This whitepaper discusses the history and technologies of touchscreens. It describes 7 different touchscreen technologies including resistive, capacitive, inductive, and optical. It provides examples of how touchscreens are used in devices such as smartphones, tablets, PCs, and industry/logistics applications. Finally, it discusses current issues with touchscreens such as touchscreen interfaces and controls in vehicles.
VENTURI is a collaborative European project targeting the shortcomings of current Augmented Reality design; bringing together the forces of mobile platform manufacturers, technology providers, content creators, and researchers in the field.
VENTURI aims to place engaging, innovative and useful mixed reality experiences into the hands of ordinary people, by co-evolving next generation AR platforms and algorithms.
VENTURI plans to create a seamless and optimal user experience through a thorough analysis and evolution of the AR technology chain, spanning device hardware capabilities to user satisfaction.
How the Cloud of Things (COT) is transforming the aviation sector and airports in the region
Technology is rapidly changing and it is important for airports to constantly upgrade facilities within the airport. Join this session to learn more about the cloud of things (COT), and how its application in aviation could reduce travel time and increase passenger safety and comfort.
https://modernairportsnorthafrica.iqpc.com/assem-abdel-hamid-moussa-speaker
VENTURI is a collaborative European project targeting the shortcomings of current Augmented Reality design; bringing together the forces of mobile platform manufacturers, technology providers, content creators, and researchers in the field.
VENTURI aims to place engaging, innovative and useful mixed reality experiences into the hands of ordinary people, by co-evolving next generation AR platforms and algorithms.
VENTURI plans to create a seamless and optimal user experience through a thorough analysis and evolution of the AR technology chain, spanning device hardware capabilities to user satisfaction.
How the Cloud of Things (COT) is transforming the aviation sector and airports in the region
Technology is rapidly changing and it is important for airports to constantly upgrade facilities within the airport. Join this session to learn more about the cloud of things (COT), and how its application in aviation could reduce travel time and increase passenger safety and comfort.
https://modernairportsnorthafrica.iqpc.com/assem-abdel-hamid-moussa-speaker
Computing Platforms for the XXIc - DSD/SEAA KeynoteIan Phillips
Wikipedia defines Platform as "A raised level surface on which people or things can stand". A more familiar technical interpretation applies to the hardware and OS configuration applicable to the execution of software; most frequently applicable to highly stable PC or Mainframe architectures. But the world has changed a lot since serious computing power moved into the embedded consumer arena. Now, with runs of many millions for single products, the argument for customisation is much more justifiable; so the traditional view of platforms is struggling against a tide of individuality. Can the ARM architecture bring stability back into this chaos, or is something else needed? Isaac Newton realised the reality of platforms when he talked of standing on the shoulders of giants. A platform is a stable place where engineers and scientists can stand to achieve more than they would otherwise have done. So our XXI Century Platforms are the shape to deliver improved Productivity, Reuse, Quality, TTM, Cost, etc. for the System Products we are now charged to deliver. Its business, stupid!
The touch screen technology is widely used in PDA, smart phone, PMP, ATM, information kiosk and many other types of equipment in industrial, medical and commercial environment. Actually the technology enabling these devices is not new, since it was invented by Dr. Samuel C. Hurst in 1971. But it becomes hotter after the release of popular iPhone and iPod touch. With new patents filed for the touch screen technology, Apple brings a new wave to this mature segment and more companies are involved in this revolution with improved interactive UI, ICs, assembly modules and software components.
This was a course taught at the CHI 2014 conference on May 1st by Mark Billinghurst (HIT Lab NZ) and Hayes Raffle (Google). It teaches the fundamentals of designing wearable interfaces.
Computing Platforms for the 21C - 25feb14Ian Phillips
(See http://youtu.be/Z0YU0T5cR6E )
A Compute Platform is normally considered to be the highly stable HW and SW architecture associated with Mainframe or PC computers. But the 21 century is bringing serious computing power to the hands of the consumer and computers that don't look like computers have totally eclipsed traditional computing market. Does this change the definition of the Compute Platform in the 21C?
## By Ian Phillips, Uo.Liverpool. 25feb14. http://ianp24.blogspot.co.uk/
## Opinions expressed are my own.
Geopaparazzi is an application for fast field surveys. Its simplicity and the possibility to use it on as good as any android smartphone makes it a trusty field companion for engineers and geologists, but also for tourists who wish to keep a geodiary and any user that needs to be aware of his position even in offline mode.
In Geopaparazzi it is possible to create text, picture and sketch notes and place them on the map. Notes can also be complex and form based in order to standardize surveys in which many people need to be coordinated.
In the last years the support for the visualization of spatialite vector layers and recently also editing possibilities for spatialite poligonal datasets has been added, allowing for some simple-yet-powerfull possibilities on vector data. Desktop tools are supplied to bring datasets from the GIS environment to Geopaparazzi and back.
The presentation will focus on the most important features of Geopaparazzi as well as the latest additions to the application in order to give a complete idea of the state of the art of the project.
Computing Platforms for the XXIc - DSD/SEAA KeynoteIan Phillips
Wikipedia defines Platform as "A raised level surface on which people or things can stand". A more familiar technical interpretation applies to the hardware and OS configuration applicable to the execution of software; most frequently applicable to highly stable PC or Mainframe architectures. But the world has changed a lot since serious computing power moved into the embedded consumer arena. Now, with runs of many millions for single products, the argument for customisation is much more justifiable; so the traditional view of platforms is struggling against a tide of individuality. Can the ARM architecture bring stability back into this chaos, or is something else needed? Isaac Newton realised the reality of platforms when he talked of standing on the shoulders of giants. A platform is a stable place where engineers and scientists can stand to achieve more than they would otherwise have done. So our XXI Century Platforms are the shape to deliver improved Productivity, Reuse, Quality, TTM, Cost, etc. for the System Products we are now charged to deliver. Its business, stupid!
The touch screen technology is widely used in PDA, smart phone, PMP, ATM, information kiosk and many other types of equipment in industrial, medical and commercial environment. Actually the technology enabling these devices is not new, since it was invented by Dr. Samuel C. Hurst in 1971. But it becomes hotter after the release of popular iPhone and iPod touch. With new patents filed for the touch screen technology, Apple brings a new wave to this mature segment and more companies are involved in this revolution with improved interactive UI, ICs, assembly modules and software components.
This was a course taught at the CHI 2014 conference on May 1st by Mark Billinghurst (HIT Lab NZ) and Hayes Raffle (Google). It teaches the fundamentals of designing wearable interfaces.
Computing Platforms for the 21C - 25feb14Ian Phillips
(See http://youtu.be/Z0YU0T5cR6E )
A Compute Platform is normally considered to be the highly stable HW and SW architecture associated with Mainframe or PC computers. But the 21 century is bringing serious computing power to the hands of the consumer and computers that don't look like computers have totally eclipsed traditional computing market. Does this change the definition of the Compute Platform in the 21C?
## By Ian Phillips, Uo.Liverpool. 25feb14. http://ianp24.blogspot.co.uk/
## Opinions expressed are my own.
Geopaparazzi is an application for fast field surveys. Its simplicity and the possibility to use it on as good as any android smartphone makes it a trusty field companion for engineers and geologists, but also for tourists who wish to keep a geodiary and any user that needs to be aware of his position even in offline mode.
In Geopaparazzi it is possible to create text, picture and sketch notes and place them on the map. Notes can also be complex and form based in order to standardize surveys in which many people need to be coordinated.
In the last years the support for the visualization of spatialite vector layers and recently also editing possibilities for spatialite poligonal datasets has been added, allowing for some simple-yet-powerfull possibilities on vector data. Desktop tools are supplied to bring datasets from the GIS environment to Geopaparazzi and back.
The presentation will focus on the most important features of Geopaparazzi as well as the latest additions to the application in order to give a complete idea of the state of the art of the project.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
Das VDC formuliert gemeinsam mit der Hochschule für Technik Stuttgart, der Trumpf Tracking Technologies GmbH und der Holo-Light GmbH ein Whitepaper zum Thema Indoor-
Ortung.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
The Virtual Dimension Center (VDC) Fellbach is Germany's leading competence network for virtual engineering. Since 2002, the VDC offers expertise, project development, marketing, match making and technology transfer. Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of virtual engineering – namely in 3D simulation, 3D visualization, product lifecycle management (PLM) and virtual reality (VR). The VDC members profit by a higher innovation activity and productivity through an edge of information and benefits in costs. The VDC Fellbach is located in the area of Stuttgart.
Der VDC-Newsletter ist der monatliche Informationsdienst des Virtual Dimension Centers (VDC) Fellbach mit Neuigkeiten aus dem Netzwerk sowie Nachrichten und Terminen rund um die Themen Virtuelles Engineering, Virtuelle Realität, 3D-Visualisierung und 3D-Simulation. Alle Newsletter stehen zum Download auf https://www.vdc-fellbach.de/wissen/fachinformationen/newsletter-archiv/ bereit.
Der VDC-Newsletter ist der monatliche Informationsdienst des Virtual Dimension Centers (VDC) Fellbach mit Neuigkeiten aus dem Netzwerk sowie Nachrichten und Terminen rund um die Themen Virtuelles Engineering, Virtuelle Realität, 3D-Visualisierung und 3D-Simulation. Alle Newsletter stehen zum Download auf https://www.vdc-fellbach.de/wissen/fachinformationen/newsletter-archiv/ bereit.
Der VDC-Vorstand hat ein Partnerschaftsabkommen mit der VR/AR Association beschlossen. Beide Organisationen sehen für sich und ihre Mitglieder große Potentiale in der künftigen Zusammenarbeit.
Am 22. November 2018 fand in den Design Offices in Stuttgart das Abschluss-Symposium des Projekts 3D-GUIde statt. Top-Referenten ergänzten die Vorstellung der Projektergebnisse mit spannenden Keynotes.
Más de Virtual Dimension Center (VDC) Fellbach (20)
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
The infamous Mallox is the digital Robin Hoods of our time, except they steal from everyone and give to themselves. Since mid-2021, they've been playing hide and seek with unsecured Microsoft SQL servers, encrypting data, and then graciously offering to give it back for a modest Bitcoin donation.
Mallox decided to go shopping for new malware toys, adding the Remcos RAT, BatCloak, and a sprinkle of Metasploit to their collection. They're now playing a game of "Catch me if you can" with antivirus software, using their FUD obfuscator packers to turn their ransomware into the digital equivalent of a ninja.
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This document provides a analysis of the Target Company ransomware group, also known as Smallpox, which has been rapidly evolving since its first identification in June 2021.
The analysis delves into various aspects of the group's operations, including its distinctive practice of appending targeted organizations' names to encrypted files, the evolution of its encryption algorithms, and its tactics for establishing persistence and evading defenses.
The insights gained from this analysis are crucial for informing defense strategies and enhancing preparedness against such evolving cyber threats.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
2. Content History Examples of applicationTechnologies Literature & SourcesContent
Overview
History
Technologies
Examples of areas of application
Literature & Sources
Content
3. Content History Examples of applicationTechnologies Literature & SourcesContent
History – Technologies
1974 First transparent touch display
(Dr. Sam Hurst)
1979 Capacitive touchscreen (3M)
1982 Resistive touchscreen (Elo Touch
Systems)
History – Products (extract)
1993 Apple Newton (PDA)
1996 Palm Pilot (PDA)
2002 Windows XP Tablet Edition
2004 Nintendo DS
2007 Apple IPhone, Microsoft Surface
History
1984 Multitouch display (Bob Boie, Bell
Labs)
2007 Apple IPhone, Microsoft Surface
2008 Google Android
2010 Apple IPad
4. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 1: Resistive Touchscreens
Functionality
Position detection by resistance measurement of
electrically conductive layers, which are
connected by pressure on the display.
Construction methods
Schematic representation (VISAM)
Technologies
Construction methods
o Four-/Eight – Wire
Time division, diminishing precision due to
mechanical stress
o Five-/Six-/Seven – Wire
Avoiding diminishing precision by measurement
between the lower and an additional inner layer
Schematic representation (Wikipedia)
5. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 1: Resistive Touchscreens
Advantages
o Simple & inexpensive construction
o Operable with any object
o High resolution
o Insensitive to dirt
Technologies
o Insensitive to dirt
Disadvantages
o Mechanical stress (pressure)
o Difficult operation by strong pressure on the
display
Example input via pen (Wikipedia)
HTC Compact (T-Mobile/HTC)
6. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 2: Capacitive Touchscreens
Functionality
Metal oxide coated display whereby an
applied voltage at the corners creates an
electric field. Position determination by
current measurement (discharge cycle).
Technologies
Other construction:
Two orthogonally superimposed strips:
sensor & driver. Finger over the crossing
point changes the capacity.
Schematic representation
(VISAM)
7. Content History Examples of applicationTechnologies Literature & SourcesContent
Technologie 2: Capacitive Touchscreens
Advantages
o Only touch necessary, without pressure
o Clear display
o Low sensitivity to mechanical damage
o Insensitive to dirt
Technologies
o Insensitive to dirt
Disadvantages
o Can only be operated with a bare finger or a
special stylus
o Higher price
Apple IPhone
(Apple Inc., Image: Engadget.com)
8. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 3: Inductive Touchscreens
Functionality
The input device contains a coil which is
exposed to the inductive field of the
touchscreen. This determines the X/ Y
position, the distance and the tilt angle of
the input device.
Technologies
the input device.
Inductive graph tablet
(mybamboo.eu)
9. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 3: Inductive Touchscreens
Advantages
o Operable only with appropriate input devices
o Possibility to detect the inclination and
distance of the input device
Technologies
Disadvantages
o Special input devices necessary
Graph tablet
(Aiptek)
10. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 4: Surface Acoustic Wave (SAW) Touchscreens
Functionality
Structure-borne sound waves spreading in a
planar manner on the surface. Touching the
surface changes the amplitude, which is
measured for position detection.
Technologies
Advantages
o Vandalism-proof, as damage to the upper
layer does not cause any impairment
o Clear display (no grid)
Schematic representation (Planar Systems, Inc.)
11. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 5: Optical Touchscreens
Functionality
Light curtain (e.g. infrared) for detecting
the position. Tracking the input devices
through cameras.
Technologies
Advantages
o Vandalism-proof, as damage to the upper
layer does not cause any impairment
Schematic representation (Planar Systems, Inc.)
12. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 6: Dispersive Signal
Functionality
Sensors on a glass substrate on the back of
the screen measure the vibrations that
occur when touched.
Technologies
Advantages
o Vandalism-proof, as damage to the upper
layer does not cause any impairment Schematic representation (touchscreenmagazine.nl)
13. Content History Examples of applicationTechnologies Literature & SourcesContent
Technology 7: Virtual Touchscreens
Functionality
Projector projects vertical picture on the
work surface. Infrared sensors track the
inputs on the work surface
Technologies
Advantages
o Absolutely vandalism-proof, because there
is a spatial separation between the work
surface and the projector, as well as the
infrared sensors
o Flexible work surface in terms of size and
location
Schematic representation (touchscreenmagazine.nl)
14. Content History Examples of applicationTechnologies Literature & SourcesContent
Multitouch
Technology
Capacitive or optical touchscreens that can
capture multiple inputs simultaneously.
Advantages
Technologies
Advantages
o Detection of gestures (zoom, rotate, ...)
o Multi-user capable (parallel)
Multi user scenario (University Duisburg)
15. Content History Examples of applicationTechnologies Literature & SourcesContent
PC replacement
Benefits of application
o Direct writing via stylus
o One-hand operation
Examples of application RIM Playbock
Examples of application
Examples of application
o Tablet PCs
e.g. Apple IPad, Motorloa Xoom,
RIM Playbook,…
HP Elitebook Tablet - PC
(Hewlett-Packard)
RIM Playbock
(Blackberry/RIM)
16. Content History Examples of applicationTechnologies Literature & SourcesContent
Input devices
Benefits of application
o Direct writing and drawing via stylus
o Additional functions through multi-touch
gestures
Examples of application
Examples of application
o Graph tablets
o Touchpads (Notebooks)
Touchpad (Synaptics)
Wacom Cintq (Wacom)
17. Content History Examples of applicationTechnologies Literature & SourcesContent
Communication
Benefits of application
o Easy to use (internet, apps, games)
o One-hand operation
o Customizable user interface (design,
operation)
Examples of application
o Different languages
Examples of application
o Smartphones
e.g. Apple IPhone, Samsung Galaxy S,
HTC Desire,…
Diverse smartphones
(AreaMobile.de)
18. Content History Examples of applicationTechnologies Literature & SourcesContent
Industry/ Economy
Benefits of application
o Visualization of objects with possibility of
interaction
o Easy one-hand operation and control of
complex systems Logistics handheld (Casio)
Examples of application
Examples of application
o Maintenance
o Logistics handhelds
o Control industrial plants
Application in maintenance (Armor)
19. Content History Examples of applicationTechnologies Literature & SourcesContent
General information
Benefits of application
o Easy handling
o One - hand operation
o Display size
Operation navigation device (TomTom)
Examples of application
Examples of application
o Navigation devices
o Terminals
e.g. Microsoft Surface
Operation navigation device (TomTom)
Microsoft Surface (Microsoft)
20. Content History Examples of applicationTechnologies Literature & SourcesContent
Information Trade/ Marketing
Benefits of application
o Easy operation through interaction
o International by adjusting the language of
the control elements
Examples of application
Examples of application
o Cash machines
o Ticket vending machines
o Kiosk systems/ terminals (trade fairs,
museums, department stores, ...)
Ticket vending machine (Deutsche Bahn)
Kiosk system
(Wikipedia)
21. Content History Examples of applicationTechnologies Literature & SourcesContent
Multimedia & Entertainment
Benefits of application
o Easy handling
o One - hand operation
o Different languages
Car – Multimedia System
(Sony)
Examples of application
Examples of application
o Car Multimedia
o MP3-/ Videoplayer
o Game consoles
Nintendo DS
(Nintendo)
22. Content History Examples of applicationTechnologies Literature & SourcesContent
Current issues
Touchscreen steering wheel
Control of vehicle systems such as radio,
navigation device and air conditioning via a
steering wheel that has a touch screen. Touchscreen steering wheel prototype
(n-tv.de, Image: Tina Döring)
„Windows 8“ - interface
Examples of application
„Windows 8“ - interface
New interface especially for touchscreen devices. Division into tiles and
support of multitouch gestures.
Windows 8 interface & tiles
(heise.de)
Windows 8 handling
(heise.de)
23. Content History Examples of applicationTechnologies Literature & SourcesContent
Literature & Sources
http://de.wikipedia.org/wiki/Touchscreen
http://de.wikipedia.org/wiki/Multi-Touch-Screen
http://www.medien.ifi.lmu.de/lehre/ws0607/mmi1/essays/Susanne-Keck.xhtml
http://de.wikipedia.org/wiki/Tablet-PC
http://www.planar.com
http://www.visam.de
Literature & Sources
http://www.visam.de
http://www.heise.de/newsticker/meldung/Die-Touch-Oberflaeche-von-Windows-8-
1254290.html
http://www.n-tv.de/auto/Wischen-wechselt-Radiosender-article3572276.html