   ▶Sometimes hard to a c c e s s a d v a n c e d technological information for environmental reasons.   ▶ T h e l e v e l o f u n d e r s t a n d i n g a n d potential utilization of advanced technological information depend on individual background and competence.   ▶ A h y b r i d a p p r o a c h combining strengths of both human-centered and technology-centered approaches.   ▶Verifies constructed hypothesis including quantitative data based on qualitative analysis and hypothesis building.   ○   ○   ◎   Features and ratings
  • 74. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 74 Society     Market     Human s     Technology     Idea    Technology People I d e a m a k e r Idea   (Product, service, experience)   IDEA   i.school's   integrated  approach  
  • 75. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 75   75 Next classes are dedicated to research on   people and technologies.   We'll learn a method of coming up with ideas   by combining those research results.  
  • 76. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 76 Society     Market     Human s     Technolog y     Idea    Technology People I d e a m a k e r Idea   (Product, service, experience)   IDEA   The next class is dedicated to research on people  
  • 77. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 77 Guest facilitator for the next class   Hiroshi  Tamura   The University of Tokyo i.school:   Founder/Execu6ve  Fellow   Re:public:   Co-founder      
  • 78. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 78   78 Review  
  • 79. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 79   79 Why innovate now?  
  • 80. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 80   80 2050  
  • 81. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 81   81 ①  “People”  made  of     inorganic substances  
  • 82. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 82   82 ② Matured society  
  • 83. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 83   83 What  are  some  examples  of   innova6on?  
  • 84. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 84   84 GT  ARTS,  Inc  Jon  Osborne   Doesn't always require technological innovation   The  Department  for  Culture,  Media  and  Sport  
  • 85. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 85 Secret of Invention and Discovery  
  • 86. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 86   86 Steps toward innovation   1   Concept   10   Market   introduc6on   100   Market penetration  
  • 87. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 87   87 0   Knowledge   1   Concept  
  • 88. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 88   88 Our  target   0   Knowledge   1   Concept  
  • 89. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 89   89 Understanding and controlling your   subconscious inspiration process   could  be  the  key  to  coming  up  with     good  ideas  effec6vely.  
  • 90. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 90 Society     Market     Humans     Technolog y     Idea    Technology People I d e a m a k e r Idea   (Product, service, experience)   IDEA   Human-centered approach     Technology-centered approach     Market-­‐centered  approach     •  New business development through corporate planning, strategic consulting, think tanks   •  Business development through R&D, strategic consulting, MOT expertise   •  Design consulting, design research  
  • 91. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 91 Society     Market     Human s     Technolog y     Idea    Technology People I d e a m a k e r Idea   (Product, service, experience)   IDEA   i.school's   integrated  approach  
  • 92. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 92   92 Today's objectives:   ▶  Have  a  general  idea  of  what  innova6on  means  and  why  it's  necessary   ▶  Understand  the  whole  picture  of  the  process  and  methodology  of   crea6ng  innova6on  
  • 93. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 93   93 Q&A  
  • 94. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 94   94 Thank  you!  
  • 95. 2014 i.school All Rights Reserved. This material shall be the sole and exclusive property of i.school at The University of Tokyo and shall not be used for any other purpose nor disclosed to any other party without i.school’s written consent. 95 9 5©  UT  i.school,  All  rights  reserved