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AVATAR
• Avatar, is a epic science fiction film written and directed
  by James Cameron.
• The film's title refers to a genetically engineered Na'vi
  body with the mind of a remotely located human, and is
  used to interact with the natives of Pandora.
• The development of the Avatar began to be worked out
  in 1994 by James. Filming should have started soon after
  that date but, according to Cameron, the technology
  needed to produce the film was not yet available.
• The Na'vi language used during the film began to be
  created in 2005 by linguist Paul Frommer, and Cameron
  began the completion of his screenplay and fictional
  universe in early 2006.
• Critics say that Avatar is a breakthrough in film
  technology because of its development with 3D viewing
  and recording with cameras that were made especially
  for the film's production.
                                                                F
Actors
• Sam Worthington - Jake Sully.

• Sigourney Weaver - Dra. Grace Augustine.

• Michelle Rodriguez - Trudy Chacon.

• Giovanni Ribisi - Parker Selfridge.

• Joel David Moore - Norm Spellman.

• Stephen Lang - Coronel Miles Quaritch.

• Doleep Rao - Dr. Max Patel.                G
Na’vi
• Zoë Saldaña - Neytiri.

• CCH Pounder - Mo'at.

• Laz Alonso - Tsu'Tey.

• Wes Studi - Eytucan.
P
r
o
d
u
c
t
i
o
n
Themes and inspirations
• Cameron said his inspiration was "every single
  science fiction book I read as a kid", and that he
  was particularly striving to update the style of Edgar
  Rice Burroughs's John Carter series.




                                                           G
• In a 2007 interview with Time magazine, Cameron
  was asked about the meaning of the term Avatar,
  to which he replied, "It's an incarnation of one of
  the Hindu gods taking a flesh form. In this film what
  that means is that the human technology in the
  future is capable of injecting a human's intelligence
  into a remotely located body, a biological body."
• The look of the Na'vi—the humanoids
  indigenous to Pandora—was inspired by a
  dream that Cameron's mother had, long
  before he started work on Avatar.
Filming
• During filming, Cameron made use of his
  virtual camera system, a new way of directing
  motion-capture filmmaking. The system is
  showing the actors' virtual counterparts in
  their digital surroundings in real time, allowing
  the director to adjust and direct scenes just as
  if shooting live action. According to Cameron,
  “It's like a big, powerful game engine. If I want
  to fly through space, or change my
  perspective, I can. I can turn the whole scene
  into a living miniature and go through it on a
  50 to 1 scale.” Using conventional techniques,
  the complete virtual world cannot be seen
  until the motion-capture of the actors is
  complete.
Visual Effects
• A number of innovative visual effects techniques
  were used in the production of Avatar. According
  to Cameron, work on the film had been delayed
  since the 1990s to allow the techniques to reach the
  necessary degree of advancement to adequately
  portray his vision of the film. The director planned to
  make use of photorealistic computer-generated
  characters, created using new motion-capture
  animation technologies he had been developing in
  the 14 months leading up to December 2006.
• The director planned to make use of photorealistic
  computer-generated characters, created using
  new motion-capture animation technologies he
  had been developing in the 14 months leading up
  to December 2006
• Innovations include a new system for lighting
  massive areas like Pandora's jungle, a motion-
  capture stage or "volume" six times larger than
  any previously used, and an improved method
  of capturing facial expressions, enabling full
  performance capture.
• To achieve the face capturing, the actors wore
  individually made skull caps fitted with a tiny
  camera positioned in front of the actors' faces;
  the information collected about their facial
  expressions and eyes is then transmitted to
  computers. According to Cameron, the
  method allows the film makers to transfer 100%
  of the actors' physical performances to their
  digital counterparts. Besides the performance
  capture data which were transferred directly to
  the computers, numerous reference cameras
  gave the digital artists multiple angles of each
  performance.
• The lead visual effects company was Weta
  Digital in Wellington, New Zealand,
  employing 900 people to work on the film.
  Because of the huge amount of data
  which needed to be stored, cataloged
  and available for everybody involved,
  even on the other side of the world, a new
  cloud computing and Digital Asset
  Management (DAM) system named Gaia
  was created by Microsoft especially for
  Avatar, which allowed the crews to keep
  track of and coordinate all stages in the
  digital processing.
• To help finish preparing the special effects
  sequences on time, a number of other
  companies were brought on board,
  including Industrial Light & Magic, which
  worked alongside Weta Digital to create
  the battle sequences. ILM was responsible
  for the visual effects for many of the film's
  specialized vehicles and devised a new
  way to make CGI explosions. Joe Letteri
  was the film's visual effects general
  supervisor.
Behind The Scenes


      1




                    2
Curiosity – music and soundtrack
• Composer James Horner scored the film, his third
  collaboration with Cameron after Aliens and Titanic.
• Horner recorded parts of the score with a small
  chorus singing in Na'vi's language in March 2008.
• Horner composed the score as two different scores
  merged into one. He first created a score that
  reflected the Na'vi way of sound and then
  combined it with a separate "traditional" score to
  drive the film. British singer Leona Lewis was chosen
  to sing the theme song for the film, called "I See You
  ". An accompanying music video, directed by Jake
  Nava, premiered December 15, 2009.

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Avatar

  • 1.
  • 2. AVATAR • Avatar, is a epic science fiction film written and directed by James Cameron. • The film's title refers to a genetically engineered Na'vi body with the mind of a remotely located human, and is used to interact with the natives of Pandora. • The development of the Avatar began to be worked out in 1994 by James. Filming should have started soon after that date but, according to Cameron, the technology needed to produce the film was not yet available. • The Na'vi language used during the film began to be created in 2005 by linguist Paul Frommer, and Cameron began the completion of his screenplay and fictional universe in early 2006. • Critics say that Avatar is a breakthrough in film technology because of its development with 3D viewing and recording with cameras that were made especially for the film's production. F
  • 3. Actors • Sam Worthington - Jake Sully. • Sigourney Weaver - Dra. Grace Augustine. • Michelle Rodriguez - Trudy Chacon. • Giovanni Ribisi - Parker Selfridge. • Joel David Moore - Norm Spellman. • Stephen Lang - Coronel Miles Quaritch. • Doleep Rao - Dr. Max Patel. G
  • 4. Na’vi • Zoë Saldaña - Neytiri. • CCH Pounder - Mo'at. • Laz Alonso - Tsu'Tey. • Wes Studi - Eytucan.
  • 6. Themes and inspirations • Cameron said his inspiration was "every single science fiction book I read as a kid", and that he was particularly striving to update the style of Edgar Rice Burroughs's John Carter series. G
  • 7. • In a 2007 interview with Time magazine, Cameron was asked about the meaning of the term Avatar, to which he replied, "It's an incarnation of one of the Hindu gods taking a flesh form. In this film what that means is that the human technology in the future is capable of injecting a human's intelligence into a remotely located body, a biological body."
  • 8. • The look of the Na'vi—the humanoids indigenous to Pandora—was inspired by a dream that Cameron's mother had, long before he started work on Avatar.
  • 9. Filming • During filming, Cameron made use of his virtual camera system, a new way of directing motion-capture filmmaking. The system is showing the actors' virtual counterparts in their digital surroundings in real time, allowing the director to adjust and direct scenes just as if shooting live action. According to Cameron, “It's like a big, powerful game engine. If I want to fly through space, or change my perspective, I can. I can turn the whole scene into a living miniature and go through it on a 50 to 1 scale.” Using conventional techniques, the complete virtual world cannot be seen until the motion-capture of the actors is complete.
  • 10. Visual Effects • A number of innovative visual effects techniques were used in the production of Avatar. According to Cameron, work on the film had been delayed since the 1990s to allow the techniques to reach the necessary degree of advancement to adequately portray his vision of the film. The director planned to make use of photorealistic computer-generated characters, created using new motion-capture animation technologies he had been developing in the 14 months leading up to December 2006. • The director planned to make use of photorealistic computer-generated characters, created using new motion-capture animation technologies he had been developing in the 14 months leading up to December 2006
  • 11. • Innovations include a new system for lighting massive areas like Pandora's jungle, a motion- capture stage or "volume" six times larger than any previously used, and an improved method of capturing facial expressions, enabling full performance capture. • To achieve the face capturing, the actors wore individually made skull caps fitted with a tiny camera positioned in front of the actors' faces; the information collected about their facial expressions and eyes is then transmitted to computers. According to Cameron, the method allows the film makers to transfer 100% of the actors' physical performances to their digital counterparts. Besides the performance capture data which were transferred directly to the computers, numerous reference cameras gave the digital artists multiple angles of each performance.
  • 12.
  • 13. • The lead visual effects company was Weta Digital in Wellington, New Zealand, employing 900 people to work on the film. Because of the huge amount of data which needed to be stored, cataloged and available for everybody involved, even on the other side of the world, a new cloud computing and Digital Asset Management (DAM) system named Gaia was created by Microsoft especially for Avatar, which allowed the crews to keep track of and coordinate all stages in the digital processing.
  • 14. • To help finish preparing the special effects sequences on time, a number of other companies were brought on board, including Industrial Light & Magic, which worked alongside Weta Digital to create the battle sequences. ILM was responsible for the visual effects for many of the film's specialized vehicles and devised a new way to make CGI explosions. Joe Letteri was the film's visual effects general supervisor.
  • 16. Curiosity – music and soundtrack • Composer James Horner scored the film, his third collaboration with Cameron after Aliens and Titanic. • Horner recorded parts of the score with a small chorus singing in Na'vi's language in March 2008. • Horner composed the score as two different scores merged into one. He first created a score that reflected the Na'vi way of sound and then combined it with a separate "traditional" score to drive the film. British singer Leona Lewis was chosen to sing the theme song for the film, called "I See You ". An accompanying music video, directed by Jake Nava, premiered December 15, 2009.