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Teaching with World of
Warcraft
David W. Deeds
ISTE Conference
Games & Simulations
Special Interest Group
June 24, 2013
World of Warcraft
Inspiration/Gurus:
World of Warcraft in School
http://wowinschool.pbworks.com/
Lucas Gillispie, Peggy Sheehy, Craig
Lawson
World of Warcraft
Download the WoW in School PDF:
http://wowinschool.pbworks.com/f/WoW
inSchool-A-Heros-Journey.pdf
World of Warcraft
Goals:
 Not Death by PowerPoint!
 Alternate between slides and the
game (because it’s just so geeky-
cool)
 Discuss what’s been done before
and what we plan to do next school
year
 Discuss WHY…a little bit, anyway ;)
World of Warcraft
21st Century Fluency Project:
http://fluency21.com/
 Collaboration – teamwork
 Solution – problem solving
 Creativity – storytelling, art/photos
 Information – interpretation,
application
 Media - communications
World of Warcraft
Games-Based Learning/Gamification:
 Different learning styles
accommodated
 Different subjects simultaneously
 Self- and other-directed engagement
 Motivating, provides task-based
focus
 Project management, strategic
thinking
World of Warcraft
Kafkaesque
Draenei Warrior, Level 66
Exalted Knight of Divine
Light
Exalted Stormwind Defender
World of Warcraft
Background:
 Massively Multiplayer Online Role
Playing Game (MMORPG) by
Blizzard Entertainment
 Latest in a series, WoW released
2004
 Expansion sets, newest one is Mists
of Pandaria, released in 2012
 8 million subscribers, #1 MMORPG
 Free accounts!
World of Warcraft
Background (cont):
 Players start by choosing a race and
a classification (e.g., Draenei
Warrior)
 Race chosen determines starting
spot
World of Warcraft
Background (cont):
 Choose server (IRL location)
 Choose PvE, PvP, RP (PvE is
“normal”)
World of Warcraft
Background (cont):
 Players complete quests to gain XP,
rise in level number
 Quests and professions earn money
World of Warcraft
Background (cont):
 Benefits increase as level rises
 But also difficulty (regions)
World of Warcraft
Interface/Controls/Maps/Tour:
World of Warcraft
Standards! And I plan to use the IB’s
(especially the Learner Profile) too.
World of Warcraft
Wow in School:
 Teachers were Loremasters, class
managed via Moodle site
 Students discuss adventures inside
and outside of WoW (e.g., blog)
 Books like “The Hobbit” used as
background material
 Go on quests, design quests for
others
World of Warcraft
Colegios Peterson WoW:
 Start with WoW background story
and/or strategy guide
World of Warcraft
Colegios Peterson WoW:
 Divide class by race, then have them
choose classifications (mixture)
World of Warcraft
Colegios Peterson WoW:
 Devise strategies (cross-curricular
between Technology, English, Art
classes)
World of Warcraft
Colegios Peterson WoW:
 Ideally, will tie in with
SL/OpenSimulator 3D Global Village,
other projects
World of Warcraft
Colegios Peterson WoW:
 At a certain level, meet at common
location(s) for mutual adventures
World of Warcraft
Colegios Peterson WoW:
 Students will maintain blog, different
perspectives according to classes
World of Warcraft
Colegios Peterson WoW:
 Students will use Haiku LMS to keep
track of assignments, hand in work
World of Warcraft
Colegios Peterson WoW:
 Will copy the gurus, double XP
system; but: Haiku vs. Moodle, PvE
vs. RP, professions, pet battles, etc.
World of Warcraft
Colegios Peterson WoW:
 And: want to experiment with
machinima (machine cinema)
World of Warcraft
Colegios Peterson WoW:
 Maybe Guild Wars 2: dynamic event
system but costs money
World of Warcraft
Follow my Scoop.it page:
http://www.scoop.it/t/3d-virtual-worlds-
educational-technology
World of Warcraft
Thank you for your attention!
Questions/comments?
ddeeds@peterson.mx
davidwdeeds@yahoo.com

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David W. Deeds: ISTE Conference: World of Warcraft

  • 1. Teaching with World of Warcraft David W. Deeds ISTE Conference Games & Simulations Special Interest Group June 24, 2013
  • 2. World of Warcraft Inspiration/Gurus: World of Warcraft in School http://wowinschool.pbworks.com/ Lucas Gillispie, Peggy Sheehy, Craig Lawson
  • 3. World of Warcraft Download the WoW in School PDF: http://wowinschool.pbworks.com/f/WoW inSchool-A-Heros-Journey.pdf
  • 4. World of Warcraft Goals:  Not Death by PowerPoint!  Alternate between slides and the game (because it’s just so geeky- cool)  Discuss what’s been done before and what we plan to do next school year  Discuss WHY…a little bit, anyway ;)
  • 5. World of Warcraft 21st Century Fluency Project: http://fluency21.com/  Collaboration – teamwork  Solution – problem solving  Creativity – storytelling, art/photos  Information – interpretation, application  Media - communications
  • 6. World of Warcraft Games-Based Learning/Gamification:  Different learning styles accommodated  Different subjects simultaneously  Self- and other-directed engagement  Motivating, provides task-based focus  Project management, strategic thinking
  • 7. World of Warcraft Kafkaesque Draenei Warrior, Level 66 Exalted Knight of Divine Light Exalted Stormwind Defender
  • 8. World of Warcraft Background:  Massively Multiplayer Online Role Playing Game (MMORPG) by Blizzard Entertainment  Latest in a series, WoW released 2004  Expansion sets, newest one is Mists of Pandaria, released in 2012  8 million subscribers, #1 MMORPG  Free accounts!
  • 9. World of Warcraft Background (cont):  Players start by choosing a race and a classification (e.g., Draenei Warrior)  Race chosen determines starting spot
  • 10. World of Warcraft Background (cont):  Choose server (IRL location)  Choose PvE, PvP, RP (PvE is “normal”)
  • 11. World of Warcraft Background (cont):  Players complete quests to gain XP, rise in level number  Quests and professions earn money
  • 12. World of Warcraft Background (cont):  Benefits increase as level rises  But also difficulty (regions)
  • 14. World of Warcraft Standards! And I plan to use the IB’s (especially the Learner Profile) too.
  • 15. World of Warcraft Wow in School:  Teachers were Loremasters, class managed via Moodle site  Students discuss adventures inside and outside of WoW (e.g., blog)  Books like “The Hobbit” used as background material  Go on quests, design quests for others
  • 16. World of Warcraft Colegios Peterson WoW:  Start with WoW background story and/or strategy guide
  • 17. World of Warcraft Colegios Peterson WoW:  Divide class by race, then have them choose classifications (mixture)
  • 18. World of Warcraft Colegios Peterson WoW:  Devise strategies (cross-curricular between Technology, English, Art classes)
  • 19. World of Warcraft Colegios Peterson WoW:  Ideally, will tie in with SL/OpenSimulator 3D Global Village, other projects
  • 20. World of Warcraft Colegios Peterson WoW:  At a certain level, meet at common location(s) for mutual adventures
  • 21. World of Warcraft Colegios Peterson WoW:  Students will maintain blog, different perspectives according to classes
  • 22. World of Warcraft Colegios Peterson WoW:  Students will use Haiku LMS to keep track of assignments, hand in work
  • 23. World of Warcraft Colegios Peterson WoW:  Will copy the gurus, double XP system; but: Haiku vs. Moodle, PvE vs. RP, professions, pet battles, etc.
  • 24. World of Warcraft Colegios Peterson WoW:  And: want to experiment with machinima (machine cinema)
  • 25. World of Warcraft Colegios Peterson WoW:  Maybe Guild Wars 2: dynamic event system but costs money
  • 26. World of Warcraft Follow my Scoop.it page: http://www.scoop.it/t/3d-virtual-worlds- educational-technology
  • 27. World of Warcraft Thank you for your attention! Questions/comments? ddeeds@peterson.mx davidwdeeds@yahoo.com