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LEAD
 Learning Design –
Design For Learning



    14.8.2012



                      LEAD
Teemu Leinonen
Dr. Associate Professor,
New Media Design and
Learning

Media Lab Helsinki
Aalto University
School of Arts, Design and
Architecture

> education theory
> new media
> design
> design methods


                                                              LEAD
                             Photo by Cary Bass / Wikimedia Commons
LEAD project consortium
• Companies:
   –   Gemillo — “Sosiaalisen median ammattilainen”
   –   Mediamaisteri — “Osaamisen kehittäminen ja oppiminen”
   –   Wanha Satama — “Onnistuneita kohtaamisia”
   –   Digital Lessons — “Verkkokurssit ja –luennnot”
• Academic:
   – Aalto (Media Lab Helsinki)
   – University of Tampere (TRIM - Tampere Research Center
     for Information and Media)
   – Aalto (HIIT - Helsinki Institute for Information Technology)
• Testbeds:
   – Hämeenlinna, Aalto, EIT ICTLabs, iTEC European Schoolnet

                                                                LEAD
Designing Learning
        Designing Enablers
Teacher / Event host                                   Developer / Service provider




                       Connections between designs processes
                              Lead - project
           Designing                                                  Designing
           Learning                                                   Enablers




                            Educational situation

                                                                                      LEAD
Research-based design process




                   (Leinonen 2008, 2010)   LEAD
Research-based design process
    with practical methods




                                                     LEAD
                 (Keune, Leinonen, Purma, Toikkanen 2012)
Ecosystem Enablers
                                    HTML5    Real-time      LTE   Hybrid content delivery
                          Cloud                      RFID
           Big Displays                                                                     Translation   SAAS/PAAS
                                         Web                   Network
                                     technologies           Infrastructure
 Tablets            IT                                                                                      Analytics
                                                                                     Web services
Dedicated        Hardware                                                                                   Mashups
devices
    Touch                                                                                             Open databases

 Gesture                                         Learning and
                    New                          Collaboration                          Data and
                 interfaces                       Ecosystem                             content             Creative
                                                                                                            commons
 Voice recognition                                                                              Content reuse


  Control                                                                            Business Networks          Institutions
                   Media                                     Business
  Access                              Legislation                                    and Collaboration
                  Literacy                                   models                     Frameworks
                                                                                                  Global networks
   Sharing                              Educational laws Pay-per use App-stores Events
                   Chatting Copyright laws                                                  Crowd sourcing
                     Media creation         Service design Micropayment        Service bundle            LEAD
Project work perspective
                           Work packages
    Productizing
                                  WP5                                         WP6
                            New learning and
                                                                         Learning@work
                               learners
                                                        WP4
                                                    New content and
     Developing                                         devices



                                                        WP3
                                                      Enablers
 Understanding                    WP1                                         WP2
                           How to design learning                       New ways to meet and
                            in the 21st century?                            collaborate



                                                          WP7
     Facilitating                  Project management: Dissemination and Workshops

                                Learning                              Collaboration
                                                                                                LEAD
                                                                         Thematic perspective
WP4: New content and devices




                     Digital Lessons                    EIT ICTLabs

                                       WP3: Enablers
        EUN - iTEC

                                             HIIT                         Mediamaisteri


                                ARTS         LEAD      TRIM
              Gemilio
Aalto


                                                                      Wanha Satama
   Hämeenlinna
                         EIT Master School
                                             ITK
WP5: New Learning and Learners                          WP6: Learning @ Work




                                                                                          LEAD
We are here
WP1                                  Contextual inquiry                                                 Analysis
How to design learning
in the 21st century?                                                Participatory design

WP2                                  Contextual inquiry                                                 Analysis
New ways to meet
and collaborate                                                     Participatory design


WP3                                  Contextual inquiry                                                 Analysis
Enablers                                                                Case studies


WP4                                                                     Case studies
New content and devices                                                                     Utilization and scale-up


WP5                                                                    Case studies
New learning and learners                                                                   Utilization and scale-up


WP6                                                                    Case studies
Learning@work                                                                               Utilization and scale-up

WP7                                                                                        Final Dissemination
Project management:
Dissemination and Workshops          W1                    W2                                   W3                     W4


                            8/2012              2/2013                   8/2013                 2/2014                  8/2014


    W      = Workshop                                     = Research focused activity                   = Practice focused activity
                                                                                                                                      LEAD
We are here




                                                  LEAD
              (Keune, Leinonen, Purma, Toikkanen 2012)
LEAD
          Learning Design –
         Design For Learning

                    Kiitos!
             Teemu Leinonen
         teemu.leinonen@aalto.fi

Search (15.9): lead tekes aalto trim “media lab” HIIT

                                                        LEAD

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LEAD - Learning Design – Design For Learning -project presentation

  • 1. LEAD Learning Design – Design For Learning 14.8.2012 LEAD
  • 2. Teemu Leinonen Dr. Associate Professor, New Media Design and Learning Media Lab Helsinki Aalto University School of Arts, Design and Architecture > education theory > new media > design > design methods LEAD Photo by Cary Bass / Wikimedia Commons
  • 3. LEAD project consortium • Companies: – Gemillo — “Sosiaalisen median ammattilainen” – Mediamaisteri — “Osaamisen kehittäminen ja oppiminen” – Wanha Satama — “Onnistuneita kohtaamisia” – Digital Lessons — “Verkkokurssit ja –luennnot” • Academic: – Aalto (Media Lab Helsinki) – University of Tampere (TRIM - Tampere Research Center for Information and Media) – Aalto (HIIT - Helsinki Institute for Information Technology) • Testbeds: – Hämeenlinna, Aalto, EIT ICTLabs, iTEC European Schoolnet LEAD
  • 4. Designing Learning Designing Enablers Teacher / Event host Developer / Service provider Connections between designs processes Lead - project Designing Designing Learning Enablers Educational situation LEAD
  • 5. Research-based design process (Leinonen 2008, 2010) LEAD
  • 6. Research-based design process with practical methods LEAD (Keune, Leinonen, Purma, Toikkanen 2012)
  • 7. Ecosystem Enablers HTML5 Real-time LTE Hybrid content delivery Cloud RFID Big Displays Translation SAAS/PAAS Web Network technologies Infrastructure Tablets IT Analytics Web services Dedicated Hardware Mashups devices Touch Open databases Gesture Learning and New Collaboration Data and interfaces Ecosystem content Creative commons Voice recognition Content reuse Control Business Networks Institutions Media Business Access Legislation and Collaboration Literacy models Frameworks Global networks Sharing Educational laws Pay-per use App-stores Events Chatting Copyright laws Crowd sourcing Media creation Service design Micropayment Service bundle LEAD
  • 8. Project work perspective Work packages Productizing WP5 WP6 New learning and Learning@work learners WP4 New content and Developing devices WP3 Enablers Understanding WP1 WP2 How to design learning New ways to meet and in the 21st century? collaborate WP7 Facilitating Project management: Dissemination and Workshops Learning Collaboration LEAD Thematic perspective
  • 9. WP4: New content and devices Digital Lessons EIT ICTLabs WP3: Enablers EUN - iTEC HIIT Mediamaisteri ARTS LEAD TRIM Gemilio Aalto Wanha Satama Hämeenlinna EIT Master School ITK WP5: New Learning and Learners WP6: Learning @ Work LEAD
  • 10. We are here WP1 Contextual inquiry Analysis How to design learning in the 21st century? Participatory design WP2 Contextual inquiry Analysis New ways to meet and collaborate Participatory design WP3 Contextual inquiry Analysis Enablers Case studies WP4 Case studies New content and devices Utilization and scale-up WP5 Case studies New learning and learners Utilization and scale-up WP6 Case studies Learning@work Utilization and scale-up WP7 Final Dissemination Project management: Dissemination and Workshops W1 W2 W3 W4 8/2012 2/2013 8/2013 2/2014 8/2014 W = Workshop = Research focused activity = Practice focused activity LEAD
  • 11. We are here LEAD (Keune, Leinonen, Purma, Toikkanen 2012)
  • 12. LEAD Learning Design – Design For Learning Kiitos! Teemu Leinonen teemu.leinonen@aalto.fi Search (15.9): lead tekes aalto trim “media lab” HIIT LEAD