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Communication for
beginners
Frieda Brioschi / Emma Tracanella
frieda.brioschi@gmail.com / emma.tracanella@gmail.com
IED, 8 Jan 2019

Lesson 12/2018-2019
12. C4B
Course program
1. Start-ups
2. Business Model & Canvas
3. Value Proposition Design
4. Customers & Market
5. Activities & Costs
6. Legal basics
7. Start-up in Italy & ecosystems
8. Design & planning
9. Resources & pitch
10.Launch + going lean
11.Funding request
12.Communication for beginners
!2
12. C4B
Dove racist ad
!3
https://www.youtube.com/watch?v=NAz6MBjvM8c
12. C4B
In the press
!4
12. C4B
Dove apologies
!5
12. C4B
Dove intention
“The visual was intended to convey that Dove body
wash is for every woman and be a celebration of
diversity, but we got it wrong and as a result offended
many people”
!6
12. C4B
Heineken: lighter is better
!7
https://www.youtube.com/watch?v=g_u_-OD1_z0
12. C4B
In the press
!8
12. C4B
Heineken apologies
“For decades, Heineken has developed diverse
marketing that shows there’s more that unites us than
divides us.
While we feel the ad is referencing our Heineken Light
beer, we missed the mark, are taking the feedback to
heart and will use this to influence future campaigns.”
!9
12. C4B
Real time marketing?
!10 https://www.digitalic.it/internet/social-network/epic-fail-del-2018
12. C4B
Even if you’re a top
influencer
!11
https://www.youtube.com/watch?v=mdvvgrZiMqw&feature=youtu.be
https://www.youtube.com/watch?v=-_KsCglefOw
https://video.repubblica.it/spettacoli-e-cultura/fedez-il-labiale-durante-la-festa-al-supermercato-diciamo-
che-lo-diamo-in-beneficenza/317793/318423
12. C4B
Is it too big for you?
!12
https://www.youtube.com/watch?v=dEehiFyWT2U&feature=youtu.be
12. C4B
D&G intention
“Our dream was to bring to Shanghai a tribute event
dedicated to China which tells our history and vision.
What happened today was very unfortunate not only for
us, but also for all the people who worked day and night
to bring this event to life.”
!13
12. C4B
Dolce & Gabbana apologies
!14
https://www.youtube.com/watch?v=7Ih62lTKicg&feature=youtu.be
12. C4B
From brand to
communication
!15
12. C4B
Brand and branding
"A brand is a customer experience represented by a
collection of images and ideas; often, it refers to a
symbol such as a name, logo, slogan, and design
scheme. Brand recognition and other reactions are
created by the accumulation of experiences with the
specific product or service, both directly relating to its
use, and through the influence of advertising, design,
and media commentary.
A brand often includes an explicit logo, fonts, color
schemes, symbols, sound which may be developed to
represent implicit values, ideas, and even personality."
!16
https://www.ama.org/resources/Pages/Dictionary.aspx?dLetter=B
12. C4B
Logo and awareness
!17
12. C4B
Maslow’s hierarchy of needs
!18
https://en.wikipedia.org/wiki/Maslow's_hierarchy_of_needsImg by FireflySixtySeven on Commons, CC-BY-SA
12. C4B
Needs and emotions
!19
http://www.needscopeinternational.com/About_NeedScope.html
12. C4B
Needs and communication
Social needs:
• belonging
• esteem
Self needs:
• self-actualization
!20
https://www.ucl.ac.uk/why-we-post
12. C4B
Landscape
!21
12. C4B
Where are we?
"A powerful global conversation has begun. Through the
Internet, people are discovering and inventing new ways
to share relevant knowledge with blinding speed. As a
direct result, markets are getting smarter—and getting
smarter faster than most companies."
Cluetrain Manifesto, 1999
!22
http://en.wikipedia.org/wiki/Cluetrain_Manifesto
12. C4B
Social Vs Industrial media
Some parameters:
• Reach: global audience
• Accessibility: government or corporate (privately owned)/generally
available to the public at little or no cost
• Usability: specialized skills and training/anyone with access can
operate the means of social media production
• Immediacy: instantaneous, days, weeks, or even months/instantaneous
• Permanence: cannot be altered/can be altered almost instantaneously
by comments or editing
!23
http://en.wikipedia.org/wiki/Social_media
12. C4B
Social media
• Online technologies and practices that people use to share text,
image, video and audio.
• Andreas Kaplan and Michael Haenlein define social media as "a
group of Internet-based applications that build on the
ideological and technological foundations of Web 2.0, and that
allow the creation and exchange of user-generated content."
• They represent a change in how people learn, read and share
information and contents: a blend between sociology and
technology takes place and it tranforms a monologue (1-to-
many) into a dialogue (many-to-many) and information result
democratized, transforming persons from users to editors.
!24
12. C4B
Social network
Danah Boyd and Nicole Ellison define a social network as "a web-
based services that allow individuals to:
• construct a public or semi-public profile within a bounded
system,
• articulate a list of other users with whom they share a
connection, and
• view and traverse their list of connections and those made by
others within the system.
The nature and nomenclature of these connections may vary from
site to site.
!25
http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html
12. C4B
Networked publics/1
According to Danah Boyd, social network sites can be
understood as networked publics which are
simultaneously:
• the space constructed through networked
technologies and
• the imagined community that emerges as a result of
the intersection of people, technology, and practice
!26
http://www.danah.org/papers/TakenOutOfContext.pdf
12. C4B
Networked publics/2
Four properties:
• persistence
• searchability
• replicability
• scalability
!27
http://www.danah.org/papers/TakenOutOfContext.pdf
Three dynamics:
• invisible audiences
• collapsed contexts
• the blurring of public and
private
12. C4B!28 https://www.pinterest.com/173sud/social-media-history-histoire-des-media-sociaux/
12. C4B!29 https://www.pinterest.com/173sud/social-media-history-histoire-des-media-sociaux/
12. C4B!30 ©	LUMA	Partners	LLC	2017
Gamification
SOCIAL	LUMAscape
Social Data
Community
Platforms
Social/Mobile
Apps & Games
Social Networks - Other
Social Search & Browsing
Social Commerce
Platforms
Analytics
Social Promotion Platforms
Social Publishing Platforms
Social Marketing Management Twitter Apps
Facebook Gaming
Facebook Apps
Content Curation
URL Shorteners Stream Platforms
Traditional Publishers
Social Business Software
Content Sharing (Reviews/Q&A/Docs)
Image/Video Sharing
Blogging
Platforms
External (Customer) Facing
Internal (Employee) Facing
Social Ad Networks
Social Intelligence Social
Scoring
Social TV
Social Referral
M
A
R
K
E
T
E
R
P
E
O
P
L
E
Social Shopping
Social Advertising Platforms
Social Login/Sharing
UGC Mgmt & Forums
Denotes acquired company Denotes shuttered company
Advocate Platforms
Social Branded Video
12. C4B!31
12. C4B!32
12. C4B!33
12. C4B
Consider touchpoints
!34 https://www.globalwebindex.com/
12. C4B
Emerging devices
!35 https://www.globalwebindex.com/
12. C4B!36
12. C4B
Basic touchpoints
• website
• vertical website
• blog
• social channels
• app
• newsletter
!37
12. C4B
Don’t forget
• domain management
• SEO/SEM
!38
12. C4B
Basic assumption
"Markets are Conversations"
Cluetrain Manifesto, 1999
!39
http://en.wikipedia.org/wiki/Cluetrain_manifesto
12. C4B
Content strategy
What do you want to communicate?
3 steps:
1. what
2. where
3. how
!40

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Communication for beginners (v. 2018-2019)

  • 1. Communication for beginners Frieda Brioschi / Emma Tracanella frieda.brioschi@gmail.com / emma.tracanella@gmail.com IED, 8 Jan 2019 Lesson 12/2018-2019
  • 2. 12. C4B Course program 1. Start-ups 2. Business Model & Canvas 3. Value Proposition Design 4. Customers & Market 5. Activities & Costs 6. Legal basics 7. Start-up in Italy & ecosystems 8. Design & planning 9. Resources & pitch 10.Launch + going lean 11.Funding request 12.Communication for beginners !2
  • 3. 12. C4B Dove racist ad !3 https://www.youtube.com/watch?v=NAz6MBjvM8c
  • 4. 12. C4B In the press !4
  • 6. 12. C4B Dove intention “The visual was intended to convey that Dove body wash is for every woman and be a celebration of diversity, but we got it wrong and as a result offended many people” !6
  • 7. 12. C4B Heineken: lighter is better !7 https://www.youtube.com/watch?v=g_u_-OD1_z0
  • 8. 12. C4B In the press !8
  • 9. 12. C4B Heineken apologies “For decades, Heineken has developed diverse marketing that shows there’s more that unites us than divides us. While we feel the ad is referencing our Heineken Light beer, we missed the mark, are taking the feedback to heart and will use this to influence future campaigns.” !9
  • 10. 12. C4B Real time marketing? !10 https://www.digitalic.it/internet/social-network/epic-fail-del-2018
  • 11. 12. C4B Even if you’re a top influencer !11 https://www.youtube.com/watch?v=mdvvgrZiMqw&feature=youtu.be https://www.youtube.com/watch?v=-_KsCglefOw https://video.repubblica.it/spettacoli-e-cultura/fedez-il-labiale-durante-la-festa-al-supermercato-diciamo- che-lo-diamo-in-beneficenza/317793/318423
  • 12. 12. C4B Is it too big for you? !12 https://www.youtube.com/watch?v=dEehiFyWT2U&feature=youtu.be
  • 13. 12. C4B D&G intention “Our dream was to bring to Shanghai a tribute event dedicated to China which tells our history and vision. What happened today was very unfortunate not only for us, but also for all the people who worked day and night to bring this event to life.” !13
  • 14. 12. C4B Dolce & Gabbana apologies !14 https://www.youtube.com/watch?v=7Ih62lTKicg&feature=youtu.be
  • 15. 12. C4B From brand to communication !15
  • 16. 12. C4B Brand and branding "A brand is a customer experience represented by a collection of images and ideas; often, it refers to a symbol such as a name, logo, slogan, and design scheme. Brand recognition and other reactions are created by the accumulation of experiences with the specific product or service, both directly relating to its use, and through the influence of advertising, design, and media commentary. A brand often includes an explicit logo, fonts, color schemes, symbols, sound which may be developed to represent implicit values, ideas, and even personality." !16 https://www.ama.org/resources/Pages/Dictionary.aspx?dLetter=B
  • 17. 12. C4B Logo and awareness !17
  • 18. 12. C4B Maslow’s hierarchy of needs !18 https://en.wikipedia.org/wiki/Maslow's_hierarchy_of_needsImg by FireflySixtySeven on Commons, CC-BY-SA
  • 19. 12. C4B Needs and emotions !19 http://www.needscopeinternational.com/About_NeedScope.html
  • 20. 12. C4B Needs and communication Social needs: • belonging • esteem Self needs: • self-actualization !20 https://www.ucl.ac.uk/why-we-post
  • 22. 12. C4B Where are we? "A powerful global conversation has begun. Through the Internet, people are discovering and inventing new ways to share relevant knowledge with blinding speed. As a direct result, markets are getting smarter—and getting smarter faster than most companies." Cluetrain Manifesto, 1999 !22 http://en.wikipedia.org/wiki/Cluetrain_Manifesto
  • 23. 12. C4B Social Vs Industrial media Some parameters: • Reach: global audience • Accessibility: government or corporate (privately owned)/generally available to the public at little or no cost • Usability: specialized skills and training/anyone with access can operate the means of social media production • Immediacy: instantaneous, days, weeks, or even months/instantaneous • Permanence: cannot be altered/can be altered almost instantaneously by comments or editing !23 http://en.wikipedia.org/wiki/Social_media
  • 24. 12. C4B Social media • Online technologies and practices that people use to share text, image, video and audio. • Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, and that allow the creation and exchange of user-generated content." • They represent a change in how people learn, read and share information and contents: a blend between sociology and technology takes place and it tranforms a monologue (1-to- many) into a dialogue (many-to-many) and information result democratized, transforming persons from users to editors. !24
  • 25. 12. C4B Social network Danah Boyd and Nicole Ellison define a social network as "a web- based services that allow individuals to: • construct a public or semi-public profile within a bounded system, • articulate a list of other users with whom they share a connection, and • view and traverse their list of connections and those made by others within the system. The nature and nomenclature of these connections may vary from site to site. !25 http://jcmc.indiana.edu/vol13/issue1/boyd.ellison.html
  • 26. 12. C4B Networked publics/1 According to Danah Boyd, social network sites can be understood as networked publics which are simultaneously: • the space constructed through networked technologies and • the imagined community that emerges as a result of the intersection of people, technology, and practice !26 http://www.danah.org/papers/TakenOutOfContext.pdf
  • 27. 12. C4B Networked publics/2 Four properties: • persistence • searchability • replicability • scalability !27 http://www.danah.org/papers/TakenOutOfContext.pdf Three dynamics: • invisible audiences • collapsed contexts • the blurring of public and private
  • 30. 12. C4B!30 © LUMA Partners LLC 2017 Gamification SOCIAL LUMAscape Social Data Community Platforms Social/Mobile Apps & Games Social Networks - Other Social Search & Browsing Social Commerce Platforms Analytics Social Promotion Platforms Social Publishing Platforms Social Marketing Management Twitter Apps Facebook Gaming Facebook Apps Content Curation URL Shorteners Stream Platforms Traditional Publishers Social Business Software Content Sharing (Reviews/Q&A/Docs) Image/Video Sharing Blogging Platforms External (Customer) Facing Internal (Employee) Facing Social Ad Networks Social Intelligence Social Scoring Social TV Social Referral M A R K E T E R P E O P L E Social Shopping Social Advertising Platforms Social Login/Sharing UGC Mgmt & Forums Denotes acquired company Denotes shuttered company Advocate Platforms Social Branded Video
  • 34. 12. C4B Consider touchpoints !34 https://www.globalwebindex.com/
  • 35. 12. C4B Emerging devices !35 https://www.globalwebindex.com/
  • 37. 12. C4B Basic touchpoints • website • vertical website • blog • social channels • app • newsletter !37
  • 38. 12. C4B Don’t forget • domain management • SEO/SEM !38
  • 39. 12. C4B Basic assumption "Markets are Conversations" Cluetrain Manifesto, 1999 !39 http://en.wikipedia.org/wiki/Cluetrain_manifesto
  • 40. 12. C4B Content strategy What do you want to communicate? 3 steps: 1. what 2. where 3. how !40