The document discusses how technology can facilitate enterprise in learning and teaching. It defines enterprise as having ideas and taking action, involving skills such as creativity, initiative, leadership, and risk-taking. Technology allows for authentic learning through real-world projects that solve real problems and make ideas happen in practical ways. A case study is presented on a project called "All About Syntax" to illustrate how technology enhances student engagement, motivation, and enterprise skills.
Using Technology to Embed Enterprise in Learning and Teaching
1. Using Technology to
Embed Enterprise in L&T
Gary C. Wood, University of Sheffield Enterprise
g.c.wood@sheffield.ac.uk
@GC_Wood | +GaryWood84
2. What is enterprise?
• Enterprise is having ideas and doing something about them
• Making ideas happen
• Skills: ambition
creativity
initiative
leadership innovation
tenacity
making connections
confidence
networking
teamwork
adaptability
negotiation
owning actions risk-taking
problem-solving
strategic thinking self-belief
3. How can technology facilitate enterprise?
• Authentic learning
through real-world
projects
• Solve real problems
• It allows students to make
their ideas happen in ways
that are impractical or
impossible without digital
technologies.
flickr.com/mrsdkrebs
5. A Case Study: All About Syntax
ambition creativity
strategic thinking
teamwork innovation
initiative tenacity
negotiation
confidence
leadership
adaptability
making connections
problem-solving
owning actions
self-belief
networking
risk-taking
6. Conclusion
• Focus is on academic
knowledge and understanding
• Enhances students’
engagement and motivation
• Develops their skills to apply
their learning and to be
enterprising
• Gives students a real world-example
and allows them to
articulate and showcase skills.
flickr.com/cloneofsnake
7. Getting support
• USE wants to help you
make your ideas happen!
• Gary Wood
g.c.wood@sheffield.ac.uk
@GC_Wood
+GaryWood84
Extension: 24033