9. 1. Organise and take action
2. Access information and learn
3. Connect with each other
4. Create and publish to audiences
5. Consume services and products
10. World Internet Project - 1500 New Zealanders
• 78% of New Zealanders use the internet
• 66% of users with a connection at home have broadband
• Internet usage is age-graded
• Gender is mostly not a significant indicator of usage
• Socialising is a major internet use
Broadcasting Standards Authority - 600 children
• High levels of access to traditional media
• More children are using a more diverse range of new media
• 62% use the internet
• There is a digital divide
• Children have clear ideas about content that’s unsuitable
17. 1. Problem solving over learned procedure
2. Connected and social over abstract and solitary
3. Multiple perspectives over one correct view
4. Exploration and inquiry over retrieval and repackaging
5. Authentic context over contrived purpose
18. Digital resources and media for students can:
1. engage young people’s cultural and social practices
2. provide opportunities for transformative learning
As publishers, we can:
3. commission, write, design and curate across the range of
media and in multimodal forms
4. plan for and predict likely interaction
5. contribute an editorial or curatorial role that influences and
creates community