SlideShare una empresa de Scribd logo
1 de 57
Your Game As
a Poster
Dave Rohrl
Mobile Game Doctor, LLC
Google Game Summit
September 26, 2017
Who Am I?
 Dave Rohrl
Who Am I?
 Founder and Owner, Mobile Game Doctor
LLC
Who Are You?
 Game teams
 Platforms
 Strategy/Biz Dev
 Other Stuff?
 Great!
Before We Start
 Something to write with
 Your voice
 A game in mind
Why Do Most Games Suck?
Lack of Clarity?
The Four Questions
The Four Questions
1. What is this game’s main mechanic?
2. What is the story of this game?
3. How do you succeed in this game
mechanically?
4. What is the success narrative of this game?
The Four Questions: Super Mario
Brothers
1. What is this game’s main mechanic?
 Run and jump through levels, evading or
bouncing on enemies.
2. What is the story of this game?
 Princess Peach has been stolen away to evil
King Bowser’s castle and you must rescue her.
The Four Questions: Super Mario
Brothers
3. How do you succeed in this game
mechanically?
 Complete all required levels without running out
of lives.
4. What is the success narrative of this game?
 You finally reach the final castle, beat the boss,
and rescue the princess.
Why Was That Good?
 Clear
 Concise
 Compelling
 Cohesive
The Four Questions
1. What is this game’s main mechanic?
2. What is the story of this game?
3. How do you succeed in this game
mechanically?
4. What is the success narrative of this game?
How Did It Go?
 Were any of the answers mushy or vague?
 Was it hard to focus down? Did you get lost
in a sea of ands?
 Could you do it in a few words?
 Did it sound fun?
What Is This Good For?
 Vision holder’s clarity
 Cohesiveness of concept
 Team’s shared vision
When Can You Use It?
 Concepting
Was That Fun?
X Statements
X Statements
Two short sentences or phrases:
 Development X: The one-sentence orientation
to mechanics and theme for a new team
member
 Marketing: A truthful phrase or sentence that
describes the game in a way that would get a
customer excited.
X Statements: Starcraft
 Development X: Fast-paced single- and multi-
player asymmetrical RTS in an interplanetary
sci-fi setting.
 Marketing X: Infinite fronts, infinite enemies
Why Was That Good?
 Clear
 Concise
 Compelling
 Cohesive
X Statements
Two short sentences or phrases:
 Development X: The one-sentence orientation
to mechanics and theme for a new team
member
 Marketing: A truthful phrase or sentence that
describes the game in a way that would get a
customer excited.
How Did It Go?
 Cases of and-ism?
 Does each statement form a picture? Are
they compatible?
 Reality check: How compelling is your
marketing X?
 And how truthful?
What Is This Good For?
 Elevator pitching
 Terse communication
 Momentum building
 Market validation
When Can You Use It?
 End of concepting
 Each significant core gameplay shift
 Each significant thematic shift
 Should be settled by start of production
Was That Fun?
Five Fun Factors
Five Fun Factors
 3-5 actions or experiences in your game that
are:
 Incredibly enjoyable
 Highly repeatable
 User knows how to get there
Why 3-5?
 <3: Thin soup
 >5: Diffuse and messy
Five Fun Factor: Clash Royale
 Pulling off great combos
 Winning battles
 Advancing through arenas
 Unlocking cards
 Improving troops
Why Was That Good?
 Fun, juicy experiences
 Highly repeatable
 Clear mental model of how to get there
Five Fun Factors
 3-5 actions or experiences in your game that
are:
 Incredibly enjoyable
 Highly repeatable
 User knows how to get there
How Did It Go?
 Easy to find 3?
 Hard to limit to 5?
 Be honest: do these things sound fun?
 Be honest: are these things fun now?
What Is This Good For?
 Every feature should
 Be a fun factor,
 Support a fun factor,
 Be table stakes for your platform/genre, or
 Get out of dodge
When Can You Use It?
 First pass at start of prototyping
 Revise at every major learning cycle
 Stabilize by start of production
Was that fun?
Your Game As a Poster
What Makes a Great Poster?
Key
Art
Marketing X:
Development X:
Fun Factor
1.
2.
3.
4.
5.
Title
Marketing X: Build an Empire to Stand
the Test of Time
Development X: 4X game spanning
from prehistory to the future
Fun Factors
1. Exploring the map
2. Expanding your empire
3. Managing resources smartly
4. Unlocking new technology
5. Crushing rivals
Marketing X: Deceptively simple,
insanely fun
Development X: Streamlined, digital-
only MtG with lighthearted
WoW theme
Fun Factors
1. Trying out new decks
2. Expanding your collection
3. Winning Matches
4. Ranking up
5. Surprising your enemy
Things To Look For
 Is each piece clear, concise, and compelling?
 Does the whole feel cohesive?
 Be honest: do these things sound fun?
 Be honest: are these things fun now?
Is This For Real?
Why Bother?
 Drives team consensus
 Concise communication for outsiders
 Centers creative debates
 Focuses and prioritizes
Dave Rohrl
Mobile Game Doctor LLC
We Make Your Games Better
dave@mobilegamedoctor.com

Más contenido relacionado

La actualidad más candente

LiveOps 101 | Andrew Munden
LiveOps 101 | Andrew MundenLiveOps 101 | Andrew Munden
LiveOps 101 | Andrew MundenJessica Tams
 
Intro to liveops
Intro to liveopsIntro to liveops
Intro to liveopsCrystin Cox
 
Live ops in mobile gaming - how to do it right?
 Live ops in mobile gaming - how to do it right? Live ops in mobile gaming - how to do it right?
Live ops in mobile gaming - how to do it right?GameCamp
 
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1Simon Hade
 
The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다
The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다
The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다Harns (Nak-Hyoung) Kim
 
Killer Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesKiller Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesHenric Suuronen
 
Secrets of Game Thinking
Secrets of Game ThinkingSecrets of Game Thinking
Secrets of Game ThinkingAmy Jo Kim
 
Component-Based Entity Systems (Demo)
Component-Based Entity Systems (Demo)Component-Based Entity Systems (Demo)
Component-Based Entity Systems (Demo)Nick Pruehs
 
Votus pitchdeck august2016_v6
Votus pitchdeck august2016_v6Votus pitchdeck august2016_v6
Votus pitchdeck august2016_v6Brandon Harris
 
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POsWhy Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POsTimShepherd83
 
Quest for Progress (GDC Europe 2016)
Quest for Progress (GDC Europe 2016)Quest for Progress (GDC Europe 2016)
Quest for Progress (GDC Europe 2016)Anthony Pecorella
 
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hitHow Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hitAmy Jo Kim
 
Game thinking for rapid innovation
Game thinking for rapid innovationGame thinking for rapid innovation
Game thinking for rapid innovationAmy Jo Kim
 
Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020Animoca Brands
 
LAFS Game Mechanics - Randomness and Risk
LAFS Game Mechanics - Randomness and RiskLAFS Game Mechanics - Randomness and Risk
LAFS Game Mechanics - Randomness and RiskDavid Mullich
 
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...Jessica Tams
 
Joyixir - Game Studio Pitch Deck
Joyixir - Game Studio Pitch DeckJoyixir - Game Studio Pitch Deck
Joyixir - Game Studio Pitch DeckJoyixir
 
Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...
Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...
Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...Adrian Crook and Associates
 
Idle Games: The Mechanics and Monetization of Self-Playing Games
Idle Games: The Mechanics and Monetization of Self-Playing GamesIdle Games: The Mechanics and Monetization of Self-Playing Games
Idle Games: The Mechanics and Monetization of Self-Playing GamesKongregate
 

La actualidad más candente (20)

LiveOps 101 | Andrew Munden
LiveOps 101 | Andrew MundenLiveOps 101 | Andrew Munden
LiveOps 101 | Andrew Munden
 
Intro to liveops
Intro to liveopsIntro to liveops
Intro to liveops
 
Live ops in mobile gaming - how to do it right?
 Live ops in mobile gaming - how to do it right? Live ops in mobile gaming - how to do it right?
Live ops in mobile gaming - how to do it right?
 
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
 
The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다
The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다
The Art of Game Design 도서 요약 - Part 1 (원론편) : 디자이너는 경험을 만들어 낸다
 
Killer Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesKiller Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet Games
 
Secrets of Game Thinking
Secrets of Game ThinkingSecrets of Game Thinking
Secrets of Game Thinking
 
Component-Based Entity Systems (Demo)
Component-Based Entity Systems (Demo)Component-Based Entity Systems (Demo)
Component-Based Entity Systems (Demo)
 
Votus pitchdeck august2016_v6
Votus pitchdeck august2016_v6Votus pitchdeck august2016_v6
Votus pitchdeck august2016_v6
 
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POsWhy Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
Why Live Ops Matters for Casual Games: 3 Stategic Mindset for POs
 
Quest for Progress (GDC Europe 2016)
Quest for Progress (GDC Europe 2016)Quest for Progress (GDC Europe 2016)
Quest for Progress (GDC Europe 2016)
 
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hitHow Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
 
Game thinking for rapid innovation
Game thinking for rapid innovationGame thinking for rapid innovation
Game thinking for rapid innovation
 
Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020Animoca Brands Strategy Update May 2020
Animoca Brands Strategy Update May 2020
 
LAFS Game Mechanics - Randomness and Risk
LAFS Game Mechanics - Randomness and RiskLAFS Game Mechanics - Randomness and Risk
LAFS Game Mechanics - Randomness and Risk
 
Electronic Arts
Electronic ArtsElectronic Arts
Electronic Arts
 
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
 
Joyixir - Game Studio Pitch Deck
Joyixir - Game Studio Pitch DeckJoyixir - Game Studio Pitch Deck
Joyixir - Game Studio Pitch Deck
 
Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...
Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...
Clash Royale Mobile Game Teardown or Deconstruction by Adrian Crook & Associa...
 
Idle Games: The Mechanics and Monetization of Self-Playing Games
Idle Games: The Mechanics and Monetization of Self-Playing GamesIdle Games: The Mechanics and Monetization of Self-Playing Games
Idle Games: The Mechanics and Monetization of Self-Playing Games
 

Similar a Your Game as a Poster

A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsSharon Boller
 
1,2,3,4...5 essential steps to define the concept for a freemium game
1,2,3,4...5 essential steps to define the concept for a freemium game1,2,3,4...5 essential steps to define the concept for a freemium game
1,2,3,4...5 essential steps to define the concept for a freemium gamePascal Luban
 
LAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing FundamentalsLAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing FundamentalsDavid Mullich
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisDavid Mullich
 
Level World of Warcraft characters like a pro
Level World of Warcraft characters like a pro Level World of Warcraft characters like a pro
Level World of Warcraft characters like a pro AbhijithA38
 
Three massive mistakes that smart entrepreneurs make
Three massive mistakes that smart entrepreneurs makeThree massive mistakes that smart entrepreneurs make
Three massive mistakes that smart entrepreneurs makeAmy Jo Kim
 
Game Review: Sweatshop
Game Review: SweatshopGame Review: Sweatshop
Game Review: Sweatshopbretsw
 
Fundamental of game design part 2
Fundamental of game design part 2Fundamental of game design part 2
Fundamental of game design part 2krishn verma
 
3. research lvl3 Videogame
3. research lvl3 Videogame3. research lvl3 Videogame
3. research lvl3 VideogameFraser Hardwick
 
Frame data in Fighting Video Games
Frame data in Fighting Video GamesFrame data in Fighting Video Games
Frame data in Fighting Video GamesSi-Sowaddi AING
 
How to prepare a succesful game launch? [Game Industry Conference 2016]
How to prepare a succesful game launch? [Game Industry Conference 2016]How to prepare a succesful game launch? [Game Industry Conference 2016]
How to prepare a succesful game launch? [Game Industry Conference 2016]Natalia Dołżycka
 
Play to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignPlay to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignSharon Boller
 
Slack Game Thinking Teardown
Slack Game Thinking TeardownSlack Game Thinking Teardown
Slack Game Thinking TeardownAmy Jo Kim
 
Exam resource (new)
Exam resource (new)Exam resource (new)
Exam resource (new)JCA
 
Drive User Engagement with Gamification
Drive User Engagement with  GamificationDrive User Engagement with  Gamification
Drive User Engagement with GamificationGrowth Hacking Asia
 
Primer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge GuruPrimer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge GuruMarlo Gorelick
 
The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...
The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...
The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...Adrian Crook and Associates
 
Three Powerful Ideas to help investors make smart decisions
Three Powerful Ideas to help investors make smart decisionsThree Powerful Ideas to help investors make smart decisions
Three Powerful Ideas to help investors make smart decisionsAmy Jo Kim
 

Similar a Your Game as a Poster (20)

A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and Results
 
1,2,3,4...5 essential steps to define the concept for a freemium game
1,2,3,4...5 essential steps to define the concept for a freemium game1,2,3,4...5 essential steps to define the concept for a freemium game
1,2,3,4...5 essential steps to define the concept for a freemium game
 
LAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing FundamentalsLAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and Analysis
 
Level World of Warcraft characters like a pro
Level World of Warcraft characters like a pro Level World of Warcraft characters like a pro
Level World of Warcraft characters like a pro
 
Cs9541 3 Game Development
Cs9541 3  Game DevelopmentCs9541 3  Game Development
Cs9541 3 Game Development
 
FMP Research
FMP ResearchFMP Research
FMP Research
 
Three massive mistakes that smart entrepreneurs make
Three massive mistakes that smart entrepreneurs makeThree massive mistakes that smart entrepreneurs make
Three massive mistakes that smart entrepreneurs make
 
Game Review: Sweatshop
Game Review: SweatshopGame Review: Sweatshop
Game Review: Sweatshop
 
Fundamental of game design part 2
Fundamental of game design part 2Fundamental of game design part 2
Fundamental of game design part 2
 
3. research lvl3 Videogame
3. research lvl3 Videogame3. research lvl3 Videogame
3. research lvl3 Videogame
 
Frame data in Fighting Video Games
Frame data in Fighting Video GamesFrame data in Fighting Video Games
Frame data in Fighting Video Games
 
How to prepare a succesful game launch? [Game Industry Conference 2016]
How to prepare a succesful game launch? [Game Industry Conference 2016]How to prepare a succesful game launch? [Game Industry Conference 2016]
How to prepare a succesful game launch? [Game Industry Conference 2016]
 
Play to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignPlay to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game Design
 
Slack Game Thinking Teardown
Slack Game Thinking TeardownSlack Game Thinking Teardown
Slack Game Thinking Teardown
 
Exam resource (new)
Exam resource (new)Exam resource (new)
Exam resource (new)
 
Drive User Engagement with Gamification
Drive User Engagement with  GamificationDrive User Engagement with  Gamification
Drive User Engagement with Gamification
 
Primer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge GuruPrimer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge Guru
 
The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...
The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...
The Keys to Making Successful Free-to-Play Games on Steam - A Design and Prod...
 
Three Powerful Ideas to help investors make smart decisions
Three Powerful Ideas to help investors make smart decisionsThree Powerful Ideas to help investors make smart decisions
Three Powerful Ideas to help investors make smart decisions
 

Último

CALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun service
CALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun serviceCALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun service
CALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun serviceanilsa9823
 
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...Delhi Call girls
 
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...Call Girls in Nagpur High Profile
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...Pooja Nehwal
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...BarusRa
 
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...babafaisel
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation decktbatkhuu1
 
The_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdf
The_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdfThe_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdf
The_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdfAmirYakdi
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdftbatkhuu1
 
infant assessment fdbbdbdddinal ppt.pptx
infant assessment fdbbdbdddinal ppt.pptxinfant assessment fdbbdbdddinal ppt.pptx
infant assessment fdbbdbdddinal ppt.pptxsuhanimunjal27
 
Call Girls in Kalkaji Delhi 8264348440 call girls ❤️
Call Girls in Kalkaji Delhi 8264348440 call girls ❤️Call Girls in Kalkaji Delhi 8264348440 call girls ❤️
Call Girls in Kalkaji Delhi 8264348440 call girls ❤️soniya singh
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfParomita Roy
 
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Call Girls in Nagpur High Profile
 
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...Delhi Call girls
 
2-tool presenthdbdbdbdbddhdhddation.pptx
2-tool presenthdbdbdbdbddhdhddation.pptx2-tool presenthdbdbdbdbddhdhddation.pptx
2-tool presenthdbdbdbdbddhdhddation.pptxsuhanimunjal27
 
DragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptxDragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptxmirandajeremy200221
 
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵anilsa9823
 

Último (20)

CALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun service
CALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun serviceCALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun service
CALL ON ➥8923113531 🔝Call Girls Aminabad Lucknow best Night Fun service
 
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
 
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
 
B. Smith. (Architectural Portfolio.).pdf
B. Smith. (Architectural Portfolio.).pdfB. Smith. (Architectural Portfolio.).pdf
B. Smith. (Architectural Portfolio.).pdf
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Gi...
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
 
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation deck
 
The_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdf
The_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdfThe_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdf
The_Canvas_of_Creative_Mastery_Newsletter_April_2024_Version.pdf
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdf
 
infant assessment fdbbdbdddinal ppt.pptx
infant assessment fdbbdbdddinal ppt.pptxinfant assessment fdbbdbdddinal ppt.pptx
infant assessment fdbbdbdddinal ppt.pptx
 
Call Girls in Kalkaji Delhi 8264348440 call girls ❤️
Call Girls in Kalkaji Delhi 8264348440 call girls ❤️Call Girls in Kalkaji Delhi 8264348440 call girls ❤️
Call Girls in Kalkaji Delhi 8264348440 call girls ❤️
 
Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance VVIP 🍎 SER...
Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance  VVIP 🍎 SER...Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance  VVIP 🍎 SER...
Call Girls Service Mukherjee Nagar @9999965857 Delhi 🫦 No Advance VVIP 🍎 SER...
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
 
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
 
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Vasundhra (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
 
2-tool presenthdbdbdbdbddhdhddation.pptx
2-tool presenthdbdbdbdbddhdhddation.pptx2-tool presenthdbdbdbdbddhdhddation.pptx
2-tool presenthdbdbdbdbddhdhddation.pptx
 
DragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptxDragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptx
 
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵
 
young call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Service
young call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Serviceyoung call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Service
young call girls in Vivek Vihar🔝 9953056974 🔝 Delhi escort Service
 

Your Game as a Poster

  • 1. Your Game As a Poster Dave Rohrl Mobile Game Doctor, LLC Google Game Summit September 26, 2017
  • 2. Who Am I?  Dave Rohrl
  • 3. Who Am I?  Founder and Owner, Mobile Game Doctor LLC
  • 4. Who Are You?  Game teams  Platforms  Strategy/Biz Dev  Other Stuff?  Great!
  • 5. Before We Start  Something to write with  Your voice  A game in mind
  • 6.
  • 7. Why Do Most Games Suck?
  • 9.
  • 10.
  • 11.
  • 12.
  • 14. The Four Questions 1. What is this game’s main mechanic? 2. What is the story of this game? 3. How do you succeed in this game mechanically? 4. What is the success narrative of this game?
  • 15. The Four Questions: Super Mario Brothers 1. What is this game’s main mechanic?  Run and jump through levels, evading or bouncing on enemies. 2. What is the story of this game?  Princess Peach has been stolen away to evil King Bowser’s castle and you must rescue her.
  • 16. The Four Questions: Super Mario Brothers 3. How do you succeed in this game mechanically?  Complete all required levels without running out of lives. 4. What is the success narrative of this game?  You finally reach the final castle, beat the boss, and rescue the princess.
  • 17. Why Was That Good?  Clear  Concise  Compelling  Cohesive
  • 18.
  • 19. The Four Questions 1. What is this game’s main mechanic? 2. What is the story of this game? 3. How do you succeed in this game mechanically? 4. What is the success narrative of this game?
  • 20. How Did It Go?  Were any of the answers mushy or vague?  Was it hard to focus down? Did you get lost in a sea of ands?  Could you do it in a few words?  Did it sound fun?
  • 21. What Is This Good For?  Vision holder’s clarity  Cohesiveness of concept  Team’s shared vision
  • 22. When Can You Use It?  Concepting
  • 25. X Statements Two short sentences or phrases:  Development X: The one-sentence orientation to mechanics and theme for a new team member  Marketing: A truthful phrase or sentence that describes the game in a way that would get a customer excited.
  • 26. X Statements: Starcraft  Development X: Fast-paced single- and multi- player asymmetrical RTS in an interplanetary sci-fi setting.  Marketing X: Infinite fronts, infinite enemies
  • 27. Why Was That Good?  Clear  Concise  Compelling  Cohesive
  • 28.
  • 29. X Statements Two short sentences or phrases:  Development X: The one-sentence orientation to mechanics and theme for a new team member  Marketing: A truthful phrase or sentence that describes the game in a way that would get a customer excited.
  • 30. How Did It Go?  Cases of and-ism?  Does each statement form a picture? Are they compatible?  Reality check: How compelling is your marketing X?  And how truthful?
  • 31. What Is This Good For?  Elevator pitching  Terse communication  Momentum building  Market validation
  • 32. When Can You Use It?  End of concepting  Each significant core gameplay shift  Each significant thematic shift  Should be settled by start of production
  • 35. Five Fun Factors  3-5 actions or experiences in your game that are:  Incredibly enjoyable  Highly repeatable  User knows how to get there
  • 36. Why 3-5?  <3: Thin soup  >5: Diffuse and messy
  • 37. Five Fun Factor: Clash Royale  Pulling off great combos  Winning battles  Advancing through arenas  Unlocking cards  Improving troops
  • 38. Why Was That Good?  Fun, juicy experiences  Highly repeatable  Clear mental model of how to get there
  • 39.
  • 40. Five Fun Factors  3-5 actions or experiences in your game that are:  Incredibly enjoyable  Highly repeatable  User knows how to get there
  • 41. How Did It Go?  Easy to find 3?  Hard to limit to 5?  Be honest: do these things sound fun?  Be honest: are these things fun now?
  • 42. What Is This Good For?  Every feature should  Be a fun factor,  Support a fun factor,  Be table stakes for your platform/genre, or  Get out of dodge
  • 43. When Can You Use It?  First pass at start of prototyping  Revise at every major learning cycle  Stabilize by start of production
  • 45. Your Game As a Poster
  • 46. What Makes a Great Poster?
  • 47. Key Art Marketing X: Development X: Fun Factor 1. 2. 3. 4. 5. Title
  • 48. Marketing X: Build an Empire to Stand the Test of Time Development X: 4X game spanning from prehistory to the future Fun Factors 1. Exploring the map 2. Expanding your empire 3. Managing resources smartly 4. Unlocking new technology 5. Crushing rivals
  • 49. Marketing X: Deceptively simple, insanely fun Development X: Streamlined, digital- only MtG with lighthearted WoW theme Fun Factors 1. Trying out new decks 2. Expanding your collection 3. Winning Matches 4. Ranking up 5. Surprising your enemy
  • 50. Things To Look For  Is each piece clear, concise, and compelling?  Does the whole feel cohesive?  Be honest: do these things sound fun?  Be honest: are these things fun now?
  • 51. Is This For Real?
  • 52.
  • 53. Why Bother?  Drives team consensus  Concise communication for outsiders  Centers creative debates  Focuses and prioritizes
  • 54.
  • 55.
  • 56.
  • 57. Dave Rohrl Mobile Game Doctor LLC We Make Your Games Better dave@mobilegamedoctor.com

Notas del editor

  1. So I’m afraid I have some bad news to share with you today…most games suck.
  2. So Why Do Most Games Suck? (Audience participation and a few suggestions) In my long, painful experience, I’ve found that a lack of clarity leads to the doom of many more game projects than any other cause?
  3. So what does a lack of clarity cause/ Wandering in the desert Inifhighting over the game’s identity And most usually a painfully mediocre game. So what is our antidote to a lack of clarity?
  4. How about some clarity? But you can’t just snap your fingers and shout “Get Clear!”. Or maybe you can.
  5. And so without further ado I said WITHOUT further ado
  6. And without further ado I said WITHOUT further ado
  7. I would like to present the first tool in your kit, which I call the Four Questions. And trust me, if you’re Jewish, this graphic is hilarious.
  8. But it’s not the same four questions as the Passover seder, it’s these four questions.
  9. But it’s not the same four questions as the Passover seder, it’s these four questions.
  10. A compelling central visual A clear and relevant headline All the salient details