In this presentation for the Symposium on Communicating Complex Information (http://workshop.design4complexity.com/home.php), we present an argument for "design workflow virtualization." This is a fancy term for processes for including globally dispersed and culturally diverse stakeholders within UX design projects.
2. WHAT WE’LL COVER
The State of Global UX Research
What Is “Design Workflow Virtualization?”
From Global Users to Local Stakeholders
Implications
3. STATE OF GLOBAL UX RESEARCH
User-Centered Design (UCD)
“To maximize the usability of a product, the user should be involved
from the product’s inception.” – Courage and Baxter
Design as requirements gathering followed by iteration
UCD paradigm does not go far enough towards including users
within actual design processes – Sharon, Buley, Getto
User Experience Design (UX) as contextual, participatory design
Persona (or archetypal user) development
Design process is built from “user’s own goals and measures” –
http://uxdesign.com
4. STATE OF GLOBAL UX RESEARCH, 2
Problems when addressing international users
The problem of “factoid-based” design – Axtel
The issue of context of use and adaptive technology – van Reijswold
Not localization but transcreation – Schaeler
Designing with internati onal users
Requires a new set of considerations – Ghemawat; Quesenbery&Szu; Sun; Rau,
Plocher, &Choong
Many (most?) large-scale product deployments in the West rely on solely Western
user bases
Designers should thus “localize” their research methodologies – Sun
Response of UX designers in the West to localization is persona development
But does this process rely on a Westernized notion of individuality (an individual
represents the whole)? When does persona development stop?
5. “DESIGN WORKFLOW
VIRTUALIZATION?”
“Workflow virtualization”: distributed work of any kind in a
virtual environment (e.g. outsourcing)
Tax prep work
Medical records processing
Basic legal brief processing
“Design workflow virtualization”: distributed design work in a
virtual environment (e.g. code, interface design, user research,
user testing, etc.)
Examples
Github
Usertesting.com
Treejack
7. “DESIGN WORKFLOW
VIRTUALIZATION?”, 2
What is the need?
International online access
Global deregulation of professions/services
Offshoring markets (cheaper, faster, and better?)
International online markets and storefronts
On-site transcreationand more . . .
8. FROM GLOBAL USERS TO LOCAL
STAKEHOLDERS
“Design locally, think globally” becomes “design
globally, think locally”
Cultural issues: what are the assumptions, values, and practices
that international users bring with them into online environments?
Technological issues: what tools, skills, resources, and preferences
do users bring with them?
Global issues: what large-scale contexts, environments, and
architectures are users accustomed to operating in?
Local issues: what micro-level contexts, environments, and
interfaces are users accustomed to?
10. FROM GLOBAL USERS TO LOCAL
STAKEHOLDERS, 2
Question from before: when does persona development stop?
Qi, the busy international student enrolled in an accelerated summer
writing course, version 1
Cultural issues: truly valued and wanted to learn digital technologies; unafraid of
trying them out; from a province in China that had successfully blocked access to
most social media platforms
Technological issues: very proficient in Standard Edited American English; also
proficient in several digital technologies (e.g. QQ, HTML, etc.); preferred to
communicate in SEAE in school settings
Global issues: used to dealing with multiple digital platforms at once; multi -tasker
Local issues: very outspoken student in class; seemed trusted by other students;
was often the first to present problems others were having; taking multiple
accelerated classes at once
11. FROM GLOBAL USERS TO LOCAL
STAKEHOLDERS, 3
Question from before: when does persona development stop?
Qi, the team leader, version X
Cultural issues: was an early adopter of all technologies I introduced;
very critical of attempts to block citizen access to technology
Technological issues: introduced QQ as a way for student teams in the
class to collaborate in a bi-lingual and networked space
Global issues: helpful with improving overall class workflow
Local issues: became a kind of student representative for
technological and linguistic issues his peers were having
12. FROM GLOBAL USERS TO LOCAL
STAKEHOLDERS. 4
Answer: persona development should never stop
Fold international users into UX processes when they are potential
end-users
UX methods are messy, but that’s okay – Sharon
Personas as “archetypal users” (i.e. subject positions) – Turner,
Quesenbery, Foucault
UX strategy vs. simple iteration
Discussion guide (collection of personas) OR other deliverables as
living documents/containers of an ongoing investigation
13. IMPLICATIONS
Achieving cheaper, faster, and better with UX methods (airfare
vs. using an ICT)
Accessing international co -workers and clients successfully
Increasing global participation in markets
Expanding education on an international (and bi -directional)
level
Avoiding (hopefully) international legal issues
14. THINGS FOR DISCUSSION
Topics for future research
Opportunities in education
Roles of different fields/professions
Skills for addressing situations