Mad Scientists
162
Seguidores
Personal Information
Organización/Lugar de trabajo
Korea Korea, South
Sector
Technology / Software / Internet
Sitio web
github.com/JaehyunAhn
Acerca de
- Enthusiastic & Easy to adapt Software Engineer
- Computer science & Engineering major, Senior year.
- Interested in optimization, data mining, visualization and multimedium.
- Sociable, Analytic, and friendly personality
- Have experiences in native languages (C, Python, JAVA and Objective-C).
- Love to travel, write something, and photograph.
Etiquetas
data mining
computer science
deep learning
data science
machine learning
philosophy
제작기획
기억
트라우마
convolution
korea
movie
statistics
reseach
culture
social disclosure
제작발표
예술
메모리
스토리텔링
제작
traumatic
사진
발표
memory
기흭
영상
rbm
restricted boltzmann machine
estimation
monte carlo
sampling
business
fintech
startup
money
finance
transfer
mathematics
social science
algorithm
icml
neural networks
visualization
interstallar
social exchange theory
k-nn
tinder
pca
euclidean
entrepreneur
start-up
finland
nipa
superhero
capitalism
constructionism
post-constructionism
democracy
class problem
rusell
constructivism
engineering
post-constructivism
구조주의
programming
탈구조주의
Ver más
- Presentaciones
- Documentos
- Infografías
Applying Machine Learning for Mobile Games by Neil Patrick Del Gallego
DEVCON
•
Hace 7 años
Recommendation Engine Demystified
DKALab
•
Hace 14 años
Kdd 2014 Tutorial - the recommender problem revisited
Xavier Amatriain
•
Hace 9 años
Gdmc v11 presentation
jihoon jeon
•
Hace 6 años
Teachings of Ada Lovelace
Kwanghee Choi
•
Hace 4 años
Introduction to MAML (Model Agnostic Meta Learning) with Discussions
Joonyoung Yi
•
Hace 5 años
김동건, 할머니가 들려주신 마비노기 개발 전설, NDC2019
devCAT Studio, NEXON
•
Hace 4 años
boosting 기법 이해 (bagging vs boosting)
SANG WON PARK
•
Hace 6 años
[NDC2017] 딥러닝으로 게임 콘텐츠 제작하기 - VAE를 이용한 콘텐츠 생성 기법 연구 사례
Hwanhee Kim
•
Hace 7 años
[NDC17] 왓 스튜디오 서비스파트
Chanwoong Kim
•
Hace 7 años
한글라이즈 재제작기
Heungsub Lee
•
Hace 5 años
파이썬 생존 안내서 (자막)
Heungsub Lee
•
Hace 7 años
Item generation using rule based randomization algorithms in RPG games
Rejosh Samuel
•
Hace 8 años
NDC 2015 이은석 - pay-to-skip: 온라인 게임 속 로봇 경제와 내몰리는 인간
Eunseok Yi
•
Hace 8 años
NDC 2015. 한 그루 한 그루 심지 않아도 돼요. 생태학에 기반한 [야생의 땅: 듀랑고]의 절차적 생성 생태계
Imseong Kang
•
Hace 8 años
넷플릭스의 문화 : 자유와 책임 (한국어 번역본)
Doran Hwang
•
Hace 8 años
데이터를 얻으려는 노오오력
Youngjae Kim
•
Hace 6 años
2011 H3 컨퍼런스-파이썬으로 클라우드 하고 싶어요
Yongho Ha
•
Hace 12 años
Basis of Homeshoppingmoa App Guidelines
Stoney Jo
•
Hace 6 años