2. Outline
6.1 Introdution
6.2 The What and Why of categories
6.3 Principle for creating categories
6.4 Category design issue and implications
6.5 Implementing categories
7. The What and Why of categories
✘Categories are equivalence classes,
sets or groups of things or abstract
entities that we treat same.
✘Include and Exclude
✘Cognitive and Linguistic models
19. Institutional Categories
✘Reconcile mismatches between
existing Individual Categories.
✘Overcome the vagueness and
inconsistency of Cultural Categories.
✘Collaboration of many individuals.
✘Different business or technical
perspectives.
20. Credit: Serge Lachinov & Den fjättrade ankan
https://www.wikiwand.com/en/Dmitri_Mendeleev
26. Principle for creating categories
1. Enumeration
2. Single properties
3. Multiple properties and Hierarchy
4. Family resemblance
5. Similarity
6. Theory-based categorization
7. Goal-based categorization
27. Enumeration
✘ The simplest principle for creating a
category is enumeration.
✘Extensional definition
✘Institutional Categorization
✘Unambiguous, Impractical, Inefficient.
30. Single properties
✘Extrinsic and Dynamics
✘Usage or Behaviors→Context-dependent
1. Current owner or location of a resource
2. Frequency of access
3. Joint frequency of access with other resources
4. Current rating or preference with respect to
alternative resources
33. Multiple properties and Hierarchy
1. Multi-level or Hierarchical Categories
2. Different properties for subsets of
resources
3. Necessary and sufficient properties
35. How many properties
and levels do we need?
Logically complete
It’s complete for
“all intents and purposes”
36. Different properties for subsets of resources
Intrinsic extrinsic
Static 依上衣、褲、襪,
再依顏色
跟室友分衣櫃格子
Dynamic 依季節分 最常穿的放門邊
37. Necessary and sufficient properties
✘A large set of resource dose not always
require many properties and categories to
organize it.
✘E.g. Prime number
✘Every member of the category is an equally
good member or example of the category.
✘Monothetic (單設定) → Classical categories
黃震昇(2008)。被動綜合與單╱ 多設定:舒茲現象社會學意識界域的探討(碩士論文)。
取自http://nthur.lib.nthu.edu.tw/handle/987654321/4734
39. The limits of property-based categorization
✘Basing categories on easily perceived
properties is often not effective.
✘Surface E.g. the size of a book, the color
of its cover.
✘Aboutness
42. There are three related consequence:
1. An effect of typicality or centrality.
2. It isn’t all properties creates what we call
family resemblance.
E.g. What is a game? (Ludwig Wittgenstein)
3. The boundaries of the category are not
fixed.
58. Implementing that do not Conform to the
classical categories
✘Novel
✘Stream of Consciousness
http://cwriter-creativewriter.blogspot.tw/2012/10/when-i-think-stream-
of-consciousness-i.html
60. Implementing that do not Conform to the
classical categories
✘Machine learning
✗Supervised
✗Unsupervised (Statistical pattern recognition)
https://www.lexalytics.com/technology/machine-learning
61. Implementing that do not Conform to the
classical categories
✘Unsupervised
→Clustering techniques
1. Some measures of inter-item similarity can
be calculated.
2. Hierarchical Clustering, K-means clustering
3. Refining the system of categories.