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Steven Hoober

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Mobile Usability and User Experience
1, 2, 3 for Better Mobile Design
1, 2, 3 for Better Mobile Design
UX for Mobile with Steven Hoober at Pointworks Academy
Designing Ecosystems, Not Just Apps
Flatly Authentic Digital Design
Phones Aren’t Flat: Designing for People, Data & Ecosystems
Designing Ecosystems, Not Just Apps
Fingers, Thumbs & People - 15 minute version
Fingers, Thumbs & People: Designing for the way your users really hold and touch their phones and tablets
API First: Creating ecosystems instead of products
Physical, Digital, Human: Designing Experiences for Mobile and the Internet of Things
How People Really Hold and Touch (their Phones)
Tools for Mobile UX Design