Literature Review

12 de Dec de 2011
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
Literature Review
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Literature Review

Notas del editor

  1. The debate over the potential consequences of violent video games effects on children continues to be debated. While it is true that there have been numerous studies completed on this topic, it does not mean that all the results are accurate, nor does it mean that the results can be applied to all aspects of aggression and/or violence in children stemming from violent video games. Some of the studies that have done to date will be further assessed. Study components used in those will be considered. From that, more accurate study components will be recommended for current and future studies which will result in more accurate study results. Accurate results can then be generalized and used to form accurate conclusions on this subject.
  2. The purpose of this literature review is to examine the variables that affect violent tendencies in children. This will be done by assessing previous studies and looking into the variables used to determine whether those studies should be the determining factor in putting the blame on video games. The paper will also explore other possible causes or reasons for children to exhibit violent behavior and how those behaviors are the same as the ones found in children who play violent video games (Russell & Jarvis, 2003).
  3. It should be completely unacceptable for the child to demonstrate any violence and the video game should be limited, if not banned, from the child following any outbreaks. Furthermore, these conditions should be clearly stated to the child and understood by the child. If the child is unable to understand the conditions, it is a good indication that they are too young to play the games (Aboujaoude & Koran, 2010).