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FUNDAMENTALS OF TESTING 
Session 1A 
© AiTi Education 1
Overview 
• Why testing is necessary 
• Fundamental test process 
• Psychology of testing 
• Re-testing and regression testing 
• Expected results 
• Prioritisation of tests 
© AiTi Education 2
Before Learning 
• K1: remember, recognize, recall 
• K2: understand, explain, give reasons, 
compare, classify, categorize, give 
examples, summarize 
• K3: apply, use 
• K4: analyze 
© AiTi Education 3
Testing terminology 
• No generally accepted set of testing 
definitions used world wide 
• New standard BS 7925-1 
– Glossary of testing terms (emphasis on 
component testing) 
– most recent 
– developed by a working party of the BCS 
SIGIST 
– adopted by the ISEB 
© AiTi Education 4
What is a “bug”? 
• Error: a human action that produces an incorrect 
result 
• Fault: a manifestation of an error in software 
– also known as a defect or bug 
– if executed, a fault may cause a failure 
• Failure: deviation of the software from its 
expected delivery or service 
Failure is an event; fault is a state of 
the software, caused by an error 
© AiTi Education 5 
– (found defect) 
Failure is an event; fault is a state of 
the software, caused by an error
Error - Fault - Failure 
© AiTi Education 6 
A person makes 
an error ... 
… that creates a 
fault in the 
software ... 
… that can cause 
a failure 
in operation
Reliability versus faults 
• Reliability: the probability that software will not 
cause the failure of the system for a specified 
time under specified conditions 
– Can a system be fault-free? (zero faults, right first 
time) 
– Can a software system be reliable but still have 
faults? 
– Is a “fault-free” software application always reliable? 
Testing Principle - Testing is context dependent 
Testing is done differently in defferent contexts. For example, 
safety-critical software is tested from an e-commerce site. 
© AiTi Education 7
Why do faults occur in software? 
• software is written by human beings 
– who know something, but not everything 
– who have skills, but aren’t perfect 
– who do make mistakes (errors) 
• under increasing pressure to deliver to strict deadlines 
– no time to check but assumptions may be wrong 
– systems may be incomplete 
• if you have ever written software ... 
Testing Principle - Testing shows presence 
Testing can show that defects are present, but cannot prove that 
there are no defects. Testing reduces the probability of 
undiscovered defects remaining in the software but, event if no 
defects are found, it is not a proof of correctness. 
© AiTi Education 8
What do software faults cost? 
• huge sums 
– Ariane 5 ($7billion) 
– Mariner space probe to Venus ($250m) 
– American Airlines ($50m) 
• very little or nothing at all 
– minor inconvenience 
– no visible or physical detrimental impact 
• software is not “linear”: 
– small input may have very large effect 
© AiTi Education 9
Safety-critical systems 
• software faults can cause death or injury 
– radiation treatment kills patients (Therac-25) 
– train driver killed 
– aircraft crashes (Airbus & Korean Airlines) 
– bank system overdraft letters cause suicide 
© AiTi Education 10
So why is testing necessary? 
– because software is likely to have faults 
– to learn about the reliability of the software 
– to fill the time between delivery of the software 
and the release date 
– to prove that the software has no faults 
– because testing is included in the project plan 
– because failures can be very expensive 
– to avoid being sued by customers 
– to stay in business 
© AiTi Education 11
Why not just "test everything"? 
Avr. 4 menus 
3 options / menu 
© AiTi Education 12 
system has 
20 screens 
Average: 10 fields / screen 
2 types input / field 
(date as Jan 3 or 3/1) 
(number as integer or 
decimal) Around 100 
possible values 
Total for 'exhaustive' testing: 
2200 xx 44 xx 33 xx 1100 xx 22 xx 110000 == 448800,,000000 tteessttss 
If 1 second per test, 8000 mins, 133 hrs, 17.7 days 
(not counting finger trouble, faults or retest) 
10 secs = 34 wks, 1 min = 4 yrs, 10 min = 40 yrs
Exhaustive testing? 
• What is exhaustive testing? 
– when all the testers are exhausted 
– when all the planned tests have been executed 
– exercising all combinations of inputs and 
preconditions 
• How much time will exhaustive testing take? 
– infinite time 
– not much time 
– impractical amount of time 
Testing Principle - Exhaustive testing is impossible 
Testing everything (all combinations of inputs and preconditions) 
is not feasible except for trivial cases. Instead of exhaustive 
testing, we use risks and priorities to focus testing efforts. 
© AiTi Education 13
How much testing is enough? 
– it’s never enough 
–when you have done what you planned 
–when your customer/user is happy 
–when you have proved that the system 
works correctly 
–when you are confident that the system 
works correctly 
– it depends on the risks for your system 
© AiTi Education 14
How much testing? 
• It depends on RRIISSKK 
– risk of missing important faults 
– risk of incurring failure costs 
– risk of releasing untested or under-tested 
software 
– risk of losing credibility and market share 
– risk of missing a market window 
– risk of over-testing, ineffective testing 
© AiTi Education 15
So little time, so much to test .. 
• test time will always be limited 
• use RRIISSKK to determine: 
– what to test first 
– what to test most 
– how thoroughly to test each item 
– what not to test (this time) 
• use RRIISSKK to 
– allocate the time available for testing by 
prioritising testing ... 
} i.e. where to 
© AiTi Education 16 
place emphasis
Most important principle 
Prioritise tests 
so that, 
Prioritise tests 
so that, 
whenever you stop testing, 
you have done the best testing 
whenever you stop testing, 
you have done the best testing 
in the time available. 
in the time available. 
© AiTi Education 17
Testing and quality 
• testing measures software quality 
• testing can find faults; when they are 
removed, software quality (and possibly 
reliability) is improved 
• what does testing test? 
– system function, correctness of operation 
– non-functional qualities: reliability, usability, 
maintainability, reusability, testability, etc. 
© AiTi Education 18
Other factors that influence testing 
• contractual requirements 
• legal requirements 
• industry-specific requirements 
– e.g. pharmaceutical industry (FDA), compiler 
standard tests, safety-critical or safety-related 
such as railroad switching, air traffic control 
It is difficult to determine 
It is difficult to determine 
how much testing is enough 
but it is not impossible 
how much testing is enough 
but it is not impossible 
© AiTi Education 19
Overview 
• Why testing is necessary 
• Fundamental test process 
• Psychology of testing 
• Re-testing and regression testing 
• Expected results 
• Prioritisation of tests 
© AiTi Education 20
Test Planning - different levels 
© AiTi Education 21 
Test 
Policy 
Test 
Strategy 
Company level 
High Level 
Test Plan 
High Level 
Test Plan 
Project level (IEEE 829) 
(one for each project) 
Detailed 
Test Plan 
Detailed 
Test Plan 
Detailed 
Test Plan 
Detailed 
Test Plan 
Test stage level (IEEE 829) 
(one for each stage within a project, 
e.g. Component, System, etc.)
The test process 
specification execution recording check 
© AiTi Education 22 
completion 
Planning (detailed level)
Test planning 
• how the test strategy and project test plan apply 
to the software under test 
• document any exceptions to the test strategy 
– e.g. only one test case design technique needed for 
this functional area because it is less critical 
• other software needed for the tests, such as 
stubs and drivers, and environment details 
• set test completion criteria 
Testing Principle - Early Testing 
Testing activities should start as early as possible in the software 
or system development life cycle and should be focused on 
defined objectives. 
© AiTi Education 23
Test specification 
Planning (detailed level) 
specification execution recording check 
© AiTi Education 24 
completion 
Identify conditions 
Design test cases 
Build tests
A good test case 
© AiTi Education 25 
• effective 
• exemplary 
• evolvable 
• economic 
Finds faults 
Represents others 
Easy to maintain 
Cheap to use
Test specification 
• test specification can be broken down into 
three distinct tasks: 
1. identify: determine ‘what’ is to be tested 
(identify test conditions) and 
prioritise 
2. design: determine ‘how’ the ‘what’ is to 
be tested 
(i.e. design test cases) 
3. build: implement the tests 
(data, scripts, etc.) 
© AiTi Education 26
Task 1: identify conditions 
(determine ‘what’ is to be tested and prioritise) 
• list the conditions that we would like to test: 
– use the test design techniques specified in the test 
plan 
– there may be many conditions for each system 
function or attribute 
– e.g. 
• “life assurance for a winter sportsman” 
• “number items ordered > 99” 
• “date = 29-Feb-2004” 
• prioritise the test conditions 
– must ensure most important conditions are covered 
© AiTi Education 27
Selecting test conditions 
Best 
set 
© AiTi Education 28 
Importance 
Time 
First set
Task 2: design test cases 
(determine ‘how’ the ‘what’ is to be tested) 
• design test input and test data 
– each test exercises one or more test conditions 
• determine expected results 
– predict the outcome of each test case, what is output, what is 
changed and what is not changed 
• design sets of tests 
– different test sets for different objectives such as regression, 
building confidence, and finding faults 
Testing Principle - Defect clustering 
A small number of modules contain most of the defects discovered during 
pre-release testing or show the most operational failures 
© AiTi Education 29
Designing test cases 
© AiTi Education 30 
Importance 
Most important 
test conditions 
Least important 
test conditions 
Time 
Test cases
Task 3: build test cases 
• prepare test scripts 
– less system knowledge tester has the more detailed the scripts 
will have to be 
– scripts for tools have to specify every detail 
© AiTi Education 31 
• prepare test data 
– data that must exist in files and databases at the start of the 
tests 
• prepare expected results 
– should be defined before the test is executed 
Testing Principle - Pesticide paradox 
If the same tests are repeated over and over again, eventually the same 
set of test cases will no longer find any new bugs. To overcome this 
pesticide paradox, the test cases need to be regularly reviewed and 
revised, and new and different tests need to be written to exercise diffirent 
parts of the software or system to potentially find more defects.
Test execution 
specification execution recording check 
© AiTi Education 32 
completion 
Planning (detailed level)
Execution 
• Execute prescribed test cases 
– most important ones first 
– would not execute all test cases if 
• testing only fault fixes 
• too many faults found by early test cases 
• time pressure 
– can be performed manually or automated 
© AiTi Education 33
Test recording 
specification execution recording check 
© AiTi Education 34 
completion 
Planning (detailed level)
Test recording 1 
• The test record contains: 
– identities and versions (unambiguously) of 
• software under test 
• test specifications 
• Follow the plan 
– mark off progress on test script 
– document actual outcomes from the test 
– capture any other ideas you have for new test 
cases 
– note that these records are used to establish 
that all test activities have been carried out as 
specified 
© AiTi Education 35
Test recording 2 
• Compare actual outcome with expected 
outcome. Log discrepancies accordingly: 
– software fault 
– test fault (e.g. expected results wrong) 
– environment or version fault 
– test run incorrectly 
• Log coverage levels achieved (for measures 
specified as test completion criteria) 
• After the fault has been fixed, repeat the 
required test activities (execute, design, plan) 
© AiTi Education 36
Check test completion 
specification execution recording check 
© AiTi Education 37 
completion 
Planning (detailed level)
Check test completion 
• Test completion criteria were specified in the test 
plan 
• If not met, need to repeat test activities, e.g. test 
specification to design more tests 
Coverage too low 
specification execution recording check 
completion 
© AiTi Education 38 
Coverage 
OK
Test completion criteria 
• Completion or exit criteria apply to all levels of 
testing - to determine when to stop 
– coverage, using a measurement technique, e.g. 
• branch coverage for unit testing 
• user requirements 
• most frequently used transactions 
– faults found (e.g. versus expected) 
– cost or time 
Testing Principle - Absence-of-errors fallacy 
Finding and fixing defects does not help if the system build is unusable 
and does not fulfill the users' needs and expectations. 
© AiTi Education 39
Comparison of tasks 
Governs the 
quality of tests 
activity 
repeated 
many times 
Clerical 
Intellectual 
one-off 
activity 
© AiTi Education 40 
Good to 
automate 
Planning 
Specification 
Execute 
Recording
Summary: Key Points 
• Testing is necessary because people make 
errors 
• The test process: planning, specification, 
execution, recording, checking completion 
© AiTi Education 41
Thank You 
AiTi Education 
published by www.aiti.edu.vn @aiti_aptech 
aiti.edu.vn 
© AiTi Education 42

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AiTi Education Software Testing Session 01 a

  • 1. FUNDAMENTALS OF TESTING Session 1A © AiTi Education 1
  • 2. Overview • Why testing is necessary • Fundamental test process • Psychology of testing • Re-testing and regression testing • Expected results • Prioritisation of tests © AiTi Education 2
  • 3. Before Learning • K1: remember, recognize, recall • K2: understand, explain, give reasons, compare, classify, categorize, give examples, summarize • K3: apply, use • K4: analyze © AiTi Education 3
  • 4. Testing terminology • No generally accepted set of testing definitions used world wide • New standard BS 7925-1 – Glossary of testing terms (emphasis on component testing) – most recent – developed by a working party of the BCS SIGIST – adopted by the ISEB © AiTi Education 4
  • 5. What is a “bug”? • Error: a human action that produces an incorrect result • Fault: a manifestation of an error in software – also known as a defect or bug – if executed, a fault may cause a failure • Failure: deviation of the software from its expected delivery or service Failure is an event; fault is a state of the software, caused by an error © AiTi Education 5 – (found defect) Failure is an event; fault is a state of the software, caused by an error
  • 6. Error - Fault - Failure © AiTi Education 6 A person makes an error ... … that creates a fault in the software ... … that can cause a failure in operation
  • 7. Reliability versus faults • Reliability: the probability that software will not cause the failure of the system for a specified time under specified conditions – Can a system be fault-free? (zero faults, right first time) – Can a software system be reliable but still have faults? – Is a “fault-free” software application always reliable? Testing Principle - Testing is context dependent Testing is done differently in defferent contexts. For example, safety-critical software is tested from an e-commerce site. © AiTi Education 7
  • 8. Why do faults occur in software? • software is written by human beings – who know something, but not everything – who have skills, but aren’t perfect – who do make mistakes (errors) • under increasing pressure to deliver to strict deadlines – no time to check but assumptions may be wrong – systems may be incomplete • if you have ever written software ... Testing Principle - Testing shows presence Testing can show that defects are present, but cannot prove that there are no defects. Testing reduces the probability of undiscovered defects remaining in the software but, event if no defects are found, it is not a proof of correctness. © AiTi Education 8
  • 9. What do software faults cost? • huge sums – Ariane 5 ($7billion) – Mariner space probe to Venus ($250m) – American Airlines ($50m) • very little or nothing at all – minor inconvenience – no visible or physical detrimental impact • software is not “linear”: – small input may have very large effect © AiTi Education 9
  • 10. Safety-critical systems • software faults can cause death or injury – radiation treatment kills patients (Therac-25) – train driver killed – aircraft crashes (Airbus & Korean Airlines) – bank system overdraft letters cause suicide © AiTi Education 10
  • 11. So why is testing necessary? – because software is likely to have faults – to learn about the reliability of the software – to fill the time between delivery of the software and the release date – to prove that the software has no faults – because testing is included in the project plan – because failures can be very expensive – to avoid being sued by customers – to stay in business © AiTi Education 11
  • 12. Why not just "test everything"? Avr. 4 menus 3 options / menu © AiTi Education 12 system has 20 screens Average: 10 fields / screen 2 types input / field (date as Jan 3 or 3/1) (number as integer or decimal) Around 100 possible values Total for 'exhaustive' testing: 2200 xx 44 xx 33 xx 1100 xx 22 xx 110000 == 448800,,000000 tteessttss If 1 second per test, 8000 mins, 133 hrs, 17.7 days (not counting finger trouble, faults or retest) 10 secs = 34 wks, 1 min = 4 yrs, 10 min = 40 yrs
  • 13. Exhaustive testing? • What is exhaustive testing? – when all the testers are exhausted – when all the planned tests have been executed – exercising all combinations of inputs and preconditions • How much time will exhaustive testing take? – infinite time – not much time – impractical amount of time Testing Principle - Exhaustive testing is impossible Testing everything (all combinations of inputs and preconditions) is not feasible except for trivial cases. Instead of exhaustive testing, we use risks and priorities to focus testing efforts. © AiTi Education 13
  • 14. How much testing is enough? – it’s never enough –when you have done what you planned –when your customer/user is happy –when you have proved that the system works correctly –when you are confident that the system works correctly – it depends on the risks for your system © AiTi Education 14
  • 15. How much testing? • It depends on RRIISSKK – risk of missing important faults – risk of incurring failure costs – risk of releasing untested or under-tested software – risk of losing credibility and market share – risk of missing a market window – risk of over-testing, ineffective testing © AiTi Education 15
  • 16. So little time, so much to test .. • test time will always be limited • use RRIISSKK to determine: – what to test first – what to test most – how thoroughly to test each item – what not to test (this time) • use RRIISSKK to – allocate the time available for testing by prioritising testing ... } i.e. where to © AiTi Education 16 place emphasis
  • 17. Most important principle Prioritise tests so that, Prioritise tests so that, whenever you stop testing, you have done the best testing whenever you stop testing, you have done the best testing in the time available. in the time available. © AiTi Education 17
  • 18. Testing and quality • testing measures software quality • testing can find faults; when they are removed, software quality (and possibly reliability) is improved • what does testing test? – system function, correctness of operation – non-functional qualities: reliability, usability, maintainability, reusability, testability, etc. © AiTi Education 18
  • 19. Other factors that influence testing • contractual requirements • legal requirements • industry-specific requirements – e.g. pharmaceutical industry (FDA), compiler standard tests, safety-critical or safety-related such as railroad switching, air traffic control It is difficult to determine It is difficult to determine how much testing is enough but it is not impossible how much testing is enough but it is not impossible © AiTi Education 19
  • 20. Overview • Why testing is necessary • Fundamental test process • Psychology of testing • Re-testing and regression testing • Expected results • Prioritisation of tests © AiTi Education 20
  • 21. Test Planning - different levels © AiTi Education 21 Test Policy Test Strategy Company level High Level Test Plan High Level Test Plan Project level (IEEE 829) (one for each project) Detailed Test Plan Detailed Test Plan Detailed Test Plan Detailed Test Plan Test stage level (IEEE 829) (one for each stage within a project, e.g. Component, System, etc.)
  • 22. The test process specification execution recording check © AiTi Education 22 completion Planning (detailed level)
  • 23. Test planning • how the test strategy and project test plan apply to the software under test • document any exceptions to the test strategy – e.g. only one test case design technique needed for this functional area because it is less critical • other software needed for the tests, such as stubs and drivers, and environment details • set test completion criteria Testing Principle - Early Testing Testing activities should start as early as possible in the software or system development life cycle and should be focused on defined objectives. © AiTi Education 23
  • 24. Test specification Planning (detailed level) specification execution recording check © AiTi Education 24 completion Identify conditions Design test cases Build tests
  • 25. A good test case © AiTi Education 25 • effective • exemplary • evolvable • economic Finds faults Represents others Easy to maintain Cheap to use
  • 26. Test specification • test specification can be broken down into three distinct tasks: 1. identify: determine ‘what’ is to be tested (identify test conditions) and prioritise 2. design: determine ‘how’ the ‘what’ is to be tested (i.e. design test cases) 3. build: implement the tests (data, scripts, etc.) © AiTi Education 26
  • 27. Task 1: identify conditions (determine ‘what’ is to be tested and prioritise) • list the conditions that we would like to test: – use the test design techniques specified in the test plan – there may be many conditions for each system function or attribute – e.g. • “life assurance for a winter sportsman” • “number items ordered > 99” • “date = 29-Feb-2004” • prioritise the test conditions – must ensure most important conditions are covered © AiTi Education 27
  • 28. Selecting test conditions Best set © AiTi Education 28 Importance Time First set
  • 29. Task 2: design test cases (determine ‘how’ the ‘what’ is to be tested) • design test input and test data – each test exercises one or more test conditions • determine expected results – predict the outcome of each test case, what is output, what is changed and what is not changed • design sets of tests – different test sets for different objectives such as regression, building confidence, and finding faults Testing Principle - Defect clustering A small number of modules contain most of the defects discovered during pre-release testing or show the most operational failures © AiTi Education 29
  • 30. Designing test cases © AiTi Education 30 Importance Most important test conditions Least important test conditions Time Test cases
  • 31. Task 3: build test cases • prepare test scripts – less system knowledge tester has the more detailed the scripts will have to be – scripts for tools have to specify every detail © AiTi Education 31 • prepare test data – data that must exist in files and databases at the start of the tests • prepare expected results – should be defined before the test is executed Testing Principle - Pesticide paradox If the same tests are repeated over and over again, eventually the same set of test cases will no longer find any new bugs. To overcome this pesticide paradox, the test cases need to be regularly reviewed and revised, and new and different tests need to be written to exercise diffirent parts of the software or system to potentially find more defects.
  • 32. Test execution specification execution recording check © AiTi Education 32 completion Planning (detailed level)
  • 33. Execution • Execute prescribed test cases – most important ones first – would not execute all test cases if • testing only fault fixes • too many faults found by early test cases • time pressure – can be performed manually or automated © AiTi Education 33
  • 34. Test recording specification execution recording check © AiTi Education 34 completion Planning (detailed level)
  • 35. Test recording 1 • The test record contains: – identities and versions (unambiguously) of • software under test • test specifications • Follow the plan – mark off progress on test script – document actual outcomes from the test – capture any other ideas you have for new test cases – note that these records are used to establish that all test activities have been carried out as specified © AiTi Education 35
  • 36. Test recording 2 • Compare actual outcome with expected outcome. Log discrepancies accordingly: – software fault – test fault (e.g. expected results wrong) – environment or version fault – test run incorrectly • Log coverage levels achieved (for measures specified as test completion criteria) • After the fault has been fixed, repeat the required test activities (execute, design, plan) © AiTi Education 36
  • 37. Check test completion specification execution recording check © AiTi Education 37 completion Planning (detailed level)
  • 38. Check test completion • Test completion criteria were specified in the test plan • If not met, need to repeat test activities, e.g. test specification to design more tests Coverage too low specification execution recording check completion © AiTi Education 38 Coverage OK
  • 39. Test completion criteria • Completion or exit criteria apply to all levels of testing - to determine when to stop – coverage, using a measurement technique, e.g. • branch coverage for unit testing • user requirements • most frequently used transactions – faults found (e.g. versus expected) – cost or time Testing Principle - Absence-of-errors fallacy Finding and fixing defects does not help if the system build is unusable and does not fulfill the users' needs and expectations. © AiTi Education 39
  • 40. Comparison of tasks Governs the quality of tests activity repeated many times Clerical Intellectual one-off activity © AiTi Education 40 Good to automate Planning Specification Execute Recording
  • 41. Summary: Key Points • Testing is necessary because people make errors • The test process: planning, specification, execution, recording, checking completion © AiTi Education 41
  • 42. Thank You AiTi Education published by www.aiti.edu.vn @aiti_aptech aiti.edu.vn © AiTi Education 42