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Teachers badges panel

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ePIC 24.-26.10.2018 Paris, France

Publicado en: Educación
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Teachers badges panel

  1. 1. Teachers' Badges - piloting a national ecosystem MSci, PhD Researcher Sanna Brauer Oulu University of Applied Sciences School of Professional Teacher Education
  2. 2. Teachers’ Profession and Competence Development in Finland! •  Vocational teacher education (60 ects qualification program) grants a teacher’s diploma for working in vocational schools, universities of applied sciences, adult education centres, liberal adult education units and upper secondary schools as well as in comprehensive schools. •  A general entrance requirement for vocational teachers in secondary and tertiary education is vocational academic degree and a three-year work experience in the respective field. The assessment and decision of the employer might also affect on the entry qualifications. For subject teachers the entrance requirement is master’s degree.
  3. 3. Digital pedagogy combines theory with practice, and making with thinking, aiming to foster creativity, play and problem solving among learners (Spiro, 2013).! Digital Pedagogical Competencies! Digital pedagogy means applying new technologies to teaching and learning in online, hybrid and face-to-face learning environments. !
  4. 4. SoMe-Novice = I! SoMe-Expert = II! SoMe-Developer = III! 100%! 70%! 10%!
  5. 5. From participation awards to addictive learning and competence-based assessment Canva: Outi Loikkanen DESIGN
  6. 6. Teacher´s badges The aim of the Open merkit (teacher's badges) project is to create and establish a national digital badges system to support the recognition and acknowledging of professional competences of vocational teachers during their teacher studies as well as their entire professional career. Funded by Ministry of Education and Culture Piloting a National Ecosystem 2017-2019
  7. 7. - a shared administrative model which is applicable across educational sectors. - a shared structure, model, and awarding criteria for badges. - a quality assurance model. - a piloted and implemented badges collection for digital competencies. - shared guidelines for future expansion of the badges system. - guidelines for graphical design - a shared network-based process model - a national badges portal - guidelines for resourcing, responsibilities, assessment and guidance. The system to be created will consist of
  8. 8. Chips For Game Skills -project focuses on identifying the needs of the game industry and develop the education on the basis of them. The goal is to create a common evaluation criteria – a digital open badge system – which clarifies the definition and understanding of the learning objectives in the games industry.
  9. 9. ’Work-Integrated Pedagogy in Higher Education’ (WORKPEDA) Identification and Recognition of Desired Competences Oulu
  10. 10. DEMO:
  11. 11. Competence Mapping and Self- Evaluation Services Digital Learning Resources Application Services Career and Study Guidance services Service Person Special Education Teacher Assessment Services Career Counselor Workplace Instructor Coach Teacher Early Childhood Educator Study Counselor Digital Learning and Competence Development Services and Actors - Learner`s Perspec9ve Work Community Principal Family/ Guardian Planning Services for Competence Development Continuum and Learning Versatile Digital Learning Environments and Platforms Identification and Recognition of Competences Feedback Services Special Education Services Recognition of Prior Learning Services Learning and Competence Development Services and Applications #AuroraAI programme Finland – life-event ecosystems: Competence Excellence Network
  12. 12. Aurora AI • Finland wants to build a human- centric society where public services are proactively offered to citizen in a personalized manner. • The goal is to empower individuals to take care of them and their closebys’ holistic wellbeing (Stiglitz 2010). • The key concepts that are currently being explored are emergent network of digital services, developing service clusters around personal life-events, enabling self-organizing ecosystems of public agencies and private services, and incentives that accelerate self-organization and scaling.
  13. 13. Networking ! ! h/ps:// h/ps://