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ARS ELECTRONICA
     MENSCH UND COMPUTER
     LINZ, 2.-8. SEP 2005
     Matthias Müller-Prove
     User Experience Engineer
     Sun Microsystems GmbH




Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

http://www.aec.at/en/festival2005/programm/index.asp
Ars Electronica, Mensch und Computer 2005   10/11/05                        Page <number>

(most photos are taken from flickr: http://www.flickr.com/photos/tags/arselectronica/ )
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

Magnetic fluidity
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

Magnetic fluidity
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

A large wall with articles – tagged with RFIDs.
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

Flip a virtual book by gestures.
Bruckner Haus




Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

View across the Donau
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

A fan
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

Several fans
Ars Electronica, Mensch und Computer 2005   10/11/05             Page <number>

A fan array controlled by a little array of fans. Just blow...
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

A boy investigating a hybrid creature.
Ars Electronica, Mensch und Computer 2005   10/11/05                        Page <number>

The bug is part of the system. If the bug twists the ball the vehicle moves across the
floor.
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

Electro lobby
Ars Electronica, Mensch und Computer 2005   10/11/05                    Page <number>

Hybrid Symposium:
http://www.aec.at/en/festival2005/programm/list_conferences.asp?iParentID=13016
Ars Electronica, Mensch und Computer 2005   10/11/05    Page <number>

Derrick de Kerckhove

http://www.mcluhan.utoronto.ca/
http://www.mcluhan.utoronto.ca/derrickdekerckhove.htm
Ars Electronica, Mensch und Computer 2005   10/11/05                      Page <number>

Podcasts are available at http://www.aec.at/en/festival2005/podcasts/podcasts.asp
t
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Ars Electronica, Mensch und Computer 2005     10/11/05           Page <number>
Ars Electronica, Mensch und Computer 2005   10/11/05                        Page <number>

G-Player. Imagine the earth as a long playing record. The needle would be a satellite –
the groovings the mountains.
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

semi-virtual pong
Ars Electronica, Mensch und Computer 2005   10/11/05                         Page <number>

“Run Motherfucker Run” -- I appologize, this is the name of this installation.
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

One of the instructors terribly injured his chin.
Ars Electronica, Mensch und Computer 2005   10/11/05                    Page <number>

That's why you have to sign away your life before you 'hit the road'.
Lentos Museum

Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>
Johannes Kepler Universität in Linz




Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

http://www.mensch-und-computer.de/mc2005/
Mensch und Computer – Highlights
     • Tom Gross “PRIMIbase: Towards Human-
       Centred Instant Messaging Infrastructures”
     • Noam Tractinsky: “Does Aesthetics Matter
       in Human Computer Interaction?”
     • Timo Dinkler: “Visualisierung von
       hierarchisch verzweigten
       Gesprächsverläufen in Online-
       Communities”




Ars Electronica, Mensch und Computer 2005   10/11/05                         Page <number>

Tom Gross, Bauhaus University Weimar, Germany.
http://tomgross.net/
Add a sensor for movements at the desk and another one for motions in the room. This
gives you 3 bit of information on the situation of the IM user. e.g. i) no activity at the
keyboard, ii) no movements at the desk, iii) but movements in the room => the user is
walking in her room or someone is visiting him. The state of the IM system can set the
state accordingly.

Noam Tractinsky, Ben Gurion Unbiversity, Israel.
http://www.ise.bgu.ac.il/faculty/noam/noamt.html
Aesthetics does matter in HCI because of (at least) the following 6 reasons.
1) short product cycles, more features than necessary, low price of product.
e.g. Swatch watches sell for a higher price than regular wrist watches because the
designers care for aesthetics.
2) Aesthetic qualities easier to recognize than internal features.
“beautiful is good” - stereotype
3) There is some overlap between usability guidelines and aesthetics guidelines. > Rules
of perception.
4) Aesthetics is a basic human need. It increases the motivation and fun.
5) It increases the tolerance for other system imperfections. The user is more create,
more open minded (though this is not always desired)
6) Practically, aesthetics cannot be ignored. It is a vehicle for communicating taste; to
express yourself.

Timo Dinkler
http://www.dinkler.de/beone.html
A unified UI for bulletin boards, newsgroups, blogs, and chats; Flash prototype (see next
slide)
Ars Electronica, Mensch und Computer 2005   10/11/05                     Page <number>

BeOne Flash prototype for unified messaging.

Press “Forum starten” at http://www.dinkler.de/forum/ and then “anschauen” (view) for
a demo.
Mensch und Computer – Highlights
     • Bradford Paley
         > Information Vizualization
         > e.g.
             http://artport.whitney.org/commissions/codedoc/Paley/code.html




Ars Electronica, Mensch und Computer 2005   10/11/05                        Page <number>

http://www.didi.com/brad/
http://www1.cs.columbia.edu/~paley/

http://artport.whitney.org/commissions/codedoc/paley.shtml
and then the tiny “Enter Project” left in the middle. Then scroll down, down, down... and
see how the code operates-
Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

Another fluid UI by Bradford Paley
Mensch und Computer – Highlights
     • A Hybrid Approach for Qualitative and Quantitative
       Usability Studies

         > Paper & presentation in Usability Professionals Track by
           Tim Bosenick, J.O. Bugental and Matthias Müller-Prove
         > Rated as 3rd best session by the audience

         > http://www.mprove.de/script/05/muc/hybrid.html




Ars Electronica, Mensch und Computer 2005   10/11/05          Page <number>
Ars Electronica, Mensch und Computer 2005   10/11/05     Page <number>

http://www.itec.uni-klu.ac.at/%7elaszlo/Prizes2005.htm
http://www.mprove.de/diplom/kempelen.html
Ars Electronica, Mensch und Computer 2005   10/11/05                      Page <number>

http://www.ling.su.se/staff/hartmut/farkas.htm

Wolfgang von Kempelen built the “Turk” in the 18th century. It was a chess playing
automat (with a little human humunculus inside).
NEXT YEAR:
     MENSCH UND COMPUTER
     IN GELSENKIRCHEN
     Matthias.Mueller-Prove@sun.com




Ars Electronica, Mensch und Computer 2005   10/11/05   Page <number>

That's all folks. Thanks for your time.
Matthias

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Ars Electronica, Mensch und Computer 2005

  • 1. ARS ELECTRONICA MENSCH UND COMPUTER LINZ, 2.-8. SEP 2005 Matthias Müller-Prove User Experience Engineer Sun Microsystems GmbH Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number>
  • 2. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> http://www.aec.at/en/festival2005/programm/index.asp
  • 3. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> (most photos are taken from flickr: http://www.flickr.com/photos/tags/arselectronica/ )
  • 4. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Magnetic fluidity
  • 5. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Magnetic fluidity
  • 6. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> A large wall with articles – tagged with RFIDs.
  • 7. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Flip a virtual book by gestures.
  • 8. Bruckner Haus Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> View across the Donau
  • 9. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> A fan
  • 10. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Several fans
  • 11. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> A fan array controlled by a little array of fans. Just blow...
  • 12. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> A boy investigating a hybrid creature.
  • 13. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> The bug is part of the system. If the bug twists the ball the vehicle moves across the floor.
  • 14. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Electro lobby
  • 15. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Hybrid Symposium: http://www.aec.at/en/festival2005/programm/list_conferences.asp?iParentID=13016
  • 16. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Derrick de Kerckhove http://www.mcluhan.utoronto.ca/ http://www.mcluhan.utoronto.ca/derrickdekerckhove.htm
  • 17. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Podcasts are available at http://www.aec.at/en/festival2005/podcasts/podcasts.asp
  • 18. t k uns a rt s genw Ge f ür um ntr Ce OK Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number>
  • 19. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> G-Player. Imagine the earth as a long playing record. The needle would be a satellite – the groovings the mountains.
  • 20. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> semi-virtual pong
  • 21. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> “Run Motherfucker Run” -- I appologize, this is the name of this installation.
  • 22. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> One of the instructors terribly injured his chin.
  • 23. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> That's why you have to sign away your life before you 'hit the road'.
  • 24. Lentos Museum Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number>
  • 25. Johannes Kepler Universität in Linz Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> http://www.mensch-und-computer.de/mc2005/
  • 26. Mensch und Computer – Highlights • Tom Gross “PRIMIbase: Towards Human- Centred Instant Messaging Infrastructures” • Noam Tractinsky: “Does Aesthetics Matter in Human Computer Interaction?” • Timo Dinkler: “Visualisierung von hierarchisch verzweigten Gesprächsverläufen in Online- Communities” Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Tom Gross, Bauhaus University Weimar, Germany. http://tomgross.net/ Add a sensor for movements at the desk and another one for motions in the room. This gives you 3 bit of information on the situation of the IM user. e.g. i) no activity at the keyboard, ii) no movements at the desk, iii) but movements in the room => the user is walking in her room or someone is visiting him. The state of the IM system can set the state accordingly. Noam Tractinsky, Ben Gurion Unbiversity, Israel. http://www.ise.bgu.ac.il/faculty/noam/noamt.html Aesthetics does matter in HCI because of (at least) the following 6 reasons. 1) short product cycles, more features than necessary, low price of product. e.g. Swatch watches sell for a higher price than regular wrist watches because the designers care for aesthetics. 2) Aesthetic qualities easier to recognize than internal features. “beautiful is good” - stereotype 3) There is some overlap between usability guidelines and aesthetics guidelines. > Rules of perception. 4) Aesthetics is a basic human need. It increases the motivation and fun. 5) It increases the tolerance for other system imperfections. The user is more create, more open minded (though this is not always desired) 6) Practically, aesthetics cannot be ignored. It is a vehicle for communicating taste; to express yourself. Timo Dinkler http://www.dinkler.de/beone.html A unified UI for bulletin boards, newsgroups, blogs, and chats; Flash prototype (see next slide)
  • 27. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> BeOne Flash prototype for unified messaging. Press “Forum starten” at http://www.dinkler.de/forum/ and then “anschauen” (view) for a demo.
  • 28. Mensch und Computer – Highlights • Bradford Paley > Information Vizualization > e.g. http://artport.whitney.org/commissions/codedoc/Paley/code.html Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> http://www.didi.com/brad/ http://www1.cs.columbia.edu/~paley/ http://artport.whitney.org/commissions/codedoc/paley.shtml and then the tiny “Enter Project” left in the middle. Then scroll down, down, down... and see how the code operates-
  • 29. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> Another fluid UI by Bradford Paley
  • 30. Mensch und Computer – Highlights • A Hybrid Approach for Qualitative and Quantitative Usability Studies > Paper & presentation in Usability Professionals Track by Tim Bosenick, J.O. Bugental and Matthias Müller-Prove > Rated as 3rd best session by the audience > http://www.mprove.de/script/05/muc/hybrid.html Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number>
  • 31. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> http://www.itec.uni-klu.ac.at/%7elaszlo/Prizes2005.htm http://www.mprove.de/diplom/kempelen.html
  • 32. Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> http://www.ling.su.se/staff/hartmut/farkas.htm Wolfgang von Kempelen built the “Turk” in the 18th century. It was a chess playing automat (with a little human humunculus inside).
  • 33. NEXT YEAR: MENSCH UND COMPUTER IN GELSENKIRCHEN Matthias.Mueller-Prove@sun.com Ars Electronica, Mensch und Computer 2005 10/11/05 Page <number> That's all folks. Thanks for your time. Matthias