The end state of a highly performing Scrum team is described in the Scrum Guide by Ken Schwaber and Jeff Sutherland as follow: ""when the values of commitment, courage, focus, openness and respect are embodied and lived by the Scrum Team, the Scrum pillars of transparency, inspection, and adaptation come to life and build trust for everyone"". Then the authors add: ""the Scrum Team members learn and explore those values as they work with the Scrum events, roles and artifacts."" We simply believe we can fast-track the development of these Agile core values through daily social games.
For the past three years, we have been experimenting with half a dozen of Scrum teams, offering opportunities to play a large variety of games (board games, card games, baby-foot, etc...) during the lunch hour and after hours. The results of this experimentation have quickly exceeded our expectations.
Ludo Bruyere
Éric Boivin
2. Eric Boivin
● Client Success Manager,
formerly developer and
teacher
● Game Master sharing his
passion in conferences
and other public speaking
events
3. Ludo Bruyere
● Scrum Mastering after
managing projects for 20 years
● Coaching employees through
the organization Agile
transformation
● Learning beyond Agile
certifications (PSM I/II and
PMI-ACP)
10. SPY: Has to guess the other
players location
All but 1 player:
Get the same
location card
Ex. Amusement
Park
11. Let's play!
Rules
You are the spy!
In the following slide,
find the location where
players are, based on
their questions and
answers
12. 1. You are the spy. Guess the location
Do you feel safe here?
Should you bring your
kids here?
What shouldn’t you
forget when leaving
here?
Yes
Your bags
No!!
13. 2. You are not thespy. Guess
who is most likelythespy
We are here
Do you feel safe here?
Yes
Should you bring your
kids here?
No!!
What shouldn’t you
forget when leaving
here?
Your bags
1
2
2
3
3
4
14. 3. Find questions about a
location without revealing too much
Obvious to the
players
Not so obvious to
the spy
Share with your
neighbors
Pick the best
question
15. 4. Lure thespy
Find a question that could apply to both a
Nightclub and the Airplane
16. Whatdo we likeabout Spyfall?
• Requires people to take risks
• Hard for both the players and the spy
• Very quick, allowing immediate retrospective on what
went well or not
18. According to the Scrum Guide...
When the values of commitment, courage, focus, openness
andrespect are embodied and lived by the Scrum Team, the
Scrum pillarsof transparency, inspection, and adaptation come
to life.
19. The Scrum Team members learn andexplore those
values as they work withScrum events, roles and
artifacts.
40. Foster a work environmentwhere people want to
play together.
41. Work constraints
Pilot each game
● Lunchbreak: time boxed to 45 minutes
● Simple setup
● Simple to learn
● Simpletoplay
● Scale up to large groups
42. Most board games are designed for more intimate,laid-
back settings thana conference room.
Variety is key.
43. ● Cooperative and competitive games
● Team andindividual games
● Social and serious games
● Strategic and tactical games
Types of games
44. Establish game library
Bring games from home
Raise funding at the office
Put games in easy to reach location
45. Successful gamingroutines
Lunch break
1. Daily vote on Slack at 11 to select lunch games
2. Create teams based on votes/preferences/availability
3. Lunch and play
46. Gateway games
Games with simple rules
Easy to teach
Attract newplayers into boardgaming
95. Credits
● Boardgaming at your workplace
http://info.thinkfun.com/stem-education/the-benefits-of-games-in-the-workplace
http://altemagames.com/getting-your-workplace-to-embrace-board-games/
● Games suggestions
https://boardgamegeek.com/thread/1911672/top-150-best-gateway-games-results
● Gamification in Agile
http://www.gamification.co/2014/07/08/4-gamified-solutions-for-agile-scrum-training/
https://www.scrumalliance.org/community/articles/2014/august/agile-gamification
● Scrum Alliance
https://www.scrumalliance.org/ScrumRedesignDEVSite/media/ScrumAllianceMedia/Global
%20Scrum%20Gatherings/2017%20San%20Diego/Presentations/BodeMichael_Our-favorite-
agile-games.pdf
● Scrum Guides https://www.scrumguides.org/scrum-guide.html
Pictures courtesy of Geneviève Plantin and boardgamegeek.com
Notas del editor
ERIC
ERIC
LUDO
LUDO
By show of hands, who play games at work?
ERIC
Spy questions
1st easy
2nd no clue
Present game rules.
Gaming in progress.
Lessons learned.
Spy questions
1st easy
2nd no clue
Present game rules.
Gaming in progress.
Lessons learned.
Spy questions
1st easy
2nd no clue
Present game rules.
Gaming in progress.
Lessons learned.
Spy questions
1st easy
2nd no clue
Present game rules.
Gaming in progress.
Lessons learned.
Spy questions
1st easy
2nd no clue
Present game rules.
Gaming in progress.
Lessons learned.
LUDO
Why do we love it
Easy to learn but difficult to master
Risk taking
The Scrum pillars of transparency, inspection, and adaptation come to life and build trust for everyone
Game Examples!!!
No official objectives vs. gaming to improve performance
Not Scrumble or other games teaching Scrum
No disguised teaching purpose
No gamification
Our gaming manifesto
Keep gaming fun and attractive
Avoid turning gaming into training
Gaming should not be contrived
ERIC AND LUDO ALTERNATE
ERIC
ERIC
(Pandemic, Cash and guns, Secret Hitler)
Recette à améliorer pour être plus inclusive et pour éviter que les mêmes jeux soient utilisés quotidiennement
ERIC
No player elimination
Short games
Wide range of games for all tastes, group size
LUDO
ERIC
SELECT GAME 2 codenames
Present game rules.
Gaming in progress.
Lessons learned : one skill or benefit exposed by this game : openness, discussion, rules
ERIC RELATES TO GAMES AND LUDO RELATES TO AGILE
Immediately start organizing gaming opportunities at your workplace!
Pick 3 examples to illustrate how they fit constraints.