The document describes the web:tv device, which allows users to access the online world from their TV. It is a small device that connects to the TV and brings internet access through WiFi. It functions as a media player, web browser, online video store, HD DVB-T tuner, and can connect to external hard drives and home networks. All functionality is controlled through an easy to use remote, allowing users to stream online content directly to their TV.
The document discusses various online TV delivery models including free, ad-supported services like Hulu and YouTube as well as subscription services using peer-to-peer technology like Joost and VeohTV. It covers streaming video delivered over the internet in real-time or downloaded for later viewing and compares the quality, features, and bandwidth requirements of different services. While bandwidth can still be an issue, the document concludes that online TV technologies will continue to improve and provide niche content for every interest.
The research, final thesis for the MSc in Media Management at Bocconi, aims to define peculiar business models for web TV, still an almost unexplored ground inside the economic theory, despite technological progress and a steady growing audience made it recently so attractive in terms of investments for both entrepreneurs and advertisers.
NEW MEDIA LECTURE - Swinburne University Radio Studentsbryceives
The document discusses the changing media landscape and the rise of new forms of user-generated content and multi-platform media consumption. It notes that traditional barriers between media like television, radio, print and the web are breaking down and being replaced by a single, multi-platform model. It highlights how the iPod and services like YouTube have disrupted traditional gatekeepers and argues that radio stations need to adapt by providing unique, local content across multiple formats to engage modern audiences.
The digital revolution and the future 2012Bex Lewis
The document discusses the impact of digital technologies and social media on communication, information sharing, and social practices. It notes how the printing press first enabled widespread access to text and ideas. Similarly, mobile phones and the internet have transformed how people connect and access information globally. While technologies create new opportunities, they also introduce new constraints and can change social behaviors. The future may bring augmented reality, integrated devices as part of the "Internet of Things," and new forms of broadcast and social ministry online. Overall, the document reflects on both the fears and possibilities associated with digital transformation.
Getting social - or - How the construction sector has adopted social mediapwcom.co.uk Ltd
Presentation given at Constructing Excellence Social Media Forum, in London, on 30 March 2011. A quick overview of the Web 2.0 world, why it's increasingly important to construction businesses, and what platforms are being used.
The document describes the web:tv device, which allows users to access the online world from their TV. It is a small device that connects to the TV and brings internet access through WiFi. It functions as a media player, web browser, online video store, HD DVB-T tuner, and can connect to external hard drives and home networks. All functionality is controlled through an easy to use remote, allowing users to stream online content directly to their TV.
The document discusses various online TV delivery models including free, ad-supported services like Hulu and YouTube as well as subscription services using peer-to-peer technology like Joost and VeohTV. It covers streaming video delivered over the internet in real-time or downloaded for later viewing and compares the quality, features, and bandwidth requirements of different services. While bandwidth can still be an issue, the document concludes that online TV technologies will continue to improve and provide niche content for every interest.
The research, final thesis for the MSc in Media Management at Bocconi, aims to define peculiar business models for web TV, still an almost unexplored ground inside the economic theory, despite technological progress and a steady growing audience made it recently so attractive in terms of investments for both entrepreneurs and advertisers.
NEW MEDIA LECTURE - Swinburne University Radio Studentsbryceives
The document discusses the changing media landscape and the rise of new forms of user-generated content and multi-platform media consumption. It notes that traditional barriers between media like television, radio, print and the web are breaking down and being replaced by a single, multi-platform model. It highlights how the iPod and services like YouTube have disrupted traditional gatekeepers and argues that radio stations need to adapt by providing unique, local content across multiple formats to engage modern audiences.
The digital revolution and the future 2012Bex Lewis
The document discusses the impact of digital technologies and social media on communication, information sharing, and social practices. It notes how the printing press first enabled widespread access to text and ideas. Similarly, mobile phones and the internet have transformed how people connect and access information globally. While technologies create new opportunities, they also introduce new constraints and can change social behaviors. The future may bring augmented reality, integrated devices as part of the "Internet of Things," and new forms of broadcast and social ministry online. Overall, the document reflects on both the fears and possibilities associated with digital transformation.
Getting social - or - How the construction sector has adopted social mediapwcom.co.uk Ltd
Presentation given at Constructing Excellence Social Media Forum, in London, on 30 March 2011. A quick overview of the Web 2.0 world, why it's increasingly important to construction businesses, and what platforms are being used.
The document discusses how the creation of the web has changed audience behavior and interactions with media. It explores the rise of social media and user-generated content, noting that audiences now participate more actively online as "prosumers" who both consume and produce media. This has resulted in a blurred line between audiences and producers. The document also examines concepts like citizen journalism, fake news, and debates different perspectives on the impact of these changes.
Social Web lecture for Matching dag IMM 2016Victor de Boer
Social Web lecture for Matching dag IMM 2016. With input from Davide Ceolin, Lora Aroyo.
Hands on session instructions can be found here: https://docs.google.com/document/d/1XW4UBr_dZeejI2Rp8T4tHaDxNrGsu4xxlVJh91s2AGM/edit#heading=h.jel9otx51ed
Blogs are online journals that allow for the sharing of information and fostering of connected communities. Social media are online platforms that enable the sharing of various types of user-generated content and real-time interactions between users. Educators can harness the collaborative power of social media and user-generated content in their teaching by encouraging students to contribute to online discussions, collaboratively annotate materials, and participate in other participatory activities that develop communities of learning.
Web2.0 and Social Media leading to Inbound Marketing 2014Lukas Ritzel
How has the initial Internet developed from a push only static source of information to the interactive and engaging internet which we call Web2.0 or social media in 2013
Web 2.0 / Enterprise 2.0 - Why Bother? Shawn Grubb
This document outlines 4 business cases for using Web 2.0 technologies in enterprises: 1) Broadcast to more easily disseminate messages to employees, 2) Scale to spread good ideas across the organization, 3) Connect to leverage employees' knowledge to solve problems, and 4) Build community among employees. It argues that by 2020, 60% of workers will be familiar with technologies like social media from a young age and enterprises need to start adopting Web 2.0 now to prepare for this upcoming workforce, rather than resisting cultural changes.
This document discusses the rise of social media and its impact on marketing and media consumption. It provides statistics on social media usage in Vietnam and highlights key characteristics of social media such as participation, openness, conversation, community and connectedness. The document also discusses how companies can leverage social media for marketing through two-way conversations, user generated content, search engine optimization, social media optimization and monitoring tools. Examples are provided of successful social media campaigns from companies like Lotte, Dell and F&F.
This document discusses the rise of Web 2.0 and social networking. It outlines key concepts like user-generated content, peer-to-peer collaboration, and how customers have become "prosumers" who give credibility to information from non-traditional sources. Popular social media platforms and user numbers are mentioned like YouTube, Wikipedia, Facebook, and Second Life. The document also discusses how marketing must adapt to this new landscape through more conversational, transparent, and community-focused strategies.
Visual Story & Mobile Ministry Presentation- ION Annual Conference, 2011Mobile_Advance
1. The document discusses the importance and opportunities of using visual media like video on mobile phones to reach unreached people groups with the gospel. It argues that visual media is effective because people are hardwired as visual beings and screens are now ubiquitous.
2. It encourages Christians to get involved in visual media ministry by finding, modifying, or creating their own videos and sharing them online and through mobile networks. Free and easy to use tools and resources are mentioned to help people get started.
3. The goal is to fuel a global movement of visual storytelling so that through mobile phones and online sharing, every person can encounter Jesus and his kingdom.
This document discusses social media and its various forms and uses. It provides definitions of social media as online tools for publishing, sharing, and conversing including blogs, wikis, photos and social networking sites. Social networking sites allow users to create profiles and connect with others. The document also discusses how social media enables discussion, feedback and sharing of information from interested parties. It notes social media is linked to other sites, resources and people.
The document discusses social media and its various forms and uses. It defines social media as online tools that allow people to publish, communicate and share content, including blogs, wikis, photos and social networking sites. Social networking sites allow users to create profiles and connect with others. The document also discusses how social media enables discussion, feedback and sharing of information among interested parties. It notes social media is linked to other sites, resources and people.
HijackLoader Evolution: Interactive Process HollowingDonato Onofri
CrowdStrike researchers have identified a HijackLoader (aka IDAT Loader) sample that employs sophisticated evasion techniques to enhance the complexity of the threat. HijackLoader, an increasingly popular tool among adversaries for deploying additional payloads and tooling, continues to evolve as its developers experiment and enhance its capabilities.
In their analysis of a recent HijackLoader sample, CrowdStrike researchers discovered new techniques designed to increase the defense evasion capabilities of the loader. The malware developer used a standard process hollowing technique coupled with an additional trigger that was activated by the parent process writing to a pipe. This new approach, called "Interactive Process Hollowing", has the potential to make defense evasion stealthier.
Gen Z and the marketplaces - let's translate their needsLaura Szabó
The product workshop focused on exploring the requirements of Generation Z in relation to marketplace dynamics. We delved into their specific needs, examined the specifics in their shopping preferences, and analyzed their preferred methods for accessing information and making purchases within a marketplace. Through the study of real-life cases , we tried to gain valuable insights into enhancing the marketplace experience for Generation Z.
The workshop was held on the DMA Conference in Vienna June 2024.
The document discusses how the creation of the web has changed audience behavior and interactions with media. It explores the rise of social media and user-generated content, noting that audiences now participate more actively online as "prosumers" who both consume and produce media. This has resulted in a blurred line between audiences and producers. The document also examines concepts like citizen journalism, fake news, and debates different perspectives on the impact of these changes.
Social Web lecture for Matching dag IMM 2016Victor de Boer
Social Web lecture for Matching dag IMM 2016. With input from Davide Ceolin, Lora Aroyo.
Hands on session instructions can be found here: https://docs.google.com/document/d/1XW4UBr_dZeejI2Rp8T4tHaDxNrGsu4xxlVJh91s2AGM/edit#heading=h.jel9otx51ed
Blogs are online journals that allow for the sharing of information and fostering of connected communities. Social media are online platforms that enable the sharing of various types of user-generated content and real-time interactions between users. Educators can harness the collaborative power of social media and user-generated content in their teaching by encouraging students to contribute to online discussions, collaboratively annotate materials, and participate in other participatory activities that develop communities of learning.
Web2.0 and Social Media leading to Inbound Marketing 2014Lukas Ritzel
How has the initial Internet developed from a push only static source of information to the interactive and engaging internet which we call Web2.0 or social media in 2013
Web 2.0 / Enterprise 2.0 - Why Bother? Shawn Grubb
This document outlines 4 business cases for using Web 2.0 technologies in enterprises: 1) Broadcast to more easily disseminate messages to employees, 2) Scale to spread good ideas across the organization, 3) Connect to leverage employees' knowledge to solve problems, and 4) Build community among employees. It argues that by 2020, 60% of workers will be familiar with technologies like social media from a young age and enterprises need to start adopting Web 2.0 now to prepare for this upcoming workforce, rather than resisting cultural changes.
This document discusses the rise of social media and its impact on marketing and media consumption. It provides statistics on social media usage in Vietnam and highlights key characteristics of social media such as participation, openness, conversation, community and connectedness. The document also discusses how companies can leverage social media for marketing through two-way conversations, user generated content, search engine optimization, social media optimization and monitoring tools. Examples are provided of successful social media campaigns from companies like Lotte, Dell and F&F.
This document discusses the rise of Web 2.0 and social networking. It outlines key concepts like user-generated content, peer-to-peer collaboration, and how customers have become "prosumers" who give credibility to information from non-traditional sources. Popular social media platforms and user numbers are mentioned like YouTube, Wikipedia, Facebook, and Second Life. The document also discusses how marketing must adapt to this new landscape through more conversational, transparent, and community-focused strategies.
Visual Story & Mobile Ministry Presentation- ION Annual Conference, 2011Mobile_Advance
1. The document discusses the importance and opportunities of using visual media like video on mobile phones to reach unreached people groups with the gospel. It argues that visual media is effective because people are hardwired as visual beings and screens are now ubiquitous.
2. It encourages Christians to get involved in visual media ministry by finding, modifying, or creating their own videos and sharing them online and through mobile networks. Free and easy to use tools and resources are mentioned to help people get started.
3. The goal is to fuel a global movement of visual storytelling so that through mobile phones and online sharing, every person can encounter Jesus and his kingdom.
This document discusses social media and its various forms and uses. It provides definitions of social media as online tools for publishing, sharing, and conversing including blogs, wikis, photos and social networking sites. Social networking sites allow users to create profiles and connect with others. The document also discusses how social media enables discussion, feedback and sharing of information from interested parties. It notes social media is linked to other sites, resources and people.
The document discusses social media and its various forms and uses. It defines social media as online tools that allow people to publish, communicate and share content, including blogs, wikis, photos and social networking sites. Social networking sites allow users to create profiles and connect with others. The document also discusses how social media enables discussion, feedback and sharing of information among interested parties. It notes social media is linked to other sites, resources and people.
HijackLoader Evolution: Interactive Process HollowingDonato Onofri
CrowdStrike researchers have identified a HijackLoader (aka IDAT Loader) sample that employs sophisticated evasion techniques to enhance the complexity of the threat. HijackLoader, an increasingly popular tool among adversaries for deploying additional payloads and tooling, continues to evolve as its developers experiment and enhance its capabilities.
In their analysis of a recent HijackLoader sample, CrowdStrike researchers discovered new techniques designed to increase the defense evasion capabilities of the loader. The malware developer used a standard process hollowing technique coupled with an additional trigger that was activated by the parent process writing to a pipe. This new approach, called "Interactive Process Hollowing", has the potential to make defense evasion stealthier.
Gen Z and the marketplaces - let's translate their needsLaura Szabó
The product workshop focused on exploring the requirements of Generation Z in relation to marketplace dynamics. We delved into their specific needs, examined the specifics in their shopping preferences, and analyzed their preferred methods for accessing information and making purchases within a marketplace. Through the study of real-life cases , we tried to gain valuable insights into enhancing the marketplace experience for Generation Z.
The workshop was held on the DMA Conference in Vienna June 2024.
Discover the benefits of outsourcing SEO to Indiadavidjhones387
"Discover the benefits of outsourcing SEO to India! From cost-effective services and expert professionals to round-the-clock work advantages, learn how your business can achieve digital success with Indian SEO solutions.
2. After inventing of You-Tube service, the
problem of “censoring” of video content became
much lower
But what about audience? Did they like what
we want to offer?
Main thing – IDEA of your message
3. Is the popular show – good
enough?
http://potato.by/show/govno-vopros/
«Что-то не так»
5. In modern globalized wold, virtuality became a first
reality
If we look on BY web pages, what we will see?
Haw many of “real Belarus” you know?
www.belarus.by? president.gov.by? www.tvr.by?
Tut.by? Charter97? Onliner.by? abw? Kyky.org?
Odnoklassniki.ru? Vk? FB?
6. Today is easy to organize video production in
quite good quality
(as example http://filmschool.by/)
Cartoon - http://www.youtube.com/watch?v=jFxB3zxoSG0
Advertisement -
http://www.youtube.com/watch?v=ed6B0E3oR1s
Soap operas http://www.youtube.com/watch?v=IZVpja5ku3Y
7. EUROBELARUS.INFO offers independent iTV
Talk show “Mad Tea-Party”
https://www.youtube.com/watch?v=-UAzWgtI99c&list=PL8SMRHtQvDp3pqZtcftnjzR87OOxfS8pA&index=9
Intellectuals on your desktop “Thinking LOUD”
http://www.youtube.com/playlist?list=PL8SMRHtQvDp25CrP10_Dbyx1V8vG8zxkK
Adventures/learning “History B”
http://www.youtube.com/watch?v=WEsVzDYs_AA&list=PL8SMRHtQvDp28Y8YfCMDsazxLr2Ko96sE&index=3
And more …