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PROJECTILE MOTION!
• Recall…
   • In projectile motion, the
     vertical and horizontal
     components are independent
     from one another & must be
     analyzed that way.
   • Velocity in the x direction is
     constant
   • Velocity in the y-direction is
     influenced by the force of
     gravity
VERTICALLY LAUNCHED PROJECTILES
              NO Vertical Velocity at the top of the trajectory.



Vertical                                                           Vertical Velocity
Velocity                                                           increases on the
decreases                                                          way down,
on the way
upward                         Horizontal Velocity
                               is constant




             Component Magnitude                     Direction
             Horizontal          Constant            Constant
             Vertical            Decreases up, 0     Changes
                                 @ top, Increases
                                 down
VERTICALLY LAUNCHED PROJECTILES
Since the projectile was launched at a angle, the velocity
   MUST be broken into components!!!


                                          Vxi = Vi cosθ
          vi       vyi
                                          Vyi = Visinθ
      q
       vxi
VERTICALLY LAUNCHED PROJECTILES

There are several things you must
  consider when doing these
  types of projectiles besides
  using components. If it begins
  and ends at ground level, the
  “y” displacement is ZERO: y =
  0
VERTICALLY LAUNCHED PROJECTILES
You will still use kinematic equations, but YOU MUST use
  COMPONENTS in the equation.



          vi      vyi   X = Vxi t           yf = yi + Vyit+0.5gt2

      q
       vxi                           Vxi = Vi cosθ

                                     Vyi = Visinθ
EXAMPLE
    A place kicker kicks a football with a velocity of 20.0 m/s and at an
       angle of 53 degrees.
    (a) How long is the ball in the air?
    (b) How far away does it land?
4 m/ s                                Step 1: Break initial velocity into
    (c) How high does it travel?
                                      Its vector components

7m/ s                                 Vxi = Vi cosθ
                                      Vxi = 20cos53 = 12.04 m/s

         q  53                       Vyi = Visinθ
                                      Vyi = 20sin53 = 15.97 m/s
EXAMPLE                                X                 y
A place kicker kicks a        xi        0m                0m
  football with a velocity of xf         ?               0m
  20.0 m/s and at an angle
  of 53 degrees.              vi   Vxi = 12.04 m/s Vyi =15.97 m/s

(a) How long is the ball in
   the air?                   vf
                              a          0             - 9.8 m/s/s
 yf = yi + Vyit+0.5gt2        t                    ?


 0 = 0 + 15.97t + 0.5 (-9.8)t2 

 -15.97t = -4.9t2  -15.97 = -4.9 t  t = 3.26 s
X                 y
    EXAMPLE                       xi        0m                0m
    A place kicker kicks a        xf         ?                 0m
      football with a velocity of vi   Vxi = 12.04 m/s     Vyi =15.97
      20.0 m/s and at an angle                                 m/s
      of 53 degrees.
    (b) How far away does it      vf
       land?                      a          0             - 9.8 m/s/s
                                  t                3.26s

             X = vxit  (12.04)(3.26) =         39.24 m
X                 y
   EXAMPLE                       xi         0m                0m
                                 xf          ?                  ?
 A place kicker kicks a football
    with a velocity of 20.0 m/s and vi Vxi = 12.04 m/s   Vyi =15.97 m/s
    at an angle of 53 degrees.      vf
                                 a           0            - 9.8 m/s/s
 (c) How high does it travel?    t           3.26s ÷ 2 = 1.63 s
 CUT YOUR TIME IN HALF!

yf = yi + Vyit+0.5gt2

yf = 0 + 15.97(1.26) + 0.5 (-9.8)(1.26)2 = 13.01 m
EXAMPLE:                                    X                   y
                                    xi      0m                  0m
A soccer ball is kicked towards     xf        ?                 0m
the goal at 12 m/s at an angle
                                    vi   9.83 m/s            6.88 m/s
of 35° from the ground, and
just makes it into the goal.        vf
How far away was the player         a         0              - 9.8 m/s/s
from the goal when they             t               1.40 s
kicked the ball?
 1. Write down all information &             X = 13.8 m
    draw a diagram
 2. Break Vi into its components
 3. Use equations to solve for x.
PROJECTILE MOTION WORKSHEET
TRAJECTORY AND RANGE
 • Maximum range is at 45°
 • Low and high trajectory
   cover the same distance.
 • 30 and 60
 • 10 and 80
 • 25 and…
THE RANGE EQUATION!
    • Range: Maximum horizontal distance of a projectile.
    • Equation is derived on page 64 in your book…

X = R = 2Vo2sinθcosθ
              g
 Using the trig substitution
2sinθcosθ = sin2θ, we get…

X = R = Vo2sin2θ
           g                                Vyi
                                      θ
                                      Vxi
                                                       R
RANGE
• When solving for theta (θ) using the range equation, you must
  solve for both complementary angles


               Complementary angles = θ or 90-θ

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Projectile motion

  • 1. PROJECTILE MOTION! • Recall… • In projectile motion, the vertical and horizontal components are independent from one another & must be analyzed that way. • Velocity in the x direction is constant • Velocity in the y-direction is influenced by the force of gravity
  • 2. VERTICALLY LAUNCHED PROJECTILES NO Vertical Velocity at the top of the trajectory. Vertical Vertical Velocity Velocity increases on the decreases way down, on the way upward Horizontal Velocity is constant Component Magnitude Direction Horizontal Constant Constant Vertical Decreases up, 0 Changes @ top, Increases down
  • 3. VERTICALLY LAUNCHED PROJECTILES Since the projectile was launched at a angle, the velocity MUST be broken into components!!! Vxi = Vi cosθ vi vyi Vyi = Visinθ q vxi
  • 4. VERTICALLY LAUNCHED PROJECTILES There are several things you must consider when doing these types of projectiles besides using components. If it begins and ends at ground level, the “y” displacement is ZERO: y = 0
  • 5. VERTICALLY LAUNCHED PROJECTILES You will still use kinematic equations, but YOU MUST use COMPONENTS in the equation. vi vyi X = Vxi t yf = yi + Vyit+0.5gt2 q vxi Vxi = Vi cosθ Vyi = Visinθ
  • 6. EXAMPLE A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (a) How long is the ball in the air? (b) How far away does it land? 4 m/ s Step 1: Break initial velocity into (c) How high does it travel? Its vector components 7m/ s Vxi = Vi cosθ Vxi = 20cos53 = 12.04 m/s q  53 Vyi = Visinθ Vyi = 20sin53 = 15.97 m/s
  • 7. EXAMPLE X y A place kicker kicks a xi 0m 0m football with a velocity of xf ? 0m 20.0 m/s and at an angle of 53 degrees. vi Vxi = 12.04 m/s Vyi =15.97 m/s (a) How long is the ball in the air? vf a 0 - 9.8 m/s/s yf = yi + Vyit+0.5gt2 t ? 0 = 0 + 15.97t + 0.5 (-9.8)t2  -15.97t = -4.9t2  -15.97 = -4.9 t  t = 3.26 s
  • 8. X y EXAMPLE xi 0m 0m A place kicker kicks a xf ? 0m football with a velocity of vi Vxi = 12.04 m/s Vyi =15.97 20.0 m/s and at an angle m/s of 53 degrees. (b) How far away does it vf land? a 0 - 9.8 m/s/s t 3.26s  X = vxit  (12.04)(3.26) = 39.24 m
  • 9. X y EXAMPLE xi 0m 0m xf ? ? A place kicker kicks a football with a velocity of 20.0 m/s and vi Vxi = 12.04 m/s Vyi =15.97 m/s at an angle of 53 degrees. vf a 0 - 9.8 m/s/s (c) How high does it travel? t 3.26s ÷ 2 = 1.63 s CUT YOUR TIME IN HALF! yf = yi + Vyit+0.5gt2 yf = 0 + 15.97(1.26) + 0.5 (-9.8)(1.26)2 = 13.01 m
  • 10. EXAMPLE: X y xi 0m 0m A soccer ball is kicked towards xf ? 0m the goal at 12 m/s at an angle vi 9.83 m/s 6.88 m/s of 35° from the ground, and just makes it into the goal. vf How far away was the player a 0 - 9.8 m/s/s from the goal when they t 1.40 s kicked the ball? 1. Write down all information & X = 13.8 m draw a diagram 2. Break Vi into its components 3. Use equations to solve for x.
  • 12. TRAJECTORY AND RANGE • Maximum range is at 45° • Low and high trajectory cover the same distance. • 30 and 60 • 10 and 80 • 25 and…
  • 13.
  • 14. THE RANGE EQUATION! • Range: Maximum horizontal distance of a projectile. • Equation is derived on page 64 in your book… X = R = 2Vo2sinθcosθ g Using the trig substitution 2sinθcosθ = sin2θ, we get… X = R = Vo2sin2θ g Vyi θ Vxi R
  • 15. RANGE • When solving for theta (θ) using the range equation, you must solve for both complementary angles Complementary angles = θ or 90-θ