18. Average Company Lifespan on S&P 500 Index
1960 1970 1980 1990 2000 2010 2020
60
50
40
30
20
10
0
70
19. Waves of Digital Disruption
1995+
Music
Photography
Video Rental
…
2010+
Print Media
TV
Travel
HR
…
2015+
Banking
Healthcare
Automotive
Retail
Education
Telco
…
2020+
All Safe havens
will be subject
to digital
disruption
…
29. Working for different generations
Classic Generation Converted Generation Digital Generation Rupture Generation
• A (mentally) older generation
that will not go digital soon.
• They are no longer open to
changes brought by digital.
• The traditional business
model will need to be kept as
long as possible to service
these clients.
• A traditional generation,
which is slowly getting
involved with digital and
embracing it.
• They expect the digital
services to be a translation of
the traditional services.
• A generation that still knows
the old business models and
logic, but that is already
adopting a new behaviour and
new business models and
services.
• This is a generation of active
young adults and young
families with kids.
• This generation is raised with
new concepts.They know a
broad variety of business
models that all do things
differently.
• This is a generation of digital
natives, the children that
grow up with tablets, apps
and everything on-demand.
They make you stretch the traditional
business as long as possible
Most of the digital investments today are focused
here, but this is mainly fixing the basics
They are the first adopters of entirely new business
models (cfr. Netflix, Uber, …). Invest in this too
The real future
46. Monolithic vs. atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The Package
“verticals”
Monolithic vs. atomic
47. Monolithic vs. atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The Package Monolithic vs. atomic
minibardelivery.com
49. Subscription packages
Monolithic vs. atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The Package
hellofresh.be/boxen/
50. Monolithic vs. atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The Package Subscription packages with additional services
surveymonkey.com
51. Monolithic vs. atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The Package Personalize the product
store.nike.com/us/en_us/product/roshe-run-flyknit-id/
52. Monolithic vs. atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The Package Personalizing the product or service
suitcase.be/en
53. Retail becomes more about services than just products
Monolithic vs. atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The Package
62. New gatekeepers
Recommendations
“Good is good
enough”
Ambassadorship
The Gatekeeper Voor en door (toekomstige) ouders
dreambaby.be/ecom/nl/prod/Dreambaby/DB-PAGE-dreambaby2-voordelen-nl
71. The Traveller
The first hand-
held mobile
phone was
demonstrated by
Dr Martin
Cooper of
Motorola in
1973, using a
handset
weighing 2 kg.
Source: Wikipedia
Place
Utility
Empowered self
Instant gratification
New way of working
Contextual awareness
Real-time
72. In 1983, the
DynaTAC 8000x
was the first to
be commercially
available.
Source: Wikipedia
78. The Traveller
70% hands over iPad to kids
It’s becoming the modern Nanny
PBS study http://insit.es/lv6TdH
Place
Utility
Empowered self
Instant gratification
New way of working
Contextual awareness
Real-time
88. The Participant
Lending Club uses technology to operate a credit marketplace at a lower cost
than traditional bank loan programs, passing the savings on to borrowers in
the form of lower rates and to investors in the form of solid returns.
lendingclub.com
Community
Gamification
Collaboration
The power of the
crowd
Sharing economy
90. This is not a community.
Company
Community
member
Community
member
Community
member
Community
member
Community
member
Community
member
The Participant
Community
Gamification
Collaboration
The power of the
crowd
Sharing economy
91. Members need to build relationships
Company
Community
member
Community
member
Community
member
Community
member
Community
member
Community
member
The Participant
Community
Gamification
Collaboration
The power of the
crowd
Sharing economy
95. WearablesThe Cyborg
Internet of Things
Wearables
Quantified self
Robotics
Data
Monitoring
techcrunch.com/2015/03/11/amazons-apple-watch-app-will-let-you-shop-from-your-wrist/
97. The Cyborg
Internet of Things
Wearables
Quantified self
Robotics
Data
Monitoring
Internet of Things
retaildetail.be/nl/belgie/food/item/21432-carrefour-lanceert-connected-kitchen-in-belgie
98. The Cyborg
Internet of Things
Wearables
Quantified self
Robotics
Data
Monitoring
Wearables
99. The Cyborg
Internet of Things
Wearables
Quantified self
Robotics
Data
Monitoring
3D printing keeps evolving
102. Transparency
Accountability
Proximity
Responsiveness
Bi-directional
Humanization
Authenticity
The
Glass House
Relationship
Monolithic vs.
atomic
APPification
Long Tail
Personalized
Experience
Speed
Price
(Self-)service
Scalability
The
Package
Product, Service
& Packaging
Bypassing
Virtualization
Fragmentation of
touchpoints
The
Frog
Position in
the value
chain
New gatekeepers
Recommendations
"Good is good
enough"
Ambassadorship
The
Gatekeeper
Opinion
making
The
Traveller
Place
Utility
Empowered self
Delivery fulfillment
New way of
working
Contextual
awareness
Real-time
Location &
Place
The
Participant
Community
Gamification
Collaboration
The power of the
crowd
Community
The
Cyborg
Internet of things
Wearables
Quantified self
Robotics
Data
Monitoring
Progressive
Technology
We have to prepare for a digital future, with new rules and new relationships
108. "Name"
PROBLEM/NEED
EMOTIONS
SOLUTIONFUNCTIONS
CHANGE CURRENCY
(benefits)
TARGET GROUPS
What problem are we solving
and for who?
What are the basic emotions that problem
and solution are addressing?
What is the overall solution that
would fix this problem?
What are the benefits and
are they strong enough to
have people change their
preference?
What are the different functions
a customer would expect this
solution to have?
Whom are you
addressing with this product or
service?
112. The Factory The Guesthouse The Garage
Incremental innovation
• Development of ‘need to have’
digitals projects and technology
• Working on the existing foundation
of the company
• Follows general procedures and
regulations
• Slow
Change projects
• Small and dedicated project-teams, focused
on in-house innovation
• Limited independency: they are an (internal)
supplier of the factory
• Focus on strategically important new-style
projects or add-ons that will be rolled-out
within the existing company architecture
Breakthrough innovation
• Small dedicated teams focused on innovation
• Autonomous operations and decisions
• Possibly separate entities
• Focused on agile and rapid development and roll-
out of ideas in a stand-alone model
•These can be grass-root internal
initiatives or acquisition of interesting
targets
4. Organisation Model
116. • =
“If you can't understand the new
world of digital, fire yourself.
Build an executive team that is
digital-first. Make sure there is a
techie on the board of directors.
If the board has a low digital IQ,
the company will have a low
digital IQ”
George Colony
CEO Forrester Research
117. The people on Disney’s board?
No strangers to technology!
- Jack Dorsey, co-founder of Twitter
& CEO and co-founder of Square
(replaced Judy Estrin, former CTO of Cisco)
- Sheryl Sandberg, COO of Facebook
- Orin Smith, former CEO of Starbucks
- Steve Jobs, late CEO of Apple was a member
Disruption “In Our Face” — Iger on Why Disney
Needs Tech Heavies on Board More Than Ever
http://recode.net/disney-needs-tech-heavies-on-board-more-than-ever/
119. So do we need a
Chief Digital Officer?
CEO
CIO COO CbsOSalesCMO
Yes, we believe so. Because it is
a permanent role. Digital
Disruption will be here forever.CDO
Digital Transformation Team
120. Atif Rafiq, former Amazon and
Yahoo executive. Now CDO of
McDonald’s since 2013.
“Our objective is to be
ready to move at the
pace consumers are.”
2
121. McDonald’s has a Digital Transformation
team of about 20 employees, coming from
Facebook, Yahoo, Microsoft, PayPal, AOL,
and various other tech companies.
The team is set to grow
to 200-250 employees
within the next year.
122. After having managed
Microsoft’s relationships
with start-ups, Lubomira
Rochet became CDO of
L’Oréal in 2014.
“What consumers really want
is a consistent experience
with the brand and product at
all touch points.”
2
123. Mike Bracken is the CDO of the
UK government. He oversees its
Digital Transformation, which has
thus far resulted in dozens of
successful projects and hundreds
of millions of pounds saved.
“Unlike previous
government regimes,
we’ve concentrated
zealously, almost
evangelically, on users.”
3
124. Take a look at their
website to see how
they are doing.
126. 1. Bring your chips to the table
2. Create your future vision
3. Start solving problems, forget ideas
4. Go for Garage Innovation
5. Install Digital Leadership
127. Play on the offense
instead of on the defense!