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WISEngineering

Crystal J. DeJaegher, University of Virginia
  Dr. Jennifer Chiu, University of Virginia
Overview


o Brief overview of WISEngineering
o Engineering Design Pedagogy – What is it?
o Engineering Design Cycle – Step by Step
o Time to play! (WISE4 or WISEngineering)
WISEngineering Overview
 An innovative, free online learning
  environment
 Designed to improve STEM learning


 Builds   upon WISE4 from UC - Berkeley

 Being    Developed at UVA
National Framework

o Scientific Inquiry AND Engineering Design


o What is engineering design?
Engineering Design Pedagogy
o How is this different from inquiry?
   o Inquiry – research question, using data
     collection to come to some conclusion
   o Engineering design – problem to solve with
     certain specs and constraints, multiple
     solutions, divergent thinking
o Be mutually beneficial – inquiry spur design
   o One more access point –
     motivate, connect
Engineering Design Pedagogy
o Just like there is no one Scientific Method
   o (See Nature of Science – Bell)


o There is no one engineering design method


o We chose this to communicate to students
   o Engineers, teachers, educational
     researchers
Design Challenge                         Design
                                         Solution
 Collaboration

                 Refine Specifications     Systems
                 Design Constraints        Thinking

        Test and
        Evaluate    Design Knowledge
                            Develop
         Design     Cycle
              Build    Ideate
            Prototype Solutions

  Optimization                   Creativity
  Tradeoffs
Design                         Design
      Challenge                       Solution

Collaboration
                  Refine Specifications     Systems
                  Design Constraints        Thinking

         Test and
         Evaluate    Design Knowledge
                             Develop
          Design     Cycle
                  Build    Ideate
                Prototype Solutions


   Optimization
                                          Creativity
   Tradeoffs
Design Challenge                       Design
                                       Solution
Collaboration

               Refine Specifications     Systems
               Design Constraints
                                         Thinking

       Test and
       Evaluate   Design Knowledge
                          Develop
        Design    Cycle
             Build    Ideate
           Prototype Solutions


Optimization
                                  Creativity
Tradeoffs
Design Challenge                      Design
                                      Solution
Collaboration

                 Refine Specifications Systems
                 Design  Constraints Thinking

        Test and
        Evaluate    Design Knowledge
                            Develop
         Design     Cycle
                  Build    Ideate
                Prototype Solutions


 Optimization                         Creativity
 Tradeoffs
Design Challenge                         Design
                                         Solution
Collaboration
                 Refine Specifications
                 Design Constraints        Systems
                                           Thinking
         Test and
         Evaluate   Design       Develop
          Design    Cycle       Knowledge


                  Build    Ideate
                Prototype Solutions


Optimization                             Creativity
Tradeoffs
Design Challenge                        Design Solution


  Collaboration
                   Refine Specifications    Systems
                   Design Constraints       Thinking

          Test and
          Evaluate    Design Knowledge
                              Develop
           Design     Cycle
                    Build    Ideate
                  Prototype Solutions

Optimization
Tradeoffs
                                            Creativity
Design Challenge                       Design
                                       Solution
Collaboration

                 Refine Specifications Systems
                 Design Constraints    Thinking

        Test and
        Evaluate    Design Knowledge
                            Develop
         Design     Cycle
                  Build    Ideate
                Prototype Solutions

Optimization
Tradeoffs                             Creativity
Design Challenge                    Design
                                    Solution
Collaboration

                Refine Specifications Systems
                Design  Constraints Thinking

       Test and
       Evaluate    Design Knowledge
                           Develop
        Design     Cycle
             Build    Ideate
           Prototype Solutions

Optimization
                               Creativity
Tradeoffs
Design Challenge                       Design
                                       Solution
Collaboration
                 Refine Specificatio     Systems
                 Design     ns           Thinking
                        Constraints

        Test and
        Evaluate    Design Develop
                         Knowledge
         Design     Cycle
                  Build    Ideate
                Prototype Solutions
Optimization
Tradeoffs                         Creativity
Design Challenge                         Design
                                         Solution
Collaboration
                 Refine Specificatio       Systems
                 Design     ns
                                           Thinking
                        Constraints

        Test and
        Evaluate    Design Develop
                         Knowledge
         Design     Cycle
                  Build    Ideate
                Prototype Solutions
Optimization
Tradeoffs                             Creativity
Design Challenge                       Design
                                       Solution
Collaboration
                 Refine Specificatio      Systems
                 Design     ns
                                          Thinking
                        Constraints

         Test and
         Evaluate   Design Develop
                         Knowledge
          Design    Cycle
                  Build    Ideate
                Prototype Solutions

Optimization                      Creativity
Tradeoffs
Design Challenge                       Design
                                       Solution
Collaboration

                 Refine Specificatio     Systems
                 Design     ns
                                         Thinking
                        Constraints

          Test and
          Evaluate   Design Develop
                          Knowledge
           Design    Cycle
                  Build    Ideate
                Prototype Solutions
 Optimization
 Tradeoffs                        Creativity
Design Challenge                       Design
                                       Solution
Collaboration
                 Refine Specificatio     Systems
                 Design     ns
                                         Thinking
                        Constraints

        Test and
        Evaluate    Design Develop
                         Knowledge
         Design     Cycle
                  Build    Ideate
                Prototype Solutions
Optimization
Tradeoffs                         Creativity
Now…
 Let’s explore
WISEngineering
ACCESS CODE:

  Orca035
Welcome to class
Welcome to class
Specifications and Constraints
Welcome to class
Knowledge and Skill Builders
Welcome to class
Knowledge and Skill Builders
Welcome to class
Sketching Ideas
Welcome to class
Community Building Design Challenge
Welcome to class
Community Building Design Challenge
Welcome to class
Specifications and Constraints
Welcome to class
Knowledge and Skill Builders
Welcome to class
Knowledge and Skill Builders
Welcome to class
Knowledge and Skill Builders
Welcome to class
Sketching Ideas
Welcome to class
Sharing Ideas – Design Wall
Welcome to class
Refining Ideas – Design Wall
Welcome to class
Refining Ideas – Design Journal and Portfolio
Welcome to class
Community Building Final Design
End of class reflection
   Worked in a group or alone
   Design challenge or relevant problem that
    you were asked to solve
   Specifications, constraints, multiple
    solutions, optimization
   Hopefully you had fun
   Feedback from students, teachers and
    WISEngineering
   Applied science and math
How do we know if you
learned anything?
Teacher Tools
Teacher Dashboard – Monitor class work
Teacher Tools
Teacher Dashboard – grade, flag, and give feedback
Teacher Tools
Teacher Dashboard – grade, flag, and give feedback
Teacher Tools
Teacher Dashboard – student feedback example
Teacher Tools
Student notification of feedback
Teacher Tools
Student feedback within Design
Journal
Researcher Tools
Authoring and customization of
projects
Researcher Tools
Log data from student interactions within
WISEngineering
Try for yourself:
http://www.wisengineering.org
Username: HappyS0101
Password: happy

Feel free to also create a
teacher account to
author your own projects.
Summary

ST M
Engineering Design
Pedagogy
                       Design
                       Cycles      Knowledge
                                    and Skill
                                     Builders
                                     (KSB’s)
                     Embedded
                     Assessments
WISEngineering
 o Uses Engineering pedagogy: learning occurs as students
   engage in a task with specifications and constraints
 o Design Tasks present students with a project to
   complete, embedded within a story (e.g., building a
   community center)
 o Knowledge and Skills builders provide the instruction
   and practice needed to complete the full design task
 o Student work serves as embedded assessments of
   knowledge integration and is collected throughout the
   tasks
 o A cyber-interface allows the delivery of a hybrid
   instructional model that incorporates both computer
   based learning and hands on work
Acknowledgements
o WISEngineering teachers and students


o EDUCAUSE, Next Generation Learning
  Challenges, The Council of Chief State School
  Officers, iNACOL, League for Innovation in the
  Community College, Bill & Melinda Gates
  Foundation


o The University of Virginia WISEngineering
  Development Team
Questions?
 Contacts:
    Crystal DeJaegher – cjy2em@virginia.edu
    Dr. Jennie Chiu – jlc4dz@virginia.edu

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WISEngineering Workshop

  • 1. WISEngineering Crystal J. DeJaegher, University of Virginia Dr. Jennifer Chiu, University of Virginia
  • 2. Overview o Brief overview of WISEngineering o Engineering Design Pedagogy – What is it? o Engineering Design Cycle – Step by Step o Time to play! (WISE4 or WISEngineering)
  • 3. WISEngineering Overview  An innovative, free online learning environment  Designed to improve STEM learning  Builds upon WISE4 from UC - Berkeley  Being Developed at UVA
  • 4. National Framework o Scientific Inquiry AND Engineering Design o What is engineering design?
  • 5. Engineering Design Pedagogy o How is this different from inquiry? o Inquiry – research question, using data collection to come to some conclusion o Engineering design – problem to solve with certain specs and constraints, multiple solutions, divergent thinking o Be mutually beneficial – inquiry spur design o One more access point – motivate, connect
  • 6. Engineering Design Pedagogy o Just like there is no one Scientific Method o (See Nature of Science – Bell) o There is no one engineering design method o We chose this to communicate to students o Engineers, teachers, educational researchers
  • 7. Design Challenge Design Solution Collaboration Refine Specifications Systems Design Constraints Thinking Test and Evaluate Design Knowledge Develop Design Cycle Build Ideate Prototype Solutions Optimization Creativity Tradeoffs
  • 8. Design Design Challenge Solution Collaboration Refine Specifications Systems Design Constraints Thinking Test and Evaluate Design Knowledge Develop Design Cycle Build Ideate Prototype Solutions Optimization Creativity Tradeoffs
  • 9. Design Challenge Design Solution Collaboration Refine Specifications Systems Design Constraints Thinking Test and Evaluate Design Knowledge Develop Design Cycle Build Ideate Prototype Solutions Optimization Creativity Tradeoffs
  • 10. Design Challenge Design Solution Collaboration Refine Specifications Systems Design Constraints Thinking Test and Evaluate Design Knowledge Develop Design Cycle Build Ideate Prototype Solutions Optimization Creativity Tradeoffs
  • 11. Design Challenge Design Solution Collaboration Refine Specifications Design Constraints Systems Thinking Test and Evaluate Design Develop Design Cycle Knowledge Build Ideate Prototype Solutions Optimization Creativity Tradeoffs
  • 12. Design Challenge Design Solution Collaboration Refine Specifications Systems Design Constraints Thinking Test and Evaluate Design Knowledge Develop Design Cycle Build Ideate Prototype Solutions Optimization Tradeoffs Creativity
  • 13. Design Challenge Design Solution Collaboration Refine Specifications Systems Design Constraints Thinking Test and Evaluate Design Knowledge Develop Design Cycle Build Ideate Prototype Solutions Optimization Tradeoffs Creativity
  • 14. Design Challenge Design Solution Collaboration Refine Specifications Systems Design Constraints Thinking Test and Evaluate Design Knowledge Develop Design Cycle Build Ideate Prototype Solutions Optimization Creativity Tradeoffs
  • 15. Design Challenge Design Solution Collaboration Refine Specificatio Systems Design ns Thinking Constraints Test and Evaluate Design Develop Knowledge Design Cycle Build Ideate Prototype Solutions Optimization Tradeoffs Creativity
  • 16. Design Challenge Design Solution Collaboration Refine Specificatio Systems Design ns Thinking Constraints Test and Evaluate Design Develop Knowledge Design Cycle Build Ideate Prototype Solutions Optimization Tradeoffs Creativity
  • 17. Design Challenge Design Solution Collaboration Refine Specificatio Systems Design ns Thinking Constraints Test and Evaluate Design Develop Knowledge Design Cycle Build Ideate Prototype Solutions Optimization Creativity Tradeoffs
  • 18. Design Challenge Design Solution Collaboration Refine Specificatio Systems Design ns Thinking Constraints Test and Evaluate Design Develop Knowledge Design Cycle Build Ideate Prototype Solutions Optimization Tradeoffs Creativity
  • 19. Design Challenge Design Solution Collaboration Refine Specificatio Systems Design ns Thinking Constraints Test and Evaluate Design Develop Knowledge Design Cycle Build Ideate Prototype Solutions Optimization Tradeoffs Creativity
  • 21.
  • 22. ACCESS CODE: Orca035
  • 25. Welcome to class Knowledge and Skill Builders
  • 26. Welcome to class Knowledge and Skill Builders
  • 28. Welcome to class Community Building Design Challenge
  • 29. Welcome to class Community Building Design Challenge
  • 31. Welcome to class Knowledge and Skill Builders
  • 32. Welcome to class Knowledge and Skill Builders
  • 33. Welcome to class Knowledge and Skill Builders
  • 35. Welcome to class Sharing Ideas – Design Wall
  • 36. Welcome to class Refining Ideas – Design Wall
  • 37. Welcome to class Refining Ideas – Design Journal and Portfolio
  • 38. Welcome to class Community Building Final Design
  • 39. End of class reflection  Worked in a group or alone  Design challenge or relevant problem that you were asked to solve  Specifications, constraints, multiple solutions, optimization  Hopefully you had fun  Feedback from students, teachers and WISEngineering  Applied science and math
  • 40. How do we know if you learned anything?
  • 41. Teacher Tools Teacher Dashboard – Monitor class work
  • 42. Teacher Tools Teacher Dashboard – grade, flag, and give feedback
  • 43. Teacher Tools Teacher Dashboard – grade, flag, and give feedback
  • 44. Teacher Tools Teacher Dashboard – student feedback example
  • 46. Teacher Tools Student feedback within Design Journal
  • 47. Researcher Tools Authoring and customization of projects
  • 48. Researcher Tools Log data from student interactions within WISEngineering
  • 49. Try for yourself: http://www.wisengineering.org Username: HappyS0101 Password: happy Feel free to also create a teacher account to author your own projects.
  • 50. Summary ST M Engineering Design Pedagogy Design Cycles Knowledge and Skill Builders (KSB’s) Embedded Assessments
  • 51. WISEngineering o Uses Engineering pedagogy: learning occurs as students engage in a task with specifications and constraints o Design Tasks present students with a project to complete, embedded within a story (e.g., building a community center) o Knowledge and Skills builders provide the instruction and practice needed to complete the full design task o Student work serves as embedded assessments of knowledge integration and is collected throughout the tasks o A cyber-interface allows the delivery of a hybrid instructional model that incorporates both computer based learning and hands on work
  • 52. Acknowledgements o WISEngineering teachers and students o EDUCAUSE, Next Generation Learning Challenges, The Council of Chief State School Officers, iNACOL, League for Innovation in the Community College, Bill & Melinda Gates Foundation o The University of Virginia WISEngineering Development Team
  • 53. Questions?  Contacts:  Crystal DeJaegher – cjy2em@virginia.edu  Dr. Jennie Chiu – jlc4dz@virginia.edu

Notas del editor

  1. Teacher professional development
  2. Teacher professional development
  3. Teacher professional development/Students don’t have any idea of what engineers; make it important for why teachers should know it. You’re students might have trouble with… (explain in this approach to make it feel less direct or confrontational)
  4. Tradeoffs optimization… design problem & solution with specifications and constraints (spaghetti noodle challenge—might be many types of bridgesCreativity multiple solutions. Distinction between scientific inquiry and engineering design. Systems thinking
  5. Tradeoffs optimizationCreativitySystems thinking
  6. Standards-based and developing knowledge. – The latter half is focused on reflection.. Explicit way that students interact with each other (embedded in the framework, engineering habits of mind)
  7. Tradeoffs optimizationCreativitySystems thinking
  8. Tradeoffs optimizationCreativitySystems thinking
  9. Tradeoffs optimizationCreativitySystems thinking
  10. Tradeoffs optimizationCreativitySystems thinking
  11. Tradeoffs optimizationCreativitySystems thinking
  12. Tradeoffs optimizationCreativitySystems thinking
  13. Tradeoffs optimizationCreativitySystems thinking
  14. Tradeoffs optimizationCreativitySystems thinking
  15. Tradeoffs optimizationCreativitySystems thinking
  16. Tradeoffs optimizationCreativitySystems thinking
  17. What do we mean by this? Try it out yourself. We invite you to experience the class of a student using WISEnginnering…If you want, log into: Wisengineering.orgOr, just join us virtually
  18. What do we mean by this? Try it out yourself. We invite you to experience the class of a student using WISEnginnering…If you want, log into: Wisengineering.orgOr, just join us virtually
  19. What do we mean by this? Try it out yourself. We invite you to experience the class of a student using WISEnginnering…If you want, log into: Wisengineering.orgOr, just join us virtually
  20. What do we mean by this? Try it out yourself. We invite you to experience the class of a student using WISEnginnering…If you want, log into: Wisengineering.orgOr, just join us virtually
  21. What do we mean by this? Try it out yourself. We invite you to experience the class of a student using WISEnginnering…If you want, log into: Wisengineering.orgOr, just join us virtually
  22. What do we mean by this? Try it out yourself. We invite you to experience the class of a student using WISEnginnering…If you want, log into: Wisengineering.orgOr, just join us virtually
  23. WISEngineering is a technology-based learning environment that builds upon the Web-based Inquiry Science Environment from Berkeley, and scaffolds engineering design projects. STEM Engineering pedagogy: Use of engineering design as a context to motivate students to learn about math and science. Typically, students learn procedures or facts devoid of why they would ever have to use them. Engineering design pedagogy puts the learning of math and science skills and facts within engineering projects so that students are both motivated to learn the content and see a direct application of their learning. Specific learning is motivated when students engage in a design task with specifications and constraints based on targeted concepts.Knowledge and Skill Builders provide instruction and practice to complete the task within the projects.Student work serves as embedded assessments of knowledge integration – how well students are connecting ideas from the project and KSB’s. Embedded assessment happens throughout the project.Feedback can then be given by teachers, peers, and automatically by WISEngineering.