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presentation of Museomix at Makerfaire Rome (oct 2013)arthur schmitt
This document describes Museomix, an international event where participants spend 3 days prototyping new digital experiences for museums. The 2013 edition involved "makeathons" at multiple museums simultaneously. Participants included designers, developers and others interested in innovating museums. During Museomix, interdisciplinary teams invented prototypes like interactive games, apps and exhibits to engage visitors in new ways. The goal is to experiment with cultural mediation and open new possibilities for collaborative, connected museums of the future.
Unveiling the transformative power of #AR & #VR in the creative world! Dive into how these technologies amplify artistic expression and enhance viewer experience.
https://techdomainnews.com/ar-vr-impact-on-the-creative-aspects/
#CreativeTech #ArtInnovation
The document is a program for the MuseumNext conference in Barcelona, Spain in 2012. It provides details on the various sessions to be held over multiple days, including keynote speakers, topics of discussion, and event locations. Some of the sessions will explore using new technologies like augmented reality, mobile apps, and games to enhance audience engagement. Others will focus on analytics, collaboration, and developing digital strategies. The overall conference aims to bring museum professionals together to share best practices and push the boundaries of incorporating new media and participation.
Crossmedia Group is an international company that produces and distributes immersive multimedia exhibitions focused on art and history. They have established venues in Florence for exhibitions like Van Gogh Alive and Da Vinci Alive. Their productions use innovative Matrix X-Dimension technology to provide educational yet entertaining experiences for audiences worldwide. Crossmedia Group licenses their exhibitions to venues globally and manages all aspects of production, installation, and revenue generation.
Digital Art: Exploring the Intersection of Creativity and Technology
Table of Contents
Introduction
A Brief History of Digital Art
Emergence of Computer Graphics
Early Digital Art pioneers
Advancements in Hardware and Software
Techniques and Tools of Digital Art
Digital Painting
Vector Graphics
3D Modeling and Rendering
Digital Photography and Image Manipulation
Animation and Motion Graphics
Virtual Reality (VR) and Augmented Reality (AR) Art
The Impact of Digital Art on Traditional Art Forms
Blurring Boundaries
New Artistic Possibilities
Democratization of Art
Challenges and Criticisms of Digital Art
Authenticity and Reproducibility
Preservation and Obsolescence
Skill versus Technology
The Rise of NFTs and Digital Art Marketplaces
NFTs and Blockchain Technology
Digital Art Marketplaces and Platforms
Controversies and Opportunities
Digital Art in Contemporary Culture
Digital Art Installations and Exhibitions
Digital Art in Advertising and Entertainment
Social Media and Digital Art
Digital Art and Social Change
Digital Art as Activism
Environmental and Social Impact
Future Prospects of Digital Art
Artificial Intelligence and Creative Collaboration
Advancements in Digital Tools and Technologies
Virtual Museums and Galleries
Conclusion
1. Introduction
Digital art represents a dynamic and transformative branch of the art world that converges creativity and technology. Rooted in the use of computers, software, and digital media, it allows artists to explore new dimensions of expression, pushing the boundaries of traditional art forms. Since its inception, digital art has undergone significant evolution, influencing various aspects of contemporary culture, from the way we create and consume art to its impact on society and the art market. This comprehensive note delves into the world of digital art, exploring its history, techniques, impact on traditional art, challenges, the rise of NFTs, its place in contemporary culture, and the possibilities that the future holds.
2. A Brief History of Digital Art
Emergence of Computer Graphics
The roots of digital art can be traced back to the early development of computer graphics in the 1950s and 1960s. Researchers and computer scientists began experimenting with graphical displays and computer-generated visuals. Initially, these efforts were primarily focused on scientific and engineering applications, but artists soon recognized the creative potential of this emerging technology.
Early Digital Art Pioneers
In the 1960s and 1970s, a few visionary artists embraced computers as a medium for artistic expression. One of the earliest pioneers was Ben Laposky, who used an analog computer to generate electronic abstractions, creating what is now considered one of the first examples of digital art. Similarly, Lillian Schwartz employed early computers to produce algorithmic artworks and digital animations.
Advancements in Hardware and Software
The 1980s witnessed significant advancements in computing power and
How is technology influencing change in the art world - Scott Fleary Productionsonline Marketing
Scott Fleary, a highly reputable creative construction company, offers custom-made construction solutions to the creative industry like theatre, television, retail, and live events. From project carpentry to paint & finish and installation, they manage everything when it comes to stage, theatre, and event scenery construction. For more information, please visit: https://www.scottfleary.com/
ARTS | Arts Universe film and Entertainment.pdfVograce
Arts Universe has a rich history in promoting creativity and innovation. ARTS aims to bring together artists, art enthusiasts, and industry professionals from all corners of the globe to celebrate the power of art.
presentation of Museomix at Makerfaire Rome (oct 2013)arthur schmitt
This document describes Museomix, an international event where participants spend 3 days prototyping new digital experiences for museums. The 2013 edition involved "makeathons" at multiple museums simultaneously. Participants included designers, developers and others interested in innovating museums. During Museomix, interdisciplinary teams invented prototypes like interactive games, apps and exhibits to engage visitors in new ways. The goal is to experiment with cultural mediation and open new possibilities for collaborative, connected museums of the future.
Unveiling the transformative power of #AR & #VR in the creative world! Dive into how these technologies amplify artistic expression and enhance viewer experience.
https://techdomainnews.com/ar-vr-impact-on-the-creative-aspects/
#CreativeTech #ArtInnovation
The document is a program for the MuseumNext conference in Barcelona, Spain in 2012. It provides details on the various sessions to be held over multiple days, including keynote speakers, topics of discussion, and event locations. Some of the sessions will explore using new technologies like augmented reality, mobile apps, and games to enhance audience engagement. Others will focus on analytics, collaboration, and developing digital strategies. The overall conference aims to bring museum professionals together to share best practices and push the boundaries of incorporating new media and participation.
Crossmedia Group is an international company that produces and distributes immersive multimedia exhibitions focused on art and history. They have established venues in Florence for exhibitions like Van Gogh Alive and Da Vinci Alive. Their productions use innovative Matrix X-Dimension technology to provide educational yet entertaining experiences for audiences worldwide. Crossmedia Group licenses their exhibitions to venues globally and manages all aspects of production, installation, and revenue generation.
Digital Art: Exploring the Intersection of Creativity and Technology
Table of Contents
Introduction
A Brief History of Digital Art
Emergence of Computer Graphics
Early Digital Art pioneers
Advancements in Hardware and Software
Techniques and Tools of Digital Art
Digital Painting
Vector Graphics
3D Modeling and Rendering
Digital Photography and Image Manipulation
Animation and Motion Graphics
Virtual Reality (VR) and Augmented Reality (AR) Art
The Impact of Digital Art on Traditional Art Forms
Blurring Boundaries
New Artistic Possibilities
Democratization of Art
Challenges and Criticisms of Digital Art
Authenticity and Reproducibility
Preservation and Obsolescence
Skill versus Technology
The Rise of NFTs and Digital Art Marketplaces
NFTs and Blockchain Technology
Digital Art Marketplaces and Platforms
Controversies and Opportunities
Digital Art in Contemporary Culture
Digital Art Installations and Exhibitions
Digital Art in Advertising and Entertainment
Social Media and Digital Art
Digital Art and Social Change
Digital Art as Activism
Environmental and Social Impact
Future Prospects of Digital Art
Artificial Intelligence and Creative Collaboration
Advancements in Digital Tools and Technologies
Virtual Museums and Galleries
Conclusion
1. Introduction
Digital art represents a dynamic and transformative branch of the art world that converges creativity and technology. Rooted in the use of computers, software, and digital media, it allows artists to explore new dimensions of expression, pushing the boundaries of traditional art forms. Since its inception, digital art has undergone significant evolution, influencing various aspects of contemporary culture, from the way we create and consume art to its impact on society and the art market. This comprehensive note delves into the world of digital art, exploring its history, techniques, impact on traditional art, challenges, the rise of NFTs, its place in contemporary culture, and the possibilities that the future holds.
2. A Brief History of Digital Art
Emergence of Computer Graphics
The roots of digital art can be traced back to the early development of computer graphics in the 1950s and 1960s. Researchers and computer scientists began experimenting with graphical displays and computer-generated visuals. Initially, these efforts were primarily focused on scientific and engineering applications, but artists soon recognized the creative potential of this emerging technology.
Early Digital Art Pioneers
In the 1960s and 1970s, a few visionary artists embraced computers as a medium for artistic expression. One of the earliest pioneers was Ben Laposky, who used an analog computer to generate electronic abstractions, creating what is now considered one of the first examples of digital art. Similarly, Lillian Schwartz employed early computers to produce algorithmic artworks and digital animations.
Advancements in Hardware and Software
The 1980s witnessed significant advancements in computing power and
How is technology influencing change in the art world - Scott Fleary Productionsonline Marketing
Scott Fleary, a highly reputable creative construction company, offers custom-made construction solutions to the creative industry like theatre, television, retail, and live events. From project carpentry to paint & finish and installation, they manage everything when it comes to stage, theatre, and event scenery construction. For more information, please visit: https://www.scottfleary.com/
3D Classic Art Exhibition- Eternal3D .pdfElla Carter
Eternal3D presents a groundbreaking exhibition that transcends physical limitations and reimagines iconic masterpieces in the 3D realm. Explore art history like never before with immersive experiences, interactive features, and stunning detail.
Unveiling the World of 3D Virtual ExhibitionElla Carter
Welcome to the future of exhibitions! Discover the exciting world of 3D virtual exhibitions and how they are revolutionizing the way we experience events. Join us as we explore the endless possibilities of immersive virtual environments.
Today video games represent an important cultural and artistic expression; they have entered the permanent collections of museums (MOMA), videogames museum are born (Computerspiele Museum in Berlin) and they are an embody evidence of new intangible heritage.
Furthemore they represent an extraordinary tool to support cultural policies (audience development, audience engagement, audience activism...)
Welcome to the future of art engagement! The 3D Art Exhibition App is an innovative platform that allows artists to showcase their work and art enthusiasts to explore virtual galleries from the comfort of their own homes.
2013-12 - Nicolay Boyadjiev - Chudomir Museum strategic proposalnboyadjiev
In 2013 I initiated a collaboration with the Literary and Arts Museum of Chudomir, an important cultural institution in Bulgaria, in order to rethink its mission statement and find new means of highlighting its rich collection of works and historical artefacts. Rather than defaulting to a formal product, I proposed an integrated exhibition experience incorporating media, culture and design in a single immersive and continuous narrative.
Cristian Bettini, known as P.ankh, will embark on four journeys through Asturias with his donkey Minuto. Minuto will be equipped with digital technologies like a GPS, camera, and internet connection to document their travels. Local people and online users can contribute to the project during the journeys. Bettini and Minuto will return to LABoral Centro de Arte y Creación Industrial after each trip to share what they collected and evolve an exhibition. The project aims to remix physical and virtual experiences of mapping Asturias' territory and knowledge.
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AVRexpos carries LED tile & seamless video wall rentals for events, general sessions, meetings, and trade shows. The panels are customizable and can have a major impact on your audience. Call today to learn more about our rental inventory and rates. Video Wall Rentals allow you to stand out and showcase your products in a way other technologies will not. We have worked tirelessly over the past two decades to purchase the most advanced LED video wall tile & seamless video wall panel technologies available on the market. We rent 1.5mm, 1.8mm, 2.5mm, 2.6mm, & 3.9mm LED tiles and carry brands like Absen, AOTO, beMatrix, INFiLED, NEC, & Unilumin.
AVRexpos carries LED tile & seamless video wall rentals for events, general sessions, meetings, and trade shows. The panels are customizable and can have a major impact on your audience. Call today to learn more about our rental inventory and rates. Video Wall Rentals allow you to stand out and showcase your products in a way other technologies will not. We have worked tirelessly over the past two decades to purchase the most advanced LED video wall tile & seamless video wall panel technologies available on the market. We rent 1.5mm, 1.8mm, 2.5mm, 2.6mm, & 3.9mm LED tiles and carry brands like Absen, AOTO, beMatrix, INFiLED, NEC, & Unilumin.
The document discusses technology-based art, specifically digital art. It begins by explaining how technology has allowed for new forms of artistic expression using elements and processes. It then provides examples of early computer-generated art from the 1960s and discusses how digital art has evolved. Today, technology has enabled anyone to create digital art using various apps and programs on devices like phones and tablets. The document encourages students to prepare works of technology-based art for an upcoming exhibit.
The document discusses technology-based art and digital art. It provides:
1. A history of digital art beginning in the 1960s using computers and its evolution to today where personal devices allow anyone to create digital art.
2. Details on early digital artists from the 1960s and their computer-generated works that had scientific or mathematical influences.
3. Information on how Filipino artists were also influenced by technology in commercial illustration and animation and how digital art is now accepted in the Philippines.
The document discusses technology-based art, specifically digital art. It begins by explaining how technology has allowed for new forms of artistic expression using elements and processes. It then provides examples of early computer-generated art from the 1960s and discusses how digital art has evolved. Today, technology has made art creation accessible to everyone through devices like smartphones, tablets, and computers that have photo editing apps and programs. The document encourages students to use these technologies to create and modify their own artworks for a class exhibit on technology-based art.
The document discusses technology-based art and digital art. It provides:
1. A brief history of digital art from the 1960s, when it first emerged through the work of scientists and was not initially seen as "true art".
2. Examples of early digital artworks from pioneers in different countries.
3. Information on how digital art gained acceptance and how Filipino artists were also influenced, working in commercial fields like comics at first.
4. Details on how technology has advanced to make digital art creation accessible to everyone through common devices like phones and tablets.
Gray Area Foundation for the Arts applies digital art and technology to create positive social impact.
We are a new type of arts nonprofit, combining the best of the creative world and the tech world. Founded in San Francisco in 2009, we have produced festivals, hackathons, exhibitions, residencies, projects, and other initiatives that have quickly become internationally recognized.
This presentation reviews our work over the past four years with an eye toward the future.
Learn more and join us at gaffta.org.
The Sony Wonder Technology Lab underwent renovations to better reflect how technology has evolved. Visitors now create digital profiles that are incorporated into interactive exhibits along the ramps of the four-story museum. Highly advanced and sometimes unreleased technologies are showcased, allowing visitors to feel virtual open heart surgery or program robots. The bright, transparent design aims to demystify technology and show how it can spark creativity.
This is a presentation of initial pairings we put together for the ICT & Art Connect project stand at the EU ICT 2013 showcase event on the new Digital Agenda. In some cases, these art-tech pairs had just met and had to only talk about their own background rather than new any new ideas for a project they had, but once paired some very good connections developed.
Swipe, Sketch, Share: The Modern Artist's Journey into Digital ArtworkMy Art Pix
With the advent of digital artwork, the creative process has evolved, offering new avenues for expression and collaboration. From novice doodlers to seasoned professionals, childrens artwork and artists of all backgrounds are embarking on a digital journey, where they swipe, sketch, and share their creations with the world.
Art science - Nuevas tendencias dentro del arte contemporáneo part 2La Mandarina de Newton
This document discusses various art and science projects coordinated by La Mandarina de Newton, including exhibitions, workshops, and educational activities. Some of the major projects discussed are:
- Science of the City, an international project that brought together artists and the general public around scientific topics through exhibitions, research, and publications.
- Med+Art+Science, an exhibition in collaboration with the Col·legi de Metges de Barcelona featuring artwork by primary school students exploring medical and scientific illustration.
- Nano Dimension, an exhibition on nanotechnology and art curated by La Mandarina de Newton that included a section for artist creations based on nanoscopic observations.
- Educational programs developed for exhibitions on
The Rise of Digital Art Exhibitions: A Visual Journey.pptxHemdan M. Aly
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Formerly of the Science Museum, Mia Ridge used her knowledge of current trends in the museum and consumer digital environment to explore next steps and important priorities for the years ahead.
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Today video games represent an important cultural and artistic expression; they have entered the permanent collections of museums (MOMA), videogames museum are born (Computerspiele Museum in Berlin) and they are an embody evidence of new intangible heritage.
Furthemore they represent an extraordinary tool to support cultural policies (audience development, audience engagement, audience activism...)
Welcome to the future of art engagement! The 3D Art Exhibition App is an innovative platform that allows artists to showcase their work and art enthusiasts to explore virtual galleries from the comfort of their own homes.
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In 2013 I initiated a collaboration with the Literary and Arts Museum of Chudomir, an important cultural institution in Bulgaria, in order to rethink its mission statement and find new means of highlighting its rich collection of works and historical artefacts. Rather than defaulting to a formal product, I proposed an integrated exhibition experience incorporating media, culture and design in a single immersive and continuous narrative.
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2. Details on early digital artists from the 1960s and their computer-generated works that had scientific or mathematical influences.
3. Information on how Filipino artists were also influenced by technology in commercial illustration and animation and how digital art is now accepted in the Philippines.
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Gray Area Foundation for the Arts applies digital art and technology to create positive social impact.
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Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Driving Business Innovation: Latest Generative AI Advancements & Success Story
Visual Arts Art Preservation Infographic.pdf
1. ART
ART
PRESERVATION
PRESERVATION
In the world of art, technologies have played a
significant role in preserving and presenting
artwork throughout history. From the past to the
present, and even with emerging technologies,
the way we preserve and showcase art has
transformed. Let's explore how these
technologies have made a difference.
The invention of the printing press aided the
reproduction and dissemination of artwork.
Famous artworks could be replicated and shared with
a larger audience.
PRINTING PRESS
PRINTING PRESS
Digital cameras and scanners enable reproduction of
artwork. High-resolution images allow for detailed
preservation and documentation. Artworks can be
easily shared and accessed online, reaching a global
audience.
DIGITAL IMAGING
DIGITAL IMAGING
Modern museums use technology to create interactive
exhibits and displays. This includes audio guides and
multimedia presentations as well as digital screens to
showcase artwork and provide information about
artists and their works.
MUSEUMS AND GALLERIES
MUSEUMS AND GALLERIES
AR technology overlays digital content onto the real
world. It enables a more immersive and interactive art
experience. VR technology allows users to explore
virtual art galleries and exhibitions from anywhere. VR
provides the opportunity to experience art that may
be geographically distant.
AUGMENTED & VIRTUAL REALITY
AUGMENTED & VIRTUAL REALITY
Infographics created by Immersive Studio