30. Common attributes of entrepreneurs
•
Not very status-oriented
•
Doesn’t follow rules very well and questions authority
•
Can handle high degrees of ambiguity or uncertainty
•
Can handle rejection, being told “no” often and yet still
have the confidence in your idea
•
Very decisive. A bias toward making decisions – even
when only right 70% of the time – moving forward &
correcting what doesn’t work
•
A high level of confidence in your own ideas and
ability to execute
•
Not highly susceptible to stress
•
Have a high risk tolerance
•
Not scared or ashamed of failure
•
Can handle long hours, travel, lack of sleep and the
trade-offs of having less time for hobbies & other stuff
31. ARE YOU SURE YOU WANT TO DO THIS ... ?
“9 out of 10 startups fail”
http://www.quora.com/What-is-the-truth-behind-9-out-of-10-startups-fail
32. According to the National
Venture Capitalists Association
3 startups fail, have gone bankrupt or business were
closed
3 startups are worse than average, aren’t very profitable,
returning less than the invested capital, but are still active
3 startups are a moderate success, are profitable, returning
just the invested capital, were not acquired yet and are still
active
1 highly successful startup that will pay the investor a
multiple return on all of his 10 investments; that startup had
an IPO or were a target of a significant acquisition
38. Most startups don’t even
know what problem they solve
Paypal first built for Palmpilots
Freshbooks was invoicing for a web design firm
Wikipedia was to be written by experts only
Mitel was a lawnmower company
Hotmail was a database company
Flickr was going to be an MMO (it’s back to being one now)
Twitter was a podcasting company
Autodesk made desktop automation software
47. If this is a sea, wtf are the
fish?
Founder Dating (http://founderdating.com/about/)
Startup Weekend
Startup Drinks
Music Startup Events
Decibel Festival Conference (full disclosure: I run it)
SF MusicTech
EDMBiz
Mutek
C/O Pop
Bandwidth
Make Your Own (no music tech meetup exists in Seattle yet)
Tell your friends you’re in the market
48. WHOLE LOT OF TALENT, WHOLE LOT OF DEMAND
(shit.)
49. #4 THE LEGAL SHIT
IANAL (sounds worse than it is - it just means that I’m not a lawyer)
85. Some rules of thumb
You have paying flagship customers or loyal high
profile individual evangelists
You’ve reached 10k registered / active users (if you’re
b2c)
Fundraising takes about a year and gives you about a
year
86. Some rules of thumb
Begin to get to know investors in the Seattle area now
(Madrona, TechStars, Founders Co-Op, etc)
Spend as much time as you can in the valley, and get
valley interest first
Come back to Seattle investors with something to
show
This presentation is largely based on or built upon content that Alistair Croll has produced.\n
I’ve got some opinions on that. Here’s why I think you should pay attention to me instead of the Internet for the next 50 minutes.\n
\n
Bits are frictionless. So things that used to cost something don’t cost anything any more.The stuff we invented to deal with the coefficient of friction of atoms is unnecessary—but the institutions we built don’t want to face that fact.\n
Mark Andreesen recently said that software eats everything. By which he means that the whole world is moving to a digital one in which programs can replace much of what people do. Whenever I see an industry with digital inputs and digital outputs, everything in the middle inevitably becomes software in the long run.\n
Mark Andreesen recently said that software eats everything. By which he means that the whole world is moving to a digital one in which programs can replace much of what people do. Whenever I see an industry with digital inputs and digital outputs, everything in the middle inevitably becomes software in the long run.\n
Mark Andreesen recently said that software eats everything. By which he means that the whole world is moving to a digital one in which programs can replace much of what people do. Whenever I see an industry with digital inputs and digital outputs, everything in the middle inevitably becomes software in the long run.\n
Mark Andreesen recently said that software eats everything. By which he means that the whole world is moving to a digital one in which programs can replace much of what people do. Whenever I see an industry with digital inputs and digital outputs, everything in the middle inevitably becomes software in the long run.\n
Like the travel agency\n
Or the record store\n
Or the video store\n
Now consider manufacturing, and the Makerbot.\n
These things eat extruded filament or corn starch\n
This Filabot even eats plastic bottles and makes new filament\n
Then what happens to UPS?\n
These connectors were created by the The Free Art and Technology (F.A.T.) Lab. They allow any construction kit to connect to any other.\n
This is a fascinating way to link different construction projects.\n
In a world where we can print anything we want, what happens to Toys R Us?\n
This is the worlds first printable speaker on paper. \n