David Farrell, profile picture

David Farrell

Sort by
Game design 2 (2013): Lecture 14 - Revision
Game design 2 (2013): Lecture 13 - Colour
Game design 2 (2013): Lecture 12 - Usability, Layout and Metaphor
Game design 2 (2013): Lecture 11 - User Feedback in Game Design
Game design 2 (2013): Lecture 10 - Expert Evaluation Methods for Game UI
Game Design 2 (2013): Lecture 9 - Micro and Macro Design for Game Communication
Game Design 2 (2013): Lecture 8 - Layering and Separation for Game Communication
Game Design 2 (2013): Immersion Through Game UI
Game Design 2 (2013): Lecture 6 - Icons and Semiotics in Game UI Design
Game Design 2 (2013): Lecture 5 - Game UI Prototyping
Game Design 2 (2013): Lecture 4 - UI Components
Game Design 2 (2013): Lecture 3 - Use of Text in design.
GCU Game Design 2 (2013): Lecture 2 - Menu Flow
Cognitive Walkthrough for Learning Through Game Mechanics at ECGBL13
Game Design 2: Lecture 1 - Introduction