Personal Information
Organización/Lugar de trabajo
Syracuse, New York Area, New York United States
Ocupación
Assistant Professor - Health Promotion & Wellness at SUNY Oswego
Sitio web
www.exergamelab.org
Acerca de
Stephen Yang, Ph.D. is an Assistant Professor of Health Promotion & Wellness at SUNY Oswego. He researches the effectiveness of using exergames (active video games) and technologies for children, adolescents, and adults with and without disabilities. Yang has been active in the field of exergaming since it’s infancy and has published and presented internationally and nationally. He is a contributor with the Games for Health (GFH) Project (www.gamesforhealth.org), and consults with video game developers, toy and technology firms, and exergaming companies on products and services. In recognition of his expertise, he was appointed to the Board of Advisors of Exergame Fitness, is a founding m.
Etiquetas
exergaming
games for health
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exergames
active gaming
health
enjoyment
wellness
gamification
mhealth
apps
healthcare
perceived exertion
physical education
energy expenditure
research
kinesiology
physical activity
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assistive technology
gfh
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Personal Information
Organización/Lugar de trabajo
Syracuse, New York Area, New York United States
Ocupación
Assistant Professor - Health Promotion & Wellness at SUNY Oswego
Sitio web
www.exergamelab.org
Acerca de
Stephen Yang, Ph.D. is an Assistant Professor of Health Promotion & Wellness at SUNY Oswego. He researches the effectiveness of using exergames (active video games) and technologies for children, adolescents, and adults with and without disabilities. Yang has been active in the field of exergaming since it’s infancy and has published and presented internationally and nationally. He is a contributor with the Games for Health (GFH) Project (www.gamesforhealth.org), and consults with video game developers, toy and technology firms, and exergaming companies on products and services. In recognition of his expertise, he was appointed to the Board of Advisors of Exergame Fitness, is a founding m.
Etiquetas
exergaming
games for health
exergame
g4h
exergames
active gaming
health
enjoyment
wellness
gamification
mhealth
apps
healthcare
perceived exertion
physical education
energy expenditure
research
kinesiology
physical activity
teched
assistive technology
gfh
accessibility
video game
edtech
parenttoolbox
education
physical
activity
fun
Ver más