How are new technologies revolutionizing the training landscape? From talking to learners and clients, we can identify fourteen trends that could well have an impact on learning in 2013.
The document discusses how online training can provide significant cost savings over traditional in-person training methods by eliminating expensive travel, lodging, and lost productivity costs. It notes that as much as 40 cents of every dollar spent on in-person training goes to these extra costs. The document also highlights other benefits of online training such as increased accessibility, interactivity, flexibility, and the ability to more easily measure training impact. It provides examples of how both large and small companies are successfully using online training methods.
This document discusses the author's views on incorporating technology into secondary school classrooms based on their experiences in an education technology course. Some key points:
- The author's master teacher discouraged technology use but the education technology course prepared the author to thoughtfully integrate tech.
- Connecting school to students' digital lives outside of school is important for engagement.
- Nearpod is an engaging presentation tool for interactive lessons on student devices.
- Technology can benefit students with special needs and those absent through virtual class options.
- Technology often fails, requiring backup plans, and many schools lack resources to provide devices for all students.
Introduction to becoming a Virtual Teacher Facilitator 2012Diane Shawe
Train to become a Virtual teacher facilitator and teach people from around the world.
Become a globally accredited Virtual Teacher Facilitator and have a long term career. www.expresstrainingcourses.co.uk
If you’re among those educational innovators, you will have to make several business decisions, from choosing an Education Mobile App Development Company to marketing your app. Hence, I would recommend you find the right app development partner for your EdTech mobile app development project.
Workplace learning has changed dramatically in the past ten years and technology has been the primary driver of that change. However, it has not necessarily been learning solutions supplied by organisations that have been the game-changer. The way that technology has enabled workers to self-direct their learning has been the significant factor. Whether it’s been fully acknowledged or not, this has dramatically changed the learner’s relationship with L&D.
In this slideshow, David James (former Director of Talent, Learning & OD at Disney) examines the empowered learner, the modern learning environment, and what this all means for the modern L&D function.
Dan Winter introduces himself in his personal portfolio wiki for EDU5315 Technology Applications for the Classroom. He provides a picture and biography, noting that he works as an instructional technology coach and previously taught science. Winter is taking this class as part of an instructional technology program, and hopes to learn new techniques for implementing technology into curriculum to stay current on educational technology trends and strategies. He created a wiki page to post all course assignments.
This document proposes a hybrid online/face-to-face course for student technicians employed by a university IT department. The course would include onboarding activities, training modules on communication, professionalism and troubleshooting, and ongoing resources. It would be delivered through Microsoft SharePoint with online videos, documents and discussions as well as face-to-face interaction during work shifts. The goal is to successfully train students in their job duties and provide continual learning opportunities throughout their employment.
The document compares the educational technology resources of Lodi Unified School District (LUSD) to national averages. LUSD exceeds national averages for internet access but falls behind in student to computer ratios and technology coaching. Most LUSD teachers receive only 1-2 hours of educational technology training annually and few feel it prepares them to integrate technology. While LUSD protects students online, more education is needed for students and parents on appropriate use policies.
The document discusses how online training can provide significant cost savings over traditional in-person training methods by eliminating expensive travel, lodging, and lost productivity costs. It notes that as much as 40 cents of every dollar spent on in-person training goes to these extra costs. The document also highlights other benefits of online training such as increased accessibility, interactivity, flexibility, and the ability to more easily measure training impact. It provides examples of how both large and small companies are successfully using online training methods.
This document discusses the author's views on incorporating technology into secondary school classrooms based on their experiences in an education technology course. Some key points:
- The author's master teacher discouraged technology use but the education technology course prepared the author to thoughtfully integrate tech.
- Connecting school to students' digital lives outside of school is important for engagement.
- Nearpod is an engaging presentation tool for interactive lessons on student devices.
- Technology can benefit students with special needs and those absent through virtual class options.
- Technology often fails, requiring backup plans, and many schools lack resources to provide devices for all students.
Introduction to becoming a Virtual Teacher Facilitator 2012Diane Shawe
Train to become a Virtual teacher facilitator and teach people from around the world.
Become a globally accredited Virtual Teacher Facilitator and have a long term career. www.expresstrainingcourses.co.uk
If you’re among those educational innovators, you will have to make several business decisions, from choosing an Education Mobile App Development Company to marketing your app. Hence, I would recommend you find the right app development partner for your EdTech mobile app development project.
Workplace learning has changed dramatically in the past ten years and technology has been the primary driver of that change. However, it has not necessarily been learning solutions supplied by organisations that have been the game-changer. The way that technology has enabled workers to self-direct their learning has been the significant factor. Whether it’s been fully acknowledged or not, this has dramatically changed the learner’s relationship with L&D.
In this slideshow, David James (former Director of Talent, Learning & OD at Disney) examines the empowered learner, the modern learning environment, and what this all means for the modern L&D function.
Dan Winter introduces himself in his personal portfolio wiki for EDU5315 Technology Applications for the Classroom. He provides a picture and biography, noting that he works as an instructional technology coach and previously taught science. Winter is taking this class as part of an instructional technology program, and hopes to learn new techniques for implementing technology into curriculum to stay current on educational technology trends and strategies. He created a wiki page to post all course assignments.
This document proposes a hybrid online/face-to-face course for student technicians employed by a university IT department. The course would include onboarding activities, training modules on communication, professionalism and troubleshooting, and ongoing resources. It would be delivered through Microsoft SharePoint with online videos, documents and discussions as well as face-to-face interaction during work shifts. The goal is to successfully train students in their job duties and provide continual learning opportunities throughout their employment.
The document compares the educational technology resources of Lodi Unified School District (LUSD) to national averages. LUSD exceeds national averages for internet access but falls behind in student to computer ratios and technology coaching. Most LUSD teachers receive only 1-2 hours of educational technology training annually and few feel it prepares them to integrate technology. While LUSD protects students online, more education is needed for students and parents on appropriate use policies.
Learning trends within the industry include anytime, anywhere learning, learner-generated content, crowd sourcing, micro-learning, virtual classrooms, rapid authoring, and portal learning enhancing the LMS. On the go learning is and will be one of the biggest focuses of companies now and in the future. Learner-generated content and on-the-job learning are also becoming more prominent trends, with companies finding ways to better guide informal learning.
The document discusses using technology tools like Google Docs, Jing, podcasting, and social media to increase engagement, collaboration, and learning for students and teachers. It provides examples of how administrators can use screencasting, video, and audio podcasts to communicate with stakeholders. Interactive whiteboards, netbooks, and e-readers are presented as technologies that can enhance classroom learning when combined with effective teaching strategies.
Unlocking the Potential of On-Demand Learning in the WorkplaceKip Michael Kelly
Today‘s E-learning takes what worked from earlier versions of distance learning (such as video conferencing) and combines it with new Web technologies, to provide richer, more dynamic learning experiences than ever before.This white paper will discuss the evolution of online, on-demand learning and what to look for when designing or purchasing E-learning programs for your organization. Through case examples, it will also provide training and development professionals with ideas about how to apply on-demand learning in their workplaces to meet strategic objectives and succeed in today‘s fast-paced global marketplace.
Quality criteria of blended learning vw presentationMichail Filioglou
The Virtual Worlds are digital environments in which multiple users act, communicate and collaborate through embedded representations (animate - avatars) in divided environment
The document discusses using virtual worlds for blended learning teacher training courses in remote Greek islands. It found that virtual worlds could replace in-person meetings by allowing real-time interaction between trainees and trainers via avatars. A series of courses on internet safety and differentiated instruction used the Moodle platform for asynchronous learning and OpenSimulator virtual world software for synchronous meetings. Evaluations found trainees satisfied with the training, materials, and activities, and believed virtual worlds could effectively replace travel for in-person sessions due to the islands' transportation difficulties.
This report analyzes the decision by the Digital Media Design Technology (DMDT) program to not sell Adobe Student Edition software to students. It finds that this decision disadvantages students in several ways. It costs too much for students to purchase the individual software programs themselves. The campus labs have limited hours and availability. Many students do not have enough time after class to work on projects due to other commitments like work or long commutes. Selling a student edition at a discounted price would allow students to access the necessary software from home and make better use of their time. The report recommends negotiating an agreement with Adobe to sell a student edition specifically for DMDT students.
This document describes six digital learning role profiles identified by the e-Virtue project: 1) Architecting a digital learning strategy, which involves developing an organization's strategy for using learning technologies; 2) Designing blended learning solutions, which involves designing learning interventions that may include digital elements; 3) Developing digital learning content (specialist), which focuses on creating sophisticated interactive content; 4) Developing digital learning content (non-specialist), which involves creating simpler content to support teaching; 5) Facilitating virtual classroom sessions, which delivers real-time online sessions; and 6) Online tutoring, which provides support for extended online programs. The roles can be combined in various ways depending on the context.
The 3 steps for Digital Citizenship Certification in East Central ISD are:
1. All teachers must teach 2 cybersafety lessons to students using approved curriculum.
2. Campus professional staff like teachers and administrators must complete a self-paced online course on digital citizenship.
3. The campus principal must certify on an online form that steps 1 and 2 have been completed by their campus staff. This certification ensures compliance for eRate funding for the upcoming school year.
The Open Learning Initiative (OLI) was created to address limitations of traditional lecture-based education by using technology to enact online instruction differently. OLI courses present expository content and interactive practice problems with immediate feedback, collecting analytics to provide feedback to students, instructors, course designers, and researchers. Evaluation studies have found OLI courses are as or more effective than traditional courses in promoting learning, and students report enjoying the interactive format more than passive lectures.
This document discusses emerging technology trends in education that are transforming classrooms. It highlights trends that will have major impacts in the next 1-5 years according to education technology reports. These include increased use of mobile devices, apps, tablets, game-based learning, and learning analytics in the next 1-3 years and augmented reality and natural user interfaces in the next 4-5 years. The document provides examples of how these technologies can engage students and help teachers better meet student needs through differentiation and personalized learning.
Before implementing any of these distance learning technologies it’s important to consider what they can do for your organization and what content can realistically be taught and how with each technology. Successful implementation of these distance learning technologies requires careful planning and design.
The document summarizes important trends in online education based on a 2004 presentation. It identifies six major trends: 1) A large-scale mega trend of online education shifting from small experiments to large-scale operations requiring industrialization. 2) A systems integration trend of different education systems needing to work together seamlessly. 3) A market trend of increased competition requiring cost-effectiveness. 4) A mobile learning trend enabled by improved mobile devices. 5) A broadband and multimedia trend allowing richer online content. 6) A globalization trend making transnational online education more common.
This document discusses the importance of teacher collaboration and the role of assistive technologies. It states that true collaboration requires active participation from all parties and that teachers should model collaboration for students. It also explains that technology can aid collaboration through tools like cloud-based documents that allow real-time group work, and web conferencing applications that enable online discussions. Finally, it discusses how assistive technologies provide students with accommodations and help promote communication and collaboration.
This document provides an overview of computers and computing concepts. It defines what a network and the Internet are. It describes different types of personal computers like desktops, notebooks, tablets, and smartphones. It also discusses servers, software, and how programs are installed and used. The document outlines computer applications in various fields and discusses advantages and disadvantages as well as safety and ethical issues related to computer use.
The early MOOCs from 2012 suffered from low retention rates, with over half of students never viewing the first lecture. Since then, online learning has evolved into a more interactive and skills-focused experience (dubbed "online learning 3.0"). These new courses are offered by corporate training platforms and focus on tangible job skills. They utilize mobile delivery, games, quizzes and analytics. Many course providers have also moved from higher education into the corporate training market. The term "MOOC" now refers less to a method of instruction and more to the initial concept of massive open online learning.
Reaching and Teaching Employees in a 24x7 Connected World - mLearn Conference...BizLibrary
This document discusses the changing landscape of employee learning and development. It notes that traditional classroom-based and eLearning approaches are no longer sufficient due to factors like the volume of information, mobile access, and an always-on workplace. It advocates for a more social, collaborative, and mobile-first approach to content curation and delivery. Learning should focus on preparing employees for future skills and jobs that don't yet exist. The role of learning and development professionals is evolving from instructors to content curators and facilitators of informal, network-based learning.
Certpoint Article: Rising To The Three Learning Challenges Of 2010Infor CERTPOINT
CERTPOINT's CEO Ara Ohanian points to three areas where L&D will be tested in 2010 in this interesting article which was printed in LT magazine January 2010 issue.
Learning trends within the industry include anytime, anywhere learning, learner-generated content, crowd sourcing, micro-learning, virtual classrooms, rapid authoring, and portal learning enhancing the LMS. On the go learning is and will be one of the biggest focuses of companies now and in the future. Learner-generated content and on-the-job learning are also becoming more prominent trends, with companies finding ways to better guide informal learning.
The document discusses using technology tools like Google Docs, Jing, podcasting, and social media to increase engagement, collaboration, and learning for students and teachers. It provides examples of how administrators can use screencasting, video, and audio podcasts to communicate with stakeholders. Interactive whiteboards, netbooks, and e-readers are presented as technologies that can enhance classroom learning when combined with effective teaching strategies.
Unlocking the Potential of On-Demand Learning in the WorkplaceKip Michael Kelly
Today‘s E-learning takes what worked from earlier versions of distance learning (such as video conferencing) and combines it with new Web technologies, to provide richer, more dynamic learning experiences than ever before.This white paper will discuss the evolution of online, on-demand learning and what to look for when designing or purchasing E-learning programs for your organization. Through case examples, it will also provide training and development professionals with ideas about how to apply on-demand learning in their workplaces to meet strategic objectives and succeed in today‘s fast-paced global marketplace.
Quality criteria of blended learning vw presentationMichail Filioglou
The Virtual Worlds are digital environments in which multiple users act, communicate and collaborate through embedded representations (animate - avatars) in divided environment
The document discusses using virtual worlds for blended learning teacher training courses in remote Greek islands. It found that virtual worlds could replace in-person meetings by allowing real-time interaction between trainees and trainers via avatars. A series of courses on internet safety and differentiated instruction used the Moodle platform for asynchronous learning and OpenSimulator virtual world software for synchronous meetings. Evaluations found trainees satisfied with the training, materials, and activities, and believed virtual worlds could effectively replace travel for in-person sessions due to the islands' transportation difficulties.
This report analyzes the decision by the Digital Media Design Technology (DMDT) program to not sell Adobe Student Edition software to students. It finds that this decision disadvantages students in several ways. It costs too much for students to purchase the individual software programs themselves. The campus labs have limited hours and availability. Many students do not have enough time after class to work on projects due to other commitments like work or long commutes. Selling a student edition at a discounted price would allow students to access the necessary software from home and make better use of their time. The report recommends negotiating an agreement with Adobe to sell a student edition specifically for DMDT students.
This document describes six digital learning role profiles identified by the e-Virtue project: 1) Architecting a digital learning strategy, which involves developing an organization's strategy for using learning technologies; 2) Designing blended learning solutions, which involves designing learning interventions that may include digital elements; 3) Developing digital learning content (specialist), which focuses on creating sophisticated interactive content; 4) Developing digital learning content (non-specialist), which involves creating simpler content to support teaching; 5) Facilitating virtual classroom sessions, which delivers real-time online sessions; and 6) Online tutoring, which provides support for extended online programs. The roles can be combined in various ways depending on the context.
The 3 steps for Digital Citizenship Certification in East Central ISD are:
1. All teachers must teach 2 cybersafety lessons to students using approved curriculum.
2. Campus professional staff like teachers and administrators must complete a self-paced online course on digital citizenship.
3. The campus principal must certify on an online form that steps 1 and 2 have been completed by their campus staff. This certification ensures compliance for eRate funding for the upcoming school year.
The Open Learning Initiative (OLI) was created to address limitations of traditional lecture-based education by using technology to enact online instruction differently. OLI courses present expository content and interactive practice problems with immediate feedback, collecting analytics to provide feedback to students, instructors, course designers, and researchers. Evaluation studies have found OLI courses are as or more effective than traditional courses in promoting learning, and students report enjoying the interactive format more than passive lectures.
This document discusses emerging technology trends in education that are transforming classrooms. It highlights trends that will have major impacts in the next 1-5 years according to education technology reports. These include increased use of mobile devices, apps, tablets, game-based learning, and learning analytics in the next 1-3 years and augmented reality and natural user interfaces in the next 4-5 years. The document provides examples of how these technologies can engage students and help teachers better meet student needs through differentiation and personalized learning.
Before implementing any of these distance learning technologies it’s important to consider what they can do for your organization and what content can realistically be taught and how with each technology. Successful implementation of these distance learning technologies requires careful planning and design.
The document summarizes important trends in online education based on a 2004 presentation. It identifies six major trends: 1) A large-scale mega trend of online education shifting from small experiments to large-scale operations requiring industrialization. 2) A systems integration trend of different education systems needing to work together seamlessly. 3) A market trend of increased competition requiring cost-effectiveness. 4) A mobile learning trend enabled by improved mobile devices. 5) A broadband and multimedia trend allowing richer online content. 6) A globalization trend making transnational online education more common.
This document discusses the importance of teacher collaboration and the role of assistive technologies. It states that true collaboration requires active participation from all parties and that teachers should model collaboration for students. It also explains that technology can aid collaboration through tools like cloud-based documents that allow real-time group work, and web conferencing applications that enable online discussions. Finally, it discusses how assistive technologies provide students with accommodations and help promote communication and collaboration.
This document provides an overview of computers and computing concepts. It defines what a network and the Internet are. It describes different types of personal computers like desktops, notebooks, tablets, and smartphones. It also discusses servers, software, and how programs are installed and used. The document outlines computer applications in various fields and discusses advantages and disadvantages as well as safety and ethical issues related to computer use.
The early MOOCs from 2012 suffered from low retention rates, with over half of students never viewing the first lecture. Since then, online learning has evolved into a more interactive and skills-focused experience (dubbed "online learning 3.0"). These new courses are offered by corporate training platforms and focus on tangible job skills. They utilize mobile delivery, games, quizzes and analytics. Many course providers have also moved from higher education into the corporate training market. The term "MOOC" now refers less to a method of instruction and more to the initial concept of massive open online learning.
Reaching and Teaching Employees in a 24x7 Connected World - mLearn Conference...BizLibrary
This document discusses the changing landscape of employee learning and development. It notes that traditional classroom-based and eLearning approaches are no longer sufficient due to factors like the volume of information, mobile access, and an always-on workplace. It advocates for a more social, collaborative, and mobile-first approach to content curation and delivery. Learning should focus on preparing employees for future skills and jobs that don't yet exist. The role of learning and development professionals is evolving from instructors to content curators and facilitators of informal, network-based learning.
Certpoint Article: Rising To The Three Learning Challenges Of 2010Infor CERTPOINT
CERTPOINT's CEO Ara Ohanian points to three areas where L&D will be tested in 2010 in this interesting article which was printed in LT magazine January 2010 issue.
7 things everyone should know about Mobile Learning.
---------------------------------------------
7 coisas que todos deveriam saber sobre Mobile Learning.
This document summarizes 7 key things to know about mobile learning according to an expert white paper. It discusses:
1) The business case for mobile learning, noting the growth in mobile device ownership and how devices are used. This creates an opportunity for quick, informal learning.
2) How to build a mobile learning strategy, including aligning it with organizational goals and existing learning strategies.
3) Considerations for different mobile devices and whether to build your own mobile content or outsource it.
The document discusses how the future of training is blended, combining both online and in-person learning. While online learning has advantages like convenience and lower cost, it also has limitations like shorter attention spans when watching videos and an inability to learn skills that require hands-on experience. The future is seen as a blend of online learning combined with in-person, instructor-led training. Trainers are evolving to make their in-person courses more effective by incorporating online tools and technology to enhance the learning experience. Examples discussed include companies providing initial online training followed by in-person sessions for coaching and networking.
The document provides predictions for learning and training trends in 2019 based on observations from consultants working with diverse clients. Some of the key trends predicted include:
1) Increased use of mobile learning as employees have less time for dedicated training and prefer learning on their own schedule using mobile devices.
2) Continued growth of microlearning, which breaks programs into shorter pieces suited for mobile and shorter attention spans.
3) Emergence of personalized learning using technologies like AI to offer customized content based on user profiles and preferences.
4) Immersive technologies like augmented and virtual reality becoming more common in blended training approaches without replacing other methods.
10 Trends for Workplace Learning (from the Top 100 Tools for Learning 2015)Jane Hart
The document discusses 10 trends in workplace learning based on an analysis of the Top 100 Tools for Learning in 2015. Key trends include:
1) E-learning content is becoming more visually appealing through tools that create infographics, animated explainers, and interactive video.
2) 2015 is seeing strong growth in the use of video for creating lessons and content.
3) There is a shift from traditional course management systems to more social learning platforms and hosting courses on enterprise social networks.
4) Tools for classroom interaction and participation are increasing to move beyond one-way instruction to more collaborative learning.
Francis Marshall recommends caution when adopting emerging technologies for organizational learning and development. While new technologies are changing how people communicate and collaborate, organizations should carefully evaluate which technologies are useful and have clear criteria for assessing their impact. One risk is that social networks can generate irrelevant content, so constraints need to ensure usefulness. Mobile learning is growing as bandwidth increases, but organizations must thoughtfully adapt learning for mobile audiences.
The document discusses emerging trends in workplace learning and technology based on interviews with over 30 leading learning and development organizations. Key insights include:
1. Organizations are focusing more on improving performance and integrating learning into tasks to support just-in-time learning. There is increasing investment in learning on demand and performance support accessible from any device.
2. Learning and development departments are playing a key role in supporting informal learning through curating short, easily accessible resources on a variety of topics rather than formal courses.
3. While formal courses remain important, especially for compliance training, they are becoming more blended with greater use of e-learning, webinars, and classroom technology. Designing blended formal courses is still
Creating a distant learning environment for corporate trainersShirley Love
This document outlines a proposal for creating an online training program to teach corporate trainers how to develop distance learning programs. It will train managers over 3 days to gain skills in online teaching using tools like Articulate 360. The training will focus on identifying audiences, skills needed for effective online facilitation like creating engaging content and building trust. It will also cover learning theories like transactional distance theory and connectivism. Trainees will learn to use technology tools like learning management systems, infographics, simulations and will complete a final group project designing an online course using Articulate. The goal is to help managers revolutionize training by establishing user-friendly online programs.
Mobile learning allows learners to access content and training materials anywhere, anytime through their mobile devices. It provides an opportunity to extend learning beyond the classroom and encourage collaboration between learners and trainers. Studies show that mobile learning programs have increased in organizations in recent years and can boost learner engagement and information access. Mobile learning enhances the overall learning experience when used as part of a blended learning approach that combines various methods including classroom, online, and mobile.
This presentation explorde some of the big trends in digital learning at the moment.
- the use of artificial intelligence in L&D
- the maturation of xAPI and how L&D is becoming more data driven
- the relationship between microlearning and learning while working, and personalisation of learning
- the rise of digital workplaces and what this means for L&D
virtual reality and augmented reality
- the new role of the LMS in a learning ecosystem and the growth of learning experience platforms.
IN THIS SUMMARY
In The Mobile Learning Edge, author Gary Woodill defines mobile learning as a personalized form of learning that takes place on a mobile electronic device. It allows for speedy communication, it is portable and convenient, it creates active learning experiences, and it allows for learning connectivity at any time and in any location. The content taught in mobile learning is also more likely to be retained because it is learned when the student wants to learn; because the student is actively seeking to learn, the information taught is more likely to be relevant and useful to the learner.
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Microlearning is an emerging approach to workforce training that delivers short, focused learning in bitesized portions. It has grown in popularity as a way to address time-poor workers' need to fit training into their busy schedules. The document discusses what microlearning is, why it suits today's workers, and some of the potential learning benefits such as reduced cognitive load and increased motivation when learning is relevant and just-in-time. Examples of microlearning include short videos, mobile-optimized content, and scenarios and quizzes.
The 5 Keys to Unlocking Next Generation Learning!Saba Software
The 5 Keys to Unlocking Next Generation Learning
Advances in technologies, including social, mobile, and even artificial intelligence, provide nearly countless possibilities to transform how we learn at work. But which of these advances gets turned in functionality that's actually adopted and proven useful?
Key elements covered include:
• Community Learning: Interactive and just in time learning through collaboration and knowledge sharing
• Content Creation: Share any type of content and even create videos and screen recordings
• Personal Assistant: Automate recommendations of people, content and classes creating a relevant learner experience
• Mobile Learning: Making learning available anytime, anywhere
• Simplicity: Take the hassle out of learning management for administrators, managers and learners
The document summarizes the top five emerging trends in learning technology:
1. Increased adoption of mobile devices for learning as the number of mobile users grows rapidly worldwide. Mobile learning applications are still immature but demand is driving development.
2. Blended learning environments that combine self-paced and instructor-led learning. Blended approaches can be more effective but integrating different modalities poses challenges.
3. Talent development suites that integrate performance management, learning delivery, communities, content management, and compensation to develop talent holistically. Integration simplifies administration but implementing new suites is challenging.
Optimizing learning platform to embrace e-learning trendsColette Leung
What are some worries you have when delivering new learning initiatives? What are some proven methods you've tried to engage employees to embrace learning? In this presentation, we explore some key e-learning trends and how companies overcome the implementation challenges for new technology-driven learning initiatives.
The document discusses the Cegos Mobile Learning solution which provides mobile interactivity to boost learning, practical and relevant learning content for a global mobile workforce, and a seamless solution that supports multiple platforms and languages. It addresses key questions about making mobile learning appealing through interactivity, superior navigation on tablets, ensuring content is relevant, and platforms supported.
Traditional Training MethodsThe communication of learne.docxjuliennehar
Traditional Training Methods
“The communication of learned capabilities is primarily one way, from the trainer to the audience (Noe, 2017).”
Technology-based Training Methods
“…content is provided stand-alone, using software or DVDs with no connection to the Internet (Noe, 2017).”
References
Noe, R. (2017). Employee Training & Development, 7th
Edition. Retrieved from https://devry.vitalsource.com/#/
books/1260428028 /cfi/6/38!/4/2/16/8/8/2/
4/[email protected]:54.3
Chapter Eight
Technology-Based Training Methods
Objectives
After reading this chapter, you should be able to:
1. Explain how new technologies are influencing training.
2. Evaluate a web-based training site.
3. Explain how learning and transfer of training are enhanced by new training technologies.
4. Explain the strengths and limitations of e-learning, mobile learning training methods (such as iPads), and simulations.
5. Explain the different types of social media and the conditions conducive to their use for training.
6. Describe to a manager the different types of distance learning.
7. Recommend what should be included in an electronic performance support system.
8. Compare and contrast the strengths and weaknesses of traditional training methods versus those of technology-based training methods.
9. Identify and explain the benefits of learning management systems.
Time and Location Don’t Stall Learning at Nissan
Nissan has more than 150,000 people working around the world, including automobile production locations in twenty countries and product markets in more than 160 countries. To ensure that the company could meet its global plans for growth and expansion, Nissan identified sixty high-potential employees who needed to develop the skills and competencies that would prepare them to be successful in their careers. The high-potential employees worked in different functional areas, levels, and locations, including Latin America, Europe, Africa, the Middle East, Asia, and Australia. For these employees, face-to-face interaction in a classroom would be invaluable because it would help them develop and expand their professional network and work together on group projects. Also, classroom instruction would ensure that the employees would receive a consistent message and approach to developing leadership skills and competencies based on Nissan’s core business principles and331their questions could be immediately answered by the instructor or facilitator. But face-to-face classroom instruction was unrealistic because these employees could not be away from their work for an extended period of time and traveling to one location for training from sites around the world was too expensive.
To gain the benefits of face-to-face instruction and overcome time and travel challenges, Nissan created an e-learning program, which included a virtual classroom. This allowed Nissan to combine the strengths of a classroom experience, including relationship building ...
Top tips to engage employees using social media (SMiLE London 2015 highlights)Synergy Creative
Social Media inside the Large Enterprise (SMiLE London) 2015 highlights and best practice case studies of companies using enterprise social networks (ESN) / social media for internal communications and employee engagement.
Synergy Creative attended SMiLE London in March 2015 and here we share the best bits, including case studies from Coca Cola Enterprises, Rugby Football Union (RFU) and Vodafone.
A 13 ans il fait une Présentation PowerPoint pour convaincre ses parentsJean-Francois Messier
Un ado a réalisé cette présentation PowerPoint pour convaincre ses parents qui lui interdisent GTA V ! Remarquable elle a été vue 450 000 fois en 8 jours. Elle doit nous interpeller sur le retard que les entreprises ont pris dans l’utilisation de ce média par rapport à ce qu’en font les générations Z que nous commençons à recruter.
7 précautions avant d'envoyer une présentation commerciale par emailJean-Francois Messier
7 précautions indispensables avant d'envoyer une présentation commerciale PowerPoint ou Keynote à un client: vos ventes en dépendent! Car les taux de transformations de vos présentations de vente en dépend.
En quoi les nouvelles technologies bouleversent-elles le paysage de la formation? 14 tendances se dégagent, qui pourraient bien impacter la formation de 2013.à 2015
The document proposes a blended learning approach to improving sales presentations. It involves online learning modules followed by in-person sessions. The online portion teaches techniques over 9 modules, with fact sheets summarizing key points. In-person sessions then allow applying techniques to sales proposals and practicing verbal communication skills. Students also get ongoing access to online resources. The blended approach is more effective and less expensive than only using in-person training.
Here are 5 tips to grow your LinkedIn database organically:
1. Find and invite old acquaintances from past jobs, schools, clubs, and organizations.
2. Send connection invites to new contacts met at networking events or through other business interactions.
3. Optimize your profile to appear in LinkedIn search results 20-70 times per day.
4. Import your email address book into LinkedIn to find potential connections.
5. Send mass emails and use the invitation feature to invite people you know to connect on LinkedIn.
L'impact des présentations de vente peut être amélioré en utilisant la roue des couleurs, qui est un outil intégré à Powerpoit et Keynotes, mais que la plupart des commerciaux ignorent.
This document summarizes key aspects of Steve Jobs' approach to innovation, design, and business leadership through a series of short statements and examples. Some of the main points covered include Jobs' emphasis on recruiting diverse talent from outside the industry, obsession with details and design perfection, preference for prototyping ideas extensively before release, and ability to motivate teams through enthusiasm rather than threats. The document aims to distill lessons from Jobs' success in transforming Apple and other companies.
Welcome to the social media galaxy and the global map of social tools that you can use to improve your business and sales: Just to name a few… 3 per topic, out of the hundreds per topic that exist.
Social media, especially Facebook, can increase business success through branding, customer retention, and B2C activities. Facebook has over 500 million active users and is the largest social media platform. However, the click-through rate on Facebook ads is typically lower than other channels at around 0.1%. While businesses can promote themselves, the broad audience on Facebook makes it difficult to target specific customers. Overall, Facebook is best for branding and promoting to consumers, rather than direct lead generation.
Social media, such as Twitter, can increase business success in several ways:
1. Twitter allows businesses to build networks, find partners, and promote themselves to a large audience.
2. Companies can use Twitter to provide customer service, respond to complaints, and turn unhappy customers into brand advocates.
3. Tools like contests and monitoring keywords can help businesses generate leads and sales from Twitter.
4. With tips on setup, content, and engagement, Twitter is a platform businesses can quickly start using to their advantage.
Les vendeurs utilisent souvent en rendez-vous de vente des présentations Powerpoint, respectant plus ou moins la charte graphique de leur entreprise. C’est cette présentation qui est également imprimée et qui fait office d’offre commerciale. Ces présentations censées servir à la fois de visuel au vidéoprojecteur et d’offre écrite ne fait rien de bon. Comment serait-il possible de faire des présentations de vente efficace et efficientes?
Business & Social media : How to achieve 5 business objectives ?Jean-Francois Messier
This document discusses how social media can increase business success in 5 ways:
1) Branding by promoting brands through engaging social media campaigns.
2) Research by using social media to gather customer feedback and ideas.
3) Customer retention by engaging with customers on social platforms to build loyalty.
4) eCommerce by driving sales through social media promotions and links.
5) Lead generation by sharing valuable content to attract an engaged audience.
Social medias and business : How to make your social media strategy happen ?Jean-Francois Messier
This document discusses how social media can increase business success. It recommends listening to customers, delivering valuable content, engaging audiences, being creative, adapting to different data, and allocating appropriate resources to social media. Specific tips include engaging audiences on social platforms relevant to them, sharing valuable content that motivates people to engage, encouraging participation through questions and contests, being transparent and honest, and updating regularly. It stresses the importance of putting the right people in charge of social media and caring enough to dedicate hours to making strategies happen.
PowerPoint was invented 25 years ago: what progress have we made using it for 25 years? Are we able to get the best of PowerPoint in order to design great and efficient sales presentations?
PowerPoint a été inventé il y a 25 ans.... et nous, en 25 ans, quels progrès avons-nous fait dans son utilisation : en tire t-on toujours le meilleur parti quand nous l'utilisons pour faire des présentations de vente ?
10 tips to increase sales and business efficiency thanks to social medias.
1.Start with the core
2.Frame your business social media strategy
3.Establish business goals
4.Choose your channels wisely
5.Design your business special media approach
6.Measure
Social media can increase business success in several ways:
1) It allows businesses to directly engage with customers and get feedback on products/services.
2) Examples show how social media campaigns for brands like Ford and Kellogg's increased sales, brand awareness, and customer engagement.
3) Most internet users, especially younger generations, now use social media which businesses must engage with to reach customers where they are online.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
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For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
Communicating effectively and consistently with students can help them feel at ease during their learning experience and provide the instructor with a communication trail to track the course's progress. This workshop will take you through constructing an engaging course container to facilitate effective communication.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
3. 1 Instructor-led
classroom training
is not dead.
Despite all the buzz about
mobile technologies, classroom
training still predominates.
According to the ASTD report,
classroom training still
represents 60% of the market in
the US.
Europe USA And it's still 70% to 90% of the
European market.
ILT (Instructor Lead Training)
Online
4. 2
There are more people talking
about it every day, than people
Mobile-learning who are actually doing it every
is like sex. day.
There's been a lot of talk about
the rise of mobile learning since
2009 (2009… it’s already been
four years?!!!! pffff – that makes
it obsolete, then ;-), but the PC
still holds a considerable lead,
and most businesses haven't
even started considering mobile
training.
This year, we delivered iPad
applications to several
customers like Toyota, but they
are cutting-edge companies.
According to the ASTD's 2012
report, only 1.4% of respondents
said they used mobile platforms
for training.
That being said, we should be
prepared to see many more
companies using mobile devices
in the future.
5. 3 Informal learning
dominates formal
learning.
According to ASTD survey
respondents, the average office
worker gets little formal training
annually: only 31 hours on
average. That's 1.5% to 2% of
working time, depending on the
country and the job. That's
nothing! Imagine a 100-m
sprinter or a tennis player who
trained only one week a year!
On the other hand, people spend
a lot more time learning on their
own, informally, on the Internet.
Human resource departments do
not like to admit this, preferring
to bury their heads in the sand
because they have no control
over such training and its
content quality, suitability for
company needs and attendance.
6. 4 Most elearning
modules suck.
Companies always say they want
stimulating modules not too
heavy in content.
But most modules we see are
just the opposite: text next to a
small decorative photo and a
"next" button, with little that is
directly applicable to practice or
behaviour, and consequently
unlikely to influence
performance or results.
7. 5 Most people hate
learning online..
This includes many people hired
to design elearning modules.
And many managers who ask
their employees to do so.
This is doubtless a consequence
of the preceding point; people
hate it because most of the time
the modules are long and dull,
and you have to both listen to
someone talking at 100 words
per minute and read a text,
while the human eye can read at
400 words per minute. And this
isn’t learning anyway; it’s a
communication tool that allows
for LMS monitoring.
8. 6 Companies spend a
fortune on LMS for
nothing. Most companies do not take the
time to use the data available to
them in an LMS.
But they spend a fortune to
collect the data with an LMS
and to maintain and update the
LMS... because they think they
Investment
LMS data need it.
And the worst thing is that
under the pretext of using an
LMS to provide training,
companies deprive themselves
of everything that makes for
Use effective training but doesn't fit
into an LMS (e.g.: informal
learning, on-the-job training,
experience-sharing, etc.).
10. 1 The proliferation
of digital tools in
classroom training.
While we've seen that classroom
training isn't dead, teaching
materials will change. Gone are
the days when a PowerPoint
presentation is simply projected
onto a screen. The emphasis is
on tools that enhance the
learners’ experience and hold
Application controler Digital sticky notes their attention while reinforcing
messages.
Here are four examples:
Interactive pools Business Simulations
11. 1 The proliferation
of digital tools in
classroom training.
Here are four examples:
- Control of interactive apps on
tablets: Participants access an
interactive presentation, fully
controlled by the instructor. The
instructor can browse the
content for them and promote
sharing among participants.
(E.g.: Nearpod for iPad).
- Digital Post-it or Metaplan
apps for tablets. The results are
then shareable, can be sent via
email to other sub-groups, and
Application controler Digital sticky notes so on (E.g.: iCardSort for iPad).
- Polling: allows you to insert
polls into PowerPoint that
people respond to via mobile
phone. (E.g.: Poll Everywhere).
- Business simulations. (See
Trend #10).
Interactive pools Business Simulations
12. 2 Videos are becoming
the standard media.
Ours is a culture that requires a
lot of stimulation through the
media.
We prefer visuals to reading
text.
We prefer a concise idea to
lengthy explanations.
Video meets all these
requirements. It therefore
makes good sense to increase
the video content in classroom
and online training materials.
13. 3 Less PowerPoint, only
better.
This is true for classroom
training, but even more so for
online material (for example,
PowerPoint materials are used
for classroom training but also
for rapid-learning online).
Gone are the days when a video
projector projected 100 words
per slide that were essentially
repeated by the instructor.
PowerPoint presentations full of
text and bullet points will
disappear or be rejected by
learners. This trend will increase
in this multimedia world, where
images and videos rule. Training
Before After materials must now contain
strong, emotional photos, wide,
high-impact, high-definition
images, short videos, visual
effects and computer graphics.
14. 4
The use of mobiles in general,
Mobile learning will especially with social media, is
where we’re seeing strong
grow, but… growth. The numbers show an
explosion in the number of
devices, which accelerated in
2012:
Apple delivered 15 million
iPads in Q1 of 2012.
Apple sold 67 million iPads in
24 months. (It took 24 years
to sell as many computers,
and five years to sell as many
iPods).
By 2015, there will be 7.4
billion mobile devices on the
market, even though the
current global population is
only 7 billion.
There is no doubt companies will
follow suite. Companies will also
look at new trends such as
"BYOD" (bring your own device)
and what is happening in
schools.
15. 4 Mobile learning will But short term, in 2013 and the
following years, two trends will
grow, but… make mobile learning grow
more slowly than we think.
not as fast as we think! 1. Companies who use mobiles
today are more focused on
supplying solutions to
349 363 clients than to employees.
2. Mobile use is growing, but
PC still lags far behind PC use.
Mobile Apps
Mobile Web This is even more striking if
one looks at time spent on
mobiles versus PCs: mobile
devices are used to access
129 and zap from one bit of
information to another, but
59 information is not learning.
Information is insufficient
23 28 for learning.
There are other reasons why
2011 2012 mobile will not grow as fast as
Total minutes (billion) spent on Mobile and PC / month we think. Click here to read ten
July 2011 vs 2012, in the US where use of mobile is ahead Europe other reasons.
(Source Nielsen)
16. 5 Fewer courses, more
informal resources. Companies realize that their
employees handle more and
more information, tools and
techniques, but they don't need
to remember everything forever.
They need to find information
when they need it. Traditional
elearning courses therefore no
longer meet the need.
Training programs should
contain less teaching and more
access to information, tools and
information-sharing capabilities,
so that learners can use them as
needed, at their discretion.
Sometimes these resources are
on social media, in which case
we refer to social learning,
which leads us to Trend # 6.
17. 6 More social learning. Twitter conversations or
searches, open online courses
(MOOCs), blogs devoted to very
specific topics, infomercials that
contain a wealth of initially-free
cutting-edge information, and
low-cost resources such as
Lynda.com, are all examples of
resources that allow people to
customize their learning topics.
With 31 hours per year of formal
training on average, it's clear
that employees will seize
learning opportunities offered by
the Internet and social
networks. And this is even more
true for Generation Y, who were
born after 1980 and have never
known a world without
computers, and who live and
breathe social media.
18. 7 Fewer trainers, more
community managers.
ILT
Online courses
Business Simulators
As a consequence of Trend #6,
training-program design calls for
the integration of informal
resources and management of a
community of learners.
This part of learning is even
Trainer more important than structuring
everything you need to know and
do into formal content.
Blog Posts
Curated Content Today, there are many tools for
creating and sharing content
Games and Simulators quickly, facilitating employees’
Hosted chats access to information, and
J Aids
ob helping and encouraging them
Discussion boards to locate and share content and
Informal conversations ideas with others. The skills of
Wiki today's trainers must evolve to
include learner community
User results from simulations management skills.
Internal network
Twitter
Community Manager
19. 8 Less teaching, more
implementation.
Because of the economic crisis,
companies are reluctant to
invest in developing their people
(input) unless it generates an
increase in corporate
performance, sales or margin
(output). Our clients generally
ROI ask that courses be limited to
very short, three-to-five-minute
segments. These courses are
increasingly designed as rapid
learning (see Trend #9).
The added value comes from
integrating these short modules
into an implementation process.
The module is followed by a
practical activity to ensure that
the training is used and put into
practice, an aspect that is then
also measured.
20. 9
Rapid-learning software
The growth of rapid simplifies content creation by
converting PowerPoint
learning. documents into Flash. Many are
free – click here to see the free
top 25, and others, like
Traditional flash Camtesia, Articulate and
based module
10 000 Captivate, are inexpensive –click
here to see the top 7 authoring
Rapid Learning tools for under €1,000.
based module
These will replace the complex
15 authoring tools that can cost up
to €100,000/license and that,
like Mohive, allow more
interactivity. But without
training in technology-enhanced
learning and design, you can
spend endless time designing
5 2 500 modules that will never be as
“pro" as the modules outsourced
to professionals.
Most companies will prefer
outsourcing the design of
advanced modules, and only
Weeks Euros keep rapid learning in-house.
Designing Digitalisation
21. 10
One billion people have played
at least one serious game.
According to the ITDE, this was
Gamification. a €1.5 billion market in 2010,
€2.3 billion in 2011 and up to
€6 billion by 2015. Adopted by
6 the largest companies, serious
games have three unbeatable
features:
Learners more easily gain an
awareness of their
weaknesses – a necessary
condition for change.
Simulation leads to “prior”
understanding of the future
consequences of decisions.
2,3 Repetition allows for mastery
and reflex-building.
1,5 Of all our training courses,
business simulations are the
ones that generate the most
ROI: For an investment of
€150,000, we have clients that
show gains of over €10 million
2010 2011 2015 investment ROI in net profits or US$ 20 M to US
Serious Game Market Business Simulations $200 M in sales.
22. I’ve saved this section for the four
trends that just may have a tsunami
effect. The thing about a tsunami is
that it lays low for years, with one 4 learning trends
tectonic plate remaining jammed for 2013 to 2018
while another pushes against it. The
jam leads to the build-up of huge
stresses, and when the plate finally
gives way, the energy released
causes a huge wave that threatens
our very existence.
There are two jammed plates:
Europe seems stuck at a 10% online
learning rate, and social and
informal learning is blocked by the
SCORM standard and existing LMSs.
These jams may well create waves
that could change the training
landscape in the coming years.
23. This was Learning Fact #1 in
2012: online learning
represented 40% of training in
the USA, and 10% in Europe. We
know that US trends affect
Europe within five years. There is
every reason to think that there
will be some catch-up, and that
elearning will increase from 10%
to 40% in Europe as well, not
only due to the economic crisis
and for cost reasons, but also
because contrary to popular
belief, online learning can be
more effective in some areas.
This means that training
11
companies that can't adapt
The rise of elearning could lose 40% of their sales,
in Europe. and those that are at 3% will
lose 37% of their sales. Some
will not survive the swell of
online learning, which promises
to be a tsunami that could upset
the European training market
landscape.
24. 12 The end of the
SCORM standard.
There is no doubt that in the
future we'll see the SCORM
standard replaced by new
standards.
Short term, the Tin Can API
seems to be the best bet. This
API is simpler and gives a new
dimension to elearning: it takes
into account mobile learning,
virtual worlds, business
simulations, real-world learning,
social learning, offline learning
and collaborative learning.
It will take time for companies
who have invested large sums in
traditional LMSs to drop them
completely, but research by Tin
Can is already pushing clients to
tell their LMS suppliers that they
want a product that manages
Tin Can API.
25. In the last decade, LMS has
become a must-have for
organizations. There are more
than a hundred LMSs on the
market.
However, few organizations
seem to really use the data
generated by their LMS.
Customers always ask for
SCORM-compatible content
without even knowing what
SCORM is, or why it was
created.
The emergence of informal
learning and the use of mobile
13
devices and social media mean
that LMSs have become a
Less focus on problem and an obstacle, unable
to provide and monitor what
LMSs. employees actually do to learn.
26. 14
Google has just put Course
Builder online.
Free Google tools 1. Course Builder allows you to
will outpace LMSs create and distribute courses
online. It also includes activities
and exercises, and tests and
assessments. This is an Open
Source solution licensed under
Apache 2.0 that allows you to
create courses for 1 to 100,000
people.
2. It allows you to track learner
involvement and engagement
(by, for instance, analyzing web
traffic using Google Analytics)
Tracking Formal & informal and assess effectiveness and
performance (through studies
and surveys).
3. It can be supplemented by
Google Hangouts for web-
coaching, also free, which can
be supplemented by Hangouts
On Air for a wider target
audience.
…and that's not all.
Web training
27. 14 Free Google tools
will outpace LMSs
4. Course Builder can be
combined with other free tools
from Google (such as Google
Groups, Google Moderator,
Google+ pages, forums, Blogger,
etc.) to create a community of
learners: access informal
content, share and post
experiences, participation in
discussions on specific topics,
form a support group, manage a
community FAQ, organize social
events among group members,
find like-minded members, have
Tracking Formal & informal a messaging service for the
community by email or the
online interface or both, etc.
We know that fostering such a
community between instructor
and students is an integral part
of creating a successful online
course.
Community Web training
28. 14 Free Google tools
will outpace LMSs
It’s free, and with its four
functions, Course Builder already
far surpasses a number of
expensive LMSs, possibly yours
even as you read these lines.
Next to this, other freebies like
Moodle look not just outpaced,
but out of the race.
Google already reports that big
names are looking closely at how
to adopt this technology for some
of their elearning courses,
including Stanford University,
Tracking Formal & informal Indiana University, MIT, UC San
Diego, Saylor.org,
LearningByGivingFoundation.org,
Swiss Federal Institute of
Technology in Lausanne (EPFL),
and a group of Spanish
universities led by Universia,
CRUE and Banco Santander-
Universidades.
Community Web training
29. The outcome: the 14 strategic
recommendations for your training dollars.
Choose a partner who:
1) Uses digital tools in classroom training
2) Uses video for classroom and online training
3) Uses visual PowerPoint materials
4) Is starting to think mobile
5) Incorporates informal resources
6) Incorporates social learning,
7) Where trainers are also community managers
8) Thinks implementation, not teaching
9) Offers custom rapid-learning modules for under €10,000
10) Offers business simulations for under €35,000
11) Is on its way to delivering 40% of its services online in the short term
If you have your own LMS:
12) Pay more attention to implementation than to the LMS.
13) Look for a solution that manages informal and social learning.
14) Look to new technologies, many of which are free.
31. Author: Jean-François MESSIER
My job at Mercuri International is to supply the most
updated technology to increase your sales productivity
and improve your business results, including increasing
your sales revenues, cutting your sales costs
and maintaining your competitive advantage.
Mercuri Website: http://www.mercuri.net/
My blog: http://newsalespresentation.com/
Follow me on Twitter: https://twitter.com/messierjf
Linkedin: fr.linkedin.com/in/jfmessier/
Voir cette présentation en français: http://bit.ly/XmrnSN
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