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Utilizing IoT & Open Source
Technologies for nteractive Teaching
Charalampos (Harry) Doukas
Researcher, Author, Blogger, Maker
@BuildingIoT
Why IoT?
+
Why IoT?
• Things, Objects, the Internet
Why IoT?
80’ -90’s Today…
Why now?
• IoT is getting mature (or not?)
• Technologies are available
• -> Affordable
• -> Easy to use
Why Open Source?
• Community Support {teachers, developers}
• Free
• Customizable
– Language
– Content
– …
IoT + Interactivity = Teaching
• Kids love/need feedback
– Feedback = Motivation
• Hardware + embedded Software
• Back-end (Software)
– Track progress
– Customize/Adapt
– Deliver Content
IoT + Interactivity = Teaching
• Use IoT Technologies for:
Engage Educational Process
More interactive &
Fun
Progress Reward
System
IoT + Interactivity = Teaching
• 1 simple example
Change the school test:
• Replace exams sheets with
Toys {receive numerical input, glow on test
progress, automatically send results, stop the
test when needed}
IoT + Interactivity = Teaching
• 1 simple example
Learn electronics
How?
Hardware Different Age
groups
How?
Software ArduBlock, Modkit, Scratch…
It is not quite there yet
• Glue between H/W + S/W + Internet + Teaching
IoT
Object
IoT
Object
Content
What we have?
• Hardware Kits
– Modular
– Connected to the Internet
– Integrated into Toys
• Easy to learn/use programming frameworks
What we need?
• Framework/Tool
– Build educational content
– Deliver it to devices
• Educative hardware (toys…)
• People
– Educators
– Makers
– …
Hardware
Some challenges…
• Functional
• Simple
• Safe
• Customizable
Software
• Functional/Re
lative
• Simple
• Customizable
• Cheap
• Support
}
What we are doing?
• Trento, Italy
• MuSe
• FabLab
• Open Space
– Teachers, Kids
Next Steps?
• Build a community – Engage people
– Tech guys ✔
– Teachers & Schools
• Define a roadmap
• Organize Events
• Build a toolkit (Existing HW+SW)

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Utilising IoT & Open Source Technologies for Interactive Teaching

  • 1. Utilizing IoT & Open Source Technologies for nteractive Teaching Charalampos (Harry) Doukas Researcher, Author, Blogger, Maker @BuildingIoT
  • 3. Why IoT? • Things, Objects, the Internet
  • 5. Why now? • IoT is getting mature (or not?) • Technologies are available • -> Affordable • -> Easy to use
  • 6. Why Open Source? • Community Support {teachers, developers} • Free • Customizable – Language – Content – …
  • 7. IoT + Interactivity = Teaching • Kids love/need feedback – Feedback = Motivation • Hardware + embedded Software • Back-end (Software) – Track progress – Customize/Adapt – Deliver Content
  • 8. IoT + Interactivity = Teaching • Use IoT Technologies for: Engage Educational Process More interactive & Fun Progress Reward System
  • 9. IoT + Interactivity = Teaching • 1 simple example Change the school test: • Replace exams sheets with Toys {receive numerical input, glow on test progress, automatically send results, stop the test when needed}
  • 10. IoT + Interactivity = Teaching • 1 simple example Learn electronics
  • 13. It is not quite there yet • Glue between H/W + S/W + Internet + Teaching IoT Object IoT Object Content
  • 14. What we have? • Hardware Kits – Modular – Connected to the Internet – Integrated into Toys • Easy to learn/use programming frameworks
  • 15. What we need? • Framework/Tool – Build educational content – Deliver it to devices • Educative hardware (toys…) • People – Educators – Makers – …
  • 16. Hardware Some challenges… • Functional • Simple • Safe • Customizable Software • Functional/Re lative • Simple • Customizable • Cheap • Support }
  • 17. What we are doing? • Trento, Italy • MuSe • FabLab • Open Space – Teachers, Kids
  • 18. Next Steps? • Build a community – Engage people – Tech guys ✔ – Teachers & Schools • Define a roadmap • Organize Events • Build a toolkit (Existing HW+SW)