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Shadow Techniques for Real-Time and Interactive Applications
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Shadow Techniques for Real-Time and Interactive Applications
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Shadow Techniques for
Real-Time and Interactive Applications Stefan Brabec Promotionskolloquium MPI Informatik, Saarbrücken, Germany 3.2.2004
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Practical Shadow Mapping
optimized shadow map normal shadow map
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Soft Shadow Map
Algorithm shade(p) { if( depth 1 (p) > S 1 [p] ) l 1 = 0; else l 1 = V 1 [p] * illum(p,L 1 ); if( depth 2 (p) > S 2 [p] ) l 2 = 0; else l 2 = V 2 [p] * illum(p,L 2 ); return l 1 +l 2 ; } S 1 V 1 S 2 V 2
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Thank You !