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User eXperience
Workshop 1

Sónia Sousa & Mati Mottus, TLU, 2014
General aim…
• Develop one's own conceptual
understanding of
–how to apply
• the methods;
• the tools; and
• Metrics

–based on a defined criteria.
Sónia Sousa & Mati Mottus, TLU, 2014
Workshop 1
• It aims is to
– evaluate how real users experience from
• using online media players (web service)

• It include 2 main procedures
– One uses
• Think-out-loud protocol; and
• Task Completion Rates

– Another uses
• Exploration test
– Heuristic Evaluation
Sónia Sousa & Mati Mottus, TLU, 2014
Workshop 1
• Measuring the user experience
– Effectiveness and efficiency and user behaviors

• From two perspective
• User perspective (pragmatic aspects)
– Perceiving information
– Interpreting information
– Decision making

• Designer perspective (pragmatic aspects)
– Providing information
– Storing information
– Information architecture
Sónia Sousa & Mati Mottus, TLU, 2014
UX workshop 1
• How to?
– Identify the target audience
– Creating Usability Test Tasks
• set of 5 to 10 tasks within a 90-minute session

– Do the test
• Read to the participant one task at a time, and give
time to complete the task

– Do the exploration test
– Data Analysis
Sónia Sousa & Mati Mottus, TLU, 2014
Category of UX methods
• Study types
–
–
–
–

• Development phase

Field studies
Lab studies
Online studies
Questionnaires / Scales

• Studied period of
experience

–
–
–
–

Concepts
Early prototypes
Functional prototypes
Products on market

• Evaluator / Information
provider

– Before usage
– Snapshots
– An episode (of a task or
activity)
– Long-term UX

–
–
–
–

UX experts
One user at a time
Groups of users
Pairs of users

Sónia Sousa & Mati Mottus, TLU, 2014
What you need to do
• First
– Read the material available in drop box
– Start with script-procedure
• And try to follow the procedure

• Tools to be use
– (get familiar with them)
• Scripts forms
• Evaluation and observation sheets
• Recording tools (QuickTime player)
Sónia Sousa & Mati Mottus, TLU, 2014
Exploration test
• Designer perspective
– Using Heuristic Evaluation

• What is it
– is an evaluation of an interface performed by one or
more HCI experts

• What you need to do
– Executer same tasks procedure asked to users
• File (task-scrips-for-user.pdf)

– Fill the file about heuristic evaluation analysis
• File (Heuristic_Evaluation.pdf)
Sónia Sousa & Mati Mottus, TLU, 2014
Things to know
• About the procedure
– A moderator shows a design to gain perceptions
of people.
– The user is encouraged to freely explore the
design; and
– The moderator asks questions when something
interesting happens.
– A moderator provides a user with tasks to perform
during testing that reflect their different usage
patterns.
Sónia Sousa & Mati Mottus, TLU, 2014
Things to know
• About the procedure
– Users should not be directed in any specific way.
– Exploration test are conducted as one session.
– Participants will perform a set of 5 to 10 tasks
within a 90-minute session.
– Tasks should represent the most common user
goals
– It is crucial to establish very clear success criteria
for each task.
Sónia Sousa & Mati Mottus, TLU, 2014
Data analysis
• Success Rate: Task completion success
– We define success rate by the percentage of
progress users made in completion the task
– measure the percentage of tasks that users
complete correctly
• See http://www.measuringusability.com/
• Look for the most suitable calculator

Sónia Sousa & Mati Mottus, TLU, 2014

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Workshop 1 - User eXperience evaluation

  • 1. User eXperience Workshop 1 Sónia Sousa & Mati Mottus, TLU, 2014
  • 2. General aim… • Develop one's own conceptual understanding of –how to apply • the methods; • the tools; and • Metrics –based on a defined criteria. Sónia Sousa & Mati Mottus, TLU, 2014
  • 3. Workshop 1 • It aims is to – evaluate how real users experience from • using online media players (web service) • It include 2 main procedures – One uses • Think-out-loud protocol; and • Task Completion Rates – Another uses • Exploration test – Heuristic Evaluation Sónia Sousa & Mati Mottus, TLU, 2014
  • 4. Workshop 1 • Measuring the user experience – Effectiveness and efficiency and user behaviors • From two perspective • User perspective (pragmatic aspects) – Perceiving information – Interpreting information – Decision making • Designer perspective (pragmatic aspects) – Providing information – Storing information – Information architecture Sónia Sousa & Mati Mottus, TLU, 2014
  • 5. UX workshop 1 • How to? – Identify the target audience – Creating Usability Test Tasks • set of 5 to 10 tasks within a 90-minute session – Do the test • Read to the participant one task at a time, and give time to complete the task – Do the exploration test – Data Analysis Sónia Sousa & Mati Mottus, TLU, 2014
  • 6. Category of UX methods • Study types – – – – • Development phase Field studies Lab studies Online studies Questionnaires / Scales • Studied period of experience – – – – Concepts Early prototypes Functional prototypes Products on market • Evaluator / Information provider – Before usage – Snapshots – An episode (of a task or activity) – Long-term UX – – – – UX experts One user at a time Groups of users Pairs of users Sónia Sousa & Mati Mottus, TLU, 2014
  • 7. What you need to do • First – Read the material available in drop box – Start with script-procedure • And try to follow the procedure • Tools to be use – (get familiar with them) • Scripts forms • Evaluation and observation sheets • Recording tools (QuickTime player) Sónia Sousa & Mati Mottus, TLU, 2014
  • 8. Exploration test • Designer perspective – Using Heuristic Evaluation • What is it – is an evaluation of an interface performed by one or more HCI experts • What you need to do – Executer same tasks procedure asked to users • File (task-scrips-for-user.pdf) – Fill the file about heuristic evaluation analysis • File (Heuristic_Evaluation.pdf) Sónia Sousa & Mati Mottus, TLU, 2014
  • 9. Things to know • About the procedure – A moderator shows a design to gain perceptions of people. – The user is encouraged to freely explore the design; and – The moderator asks questions when something interesting happens. – A moderator provides a user with tasks to perform during testing that reflect their different usage patterns. Sónia Sousa & Mati Mottus, TLU, 2014
  • 10. Things to know • About the procedure – Users should not be directed in any specific way. – Exploration test are conducted as one session. – Participants will perform a set of 5 to 10 tasks within a 90-minute session. – Tasks should represent the most common user goals – It is crucial to establish very clear success criteria for each task. Sónia Sousa & Mati Mottus, TLU, 2014
  • 11. Data analysis • Success Rate: Task completion success – We define success rate by the percentage of progress users made in completion the task – measure the percentage of tasks that users complete correctly • See http://www.measuringusability.com/ • Look for the most suitable calculator Sónia Sousa & Mati Mottus, TLU, 2014