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Ethernet
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Ethernet
 Ethernet is a way of connecting computers together in a local area network or
LAN.
 It has been the most widely used method of linking computers together in LANs
since the 1990s.
 The basic idea of its design is that multiple computers have access to it and can
send data at any time.
 describing how networked devices can format data for transmission to other
network devices on the same network segment, and how to put that data out on
the network connection.
 Ethernet is a network protocol that controls how data is transmitted over a LAN.
 Technically it is referred to as the IEEE 802.3 protocol.
Ethernet cabling
 Four types of cabling are commonly used in Ethernet.
 There are different Ethernet standards. Today, Ethernet cables look like thick
telephone cables. They connect to boxes called hubs or switches.
10Base5
 Thick Ethernet.
 Up to 100 stations can be connected to the cable using vampire taps (bus)
 The system is difficult to install and maintain.
 The 10 refers to its transmission speed of 10 Mbit/s. The BASE is short for
baseband signaling as opposed to broadband,
 The 5 stands for the maximum segment length of 500 meters (1,600 ft.).
 It was the first Ethernet specification to use a bus topology with a external
transceiver connected via a tap to a thick coaxial cable.
10Base2
 10BASE2 (also known as cheapernet, thin Ethernet, thinnet, and thinwire) is a
variant of Ethernet that uses thin coaxial cable, terminated with BNC connectors
 10BASE2 coax cables have a maximum length of 185 metres (607 ft).
 The maximum practical number of nodes that can be connected to a 10BASE2
segment is limited to 30 with a minimum distance of 50 cm.
10Base-T
 Cables look like thick phone cables, but with 8 copper wires instead of 2 or 4, and
they go from each computer' to a Hub or a Switch.
 Supported speed is 10 MBit/second.
 It uses star topology and the station are connected via two pairs of twisted
cable(one for sending another for receiving)between the station and the hub.
 The maximum length of the twisted cable here is defined as 100m,to minimize the
effect of attenuation in the twisted cable.
10Base-F
 Same as 10Base-T, but cables transmit light pulses, instead of electrical signals
 Using star topology.
 Expensive due to the cost of the connectors and terminators.
Manchester encoding
 Manchester coding is a very common data coding method, probably
the most common used today.
 With Manchester coding, we can encode both clock and signal into
one, and transmit the signal serially.
 Manchester encoding is also widely used in infrared data
transmissions, like for example the Phillips RC protocol.
 2 approaches
Manchester encoding
Differential Manchester encoding
Manchester encoding
 Here data are represented by logic 1 or 0, but with line transitions.
 A logic LOW (0) is represented by a transition from HIGH to LOW.
 And a logic HIGH (1) is represented by a transition from LOW to HIGH.
 Eg:. The data to encode is the binary number 10010, reading from left to right. The
coding occurs on every falling edge of the clock.
 On the first falling edge of the clock, the coded signal has a LOW to HIGH
transition, because the data is HIGH( ie, 1).
 On the second falling edge of the clock, the code has a HIGH to LOW transition
because the data is LOW (ie,0).
 The same algorithm is applied for the rest of the signal.
Differential Manchester Code
The Differential Manchester Code is a variation of the Manchester code.
The transmission line is kept HIGH when no data is sent (before Start and after End).
 There are 2 encoding methods:
The first is the "Transition on LOW"
the second is the "Transition on HIGH".
 Both methods work exactly the same.
 Eg: A data bit is send during each negative clock transition and the data bit is 0,
then a polarity transition occurs (if was HIGH it goes LOW, and if it was LOW it
goes HIGH), otherwise the line remains unchanged.
 A data bit is send during each negative clock transition. If the data bit is 0, then a
polarity transition occurs (if was HIGH it goes LOW, and if it was LOW it goes HIGH),
otherwise the line remains unchanged.
 the data that is transmitted is the binary '10011101' (starting from left to right).
 Each data bit is transmitted during negative transition of the clock.
 Between each bit transmission, the code line changes polarity. This is done to help the
receiver recreate the clock signal and synchronize with the transmitter.
 here use Transition on LOW”
 This means that when a bit is transmitted, if this bit is ZERO the data line changes
polarity. Otherwise, if the bit is 1 the data line polarity remains unchanged.
.
 we want to transmit this byte (10011101).
 The first bit is 1 (starting from left), so the code line polarity remains unchanged.
 After half a pulse, the code line polarity changes state and goes LOW.
 After one full pulse, the second bit is about to be transmitted. This bit is the 0, so
the code line changes polarity and goes HIGH.
 The same algorithm is used to transmit all 8 bits of the data. Finally, the code line
is pulled HIGH and the transmission ends.
"Transition on
LOW”
The Ethernet MAC Sublayer Protocol
 In standard Ethernet , the MAC sublayer ,governs the operation of the access method .
 And it also frames data received from the upper layer and passes them to the physical
layer.
 The Ethernet frames contains seven fields : preamble ,SFD ,DA ,SA ,length or type of
protocol data unit(PDU),upper-layer data ,the Checksum .
 Ethernet does not provide any mechanism for acknowledging received frames , making it
what is known as an unreliable medium.
 Acknowledgement must be implemented at the higher layers .
 Checksum: the last field contain error detection information.in
this case we use checksum.
Switched Ethernet
Fast Ethernet
 It was designed to compete with LAN protocols such as FDDI or Fiber channel .
 IEEE created Fast Ethernet under the name 802.3u.
 Fast Ethernet is backward-compatible with standard Ethernet , but it can transmit
data 10 times faster at rate of100Mbps.
 Goals of fast Ethernet:
 Upgrade the data rate to 100Mbps.
 Make it compatible with standard Ethernet.
 Keep the same 48 bit-address.
 Keep the same frame format.
 Keep the same minimum and maximum frame lengt
Gigabit Ethernet
 In computer networking, Gigabit Ethernet (Gb E or 1 GigE) is a term describing
various technologies for transmitting Ethernet frames at a rate of a gigabit per
second (1,000,000,000 bits per second), as defined by the IEEE 802.3-2008
standard.
 Fast Ethernet increased speed from 10 to 100 megabits per second (Mbit/s).
 Gigabit Ethernet was the next iteration, increasing the speed to 1000 Mbit/s. The
initial standard for Gigabit Ethernet was produced by the IEEE in June 1998 as IEEE
802.3z, and required optical fiber.
 Goals of Gigabit Ethernet
 Upgrade the data rate to 1Gbps.
 Make it compatible with standard or fast Ethernet.
 Use the same address ,frame format.
 Keep the same minimum and maximum frame length.
 To support auto negotiation as defined in Fast Ethernet.
Ethernet
Ethernet
Ethernet
Ethernet

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Ethernet

  • 2. Ethernet  Ethernet is a way of connecting computers together in a local area network or LAN.  It has been the most widely used method of linking computers together in LANs since the 1990s.  The basic idea of its design is that multiple computers have access to it and can send data at any time.  describing how networked devices can format data for transmission to other network devices on the same network segment, and how to put that data out on the network connection.  Ethernet is a network protocol that controls how data is transmitted over a LAN.  Technically it is referred to as the IEEE 802.3 protocol.
  • 3. Ethernet cabling  Four types of cabling are commonly used in Ethernet.  There are different Ethernet standards. Today, Ethernet cables look like thick telephone cables. They connect to boxes called hubs or switches.
  • 4. 10Base5  Thick Ethernet.  Up to 100 stations can be connected to the cable using vampire taps (bus)  The system is difficult to install and maintain.  The 10 refers to its transmission speed of 10 Mbit/s. The BASE is short for baseband signaling as opposed to broadband,  The 5 stands for the maximum segment length of 500 meters (1,600 ft.).  It was the first Ethernet specification to use a bus topology with a external transceiver connected via a tap to a thick coaxial cable.
  • 5. 10Base2  10BASE2 (also known as cheapernet, thin Ethernet, thinnet, and thinwire) is a variant of Ethernet that uses thin coaxial cable, terminated with BNC connectors  10BASE2 coax cables have a maximum length of 185 metres (607 ft).  The maximum practical number of nodes that can be connected to a 10BASE2 segment is limited to 30 with a minimum distance of 50 cm.
  • 6. 10Base-T  Cables look like thick phone cables, but with 8 copper wires instead of 2 or 4, and they go from each computer' to a Hub or a Switch.  Supported speed is 10 MBit/second.  It uses star topology and the station are connected via two pairs of twisted cable(one for sending another for receiving)between the station and the hub.  The maximum length of the twisted cable here is defined as 100m,to minimize the effect of attenuation in the twisted cable.
  • 7. 10Base-F  Same as 10Base-T, but cables transmit light pulses, instead of electrical signals  Using star topology.  Expensive due to the cost of the connectors and terminators.
  • 8. Manchester encoding  Manchester coding is a very common data coding method, probably the most common used today.  With Manchester coding, we can encode both clock and signal into one, and transmit the signal serially.  Manchester encoding is also widely used in infrared data transmissions, like for example the Phillips RC protocol.  2 approaches Manchester encoding Differential Manchester encoding
  • 9. Manchester encoding  Here data are represented by logic 1 or 0, but with line transitions.  A logic LOW (0) is represented by a transition from HIGH to LOW.  And a logic HIGH (1) is represented by a transition from LOW to HIGH.  Eg:. The data to encode is the binary number 10010, reading from left to right. The coding occurs on every falling edge of the clock.  On the first falling edge of the clock, the coded signal has a LOW to HIGH transition, because the data is HIGH( ie, 1).  On the second falling edge of the clock, the code has a HIGH to LOW transition because the data is LOW (ie,0).  The same algorithm is applied for the rest of the signal.
  • 10.
  • 11. Differential Manchester Code The Differential Manchester Code is a variation of the Manchester code. The transmission line is kept HIGH when no data is sent (before Start and after End).  There are 2 encoding methods: The first is the "Transition on LOW" the second is the "Transition on HIGH".  Both methods work exactly the same.  Eg: A data bit is send during each negative clock transition and the data bit is 0, then a polarity transition occurs (if was HIGH it goes LOW, and if it was LOW it goes HIGH), otherwise the line remains unchanged.
  • 12.  A data bit is send during each negative clock transition. If the data bit is 0, then a polarity transition occurs (if was HIGH it goes LOW, and if it was LOW it goes HIGH), otherwise the line remains unchanged.  the data that is transmitted is the binary '10011101' (starting from left to right).  Each data bit is transmitted during negative transition of the clock.  Between each bit transmission, the code line changes polarity. This is done to help the receiver recreate the clock signal and synchronize with the transmitter.  here use Transition on LOW”  This means that when a bit is transmitted, if this bit is ZERO the data line changes polarity. Otherwise, if the bit is 1 the data line polarity remains unchanged. .
  • 13.  we want to transmit this byte (10011101).  The first bit is 1 (starting from left), so the code line polarity remains unchanged.  After half a pulse, the code line polarity changes state and goes LOW.  After one full pulse, the second bit is about to be transmitted. This bit is the 0, so the code line changes polarity and goes HIGH.  The same algorithm is used to transmit all 8 bits of the data. Finally, the code line is pulled HIGH and the transmission ends.
  • 15. The Ethernet MAC Sublayer Protocol  In standard Ethernet , the MAC sublayer ,governs the operation of the access method .  And it also frames data received from the upper layer and passes them to the physical layer.  The Ethernet frames contains seven fields : preamble ,SFD ,DA ,SA ,length or type of protocol data unit(PDU),upper-layer data ,the Checksum .  Ethernet does not provide any mechanism for acknowledging received frames , making it what is known as an unreliable medium.  Acknowledgement must be implemented at the higher layers .
  • 16.
  • 17.  Checksum: the last field contain error detection information.in this case we use checksum.
  • 19.
  • 20.
  • 21.
  • 22. Fast Ethernet  It was designed to compete with LAN protocols such as FDDI or Fiber channel .  IEEE created Fast Ethernet under the name 802.3u.  Fast Ethernet is backward-compatible with standard Ethernet , but it can transmit data 10 times faster at rate of100Mbps.  Goals of fast Ethernet:  Upgrade the data rate to 100Mbps.  Make it compatible with standard Ethernet.  Keep the same 48 bit-address.  Keep the same frame format.  Keep the same minimum and maximum frame lengt
  • 23.
  • 24.
  • 25. Gigabit Ethernet  In computer networking, Gigabit Ethernet (Gb E or 1 GigE) is a term describing various technologies for transmitting Ethernet frames at a rate of a gigabit per second (1,000,000,000 bits per second), as defined by the IEEE 802.3-2008 standard.  Fast Ethernet increased speed from 10 to 100 megabits per second (Mbit/s).  Gigabit Ethernet was the next iteration, increasing the speed to 1000 Mbit/s. The initial standard for Gigabit Ethernet was produced by the IEEE in June 1998 as IEEE 802.3z, and required optical fiber.  Goals of Gigabit Ethernet  Upgrade the data rate to 1Gbps.  Make it compatible with standard or fast Ethernet.  Use the same address ,frame format.  Keep the same minimum and maximum frame length.  To support auto negotiation as defined in Fast Ethernet.