SlideShare una empresa de Scribd logo
1 de 27
Descargar para leer sin conexión
Patterns of
blended
information
behaviour in
Second Life
Sheila Webber
I3, June 2013
Second Life (SL), a Virtual World (VW)
• VW = persistent, multiuser, avatars, networked
• 3-D VW world, owned by (& trademark of) Linden Lab
• Avatars- 3D representation of yourself – free to signup
• Most things created by SL residents: SL fashion
designers, architects, bakers, animal makers …. real
economy in SL
• Need to download SL browser & have good broadband
connection & computer graphics card
• Communication through text chat, voice and Instant
Messaging
• C. 70,000 people online simultaneously,
international, wide age range
Sheila Webber, 2013
SL?
• Diversity of activity in SL
• Longevity (10th birthday celebrations)
• Social and economic development within SL
• Substantial use of VWs by young people (see
http://www.kzero.co.uk/)
• My contention “Whilst not everyone wants to live a
SL, IB in SL can provide insights into how citizens
can navigate the blended information world of the
future” (Webber, 2013)
Sheila Webber, 2013
Sources of information hidden to the neophyte: regressing to “newbie” stage reminds one how much
information we process and negotiate in everyday physical lives
Sheila Webber, 2013
Sheila Webber, 2013
Shopping
Sheila Webber, 2013
Search within SL
Sheila Webber, 2013
Research Questions
1. What is the information behaviour (IB) of people
when seeking information about a SL activity (i.e.
something they do in SL e.g. teaching, attending a
concert, making a home, shopping)?
2. Are models of IB which emerged in other contexts
applicable to IB in a virtual world?
Sheila Webber, 2013
Data collection
• 91 one-to-one interviews undertaken by my 1st year
students in Second Life
• 49 educators, 21 librarians, 21 other (mostly professionals
plus some students)
• 49 British, 32 North American, 10 from other countries
• All but 4 at an advanced stage of participation in VWs
(Childs, 2010)
Academic year
• 2007/8
• 2008/9
• 2009/10
• 2011/12
No. interviewees
21
23
25
22
Sheila Webber, 2013
• Interviews
– I produced the interview guide
• starting point: “think about a time when you needed information
for an activity in SL”
– Students trained in interviewing in SL
– Normal ethics approval procedures; informed consent
– Text chat, so automatic transcript
• Analysis:
– Using existing IB models: Ellis (1993), Erdelez (1999),
Mansourian (2008)
– Inductive, to identify patterns and categories
Sheila Webber, 2013
Findings
Selected points cf. Ellis & Erdelez
• Chaining was frequent and jumped between search
in or outside SL, SL locations, people in and outside
SL, objects, websites etc.
• Browsing similarly included browsing SL land,
objects, people; one’s own content (e.g. inventory);
search engines and websites etc.
• Verifying of people included considering their
occupation, network of connections, relationship with
participant, amount of time in SL
Sheila Webber, 2013
• 45% of incidents involved information encountering; in a
further 23% of incidents the participant started talking about
other experiences of encountering
• “I was in the Hyde Park area of SL. While I was there,
chatting with some people, I noticed one of them was part of
a SL group “London Gossip” I realized this could be a group
that could help me interact with some people to gather
information” (I10-20).
• Encountering might, commonly, provide a successful end to
a search or stimulate new possibilities during a search
• Importance of people sources encountering (or serendipity
also emerged in Ostrander (2008) and Eisenberg et al.‘s
(2010) studies of IB in SL: see also Huvila et al. (2010)
Sheila Webber, 2013
Inductive analysis: Categories of Need
• Second Life. need is to acquire general instructions and
information on how to use SL.
• Location. need is to identify or to access a location in SL
• Land. The need is to transform the (SL) land or to acquire
or get rid of the land
• Item. need to acquire the SL item or to transform the item
• Avatar. need is to customise the SL avatar or to identify
avatar(s)
• Existing practice. need is to locate (work out the nature
of) existing practice
• Existing information about a specific subject. need is to
acquire information for some SL purpose. Sheila Webber, 2013
Categories of desired outcome
1. Practice. The subcategories are:
a) Enable my specific practice
b) Develop my practice
c) Impact others’ practice
2. Knowledge base. The aim of acquiring the information
is to add to personal knowledge and/or the collective
knowledge base
3. Second Life. The subcategories are:
a) Forming a SL
b) To live one’s SL
4. Life. The outcome is achieving a long term goal
Sheila Webber, 2013
Example 1
I10-2: Tool to make sculpted prims [custom designed 3D
shapes] to represent microorganisms (to teach biology in SL)
Need: Acquiring item [which will transform
other items]
Outcome: Enable my specific practice
Process: applying expertise (own and others’) and trying things
out to refine specification of what is needed to enable desired
outcome
Sheila Webber, 2013
“had noted a few things in passing previously” as had been thinking about it
for a while
Sent an instant message in SL
to an expert in SL building,
known to I10-2 Better advice than a search
engine
Expert has her own network
Expertise
Product A
Product B
Product C
Trial of (free) product A – rejection – not sufficient
I10-2 searched own blog
Trial of (free) product B – rejection – not flexible
Some problem
redefinition – willing to
pay – tool should
function within SL –
flexibility of output
Searched SL marketplace
(web shop for SL products)
Official SL wiki
Product C’s
wiki
Read
reviews
How to
use tool
No other
products
Purchase of product C
Search function in SL to find
inworld shop
Blogs about Product C and how
to use it
SheilaWebber,2013
I8-1: “I was searching for this scarf I’m wearing” (which a friend
had recommended)
Need: Acquiring item
Outcome: Live one’s SL
Process: trying different sources –
searching, browsing – until you find
the item that matches
Sheila Webber, 2013
Example 2
Tried various words in SL search –
nothing quite right
Visited and browsed a couple of SL
clothes shops that had found in search
– nothing quite right
Searched Google
Followed SLURL to SL
shop
Backup plan was asking friend who
mentioned scarf in first place
Purchase of scarf
Top hit was a link to post about
the scarves on the blog of the
SL fashion designer, with
picture
Example of designer blog
SheilaWebber,2013
How can we support people in becoming
information literate so they recognise their
information needs, in context, in the 21st
century, information-rich environment?
Webber, S. (2011) Perspectives on the information literate university. Presentation at the
Open University. http://www.slideshare.net/sheilawebber/perspectives-on-the-information-
literate-university
An underlying, ongoing question …
SheilaWebber,2013
Information: preteens
Other young
people
Adults
Instant Message
Email
Telephone
Television
Radio
Books
Magazines
Websites
Search engines
Organisations
Meyers, E. Fisher, K. and
Marcoux, E. (2009) “Making
sense of an information
worlds: the everyday life
information behaviour of
preteens.” Library
Quarterly, 79 (3), 301–
341
“a tween might
consult a peer, who
recommends a
Web site, which is
vetted by a parent,
and ultimately they
together consult a
store professional.”
(p317)
“in nineteen of twenty-
five [searches] …
tweens used another
person as the primary
or secondary source of
information” (p317)
school , bus, shopping mall, sports fields, parks, home, churches , libraries , restaurants, shops
SheilaWebber,2013
Information Literacy … and computer games
- Gumulak, S. (2009) Video games:
the way to attract teenagers into the
library. MA thesis. Sheffield: UoS.
- Gumulak, S. and Webber, S. (2011)
"Playing video games: learning and
information literacy" Aslib proceedings,
63 (2/3), 241-255.
“I learned all about
camping, how to
light a fire. “
(Interviewee IIb12)
“ye I go back and
start the level again
to see if I missed
anything then I
read it is it says
anything for help. “
(Interviewee
XIIg12)
• Text boxes
• Game
environment
• Non player
characters
• Game booklet
& box
• Friends and
family
• Walkthru sites
(last resort)
•Review sites
•Search engines
•Forums
•Websites
20% wrote reviews
“if it is a good game
I write ‘try it it’s a
good game’ if it is
rubbish I write it’
(Interviewee Ib12)
Browsing, searching,
evaluating, applying
SheilaWebber,2013
Concluding thoughts
• These were professionals, often talking about searches
related to professional practice
– Are the “everyday” behaviours to do with the SL context or
the wider range of questions? (probably both)
– Why is there more research into IB of academics in research
than IB for teaching?
• Evidence of IL relating to different contexts (IL in SL, IL
in web search context)
• Hope to do more to explore the encountering
dimensions – why there was so much of it
Sheila Webber, 2013
Sheila Webber
Information School
University of Sheffield
s.webber@shef.ac.uk
SL & Twitter Sheila Yoshikawa
http://information-literacy.blogspot.com
http://www.slideshare.net/sheilawebber
http://yoshikawafashion.wordpress.com/
Graphics: Sheila Webber
References
• Childs C. (2010) Learners’ experience of presence in virtual worlds. PhD.
Coventry: University of Warwick, Institute of Education.
• Eisenberg M, Head A, Lin P, Marino J, and Karlova N. (2010) Research
on Credibility and Immersive Virtual Environments Grant #92258-0:
Annual Report for MacArthur Foundation. Seattle, WA: Information
School University of Washington, 2010.
http://vibe.ischool.washington.edu/PapersPosters/Eisenberg-
VIBE%20Project- Annual%20Narrative%20Report.pdf
• Ellis D, Cox D and Hall K.(1993) A comparison of the information
seeking researchers in the physical and social sciences. Journal of
Documentation, 49, 356 - 369.
• Erdelez S. (1999) Information encountering: it's more than just bumping
into information, Bulletin of the American Association for Information
Science 25 (3). http://www.asis.org/Bulletin/Feb-99/erdelez.html
• Huvila I, Holmberg K, Ek S and Widen-Wulff G.(2010) Social capital in
Second Life. Online information review, 34, 295-316 Sheila Webber, 2013
• Julien HE and Michels D. (2004) Intra-individual information behaviour in
daily life. Information Processing & Management, 40, 47–562.
• Mansourian Y, Ford N, Webber S and Madden A. (2008) An integrative
model of 'information visibility' and 'information seeking' on the web.
Program, 42, 402-417.
• Ostrander M. (2008) Talking, looking, flying, searching: information
seeking behaviour in Second Life. Library Hi Tech 2008; 26: 512–524.
• Webber, S. (2013) "Blended information behaviour in Second Life."
Journal of information science, 39(1), 85–100
• Webber S. (2010) Investigating modes of student inquiry in Second Life
as part of a blended approach. International Journal of Virtual and
Personal Learning Environments, 1, 55-70.
Sheila Webber, 2013

Más contenido relacionado

Similar a Patterns of blended information behaviour in Second Life

Building an online identity 5 dec13
Building an online identity 5 dec13Building an online identity 5 dec13
Building an online identity 5 dec13Shawna Reibling
 
Information Literate Lives in the 21st Century
Information Literate Lives in the 21st CenturyInformation Literate Lives in the 21st Century
Information Literate Lives in the 21st CenturySheila Webber
 
3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong Learning3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong LearningSheila Webber
 
LSE SADL Workshop 1 2014
LSE SADL Workshop 1 2014LSE SADL Workshop 1 2014
LSE SADL Workshop 1 2014LSESADL
 
Building online identity workshop offered 24 oct13
Building online identity workshop offered 24 oct13Building online identity workshop offered 24 oct13
Building online identity workshop offered 24 oct13Shawna Reibling
 
My professional practice inside & outside SL
My professional practice inside & outside SLMy professional practice inside & outside SL
My professional practice inside & outside SLSheila Webber
 
Question and enquire: taking a critical pathway to understand our users
Question and enquire: taking a critical pathway to understand our usersQuestion and enquire: taking a critical pathway to understand our users
Question and enquire: taking a critical pathway to understand our usersSheila Webber
 
Teaching digital citizenship through the inquiry process
Teaching  digital citizenship through the inquiry process Teaching  digital citizenship through the inquiry process
Teaching digital citizenship through the inquiry process DLPmels
 
Pbl in 3D virtual world for healthcare simulation Evelyn Mcelhinney
Pbl in 3D virtual world for healthcare simulation  Evelyn McelhinneyPbl in 3D virtual world for healthcare simulation  Evelyn Mcelhinney
Pbl in 3D virtual world for healthcare simulation Evelyn McelhinneyDr Evelyn McElhinney PhD
 
Information Literacy meets Employability
Information Literacy meets EmployabilityInformation Literacy meets Employability
Information Literacy meets Employabilitydbslibrary
 
Putting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA ClevelandPutting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA ClevelandCarol Smith
 
Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...
Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...
Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...Anita Zijdemans Boudreau
 
Your digital footprint: what does the internet know about (professional) you?
Your digital footprint: what does the internet know about (professional) you? Your digital footprint: what does the internet know about (professional) you?
Your digital footprint: what does the internet know about (professional) you? Shawna Reibling
 
Anthro 9 lecture on UX Research in Silicon Valley
Anthro 9 lecture on UX Research in Silicon ValleyAnthro 9 lecture on UX Research in Silicon Valley
Anthro 9 lecture on UX Research in Silicon ValleySusan Wilhite, M.A., EDAC
 
Lisa's research 10th oct 2012
Lisa's research 10th oct 2012Lisa's research 10th oct 2012
Lisa's research 10th oct 2012Lisa Harris
 
Building a professional digital profile
Building a professional digital profileBuilding a professional digital profile
Building a professional digital profileLisa Harris
 
Putting Personas to Work at UX Pittsburgh
Putting Personas to Work at UX PittsburghPutting Personas to Work at UX Pittsburgh
Putting Personas to Work at UX PittsburghCarol Smith
 
Cutting through the hype to make a confident future library and information p...
Cutting through the hype to make a confident future library and information p...Cutting through the hype to make a confident future library and information p...
Cutting through the hype to make a confident future library and information p...Sheila Webber
 

Similar a Patterns of blended information behaviour in Second Life (20)

Building an online identity 5 dec13
Building an online identity 5 dec13Building an online identity 5 dec13
Building an online identity 5 dec13
 
Information Literate Lives in the 21st Century
Information Literate Lives in the 21st CenturyInformation Literate Lives in the 21st Century
Information Literate Lives in the 21st Century
 
3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong Learning3D Virtual Worlds for Professional Development and Lifelong Learning
3D Virtual Worlds for Professional Development and Lifelong Learning
 
LSE SADL Workshop 1 2014
LSE SADL Workshop 1 2014LSE SADL Workshop 1 2014
LSE SADL Workshop 1 2014
 
Building online identity workshop offered 24 oct13
Building online identity workshop offered 24 oct13Building online identity workshop offered 24 oct13
Building online identity workshop offered 24 oct13
 
My professional practice inside & outside SL
My professional practice inside & outside SLMy professional practice inside & outside SL
My professional practice inside & outside SL
 
Google is NOT a Verb
Google is NOT a VerbGoogle is NOT a Verb
Google is NOT a Verb
 
Question and enquire: taking a critical pathway to understand our users
Question and enquire: taking a critical pathway to understand our usersQuestion and enquire: taking a critical pathway to understand our users
Question and enquire: taking a critical pathway to understand our users
 
Teaching digital citizenship through the inquiry process
Teaching  digital citizenship through the inquiry process Teaching  digital citizenship through the inquiry process
Teaching digital citizenship through the inquiry process
 
Pbl in 3D virtual world for healthcare simulation Evelyn Mcelhinney
Pbl in 3D virtual world for healthcare simulation  Evelyn McelhinneyPbl in 3D virtual world for healthcare simulation  Evelyn Mcelhinney
Pbl in 3D virtual world for healthcare simulation Evelyn Mcelhinney
 
Information Literacy meets Employability
Information Literacy meets EmployabilityInformation Literacy meets Employability
Information Literacy meets Employability
 
Information Literacy Teaching for New(er) Professionals, 16/4/18 Sheffield
Information Literacy Teaching for New(er) Professionals, 16/4/18 SheffieldInformation Literacy Teaching for New(er) Professionals, 16/4/18 Sheffield
Information Literacy Teaching for New(er) Professionals, 16/4/18 Sheffield
 
Putting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA ClevelandPutting Personas to Work at IIBA Cleveland
Putting Personas to Work at IIBA Cleveland
 
Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...
Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...
Do Educators Need a Second Life? Exploring Possibilities for Enriched Technol...
 
Your digital footprint: what does the internet know about (professional) you?
Your digital footprint: what does the internet know about (professional) you? Your digital footprint: what does the internet know about (professional) you?
Your digital footprint: what does the internet know about (professional) you?
 
Anthro 9 lecture on UX Research in Silicon Valley
Anthro 9 lecture on UX Research in Silicon ValleyAnthro 9 lecture on UX Research in Silicon Valley
Anthro 9 lecture on UX Research in Silicon Valley
 
Lisa's research 10th oct 2012
Lisa's research 10th oct 2012Lisa's research 10th oct 2012
Lisa's research 10th oct 2012
 
Building a professional digital profile
Building a professional digital profileBuilding a professional digital profile
Building a professional digital profile
 
Putting Personas to Work at UX Pittsburgh
Putting Personas to Work at UX PittsburghPutting Personas to Work at UX Pittsburgh
Putting Personas to Work at UX Pittsburgh
 
Cutting through the hype to make a confident future library and information p...
Cutting through the hype to make a confident future library and information p...Cutting through the hype to make a confident future library and information p...
Cutting through the hype to make a confident future library and information p...
 

Más de Sheila Webber

Continuing Professional Development for teaching information literacy & digit...
Continuing Professional Development for teaching information literacy & digit...Continuing Professional Development for teaching information literacy & digit...
Continuing Professional Development for teaching information literacy & digit...Sheila Webber
 
UNESCO - Media and Information Literacy initiatives
UNESCO - Media and Information Literacy initiativesUNESCO - Media and Information Literacy initiatives
UNESCO - Media and Information Literacy initiativesSheila Webber
 
Curriculum, community, context, sustainability: A reflection
Curriculum, community, context, sustainability: A reflectionCurriculum, community, context, sustainability: A reflection
Curriculum, community, context, sustainability: A reflectionSheila Webber
 
Libraries and Literacies in the Metaverse
Libraries and Literacies in the MetaverseLibraries and Literacies in the Metaverse
Libraries and Literacies in the MetaverseSheila Webber
 
Creating connections for enhancing collaborative and professional development...
Creating connections for enhancing collaborative and professional development...Creating connections for enhancing collaborative and professional development...
Creating connections for enhancing collaborative and professional development...Sheila Webber
 
The importance of creating relevant material to develop information literacy
The importance of creating relevant material to develop information literacy The importance of creating relevant material to develop information literacy
The importance of creating relevant material to develop information literacy Sheila Webber
 
Using theory of change to evaluate information literacy initiatives
Using theory of change to evaluate information literacy initiativesUsing theory of change to evaluate information literacy initiatives
Using theory of change to evaluate information literacy initiativesSheila Webber
 
Older people as active, creative agents in the Media and Information Literate...
Older people as active, creative agents in the Media and Information Literate...Older people as active, creative agents in the Media and Information Literate...
Older people as active, creative agents in the Media and Information Literate...Sheila Webber
 
Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...
Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...
Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...Sheila Webber
 
Fake news: has it changed UK academic librarians’ ideas about teaching Inform...
Fake news: has it changed UK academic librarians’ ideas about teaching Inform...Fake news: has it changed UK academic librarians’ ideas about teaching Inform...
Fake news: has it changed UK academic librarians’ ideas about teaching Inform...Sheila Webber
 
Using theories of change to evaluate information literacy initiatives
Using theories of change to evaluate information literacy initiatives Using theories of change to evaluate information literacy initiatives
Using theories of change to evaluate information literacy initiatives Sheila Webber
 
The information worlds of non resident informal carers: stakeholder perceptions
The information worlds of non resident informal carers: stakeholder perceptionsThe information worlds of non resident informal carers: stakeholder perceptions
The information worlds of non resident informal carers: stakeholder perceptionsSheila Webber
 
Ageism and libraries
Ageism and librariesAgeism and libraries
Ageism and librariesSheila Webber
 
Transformational Media and Information Literacy learning for adult citizens: ...
Transformational Media and Information Literacy learning for adult citizens: ...Transformational Media and Information Literacy learning for adult citizens: ...
Transformational Media and Information Literacy learning for adult citizens: ...Sheila Webber
 
Media and Information Literacy: creative and critical engagement across the c...
Media and Information Literacy: creative and critical engagement across the c...Media and Information Literacy: creative and critical engagement across the c...
Media and Information Literacy: creative and critical engagement across the c...Sheila Webber
 
What's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your researchWhat's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your researchSheila Webber
 
Media and Information Literacy for Informed Citizens in the Digital Age
Media and Information Literacy for Informed Citizens in the Digital AgeMedia and Information Literacy for Informed Citizens in the Digital Age
Media and Information Literacy for Informed Citizens in the Digital AgeSheila Webber
 
#AFMIL The Age-Friendly Media and Information Literate City: Combining polic...
#AFMIL The Age-Friendly Media and Information Literate City:  Combining polic...#AFMIL The Age-Friendly Media and Information Literate City:  Combining polic...
#AFMIL The Age-Friendly Media and Information Literate City: Combining polic...Sheila Webber
 
What makes us trust online information? The perspective of health Information
What makes us trust online information? The perspective of health InformationWhat makes us trust online information? The perspective of health Information
What makes us trust online information? The perspective of health InformationSheila Webber
 
What's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your researchWhat's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your researchSheila Webber
 

Más de Sheila Webber (20)

Continuing Professional Development for teaching information literacy & digit...
Continuing Professional Development for teaching information literacy & digit...Continuing Professional Development for teaching information literacy & digit...
Continuing Professional Development for teaching information literacy & digit...
 
UNESCO - Media and Information Literacy initiatives
UNESCO - Media and Information Literacy initiativesUNESCO - Media and Information Literacy initiatives
UNESCO - Media and Information Literacy initiatives
 
Curriculum, community, context, sustainability: A reflection
Curriculum, community, context, sustainability: A reflectionCurriculum, community, context, sustainability: A reflection
Curriculum, community, context, sustainability: A reflection
 
Libraries and Literacies in the Metaverse
Libraries and Literacies in the MetaverseLibraries and Literacies in the Metaverse
Libraries and Literacies in the Metaverse
 
Creating connections for enhancing collaborative and professional development...
Creating connections for enhancing collaborative and professional development...Creating connections for enhancing collaborative and professional development...
Creating connections for enhancing collaborative and professional development...
 
The importance of creating relevant material to develop information literacy
The importance of creating relevant material to develop information literacy The importance of creating relevant material to develop information literacy
The importance of creating relevant material to develop information literacy
 
Using theory of change to evaluate information literacy initiatives
Using theory of change to evaluate information literacy initiativesUsing theory of change to evaluate information literacy initiatives
Using theory of change to evaluate information literacy initiatives
 
Older people as active, creative agents in the Media and Information Literate...
Older people as active, creative agents in the Media and Information Literate...Older people as active, creative agents in the Media and Information Literate...
Older people as active, creative agents in the Media and Information Literate...
 
Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...
Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...
Older People in the “Post-Truth” Era: Countering Ageism by Developing Age Fri...
 
Fake news: has it changed UK academic librarians’ ideas about teaching Inform...
Fake news: has it changed UK academic librarians’ ideas about teaching Inform...Fake news: has it changed UK academic librarians’ ideas about teaching Inform...
Fake news: has it changed UK academic librarians’ ideas about teaching Inform...
 
Using theories of change to evaluate information literacy initiatives
Using theories of change to evaluate information literacy initiatives Using theories of change to evaluate information literacy initiatives
Using theories of change to evaluate information literacy initiatives
 
The information worlds of non resident informal carers: stakeholder perceptions
The information worlds of non resident informal carers: stakeholder perceptionsThe information worlds of non resident informal carers: stakeholder perceptions
The information worlds of non resident informal carers: stakeholder perceptions
 
Ageism and libraries
Ageism and librariesAgeism and libraries
Ageism and libraries
 
Transformational Media and Information Literacy learning for adult citizens: ...
Transformational Media and Information Literacy learning for adult citizens: ...Transformational Media and Information Literacy learning for adult citizens: ...
Transformational Media and Information Literacy learning for adult citizens: ...
 
Media and Information Literacy: creative and critical engagement across the c...
Media and Information Literacy: creative and critical engagement across the c...Media and Information Literacy: creative and critical engagement across the c...
Media and Information Literacy: creative and critical engagement across the c...
 
What's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your researchWhat's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your research
 
Media and Information Literacy for Informed Citizens in the Digital Age
Media and Information Literacy for Informed Citizens in the Digital AgeMedia and Information Literacy for Informed Citizens in the Digital Age
Media and Information Literacy for Informed Citizens in the Digital Age
 
#AFMIL The Age-Friendly Media and Information Literate City: Combining polic...
#AFMIL The Age-Friendly Media and Information Literate City:  Combining polic...#AFMIL The Age-Friendly Media and Information Literate City:  Combining polic...
#AFMIL The Age-Friendly Media and Information Literate City: Combining polic...
 
What makes us trust online information? The perspective of health Information
What makes us trust online information? The perspective of health InformationWhat makes us trust online information? The perspective of health Information
What makes us trust online information? The perspective of health Information
 
What's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your researchWhat's my approach? Deciding on the approach to use for your research
What's my approach? Deciding on the approach to use for your research
 

Último

Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024Victor Rentea
 
ICT role in 21st century education and its challenges
ICT role in 21st century education and its challengesICT role in 21st century education and its challenges
ICT role in 21st century education and its challengesrafiqahmad00786416
 
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...apidays
 
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data DiscoveryTrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data DiscoveryTrustArc
 
[BuildWithAI] Introduction to Gemini.pdf
[BuildWithAI] Introduction to Gemini.pdf[BuildWithAI] Introduction to Gemini.pdf
[BuildWithAI] Introduction to Gemini.pdfSandro Moreira
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfsudhanshuwaghmare1
 
MS Copilot expands with MS Graph connectors
MS Copilot expands with MS Graph connectorsMS Copilot expands with MS Graph connectors
MS Copilot expands with MS Graph connectorsNanddeep Nachan
 
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...apidays
 
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdfRising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdfOrbitshub
 
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...apidays
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerThousandEyes
 
DBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor PresentationDBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor PresentationDropbox
 
FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024The Digital Insurer
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodJuan lago vázquez
 
Corporate and higher education May webinar.pptx
Corporate and higher education May webinar.pptxCorporate and higher education May webinar.pptx
Corporate and higher education May webinar.pptxRustici Software
 
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...Jeffrey Haguewood
 
Exploring Multimodal Embeddings with Milvus
Exploring Multimodal Embeddings with MilvusExploring Multimodal Embeddings with Milvus
Exploring Multimodal Embeddings with MilvusZilliz
 
Architecting Cloud Native Applications
Architecting Cloud Native ApplicationsArchitecting Cloud Native Applications
Architecting Cloud Native ApplicationsWSO2
 
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024MIND CTI
 

Último (20)

Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
 
ICT role in 21st century education and its challenges
ICT role in 21st century education and its challengesICT role in 21st century education and its challenges
ICT role in 21st century education and its challenges
 
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
 
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data DiscoveryTrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
 
[BuildWithAI] Introduction to Gemini.pdf
[BuildWithAI] Introduction to Gemini.pdf[BuildWithAI] Introduction to Gemini.pdf
[BuildWithAI] Introduction to Gemini.pdf
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
MS Copilot expands with MS Graph connectors
MS Copilot expands with MS Graph connectorsMS Copilot expands with MS Graph connectors
MS Copilot expands with MS Graph connectors
 
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
 
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdfRising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
 
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
DBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor PresentationDBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor Presentation
 
FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
 
Corporate and higher education May webinar.pptx
Corporate and higher education May webinar.pptxCorporate and higher education May webinar.pptx
Corporate and higher education May webinar.pptx
 
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
 
Exploring Multimodal Embeddings with Milvus
Exploring Multimodal Embeddings with MilvusExploring Multimodal Embeddings with Milvus
Exploring Multimodal Embeddings with Milvus
 
Architecting Cloud Native Applications
Architecting Cloud Native ApplicationsArchitecting Cloud Native Applications
Architecting Cloud Native Applications
 
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024
 

Patterns of blended information behaviour in Second Life

  • 1. Patterns of blended information behaviour in Second Life Sheila Webber I3, June 2013
  • 2. Second Life (SL), a Virtual World (VW) • VW = persistent, multiuser, avatars, networked • 3-D VW world, owned by (& trademark of) Linden Lab • Avatars- 3D representation of yourself – free to signup • Most things created by SL residents: SL fashion designers, architects, bakers, animal makers …. real economy in SL • Need to download SL browser & have good broadband connection & computer graphics card • Communication through text chat, voice and Instant Messaging • C. 70,000 people online simultaneously, international, wide age range Sheila Webber, 2013
  • 3. SL? • Diversity of activity in SL • Longevity (10th birthday celebrations) • Social and economic development within SL • Substantial use of VWs by young people (see http://www.kzero.co.uk/) • My contention “Whilst not everyone wants to live a SL, IB in SL can provide insights into how citizens can navigate the blended information world of the future” (Webber, 2013) Sheila Webber, 2013
  • 4. Sources of information hidden to the neophyte: regressing to “newbie” stage reminds one how much information we process and negotiate in everyday physical lives
  • 8. Search within SL Sheila Webber, 2013
  • 9. Research Questions 1. What is the information behaviour (IB) of people when seeking information about a SL activity (i.e. something they do in SL e.g. teaching, attending a concert, making a home, shopping)? 2. Are models of IB which emerged in other contexts applicable to IB in a virtual world? Sheila Webber, 2013
  • 10. Data collection • 91 one-to-one interviews undertaken by my 1st year students in Second Life • 49 educators, 21 librarians, 21 other (mostly professionals plus some students) • 49 British, 32 North American, 10 from other countries • All but 4 at an advanced stage of participation in VWs (Childs, 2010) Academic year • 2007/8 • 2008/9 • 2009/10 • 2011/12 No. interviewees 21 23 25 22 Sheila Webber, 2013
  • 11. • Interviews – I produced the interview guide • starting point: “think about a time when you needed information for an activity in SL” – Students trained in interviewing in SL – Normal ethics approval procedures; informed consent – Text chat, so automatic transcript • Analysis: – Using existing IB models: Ellis (1993), Erdelez (1999), Mansourian (2008) – Inductive, to identify patterns and categories Sheila Webber, 2013
  • 13. Selected points cf. Ellis & Erdelez • Chaining was frequent and jumped between search in or outside SL, SL locations, people in and outside SL, objects, websites etc. • Browsing similarly included browsing SL land, objects, people; one’s own content (e.g. inventory); search engines and websites etc. • Verifying of people included considering their occupation, network of connections, relationship with participant, amount of time in SL Sheila Webber, 2013
  • 14. • 45% of incidents involved information encountering; in a further 23% of incidents the participant started talking about other experiences of encountering • “I was in the Hyde Park area of SL. While I was there, chatting with some people, I noticed one of them was part of a SL group “London Gossip” I realized this could be a group that could help me interact with some people to gather information” (I10-20). • Encountering might, commonly, provide a successful end to a search or stimulate new possibilities during a search • Importance of people sources encountering (or serendipity also emerged in Ostrander (2008) and Eisenberg et al.‘s (2010) studies of IB in SL: see also Huvila et al. (2010) Sheila Webber, 2013
  • 15. Inductive analysis: Categories of Need • Second Life. need is to acquire general instructions and information on how to use SL. • Location. need is to identify or to access a location in SL • Land. The need is to transform the (SL) land or to acquire or get rid of the land • Item. need to acquire the SL item or to transform the item • Avatar. need is to customise the SL avatar or to identify avatar(s) • Existing practice. need is to locate (work out the nature of) existing practice • Existing information about a specific subject. need is to acquire information for some SL purpose. Sheila Webber, 2013
  • 16. Categories of desired outcome 1. Practice. The subcategories are: a) Enable my specific practice b) Develop my practice c) Impact others’ practice 2. Knowledge base. The aim of acquiring the information is to add to personal knowledge and/or the collective knowledge base 3. Second Life. The subcategories are: a) Forming a SL b) To live one’s SL 4. Life. The outcome is achieving a long term goal Sheila Webber, 2013
  • 17. Example 1 I10-2: Tool to make sculpted prims [custom designed 3D shapes] to represent microorganisms (to teach biology in SL) Need: Acquiring item [which will transform other items] Outcome: Enable my specific practice Process: applying expertise (own and others’) and trying things out to refine specification of what is needed to enable desired outcome Sheila Webber, 2013
  • 18. “had noted a few things in passing previously” as had been thinking about it for a while Sent an instant message in SL to an expert in SL building, known to I10-2 Better advice than a search engine Expert has her own network Expertise Product A Product B Product C Trial of (free) product A – rejection – not sufficient I10-2 searched own blog Trial of (free) product B – rejection – not flexible Some problem redefinition – willing to pay – tool should function within SL – flexibility of output Searched SL marketplace (web shop for SL products) Official SL wiki Product C’s wiki Read reviews How to use tool No other products Purchase of product C Search function in SL to find inworld shop Blogs about Product C and how to use it SheilaWebber,2013
  • 19. I8-1: “I was searching for this scarf I’m wearing” (which a friend had recommended) Need: Acquiring item Outcome: Live one’s SL Process: trying different sources – searching, browsing – until you find the item that matches Sheila Webber, 2013 Example 2
  • 20. Tried various words in SL search – nothing quite right Visited and browsed a couple of SL clothes shops that had found in search – nothing quite right Searched Google Followed SLURL to SL shop Backup plan was asking friend who mentioned scarf in first place Purchase of scarf Top hit was a link to post about the scarves on the blog of the SL fashion designer, with picture Example of designer blog SheilaWebber,2013
  • 21. How can we support people in becoming information literate so they recognise their information needs, in context, in the 21st century, information-rich environment? Webber, S. (2011) Perspectives on the information literate university. Presentation at the Open University. http://www.slideshare.net/sheilawebber/perspectives-on-the-information- literate-university An underlying, ongoing question … SheilaWebber,2013
  • 22. Information: preteens Other young people Adults Instant Message Email Telephone Television Radio Books Magazines Websites Search engines Organisations Meyers, E. Fisher, K. and Marcoux, E. (2009) “Making sense of an information worlds: the everyday life information behaviour of preteens.” Library Quarterly, 79 (3), 301– 341 “a tween might consult a peer, who recommends a Web site, which is vetted by a parent, and ultimately they together consult a store professional.” (p317) “in nineteen of twenty- five [searches] … tweens used another person as the primary or secondary source of information” (p317) school , bus, shopping mall, sports fields, parks, home, churches , libraries , restaurants, shops SheilaWebber,2013
  • 23. Information Literacy … and computer games - Gumulak, S. (2009) Video games: the way to attract teenagers into the library. MA thesis. Sheffield: UoS. - Gumulak, S. and Webber, S. (2011) "Playing video games: learning and information literacy" Aslib proceedings, 63 (2/3), 241-255. “I learned all about camping, how to light a fire. “ (Interviewee IIb12) “ye I go back and start the level again to see if I missed anything then I read it is it says anything for help. “ (Interviewee XIIg12) • Text boxes • Game environment • Non player characters • Game booklet & box • Friends and family • Walkthru sites (last resort) •Review sites •Search engines •Forums •Websites 20% wrote reviews “if it is a good game I write ‘try it it’s a good game’ if it is rubbish I write it’ (Interviewee Ib12) Browsing, searching, evaluating, applying SheilaWebber,2013
  • 24. Concluding thoughts • These were professionals, often talking about searches related to professional practice – Are the “everyday” behaviours to do with the SL context or the wider range of questions? (probably both) – Why is there more research into IB of academics in research than IB for teaching? • Evidence of IL relating to different contexts (IL in SL, IL in web search context) • Hope to do more to explore the encountering dimensions – why there was so much of it Sheila Webber, 2013
  • 25. Sheila Webber Information School University of Sheffield s.webber@shef.ac.uk SL & Twitter Sheila Yoshikawa http://information-literacy.blogspot.com http://www.slideshare.net/sheilawebber http://yoshikawafashion.wordpress.com/ Graphics: Sheila Webber
  • 26. References • Childs C. (2010) Learners’ experience of presence in virtual worlds. PhD. Coventry: University of Warwick, Institute of Education. • Eisenberg M, Head A, Lin P, Marino J, and Karlova N. (2010) Research on Credibility and Immersive Virtual Environments Grant #92258-0: Annual Report for MacArthur Foundation. Seattle, WA: Information School University of Washington, 2010. http://vibe.ischool.washington.edu/PapersPosters/Eisenberg- VIBE%20Project- Annual%20Narrative%20Report.pdf • Ellis D, Cox D and Hall K.(1993) A comparison of the information seeking researchers in the physical and social sciences. Journal of Documentation, 49, 356 - 369. • Erdelez S. (1999) Information encountering: it's more than just bumping into information, Bulletin of the American Association for Information Science 25 (3). http://www.asis.org/Bulletin/Feb-99/erdelez.html • Huvila I, Holmberg K, Ek S and Widen-Wulff G.(2010) Social capital in Second Life. Online information review, 34, 295-316 Sheila Webber, 2013
  • 27. • Julien HE and Michels D. (2004) Intra-individual information behaviour in daily life. Information Processing & Management, 40, 47–562. • Mansourian Y, Ford N, Webber S and Madden A. (2008) An integrative model of 'information visibility' and 'information seeking' on the web. Program, 42, 402-417. • Ostrander M. (2008) Talking, looking, flying, searching: information seeking behaviour in Second Life. Library Hi Tech 2008; 26: 512–524. • Webber, S. (2013) "Blended information behaviour in Second Life." Journal of information science, 39(1), 85–100 • Webber S. (2010) Investigating modes of student inquiry in Second Life as part of a blended approach. International Journal of Virtual and Personal Learning Environments, 1, 55-70. Sheila Webber, 2013