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The games we play
A brief history of computer games
1958 – tennis for two Brookhaven History
1972 - Pong CC by-sa Marty Goldberg
1970s - PLATO
1980 - Pacman CC by-sa Gerardvschip
1982 – Sinclair Spectrum CC by Bill Bertram
1996 - Playstation
2004 - World of Warcraft CC by Juanpol
2006 – Nintendo DS lite CC by Havok & Estoy Aquí
2010 - Kinect
Reflections and readings
Common features
And yet…
Johnson, 2006 ,[object Object],[object Object],[object Object],[object Object],[object Object],“ Games are fiendishly, sometimes maddeningly,  hard ” “ Get kids learning without realizing that they’re learning” “ It’s not  what  you’re thinking about… it’s  the way  you’re thinking that matters”
Gee, 2007 ,[object Object],[object Object],[object Object]
Buckingham, 2007 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Byron, 2008 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Williamson, 2009 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
McGonigal, 2011 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Tim Rylands
Dawn Hallybone
Kevin McLaughlin
And Now… ,[object Object],[object Object],[object Object],[object Object]

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Keynote by Prof. Wurzer at Nordex about IP-design
 

Game based learning