16. What next?
markers,
features,
controls,
annotation
….etc
(btw, it works with Leaflet too)
17. ReadyMap – OpenLayers in 3D
Thanks for listening.
Follow us at @pelicanmapping
Try the demos at readymap.com
Start coding at github.com/gwaldron/godzi-webgl
Notas del editor
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology