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Shanzhai and Growth Hacking


                           DR. VIRGINIA CHA
                            OCTOBER 8, 2012
                       C H I E F, R E S E A R C H A N D I N N O VAT I O N ,
                         INSTITUTE OF SYSTEMS SCIENCE,
                       N AT I O N A L U N I V E R S I T Y O F S I N G P O R E
     A D J U N C T P R O F E S S O R , S C I E N C E E N T R E P R E N E U R S H I P, I N S E A D
                     ENTREPRENEUR-IN-RESIDENCE, INSEAD
         EXECUTIVE ADVISOR, NUS ENTREPRENEURSHIP CENTRE
 ENTREPRENEUR-IN-RESIDENCE, SINGAPORE MANAGEMENT UNIVERSITY
What is Innovation?




                      2
Product Innovation




Image Source: Google Images                        3
Process
Innovation




             4
Process
Business Model Innovation
                   Innovation




                                5
Service Innovation




Image Source: Google Images                        6
Why do firms pursue innovation?




                                  7
Innovation leads to growth



                             8
Innovation Frameworks




•   Blue Ocean Strategy
•   Business Model Canvas
•   Disruptive Innovation
•   Design Thinking




                            9
Tool/Strategy:              Blue Ocean (Value Innovation)
Indicative Case:            Cirque du Soleil
Framework:                  Strategy Canvas
Approach:                   Eliminate/Reduce/Raise/Create individual factors




                                                       VS




 Source: W. Chan Kim and Mauborgne. Blue Ocean Strategy.
 Harvard Business School Press. 2005
                                                                               10
Tool/Strategy:   Business Model Canvas
  Indicative Case: Nespresso
  Framework:       Systematic approach to describe, challenge, design, and
                   invent new business model




Source: Alexander Osterwalder and Yves Pigneur. Business Model Generation.   11
Tool/Strategy:                  Disruptive Innovation
   Indicative Case:                Wii
   Framework:
   F         k                     Performance T j t
                                   P f          Trajectory Ch t
                                                           Chart
   Approach:                       Lower cost product targeting marginal customers with niche
                                   feature and grow performance overtime to win mainstream




Image Source: http://www.thefgi.net/theory-disruptive-innovation/                               12
Sustaining Strategy
                                            Bringing a better product
                                                g g           p               Customer willing to accept
                                                                              extra product performance b t
                                                                                t       d t      f       but
                                           into an established market         not willing to pay




                             Performance
                             P f                                                                Industry Performance
                                                                                                Trajectory
                         demanded at the high
                           end of the market
    Produc Performance
         ct




                                                                             Performance
                             Disruptive
                                                                          demanded at the low
                           technological
                                                                           end of the market
                             innovation
                                               Low-End Disruption Addressing over
                                               serviced customers with a lower cost
                                                  “good-enough” business model


                                                        Time
Source: Clayton Christensen. The Innovator’s Dilemma.
Harvard Business School Press. 2005
                                                                                                                  13
Tool/Strategy:   Design Thinking
       Indicative Case: Redesigning the Shopping Cart, IDEO
       Approach:        Collaborative and human centric design
                                          human-centric




Source: IDEO                                                     14
Design Thinking: IDEO

                  Zinio Reader                                               Heartstream Defibrillator




http://www.techdecoded.com/wp-content/uploads/2010/10/Zinio-Reading-Experience-e1286233330137.jpg,
http://msnbcmedia.msn.com/j/msnbc/components/photo/_new/110901-defribulator-hmed230p.grid-6x3.jpg        15
Redesigning the Shopping Cart




Source: http://www.youtube.com/watch?v=M66ZU2PCIcM   16
Source: http://www.google.com.sg/imghp?hl=en&tab=wi   17
Design Thinking Encourages Prototyping

                                                      Tab Interface
                                                      Tab Interface




   iPhone Stencil
                                                                   g
                                                           Ticketing
                                                           System


Source: http://www.google.com.sg/imghp?hl=en&tab=wi                    18
Common Characteristics of Innovation Approaches




  •   Start with Design/Strategy
  •   Market Understanding
  •   New Markets/Applications
  •   Creating Original/Novel Works
  •   Purposeful go to market model
                  go-to-market



                                                  19
Introducing Shanzhai
I t d i Sh       h i
     Chinese: 山寨, shānzhài




                             20
What is Shanzhai?

          Copied, Pirated or Imitation Goods

•     Electronics
•     Clothing
•     Food
•     Drink
•     Ads
•     Mobile Phones



Source: http://www.google.com.sg/imghp?hl=en&tab=wi   21
Source: http://www.google.com.sg/imghp?hl=en&tab=wi   22
Everything can be shanzhai-ed in China…




       Shanzhai McDonald and Shanzhai Watson’s




                    Shanzhai Pop stars.


Source: Baidu.com and Google Images              23   23
Everything can be shanzhai-ed in China…
                                           24




Source: http://china.globaltimes.cn/editor-picks/2010-05/529441.html   24
Everything can be shanzhai-ed in China…




Photo from http://enovatechina.com/blog/shanzhai-phones-the-great-socialist-experiment/
                                                 25                                       25
Shanzhai 1.0 Copy & Graft




Source: Baidu.com and Google Images                 26
Products of Shanzhai 1.0




Photos taken by author/research assistants on trips to Huaqiangbei, Shenzhen, 2010-2011   27
Products of Shanzhai 1.0




Photos taken by author at Huaqiangbei, Shenzhen, 2012   28
Components of Shanzhai 1.0




Photos taken by author/research assistants on trips to Huaqiangbei, Shenzhen, 2010-2011   29
Shanzhai 2.0 Apple Peel


                                              Released July 2010 as a ‘ ki ’
                                              R l      dJ l           ‘skin’
       iPod Touch                Apple Peel   for the iPod Touch

                                              It acts like a phone without a
                                              screen.

                                              Inside contains
                                                  • GSM module
                                                  • Antenna
                                                  • SIM card slot
                                                  • Extra battery

                                              ½ price iPhone


Photo source: Virginia Cha                                                     30
The Brothers Behind the Apple Peel




Source: TVB Pearl Special Broadcast on Shanzhai and the Apple Peel   31
32




                                  32
Photo source: Virginia Cha
Shanzhai 2.0


      No longer just copying hardware (fake iPhones )

      Building on existing electronics and through incremental innovation
      creating products around th
          ti      d t          d them (A l peel)
                                      (Apple    l)




Source: http://www.google.com.sg/imghp?hl=en&tab=wi, Photo source: Mili, apple, dx-power company websites.   33
Photo source: http://www.szgaoju.com
                                       34
Apple Pan (Apple Peel 2.0)


                                          Thumb drive for iPhone,
                                          Th b d i f iPh
                                          iPod, and iPad

                                          No iTune needed

                                          Costs 288 RMB




Photo source: http://www.szgaoju.com
                                                                    35
Shanzhai 2.0 Peel Concept for Software




Photo source: Xiaomi                              36
Shanzhai 3.0 Innovation Platform

   Local smart mobile phone developer with own R&D
                        p           p
   development, such as K-Touch, Meizu and Xiaomi
   All grew first then developed innovations
   Platform approach: Software + Hardware + Service




Image sources: http://cdn.slashgear.com/wp-content/uploads/2012/01/meizu-mx-1.jpg   37
http://www.whatsondalian.com/ent_images/Xiaomi_phone_a881b31faf416736.jpg
Tianyu and Product Innovation
                                        38


                             Android 2 2 smartphone
                                     2.2
                             uses dual-core processor NVIDIA Tegra 2
                             512MB RAM and 8GB of internal memory
                             480 × 800 resolution 3.8-inch size touchscreen
                             5 Megapixel camera which can record 720p video
                             0.3 Megapixel front camera for video chat
                             supports GPS / A-GPS, Bluetooth and WiFi connectivity.
                             pre-loaded with applications f Si W ib QQ K i i
                                 l d d ith       li ti    for Sina Weibo, QQ, Kaixin,
                             Youku
                             FM-tuner, microSD card slot, digital compass,
                             accelerometer and ambient light sensors
                             100GB free of online storage cloud computing
                             Released in China in mid-April 2011 through China
                             Unicom to about 3500 Chinese yuan



Photo source: Virginia Cha                                                              38
Xiaomi M1




                                   Xiaomi M1

Photo source: Xiaomi                           39
Image source: China Daily   40
Progress of the Shanzhai Model of Innovation



      Copy & Graft        Layer &              Innovate
      on                  Modularity
      • I t
        Interesting
               ti         • L
                            Layer in
                                   i           • N f
                                                 New forms of f
        combo of            features to fill     consumption
        features at low     in gaps of         • Platform
        cost                performance          approach and
      • Product &         • Single               multi-
                                                 multi
        GTM                 dimension            disciplinary
        capabilities        R&D capability       R&D capability




     Success at each stage l d to growth
                   h       leads       h
                                                                  41
Failures and Winners
           Not all Shanzhai Producers Make Progress

                  Shanzhai producers who can follow growth path




                                Those who just copy fade away
                                          j      py         y




Source: www.booz.com/global/home/what_we_think/featured_content/shan_zhai, http://www.google.com.sg/imghp?hl=en&tab=wi   42
Case Study 1: Tencent




Source: www.booz.com/global/home/what_we_think/featured_content/shan_zhai, http://www.google.com.sg/imghp?hl=en&tab=wi   43
Case Study 2: Renren

                               Renren Group




                          SNS                 Online Games




                                              Social Shopping
                                               (ala Pinterest)


Source: Renren Annual report                                 44
Case Study 3: BYD’s Manufacturing Cost Innovation


                                                      • The BYD F3 is an exact
                                                        copy of the Toyota
                                                        Corolla, but costs 50%
                                                        less to manufacture

                                                      • In Zhengzhou, F3
                                                        owners can spend a few
                                                        hundred Yuan to have
                                                        the BYD emblem
                                                         h          bl
                                                        replaced with a Toyota
                                                        one

•    BYD Strategy: Cheap products for masses
•    Copy through reverse-engineering
•    Can you open new markets with cost innovation?

Source: http://www.google.com.sg/imghp?hl=en&tab=wi                          45
Case Study 4: WingTech 闻 泰 集 团
                                                              46




Photos taken by author on visit to Wingtech factory, Jiaxing, China. Aug. 30, 2011   46
Case Study 5: Rigol Technologies Inc.




Photo taken by author, Huaqiangbei, Sept 14, 2011     47
48
Photo taken by Virginia Cha, Huaqiangbei, Sept 14, 2011
49
Photo taken by Virginia Cha, Huaqiangbei, Sept 14, 2011
Question:
 Without design or plan, how do
they develop their Go-to-market
   y       p
      (GTM) capabilities?



                                  50
Shanzhai Mobile Phones – How did it start?
Release of MTK Turnkey chipset (2005) created a platform for bazaar
                    High R&D Cost




Short                                              Long
R&D                                                R&D
Cycle                                              Cycle
                                                           The Advantage of Turn-Key
                                                           The Turnkey platform shortened the
                                                           R&D cycle from 9-12 months to < 3
                                                           months and lowered the technology
                                                            costs for middle and small mobile
                    Low R&D Cost
                                                                  phone manufacturers.

        MTK mobile phone
        manufacturers
        Vertically integrated mobile phone manufacturers

                                                                                                51
Shanzhai and the Bazaar – The Ecosystem
Provides the fuel to a faster churning supply chain ecosystem


     Shanzhai Industry in Shenzhen
     Phone
     Manufacturers                  3000+
     Component
     Manufacturers                  3000
     Phone Mold
     Manufacturers                  200
     Industrial Design               100
     Logistics, Trade and
     Tertiary Businesses
                                     2000+

                                                                52
Shanzhai and the Bazaar – The Ecosystem
Quick R&D, Quick Design, Quick Manufacturing, Quick Shipment


•   A typical large-scale, vertically integrated, international phone
    manufacturer (e.g. Apple) takes up to a year from idea to product
    launch

•   In Shenzhen, the main “Bandit city” of Shanzhai, manufacturers just
    need 20 days.
•   Shanzhai manufacturers share ideas
•   Like Linux: Release Early and Often




                                                                          53
Product Releases Through Feedback

                                              Supply Chain
 Custo                   Trade                  Manuf
  mer                      r                    acturer




              Speed of feedback collection in Shenzhen?

                         7 Days                                       1 Day             < 3 Day

                    Customer                                         Trader Manufacturer
Synthesized based on interviews conducted from multiple trips to Shenzhen (2010-2011)             54
Fast Iterations from Feedback

                                   Shanzhai iPhone 4




                                               2 months



  • Traditional back cover                                • Irremovable back cover
  • internal SIM Card slot                                • External SIM Card slot



Source: http://www.google.com.sg/imghp?hl=en&tab=wi                                  55
Can Fast Growth Lead to Innovation?

   Shanzhai firms grow and develop own sources of innovation




Source: http://www.google.com.sg/imghp?hl=en&tab=wi            56
4F’s of Shanzhai Innovation

Rapid Product Iterations                     Low cost
Experimentation                    Modular components
Quick Response                              Affordable
                     Fast    Frugal

                       Fit   Fad
Localization
L li i                                   Trend setting
                                             d     i
Targeted features                        Early adoptor
Customized                              Status seeking
                                                     57
Velocity of Implementation -- FAST




                           iPhone and Ciphone
                         Can you tell the difference?
                             y
Source: http://www.google.com.sg/imghp?hl=en&tab=wi     58
Relentless Cost Reduction -- FRUGAL
         Samsung
iPhone    Galaxy        2 小米
4s          S3
            S




                   =
RMB      RMB           RMB
5,880    4,999         1,999
                       1 999
                               Image source: Google Images

                                                        59
Localization -- FIT

                                                      • Online Dating
                                                           Platform
                                                           Pl f

                                                      • 5.5 million
                                                           monthly active
                                                           users

                                                      • Sell “Stamps” for
                                                           2 RMB (0.40
                                                           SGD)



Source: http://www.jiayuan.com/###                                          60
Fashion Oriented -- FAD




Collectibles to let fans (mifan) buy into the xiaomi lifestyle and culture
                                                                             61
Shanzhai Progression


1.0 is about copy + grafted on improvements

2.0
2 0 is about a fusion of genuine products +
accessories to stretch utility

3.0 is about creating own innovation platform


     GROW FIRST THEN INNOVATE


                                                62
The rules f 21st century
 h    l for
Innovation have changed




                           63
Alternate Innovation Model for
       the 21st Century


       FIRST GROW
 THEN PURSUE INNOVATION




                                 64
Is this a China only
   phenomenon?



  INTRODUCING
GROWTH HACKING




                       65
What do these companies have in
                   common?

Growth h ki helped to d i growth at these companies i their
G     h hacking h l d drive    h     h          i in h i
beginning (start-up) stages:




                                                              66
What is Growth Hacking?

     Growth hacking is a set of tactics and best practices for growing users

     Hacking in any method to achieve goals. In this sense the only goal is growth.

     “A growth hacker is a person whose true north is growth. Everything
     they do is scrutinized by its potential impact on scalable growth. Is
     positioning important? Only if a case can be made that it is important
     for driving sustainable growth (FWIW, a case can generally be made) ”
                                      (FWIW                          made).

                                                                  Sean Ellis
                                                                  formerly of Dropbox, now
                                                                  founder and CEO of Q l
                                                                  f   d      d      f Qualaroo




Source: http://startup-marketing.com/where-are-all-the-growth-hackers/                           67
Growth Hacking from Airbnb

      Airbnb, i il to
      Ai b b similar t couchsurfing, b t with
                             h fi    but ith
      intervention (not p2p).

      Airbnb reverse engineered its posts to
      Craigslist, a functioning trustworthy site
      with a 10M+ user base

      Leveraged Craigslist traffic to
      automatically link to airbnb, without
      sanctioning from Craigslist (‘stole the
      traffic’)
         ffi ’)

      Airbnb has listings in more than
      26,0000 cities and 192 countries.
       6       iti      d          t i

Source: http://andrewchen.co/2012/04/27/how-to-be-a-growth-hacker-an-airbnbcraigslist-case-study/   68
Pinterest

       Pinterest i a website started in 2010 that
       Pi t    t is     b it t t d i         th t
       allows users to post photos
       Users can easily post things from other
       websites to Pinterest
       Pinterest prompts users to “Describe your pin…”
       Currently 11+ million daily unique views
       As of March 2012 Pinterest is the #3 social
       networking site in the US with over 104
       million unique visitors per month.



                                                  "YOU ACKNOWLEDGE AND AGREE THAT, TO THE
                                                  MAXIMUM EXTENT PERMITTED BY LAW, THE ENTIRE RISK
                                                  ARISING OUT OF YOUR ACCESS TO AND USE OF THE
                                                  SITE, APPLICATION, SERVICES AND SITE CONTENT
                                                  REMAINS WITH YOU. "
Source: http://mashable.com/2012/04/06/pinterest-number-3-social-network/                            69
Dropbox                                       Then:



   1. Si
      Signup D i
             Driven Homepage
                    H
          Common now, pioneered here


   2. Easy Signup Process
          Name, Email, Password
                                                               Now:

   3. Refer a Friend
          With incentives. Also works as a way to track and
          analyze users activities




Source: http://blog.kissmetrics.com/dropbox-hacked-growth/            70
4. Social Media
       Incentivize sharing, make your users see a
       benefit in marketing your product


    5. Sharing with Simplicity
       Very little effort to use service. Simplicity is
       key


    6. Availability on Multiple Devices &
    Platforms
       Accessible from mobile and tablet devices
       Designed specifically for mobile and tablet
       devices.
       d i

Source: http://www.slashphone.com/dropbox-updates-its-mobile-apps-on-various-platform-2311873   71
Dropbox Analytics
                                                         • Simpler Referral
                                                           Program
                                                              g
                                                         • 22-25% of new users
                                                           were referred by friends




 Jan-08
                                                     No Growth
 • TechCrunch50                                                                                          • UI Refresh
                                                     Hacking
   Launch                                                                                                • Simpler
                                                                                                           Homepage
 • Mac, Windows, Linux
   and Mobile Versions
   go live                                                                         Analytics, A/B Testing




Source: http://techcrunch.com/2009/04/24/dropbox-now-effortlessly-syncing-files-for-1-million-members/             72
Source: http://www.crunchbase.com/company/dropbox
De-emphazing Planning – Other Approaches




Source: Eric Ries and Steve Blank
                                       73
Innovation Approach vs Growth Approach


• Start with design/strategy       • Start with growth as objective
• New markets/applications         • New customers
• Novel/original works             • Not important to be original
• Market research/prototyping
                 /p     yp g       • Experimentation/release early,
  as test vehicle before product     release frequently. Continuous
  launch                             beta instead of official releases.
• Purposeful to-to-market
      p                            • Launch first, then iterate the
                                     product
• Cathedral                        • Bazaar




                                                                          74
Summary

Innovate for Growth
   • Blue Ocean Strategy
   • Business Model Canvas
   • Disruptive Innovation
   • Design Thinking

Grow first, then Innovate
   • Shanzhai as a new form?
   • Growth Hacking

Which model works for the 21th century?

                                          75
Where Good Ideas Come From




http://www.youtube.com/watch?v=NugRZGDbPFU   76
Thank
Th k you!
        !




            77
Photo Credits

http://www.flickr.com/photos/smartjunco/384290043/
http://www flickr com/photos/smartjunco/384290043/
Andrew W. Sieber Attribution-NoDerivs License

http://www.flickr.com/photos/aqaba/304927371/
John Parkinson Attribution-NoDerivs License

http://www.flickr.com/photos/pixelbuilder/7187652204/in/photostream/
Weslie Leung Attribution-NonCommercial License
             Attribution NonCommercial




                                                                       78

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Shanzhai and growth hacking

  • 1. Shanzhai and Growth Hacking DR. VIRGINIA CHA OCTOBER 8, 2012 C H I E F, R E S E A R C H A N D I N N O VAT I O N , INSTITUTE OF SYSTEMS SCIENCE, N AT I O N A L U N I V E R S I T Y O F S I N G P O R E A D J U N C T P R O F E S S O R , S C I E N C E E N T R E P R E N E U R S H I P, I N S E A D ENTREPRENEUR-IN-RESIDENCE, INSEAD EXECUTIVE ADVISOR, NUS ENTREPRENEURSHIP CENTRE ENTREPRENEUR-IN-RESIDENCE, SINGAPORE MANAGEMENT UNIVERSITY
  • 7. Why do firms pursue innovation? 7
  • 9. Innovation Frameworks • Blue Ocean Strategy • Business Model Canvas • Disruptive Innovation • Design Thinking 9
  • 10. Tool/Strategy: Blue Ocean (Value Innovation) Indicative Case: Cirque du Soleil Framework: Strategy Canvas Approach: Eliminate/Reduce/Raise/Create individual factors VS Source: W. Chan Kim and Mauborgne. Blue Ocean Strategy. Harvard Business School Press. 2005 10
  • 11. Tool/Strategy: Business Model Canvas Indicative Case: Nespresso Framework: Systematic approach to describe, challenge, design, and invent new business model Source: Alexander Osterwalder and Yves Pigneur. Business Model Generation. 11
  • 12. Tool/Strategy: Disruptive Innovation Indicative Case: Wii Framework: F k Performance T j t P f Trajectory Ch t Chart Approach: Lower cost product targeting marginal customers with niche feature and grow performance overtime to win mainstream Image Source: http://www.thefgi.net/theory-disruptive-innovation/ 12
  • 13. Sustaining Strategy Bringing a better product g g p Customer willing to accept extra product performance b t t d t f but into an established market not willing to pay Performance P f Industry Performance Trajectory demanded at the high end of the market Produc Performance ct Performance Disruptive demanded at the low technological end of the market innovation Low-End Disruption Addressing over serviced customers with a lower cost “good-enough” business model Time Source: Clayton Christensen. The Innovator’s Dilemma. Harvard Business School Press. 2005 13
  • 14. Tool/Strategy: Design Thinking Indicative Case: Redesigning the Shopping Cart, IDEO Approach: Collaborative and human centric design human-centric Source: IDEO 14
  • 15. Design Thinking: IDEO Zinio Reader Heartstream Defibrillator http://www.techdecoded.com/wp-content/uploads/2010/10/Zinio-Reading-Experience-e1286233330137.jpg, http://msnbcmedia.msn.com/j/msnbc/components/photo/_new/110901-defribulator-hmed230p.grid-6x3.jpg 15
  • 16. Redesigning the Shopping Cart Source: http://www.youtube.com/watch?v=M66ZU2PCIcM 16
  • 18. Design Thinking Encourages Prototyping Tab Interface Tab Interface iPhone Stencil g Ticketing System Source: http://www.google.com.sg/imghp?hl=en&tab=wi 18
  • 19. Common Characteristics of Innovation Approaches • Start with Design/Strategy • Market Understanding • New Markets/Applications • Creating Original/Novel Works • Purposeful go to market model go-to-market 19
  • 20. Introducing Shanzhai I t d i Sh h i Chinese: 山寨, shānzhài 20
  • 21. What is Shanzhai? Copied, Pirated or Imitation Goods • Electronics • Clothing • Food • Drink • Ads • Mobile Phones Source: http://www.google.com.sg/imghp?hl=en&tab=wi 21
  • 23. Everything can be shanzhai-ed in China… Shanzhai McDonald and Shanzhai Watson’s Shanzhai Pop stars. Source: Baidu.com and Google Images 23 23
  • 24. Everything can be shanzhai-ed in China… 24 Source: http://china.globaltimes.cn/editor-picks/2010-05/529441.html 24
  • 25. Everything can be shanzhai-ed in China… Photo from http://enovatechina.com/blog/shanzhai-phones-the-great-socialist-experiment/ 25 25
  • 26. Shanzhai 1.0 Copy & Graft Source: Baidu.com and Google Images 26
  • 27. Products of Shanzhai 1.0 Photos taken by author/research assistants on trips to Huaqiangbei, Shenzhen, 2010-2011 27
  • 28. Products of Shanzhai 1.0 Photos taken by author at Huaqiangbei, Shenzhen, 2012 28
  • 29. Components of Shanzhai 1.0 Photos taken by author/research assistants on trips to Huaqiangbei, Shenzhen, 2010-2011 29
  • 30. Shanzhai 2.0 Apple Peel Released July 2010 as a ‘ ki ’ R l dJ l ‘skin’ iPod Touch Apple Peel for the iPod Touch It acts like a phone without a screen. Inside contains • GSM module • Antenna • SIM card slot • Extra battery ½ price iPhone Photo source: Virginia Cha 30
  • 31. The Brothers Behind the Apple Peel Source: TVB Pearl Special Broadcast on Shanzhai and the Apple Peel 31
  • 32. 32 32 Photo source: Virginia Cha
  • 33. Shanzhai 2.0 No longer just copying hardware (fake iPhones ) Building on existing electronics and through incremental innovation creating products around th ti d t d them (A l peel) (Apple l) Source: http://www.google.com.sg/imghp?hl=en&tab=wi, Photo source: Mili, apple, dx-power company websites. 33
  • 35. Apple Pan (Apple Peel 2.0) Thumb drive for iPhone, Th b d i f iPh iPod, and iPad No iTune needed Costs 288 RMB Photo source: http://www.szgaoju.com 35
  • 36. Shanzhai 2.0 Peel Concept for Software Photo source: Xiaomi 36
  • 37. Shanzhai 3.0 Innovation Platform Local smart mobile phone developer with own R&D p p development, such as K-Touch, Meizu and Xiaomi All grew first then developed innovations Platform approach: Software + Hardware + Service Image sources: http://cdn.slashgear.com/wp-content/uploads/2012/01/meizu-mx-1.jpg 37 http://www.whatsondalian.com/ent_images/Xiaomi_phone_a881b31faf416736.jpg
  • 38. Tianyu and Product Innovation 38 Android 2 2 smartphone 2.2 uses dual-core processor NVIDIA Tegra 2 512MB RAM and 8GB of internal memory 480 × 800 resolution 3.8-inch size touchscreen 5 Megapixel camera which can record 720p video 0.3 Megapixel front camera for video chat supports GPS / A-GPS, Bluetooth and WiFi connectivity. pre-loaded with applications f Si W ib QQ K i i l d d ith li ti for Sina Weibo, QQ, Kaixin, Youku FM-tuner, microSD card slot, digital compass, accelerometer and ambient light sensors 100GB free of online storage cloud computing Released in China in mid-April 2011 through China Unicom to about 3500 Chinese yuan Photo source: Virginia Cha 38
  • 39. Xiaomi M1 Xiaomi M1 Photo source: Xiaomi 39
  • 41. Progress of the Shanzhai Model of Innovation Copy & Graft Layer & Innovate on Modularity • I t Interesting ti • L Layer in i • N f New forms of f combo of features to fill consumption features at low in gaps of • Platform cost performance approach and • Product & • Single multi- multi GTM dimension disciplinary capabilities R&D capability R&D capability Success at each stage l d to growth h leads h 41
  • 42. Failures and Winners Not all Shanzhai Producers Make Progress Shanzhai producers who can follow growth path Those who just copy fade away j py y Source: www.booz.com/global/home/what_we_think/featured_content/shan_zhai, http://www.google.com.sg/imghp?hl=en&tab=wi 42
  • 43. Case Study 1: Tencent Source: www.booz.com/global/home/what_we_think/featured_content/shan_zhai, http://www.google.com.sg/imghp?hl=en&tab=wi 43
  • 44. Case Study 2: Renren Renren Group SNS Online Games Social Shopping (ala Pinterest) Source: Renren Annual report 44
  • 45. Case Study 3: BYD’s Manufacturing Cost Innovation • The BYD F3 is an exact copy of the Toyota Corolla, but costs 50% less to manufacture • In Zhengzhou, F3 owners can spend a few hundred Yuan to have the BYD emblem h bl replaced with a Toyota one • BYD Strategy: Cheap products for masses • Copy through reverse-engineering • Can you open new markets with cost innovation? Source: http://www.google.com.sg/imghp?hl=en&tab=wi 45
  • 46. Case Study 4: WingTech 闻 泰 集 团 46 Photos taken by author on visit to Wingtech factory, Jiaxing, China. Aug. 30, 2011 46
  • 47. Case Study 5: Rigol Technologies Inc. Photo taken by author, Huaqiangbei, Sept 14, 2011 47
  • 48. 48 Photo taken by Virginia Cha, Huaqiangbei, Sept 14, 2011
  • 49. 49 Photo taken by Virginia Cha, Huaqiangbei, Sept 14, 2011
  • 50. Question: Without design or plan, how do they develop their Go-to-market y p (GTM) capabilities? 50
  • 51. Shanzhai Mobile Phones – How did it start? Release of MTK Turnkey chipset (2005) created a platform for bazaar High R&D Cost Short Long R&D R&D Cycle Cycle The Advantage of Turn-Key The Turnkey platform shortened the R&D cycle from 9-12 months to < 3 months and lowered the technology costs for middle and small mobile Low R&D Cost phone manufacturers. MTK mobile phone manufacturers Vertically integrated mobile phone manufacturers 51
  • 52. Shanzhai and the Bazaar – The Ecosystem Provides the fuel to a faster churning supply chain ecosystem Shanzhai Industry in Shenzhen Phone Manufacturers 3000+ Component Manufacturers 3000 Phone Mold Manufacturers 200 Industrial Design 100 Logistics, Trade and Tertiary Businesses 2000+ 52
  • 53. Shanzhai and the Bazaar – The Ecosystem Quick R&D, Quick Design, Quick Manufacturing, Quick Shipment • A typical large-scale, vertically integrated, international phone manufacturer (e.g. Apple) takes up to a year from idea to product launch • In Shenzhen, the main “Bandit city” of Shanzhai, manufacturers just need 20 days. • Shanzhai manufacturers share ideas • Like Linux: Release Early and Often 53
  • 54. Product Releases Through Feedback Supply Chain Custo Trade Manuf mer r acturer Speed of feedback collection in Shenzhen? 7 Days 1 Day < 3 Day Customer Trader Manufacturer Synthesized based on interviews conducted from multiple trips to Shenzhen (2010-2011) 54
  • 55. Fast Iterations from Feedback Shanzhai iPhone 4 2 months • Traditional back cover • Irremovable back cover • internal SIM Card slot • External SIM Card slot Source: http://www.google.com.sg/imghp?hl=en&tab=wi 55
  • 56. Can Fast Growth Lead to Innovation? Shanzhai firms grow and develop own sources of innovation Source: http://www.google.com.sg/imghp?hl=en&tab=wi 56
  • 57. 4F’s of Shanzhai Innovation Rapid Product Iterations Low cost Experimentation Modular components Quick Response Affordable Fast Frugal Fit Fad Localization L li i Trend setting d i Targeted features Early adoptor Customized Status seeking 57
  • 58. Velocity of Implementation -- FAST iPhone and Ciphone Can you tell the difference? y Source: http://www.google.com.sg/imghp?hl=en&tab=wi 58
  • 59. Relentless Cost Reduction -- FRUGAL Samsung iPhone Galaxy 2 小米 4s S3 S = RMB RMB RMB 5,880 4,999 1,999 1 999 Image source: Google Images 59
  • 60. Localization -- FIT • Online Dating Platform Pl f • 5.5 million monthly active users • Sell “Stamps” for 2 RMB (0.40 SGD) Source: http://www.jiayuan.com/### 60
  • 61. Fashion Oriented -- FAD Collectibles to let fans (mifan) buy into the xiaomi lifestyle and culture 61
  • 62. Shanzhai Progression 1.0 is about copy + grafted on improvements 2.0 2 0 is about a fusion of genuine products + accessories to stretch utility 3.0 is about creating own innovation platform GROW FIRST THEN INNOVATE 62
  • 63. The rules f 21st century h l for Innovation have changed 63
  • 64. Alternate Innovation Model for the 21st Century FIRST GROW THEN PURSUE INNOVATION 64
  • 65. Is this a China only phenomenon? INTRODUCING GROWTH HACKING 65
  • 66. What do these companies have in common? Growth h ki helped to d i growth at these companies i their G h hacking h l d drive h h i in h i beginning (start-up) stages: 66
  • 67. What is Growth Hacking? Growth hacking is a set of tactics and best practices for growing users Hacking in any method to achieve goals. In this sense the only goal is growth. “A growth hacker is a person whose true north is growth. Everything they do is scrutinized by its potential impact on scalable growth. Is positioning important? Only if a case can be made that it is important for driving sustainable growth (FWIW, a case can generally be made) ” (FWIW made). Sean Ellis formerly of Dropbox, now founder and CEO of Q l f d d f Qualaroo Source: http://startup-marketing.com/where-are-all-the-growth-hackers/ 67
  • 68. Growth Hacking from Airbnb Airbnb, i il to Ai b b similar t couchsurfing, b t with h fi but ith intervention (not p2p). Airbnb reverse engineered its posts to Craigslist, a functioning trustworthy site with a 10M+ user base Leveraged Craigslist traffic to automatically link to airbnb, without sanctioning from Craigslist (‘stole the traffic’) ffi ’) Airbnb has listings in more than 26,0000 cities and 192 countries. 6 iti d t i Source: http://andrewchen.co/2012/04/27/how-to-be-a-growth-hacker-an-airbnbcraigslist-case-study/ 68
  • 69. Pinterest Pinterest i a website started in 2010 that Pi t t is b it t t d i th t allows users to post photos Users can easily post things from other websites to Pinterest Pinterest prompts users to “Describe your pin…” Currently 11+ million daily unique views As of March 2012 Pinterest is the #3 social networking site in the US with over 104 million unique visitors per month. "YOU ACKNOWLEDGE AND AGREE THAT, TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE ENTIRE RISK ARISING OUT OF YOUR ACCESS TO AND USE OF THE SITE, APPLICATION, SERVICES AND SITE CONTENT REMAINS WITH YOU. " Source: http://mashable.com/2012/04/06/pinterest-number-3-social-network/ 69
  • 70. Dropbox Then: 1. Si Signup D i Driven Homepage H Common now, pioneered here 2. Easy Signup Process Name, Email, Password Now: 3. Refer a Friend With incentives. Also works as a way to track and analyze users activities Source: http://blog.kissmetrics.com/dropbox-hacked-growth/ 70
  • 71. 4. Social Media Incentivize sharing, make your users see a benefit in marketing your product 5. Sharing with Simplicity Very little effort to use service. Simplicity is key 6. Availability on Multiple Devices & Platforms Accessible from mobile and tablet devices Designed specifically for mobile and tablet devices. d i Source: http://www.slashphone.com/dropbox-updates-its-mobile-apps-on-various-platform-2311873 71
  • 72. Dropbox Analytics • Simpler Referral Program g • 22-25% of new users were referred by friends Jan-08 No Growth • TechCrunch50 • UI Refresh Hacking Launch • Simpler Homepage • Mac, Windows, Linux and Mobile Versions go live Analytics, A/B Testing Source: http://techcrunch.com/2009/04/24/dropbox-now-effortlessly-syncing-files-for-1-million-members/ 72 Source: http://www.crunchbase.com/company/dropbox
  • 73. De-emphazing Planning – Other Approaches Source: Eric Ries and Steve Blank 73
  • 74. Innovation Approach vs Growth Approach • Start with design/strategy • Start with growth as objective • New markets/applications • New customers • Novel/original works • Not important to be original • Market research/prototyping /p yp g • Experimentation/release early, as test vehicle before product release frequently. Continuous launch beta instead of official releases. • Purposeful to-to-market p • Launch first, then iterate the product • Cathedral • Bazaar 74
  • 75. Summary Innovate for Growth • Blue Ocean Strategy • Business Model Canvas • Disruptive Innovation • Design Thinking Grow first, then Innovate • Shanzhai as a new form? • Growth Hacking Which model works for the 21th century? 75
  • 76. Where Good Ideas Come From http://www.youtube.com/watch?v=NugRZGDbPFU 76
  • 78. Photo Credits http://www.flickr.com/photos/smartjunco/384290043/ http://www flickr com/photos/smartjunco/384290043/ Andrew W. Sieber Attribution-NoDerivs License http://www.flickr.com/photos/aqaba/304927371/ John Parkinson Attribution-NoDerivs License http://www.flickr.com/photos/pixelbuilder/7187652204/in/photostream/ Weslie Leung Attribution-NonCommercial License Attribution NonCommercial 78