1. Shot No:
• 1
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid/Full Shot
• 7 Seconds
• Low angle then finishing at eye level
Camera Movement:
• Vertical tilt downwards as main character
descends stairs
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• There are bars in the right of the shot and
the character grips at them feelings of being
trapped. Shadow increases up the stairs
dark secrets maybe locked up. Man in suit, a
convention of Film Noir.
Action: Lighting:
Production/Project/Group:
• Main character descends the stairs. His
facial expression is meant to be slightly
down but not really giving away anything.
Camera meets character at bottom of stairs.
There is voice over by main character
stating leaving “it” safe upstairs in the attic
Film & Media Studies
• Creak and stepped on sounds
on the wooden stairs. Perhaps
slight sound of the suit moving
• Narration voice over by
the main character, a Film
Noir convention
• The lighting is quite low key there is a sense of
uplighting created by the landings main light being on
but the upper level’s light not being on. This also
creates shadow of the face of the main character a
convention of Film Noir.
• The voice over to sound central as if inside the mind of
the spectator. There will be slight editing to exaggerate
the contrast of the low key lighting on the attics level.
The cut to the next shot is a straight cut.
2. Shot No:
• 2
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid Shot
• 8 Seconds
• Eye level.
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• The fridge is a symbol of coldness. The
items in the centre of the frame are RED
strawberry jam and a bottle of medicine.
Sending out danger and medicine showing
something sick.
Action: Lighting:
Production/Project/Group:
• Fridge opened and the main character scans
the contents, one arm reaches in briefly
then returns with nothing and character
sighs closing fridge.,
Film & Media Studies
• Fridge opening sound jingle of
a metal fridge magnet. Sigh of
character.
• none
• High key lots of white and cream colours to be
accented giving contrast to the darkness of the suit.
• The cut from the previous shot is a straight cut. It seems
slightly jumped but from the sense of descending stairs
the audience should be able to follow. The cut to the
next shot is to be a straight cut.
3. Shot No:
• 3
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid shot
• 5 seconds
• Eye level.
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• There is a RED tie in the centre of frame the
character centre and with the rule of thirds
in play there is a sink and washing. Closest
to the character is an open bottle of alcohol.
Action: Lighting:
Production/Project/Group:
• Character gulps as if having swallowed. The
voice over narration returns telling about
what happened after he left the meeting
with femme fatal character and their
discussion over “it”.
Film & Media Studies
• Sound of gulping and
breathing.
• Voice over narration an
introduction to a short
low string motif.
• High key lighting from above causing slight shadow
over face.
• Cut from previous shot straight. Cut to the next shot fade
to white in an accelerating motion.
4. Shot No:
• 4
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid Shot, Tracking
Camera Movement:
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
Action: Lighting:
Production/Project/Group:
Film & Media Studies
Shot
• 4 seconds
• Eye level.
• The camera moves backwards as the main
character exits through door.
• Main character in a suit with a more cooler
blue theme to it. Door central exit built in a
rule of thirds.
• Character exits the door moving forward.
The voice over continues to talk about the
meeting with the Femme Fatal.
• Door movement. Foot steps
• Voice over narration,
string motif.
• Natural quite high key lighting.
• Cut from previous shot was a fade to white when frame
is white is very quickly faded into this shot. Cut to next
shot straight.
5. Shot No:
• 5
Camera Shot:
Length Of Shot:
Camera Angle:
• Long wide and deep
Camera Movement:
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
Action: Lighting:
Production/Project/Group:
Film & Media Studies
focused shot. Tracking
the action.
• 20 seconds
• Eye level.
• The shot zooms out as the main character
reaches the street then it tracks horizontally
to the left keeping the character in the
centre of the frame as he continues down
the street.
• There is an old brick building in the
background, a medium height wall in front
of that and a slightly worn rain streaked
road in front of the character which is a
convention of Film Noir.
• Main character walks out onto the street
and then continues down it. The narration
tells more details about the case in question
for are main character and hints at the
arrival of an antagonist.
• Sound of distant cars driving
past. Sound of light wind and
footsteps
• Voice over narration
• Natural lighting quite high key but dull as the light on
an overcast day.
• Keep the focus on the main character while still retaining
the deep focus of the surroundings. The cut to the next
shot is straight.
6. Shot No:
• 6
Camera Shot:
Length Of Shot:
Camera Angle:
• Close up
• 2 seconds
• Low angle.
Camera Movement:
• A slight drop with the camera and a slight
tilt upwards to give a descending feel with
this shot
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• The curb of the road and sense of a gutter
the lowest part on a street moss covered
walls two feet confidently slightly apart.
Action: Lighting:
Production/Project/Group:
• Voice over narration finishes by being
interrupted by this the antagonists arrival
and his clearing of his thought saying the
main character’s name
Film & Media Studies
• Throat clearing and name
called. Sound of cars distantly
passing.
• Voice over narration
stopping. A brassy motif
for the antagonist
• Natural Lighting
• Cut from the previous shot straight cut. Cut to the next
shot straight cut.
7. Shot No:
• 7
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid /two shot
• 5 seconds
• Eye level to a slight high angle.
Camera Movement:
• Slight rise then a vertical tilt to create a high
angle. Over the Antagonists shoulder.
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• There is a tree and a grave in the back
ground also antagonist is wearing a hat and
a long coat which are elements of Film Noir
Action: Lighting:
Production/Project/Group:
• Antagonist confronts main character. The
camera rises to show the dominance and
power.
Film & Media Studies
• Antagonist speaking cars going
by in the distance
• none
• Natural out doors slightly lower key now thanks to the
tree.
• Cut to next shot straight cut.
8. Shot No:
• 8
Camera Shot:
Length Of Shot:
Camera Angle:
• POV mid shot.
• 3 seconds
• Eye level.
Camera Movement:
• Slight shake created by say a hand held
camera to give a natural feel.
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Suited man reinforcing the Film Noir
Theme. There is a tree.
Action: Lighting:
Production/Project/Group:
• As the truth is being revealed as being
known by the antagonist the face of the
main character becomes scared
Film & Media Studies
• Characters talking
• Cars in distance
• Disillusioned music
• Natural lighting slightly low key due to tree and cloud
• Straight cut to next shot
9. Shot No:
• 9
Camera Shot:
Length Of Shot:
Camera Angle:
• Close up on Antagonist
• 5 seconds
• Slightly High Angle
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Coat tightly buttoned up and whole of face
not seen.
Action: Lighting:
Production/Project/Group:
• Antagonist utters a key blow to the main
character stating he is in control definately
Film & Media Studies
• Antagonist talking
• Low metallic bash sound
• Natural lighting from outside.
• Straight cut to next shot
10. Shot No:
• 10
Camera Shot:
Length Of Shot:
Camera Angle:
• Two shot static
• 3 seconds
• Slightly high level
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• The main character is being pushed back
almost out of the frame whilst the
antagonist is too big for the frame.
Action: Lighting:
Production/Project/Group:
• The conversation now is getting more
heated.,
Film & Media Studies
• Characters talking distant car
sounds
• Low string sounds
• Natural but appearing more shadowed on the side with
the grave on.
• The cut to the next shot will be straight
11. Shot No:
• 11
Camera Shot:
Length Of Shot:
Camera Angle:
• Close up
• 4 seconds
• Eye level with the hand
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• The hand is central but the finger pointing
crosses over into the main characters side
of the frame. There is a tree and wall with
the church in the distant background
Action: Lighting:
Production/Project/Group:
• Terms being stated for the main character
each emphasized and punctuated by sharp
pointing motions.
Film & Media Studies
• Antagonist talking and distant
cars
• Percussive beats on each
of the statements
• Natural lighting
• Cut to the next shot is straight
12. Shot No:
• 12
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid/close up
• 7seconds
• High angled over shoulder
Camera Movement:
• Slight shake again given by perhaps a hand
held camera
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Hand grabbing and hand pointing these are
showing aggression.
Action: Lighting:
Production/Project/Group:
• A grab of the main character is followed by
a final rant by the antagonist who then
shoves the main character.
Film & Media Studies
• Sound of characters raised
voices over what seems like
closer cars
• Metalling percussive
sound
• Natural
• Cut to the next shot will be straight
13. Shot No:
• 13
Camera Shot:
Length Of Shot:
Camera Angle:
• Close up POV
• 2 seconds
• Low angle
Camera Movement:
• Shake as if being shook
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• A Sneer off the antagonist as he looks at the
camera with contempt
Action: Lighting:
Production/Project/Group:
• The antagonist sneers as the main character
Film & Media Studies
• A sound of aggression from the
antagonist
• none
• Natural
• Cut to next shot is a straight cut
14. Shot No:
• 14
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid/Long shot or a
Camera Movement:
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
Action: Lighting:
Production/Project/Group:
Film & Media Studies
two shot
• 6 seconds
• Eye level.
• Pan left after a couple of seconds as
Antagonist is in the distance
• Hand of main character is on place where
he was grabbed a grave stone is between
the two characters as well as a wall.
• Antagonist walks off whilst the main
character try's to regain himself. Voice over
returns as the image dissolves
• Footsteps and distant car
sounds return of the light wind
• Brassy motif and voice
over narration
• Natural
• Cut from this scene using a dissolve to layer us back to
the present from this Flash back which is a convention of
Film Noir.
15. Shot No:
• 15
Camera Shot:
Length Of Shot:
Camera Angle:
• Close/mid Shot
• 4 seconds
• Birds eye view
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Laptop, Desk, memory sticks and a lighter
key board.
Action: Lighting:
Production/Project/Group:
• Typing on the laptop as if recording
information. Voice over also
Film & Media Studies
• Keys typing machine whirr
• Voice over narration
• Light from the screen and above high key
• From the previous shot there is this one which comes
from a dissolve. The next shot shall be a return to
straight cut transitions
16. Shot No:
• 16
Camera Shot:
Length Of Shot:
Camera Angle:
• POV Long Shot
• 5 seconds
• Eye level.
Camera Movement:
• Tracking Forward
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Car wet from rain. Rain strewn street a Film
Noir Convention. Darker back street with
lowered visibility Bin and lamp post
Action: Lighting:
Production/Project/Group:
• This is a cross cut to an unknown figure
approaching a house.
Film & Media Studies
• Footsteps, Breathing Rain and
wind.
• None
• Low key lighting with a couple of street lights only.
• Straight Cut to next shot
17. Shot No:
• 17
Camera Shot:
Length Of Shot:
Camera Angle:
• Close Up on Laptop
Camera Movement:
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
Action: Lighting:
Production/Project/Group:
Film & Media Studies
Screen POV
• 7 seconds
• Slightly high angle to give feel of Character
looking down.
• Slight Shake to give a human feeling to the
shot.
• Laptop screen a Document being written
and the hand of the main Character.
• The hand types on to the document as the
character continues his talk through
narration.
• Keys typing machine whirr of
the laptop fan
• Voice over Narration
• Light from laptop screen and also from top of room.
Quite Low key with the shadows giving a darker feeling
• Straight Cut to next Shot.
18. Shot No:
• 18
Camera Shot:
Length Of Shot:
Camera Angle:
• Close up to an
Camera Movement:
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
Action: Lighting:
Production/Project/Group:
Film & Media Studies
extreme Close Up.
• 6 seconds
• High angle
• Zoom in on the text message
• Phone with red back ground with a message
symbol in it
• Hand slides to open the message which
then is seen close up and is to say “Found
You…”
• Phone Button Click and sharp
intake of breath
• Voice over narration
• Phone screen and one above room light. Quite low key
lighting contrasted with the almost neon feel phone
light.
• Straight Cut to next shot
19. Shot No:
• 19
Camera Shot:
Length Of Shot:
Camera Angle:
• Long shot POV
• 5 seconds
• Low angle
Camera Movement:
• Tilt upwards to settle on the lit room
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Window with light on door with light on.
Action: Lighting:
Production/Project/Group:
• The unknown character has approached a
house and now is looking up at it
Film & Media Studies
• Footsteps, breathing, wind,
rain.
• none
• Low key lighting out side whilst there is a light behind
blinds giving a semi transparent look in side.
• Straight cut to next shot
20. Shot No:
• 20
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid/close
• 3 seconds
• High angle
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Blind is drawn up slightly a lamp is seen
which is commonly scene in a messy desk of
a film noir main character.
Action: Lighting:
Production/Project/Group:
• Main character looks out of the window
Film & Media Studies
• Rummaging sound as hands
settle on desk. Sound of blinds
being pulled up.
• none
• One room light in a quite high key shot.
• Straight Cut to next shot.
21. Shot No:
• 21
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid Shot
• 4 seconds
• Low angle slightly Dutch angled
Camera Movement:
• None pan to the left as Character begins to
pass.
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Closing door barred stairs closed door
Action: Lighting:
Production/Project/Group:
• Character hurriedly leaves the room and
begins to head towards stairs.
Film & Media Studies
• Door closing footsteps
• Voice over narration
• House room lights quite high key.
• Straight cut to next shot
22. Shot No:
• 22
Camera Shot:
Length Of Shot:
Camera Angle:
• Long/mid shot
• 3 seconds
• High angle
Camera Movement:
• Vertical Tilt following characters decent.
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Black rubber covered stairs the gaps
between stairs showing a fractured version
of character.
Action: Lighting:
Production/Project/Group:
• Character Descends the Stairs.
Film & Media Studies
• Sound of footsteps
• Voice over Narration
• Quite high key lighting.
• Straight cut to next shot.
23. Shot No:
• 23
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid shot
• 5 seconds
• Dutch angled low angle shot.
Camera Movement:
• None
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Mirror with a tilted reflection of the main
character.
Action: Lighting:
Production/Project/Group:
• Character has descended stairs and now
looks upon the mirror frozen as he hears
the footsteps out side.
Film & Media Studies
• Footsteps breathing
• Voice over Narration
• Low key lighting placing shadow across face.
• Straight cut to next shot
24. Shot No:
• 24
Camera Shot:
Length Of Shot:
Camera Angle:
• Long/mid shot POV
• 4 seconds
• Eye level.
Camera Movement:
• Zooming in as character aproaches.
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
• Door with light on.
Action: Lighting:
Production/Project/Group:
• Unknown Character Approaches.
Film & Media Studies
• Footsteps on gravel. wind rain.
• none
• Low key lighting source from inside house
• Straight Cut to next shot.
25. Shot No:
• 25
Camera Shot:
Length Of Shot:
Camera Angle:
• Mid/Long shot deep
Camera Movement:
Mise-en-scene: Diegetic sound: Editing:
Non-diegetic sound:
Action: Lighting:
Production/Project/Group:
Film & Media Studies
focus.
• 7 seconds
• Low angle
• Slow slight zoom in.
• Shadow of face lines up with glass on door.
Mirror and red hat by umbrella handle.
• There is a knock at the door.
• Knocking on the door
• Voice over Narration
• One corridor light low key lighting.
• This shot will fade to black. And the knocking sound will
be edited to be more emphisised.