Slides for my presentation at SCMS 2012, Playing with Feeling 2 panel. Much of the script can be found here: http://vkuhnpresents.blogspot.com/2012/03/one-more-time-with-feeling.html
1. scms 2012
one more time with feeling virginia kuhn
vkuhn@cinema.usc.edu
video games will receive
their critical due
when they can
bring someone to tears
2. scms 2012
one more time with feeling virginia kuhn
vkuhn@cinema.usc.edu
is the crying test
an appropriate measure?
4. scms 2012
virginia kuhn
one more time with feeling vkuhn@cinema.usc.edu
Murray:
narrative reigns
Homer > Aristotle > Propp > Star Trek Voyager
5. scms 2012
virginia kuhn
one more time with feeling vkuhn@cinema.usc.edu
to mature, the medium
must include tragedy
catharsis without closure?
example:
Rob’s suicide
6. scms 2012
virginia kuhn
one more time with feeling vkuhn@cinema.usc.edu
Aarseth:
narrative is oppressive
ergodic: the amount of non trivial
effort necessary to traverse the text
master tropes: aporia + epiphany
7. scms 2012
virginia kuhn
one more time with feeling vkuhn@cinema.usc.edu
Aarseth:
labyrinth: unicursal + multicursal
master tropes: aporia + epiphany
8. scms 2012
virginia kuhn
so what? vkuhn@cinema.usc.edu
GPUs + gamification
11. scms 2012
virginia kuhn
1000 Days vkuhn@cinema.usc.edu
12. scms 2012
virginia kuhn
1000 Days vkuhn@cinema.usc.edu
13. scms 2012
virginia kuhn
one more time with feeling vkuhn@cinema.usc.edu
thank you!
http://vkuhnpresents.blogspot.com/2012/03/one-more-time-with-feeling.html