Usability testing involves planning studies to test a digital product. Key steps in planning include defining goals and participants, designing tasks, scheduling tests, and determining testing methods. Tests can be conducted remotely or in-person. Moderated tests involve a moderator guiding participants through tasks while they think aloud. Unmoderated tests use automated tools to gather metrics from participants remotely. Findings are analyzed to identify usability issues and improve the product's design. Mobile testing requires adaptations for its form factor. Fitting research into agile development requires parallel or staggered sprints.
20. Qualitative vs.
Quantitative Research
• Qualitative Research
- Data gathered directly by observing the user
- Researcher can ask follow-up questions, probe on behavior
- Analysis of data is not mathematical (Why? How? Compare...)
• Quantitative Research
- Data gathered indirectly through surveys, log files, support
calls, etc.
- Data can be averaged or statistically tested
Source: Christian Rohrer Move, Inc. | Realor.com
26. 1. Write a list of the most important
tasks that users need to accomplish
using the product.
2. Turn each task into a scenario.
a) Provide some context.
b) Supply needed information.
c) Don’t give any clues or hints!
3. Decide on the order of tasks.
a) Make the first task easier.
28. Good Task:
You need to get a book about genealogy that
covers the reliability of different sources.You
want this book in your hands by Thursday.
Find and purchase this book.
29. What makes a good task:
• You’re asking users to do something
that they would actually do in real life.
• Good scope. Not too broad, not too
specific.
• Has a clear end point.
• Elicits action, not opinion.
Don’t start with
“how would you” or
“where would you”
30. Good Task:
You need to get a book about genealogy that
covers the reliability of different sources.You
want this book in your hands by Thursday.
Find and purchase this book.Find and purchase this book.
✓ Has a clear end point
✓ Elicits action, not opinion
✓ Good scope
31. Your Turn...
1. Take out a sheet of paper (or your
computer, phone, or iPad)
2. Write down the most important task
your users perform on your product.
3. Turn the task into a scenario.
a) Provide some context.
b) Supply needed information.
c) Don’t give any clues or hints!
33. Restrictions:
Consider whether or not you want to place
restrictions on how participants try and
accomplish the tasks (e.g.“don’t use search”
or “stay on the website”).
34. Printing:
If you’re conducting an in-person test, you
may want to print out the scenarios so the
participant can refer back to it.
35. Time-Fillers:
Create more tasks than you think you have
time to complete just incase someone finishes
early. Every minute with a participant is an
opportunity to learn something.
36. Visual Aids:
If you’re worried that revealing the name of
something will bias the results, consider
showing the participant a picture instead.
37. Visual Aid Example:
A friend of yours uses on of these to make baby food,
so you’d like to buy one...
38. Alternating Tasks/Prototypes:
Depending on what you’re testing, you may
need to alternate tasks. Participants are
learning the interface as they go, so the last
task may always be the easiest to accomplish
unless you alternate them.
40. Interview-based Tasks
1. Interview participant about how they use
the product.
2. Use the answers given in the interview to
create tasks on the fly.
When in doubt just ask,“what was the last thing you did
when you used this product? Can you show me?”
57. Remote Testing
Pros & Cons
Participants stay in their native environment.
Accessible to a larger & more diverse pool of
participants.
Recruiting is easier. Less no shows & easier
last minute replacements.
Opportunity to gather ethnographic data.
Cost & time savings. No travel & lab rental
fees.
Easier for observers to “attend” a session.
Risk of compromising data because the
participant is using a foreign PC is removed.
Pros:
Can’t see the user’s facial expressions.
Can’t see if the user is using peripheral
devices.
Dependent on an Internet connection.
Can only recruit participants with a high-
speed Internet connection.
Cons:
59. Remote Testing Tips
• If using a cordless phone, have multiple handsets
charged and ready
• Use a phone recording controller
• Use as few tools as possible
• Back up, back up, back up!
• USB Modem
• Screen sharing backup
60. • Create a test meeting to make sure the
participant can connect beforehand
• Instruct participants to log on early and use a
landline (noVOIP)
• Turn off entry/exit chimes for conference call
• Allow only one observer to chat to you
• Use a separate chat/IM client
75. In-context Feedback
Image source: Loop11
“...I’m only offered a
search by model number.
How ridiculous.”
“...I would like to see the
products availability and delivery/
shipping information listed.”
90. It is simple to use:
Strongly Disagree ---1---2---3---4---5---6---7 Strongly Agree
Image source: http://www.hiero.com/web-analytics.html
What participants report on surveys can be very
different in comparison to what they actually do.
133. Reminder Prompting
• So...?
• So, what are you thinking?
• What are you seeing here?
• What are you looking at?
• Can you tell me what you think is
happening here?
Source: Moderating Usability Testing by Joe Dumas and Beth Loring
134. Probing Questions
• Is that what you expected?
• What would you do next?
• What did you think about that task?
• Help me to understand more about...
Source: Moderating Usability Testing by Joe Dumas and Beth Loring
135. Encouraging Statements
• This feedback is really helpful.
• Thank you for thinking out loud.
• That’s good to know.
• You’re doing fine.
Source: Moderating Usability Testing by Joe Dumas and Beth Loring
136. Remain Neutral
• When in doubt turn the question around:
• “I don’t know what do you think?”
• “What would you do if I wasn’t here?
• Keep acknowledgements limited to:“ah”,
“Mm Hmm”,“Ok”, etc.
Source: Moderating Usability Testing by Joe Dumas and Beth Loring
and Rocket Surgery Made Easy by Steve Krug
149. “...the mobile web will be
bigger than desktop Internet
use by 2015.”
- Morgan Stanley Study
Source: http://mashable.com/2010/04/13/mobile-web-stats/Source: http://mashable.com/2010/04/13/mobile-web-stats/
155. Testing on paper prototypes
Image source: http://www.90percentofeverything.com/2010/05/07/quick-tip-make-your-own-iphone-usability-testing-sled-for-5/
176. • Conduct your own recruiting
• Don’t offer large honorariums
• Don’t use a lab
• Don’t video record
• Test less people
• Use surrogate users or just conduct
cognitive walkthroughs
• Conduct unmoderated studies
• Don’t write formal reports
177. Learn more...
• Book: Interviewing Users
by Steve Portigal
• Book: Moderating Usability Tests
by Joe Dumas & Beth Loring
• Book: Paper Prototyping (chapter on task design)
by Caroline Snyder
• Book: Rocket Surgery Made Easy
by Steve Krug
• Book:The Moderator’s Survival Guide
by Donna Tedesco & Fiona Tranquada
178. • Article: Seven Common Usability Testing Mistakes
by Jared Spool
http://www.uie.com/articles/usability_testing_mistakes/
• Article: Interview-Based Tasks: Learning from Leonardo DiCaprio
by Jared Spool
http://www.uie.com/articles/interview_based_tasks/
• Article: Mobile Testing Toolbox: Part 1&2
by Amber Derosa
http://uxmag.com/articles/mobile-testing-toolbox-part-1
• Article: How To Conduct A Usability Test On A Mobile Device
by Jeff Sauro
http://www.measuringusability.com/blog/mobile-usability-test.php
• Article:Why And How To SegmentYour Customers
by Jeff Sauro
http://www.measuringu.com/blog/segment-customers.php