SlideShare una empresa de Scribd logo
1 de 11
A Kiwi Scratch Day @ Forrest Hill School, New Zealand
          Welcome to Scratch Day from Karen and Mitch
Scratch Day        Meet-Share-Learn

Introduction
                                         “We plan to keep our primary focus on lowering the floor
• Welcome to Scratch Day                     and widening the walls, not raising the ceiling.”
• What is Scratch?
• How to Scratch – Overview for new users
• 10 minute design challenge - Hiwi the Kiwi http://scratch.mit.edu/galleries/view/123834
• Scratch Day Activities for the Day
• Presenting remaining prizes and wrap up
• Thank you to helpers.

Competitions (Prizes donated by IBM NZ)
Most creative Kiwi Animation – 10 minute challenge
Best collaboration between Coatesville and Forrest Hill Students
Most interesting contribution to World Museum Project
Wackiest Scratch Card Remix
Mrs. Robson’s favourite parent and child collaboration
Best Bump Game judged by Helpers Team

Video’s Showing (Library) : Between 4:30 – 5:30pm
Innovation - X-Box Kinect and Scratch 4 minutes - Stephen Howell (Professor CS)
Teaching Kids To Think Using Scratch 23 minutes - Chris Betcher (Primary Teacher)
Scratch is a graphical programming language
                                designed to support the development of
                                technological fluency. Scratch differs from
                                traditional programming languages in several
                                ways:
                                                  Allows Wide Range of Projects
Building-Block Programming                        Games, art, stories, music, dance….
Eliminates syntax errors
                                   Easy Sharing of Projects
                                   Over Internet and mobile devices
                                                                                Connection to Physical World
                                                                                Supports multiple design experiences
Manipulation of Multiple Media
Connects with youth culture

                              Tinkerability
                              Allows playful experimenting
                              with program fragments
                                                             Scaffolds for Powerful Ideas
                                                             Makes concepts (such as variables)
                                                             more tangible and manipulable


                                                                        The Scratch project is supported by a grant from the National Science
                                    http//scratch.mit.edu               Foundation (Grant No. 0325828). Opinions and findings expressed on this
                                                                        poster do not necessarily reflect the views of the NSF.
How to Scratch      Meet-Share-Learn

Log on : user name - room4 password – room4
Go to the Scratch website.                               http://scratch.mit.edu/
Creating a Scratch Account Online eg. Room12FHS   Scratch is a social network .....Upload and download
Become a friend eg. forresthillschool             projects. Add feedback . Add friends. Remix
The Galleries

Start up Activity
Christchurch Earthquake
Pray for Japan
Go the All Blacks
WeDo Starter Projects
World Museum
Scratch Cards – Remix
Music in Me
Scratch a Story
Create a Quiz
Biological Diverity/ Ecology NZ
Learning by Playing

There are so many projects to chose from - Scratch Day 2011.
Read the description of the gallery and choose one.
What are you waiting for...get SCRATCHING!
Movie Time
                              Innovation - X-Box Kinect and Scratch
                                            4 minutes
Stephen Howell is a Computer Science lecturer in the Institute of Technology Tallaght.
ITT Dublin is located in Tallaght in South Dublin. He has developed an interface
between the X-Box Kinetics and Scratch.

http://stephen-howell.tumblr.com/post/2652736960/scratch-and-kinect-find-instructions-on-doing (Video)

http://stephen-howell.tumblr.com/post/2652659772/how-to-use-your-kinect-with-scratch (More Information)
Movie Time
                     Teaching Kids To Think Using Scratch
                                  23 minutes
Chris Betcher http://chrisbetcher.com/
Sydney, Australia
Created for K 12 Online Learning Conference 2010

Presentation Description: Scratch is a simple yet powerful programming
language for children that is very easy to use yet contains many of the
important programming constructs found in more “grown up” languages.
This presentation looks at some of the key ideas behind programming in
Scratch, explores some possible tasks that students
could be given to encourage problem solving and
higher level thinking, and finishes with a snapshot
of a student view into how Scratch is making a
difference to learning.

http://k12onlineconference.org/?p=650 (Video)
Where did the ideas come from?

Scratch is learning through Design, Interests, Collaboration, & Reflection.
It was Dr. Seymour Papert, in the 1960s and 70s when he was co-developing the LOGO
programming language, who saw the potential for using technology to develop essential skills
with students. The computer could become the laboratory for learning, where the economy
for creation and problem solving was ideal compared to what was possible in the real world.
In this way, Scratch today is a simulation platform for developing key twenty-first century
skills because it supports computer programming.
LEARNING BY PLAY – GAMING (Gallery 1)
See Projects: http://scratch.mit.edu/galleries/view/83174

Project 1. Bump!
Watch this tutorial on YouTube: SCRATCH TUTORIAL 1 6minutes
Copy the script and get it working.
To make the game more interesting you could:
- Add a time limit.
- Create a high score.
- Develop levels.
- Add sounds and backgrounds.
How far can you take this project?

Project 2. Pong
Open the game pong. Go to: File – Open – Examples – Games- Pong.
This project is a remake of one of the first ever popular video games.
Play around with the script to get to know how it works. Next remix.
Modify the game to make it better. Don’t forget to save or upload your completed version.

Project 3. Collide Download PDF
This is a simple game that you get to write, modify and improve.
It’s a fun game with lots of possibilities.

Project 4. Maze Download PDF

This is a simple game that you get to write, modify and improve.
Easy way to improve this game would be to introduce more sprites and create a more interesting
maze. This is a good opportunity to bring in levels. Good luck with this one.
Be part of the World Museum 2011 project. Click on the link read about it.
Themes:
• Science (Environment, Energy, Living things, Evolution, Astronomy, etc.): let's discover
how familiar things are connected globally.
• Culture (in daily lives, in traditional events, or in histories): things familiar for people in a
culture can be very surprising and wonderful for people of different cultures.
• Art (Visual, Sound, Performance, etc.): let's discover expressions that can be felt across
cultures and ages.

Favourite Projects from Boys in School
Evil Snowman
http://scratch.mit.edu/projects/boysinschool/1481901

Sub Mission 2
http://scratch.mit.edu/projects/boysinschool/1062063

Keeping Score – Remix by Samuel
http://scratch.mit.edu/projects/boysinschool/1391692

Más contenido relacionado

Similar a Scratch day 2011

Program Curriculum Code game in Scratch Star Hunter
Program Curriculum Code game in Scratch Star HunterProgram Curriculum Code game in Scratch Star Hunter
Program Curriculum Code game in Scratch Star Hunter
Tobias Hauser
 
Voicethread Power Point
Voicethread Power PointVoicethread Power Point
Voicethread Power Point
bdyck
 
Scratch Demonstration - NJLA Conference, 2010
Scratch Demonstration - NJLA Conference, 2010Scratch Demonstration - NJLA Conference, 2010
Scratch Demonstration - NJLA Conference, 2010
Selwa Shamy
 
Computers Instructional Tools
Computers Instructional ToolsComputers Instructional Tools
Computers Instructional Tools
kirish43
 
This may be the author’s version of a work that was submitted
This may be the author’s version of a work that was submittedThis may be the author’s version of a work that was submitted
This may be the author’s version of a work that was submitted
TakishaPeck109
 

Similar a Scratch day 2011 (20)

Introduction to scratch
Introduction to scratchIntroduction to scratch
Introduction to scratch
 
Scratch
ScratchScratch
Scratch
 
Scratch
ScratchScratch
Scratch
 
Engagement from scratch
Engagement from scratchEngagement from scratch
Engagement from scratch
 
Scratch - Intuitive and Accessible Programming
Scratch - Intuitive and Accessible ProgrammingScratch - Intuitive and Accessible Programming
Scratch - Intuitive and Accessible Programming
 
CSTA2015 Blocks-based Programming: Toolboxes for Many Occasions
CSTA2015  Blocks-based Programming: Toolboxes for Many OccasionsCSTA2015  Blocks-based Programming: Toolboxes for Many Occasions
CSTA2015 Blocks-based Programming: Toolboxes for Many Occasions
 
Scratch
ScratchScratch
Scratch
 
Nmc 2007 Publish
Nmc 2007 PublishNmc 2007 Publish
Nmc 2007 Publish
 
Scratch In The Classroom
Scratch In The ClassroomScratch In The Classroom
Scratch In The Classroom
 
Scratch To Flex Your Creativity: 1 Hour presentation
Scratch To Flex Your Creativity: 1 Hour presentationScratch To Flex Your Creativity: 1 Hour presentation
Scratch To Flex Your Creativity: 1 Hour presentation
 
using Scratch in the classrroom to promote learner autonomy
using Scratch in the classrroom to promote learner autonomyusing Scratch in the classrroom to promote learner autonomy
using Scratch in the classrroom to promote learner autonomy
 
Program Curriculum Code game in Scratch Star Hunter
Program Curriculum Code game in Scratch Star HunterProgram Curriculum Code game in Scratch Star Hunter
Program Curriculum Code game in Scratch Star Hunter
 
Ed Media2007 Final
Ed Media2007 FinalEd Media2007 Final
Ed Media2007 Final
 
A Langauge of Patterns for Mathematical Learning
A Langauge of Patterns for Mathematical LearningA Langauge of Patterns for Mathematical Learning
A Langauge of Patterns for Mathematical Learning
 
Voicethread Power Point
Voicethread Power PointVoicethread Power Point
Voicethread Power Point
 
Scratch Demonstration - NJLA Conference, 2010
Scratch Demonstration - NJLA Conference, 2010Scratch Demonstration - NJLA Conference, 2010
Scratch Demonstration - NJLA Conference, 2010
 
Computers Instructional Tools
Computers Instructional ToolsComputers Instructional Tools
Computers Instructional Tools
 
Cracking the code
Cracking the codeCracking the code
Cracking the code
 
This may be the author’s version of a work that was submitted
This may be the author’s version of a work that was submittedThis may be the author’s version of a work that was submitted
This may be the author’s version of a work that was submitted
 
Scratch in the Classroom
Scratch in the ClassroomScratch in the Classroom
Scratch in the Classroom
 

Último

1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
Vishram Singh - Textbook of Anatomy Upper Limb and Thorax.. Volume 1 (1).pdf
Vishram Singh - Textbook of Anatomy  Upper Limb and Thorax.. Volume 1 (1).pdfVishram Singh - Textbook of Anatomy  Upper Limb and Thorax.. Volume 1 (1).pdf
Vishram Singh - Textbook of Anatomy Upper Limb and Thorax.. Volume 1 (1).pdf
ssuserdda66b
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 

Último (20)

1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 
Spatium Project Simulation student brief
Spatium Project Simulation student briefSpatium Project Simulation student brief
Spatium Project Simulation student brief
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdf
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
Vishram Singh - Textbook of Anatomy Upper Limb and Thorax.. Volume 1 (1).pdf
Vishram Singh - Textbook of Anatomy  Upper Limb and Thorax.. Volume 1 (1).pdfVishram Singh - Textbook of Anatomy  Upper Limb and Thorax.. Volume 1 (1).pdf
Vishram Singh - Textbook of Anatomy Upper Limb and Thorax.. Volume 1 (1).pdf
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
SOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning PresentationSOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning Presentation
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 

Scratch day 2011

  • 1. A Kiwi Scratch Day @ Forrest Hill School, New Zealand Welcome to Scratch Day from Karen and Mitch
  • 2. Scratch Day Meet-Share-Learn Introduction “We plan to keep our primary focus on lowering the floor • Welcome to Scratch Day and widening the walls, not raising the ceiling.” • What is Scratch? • How to Scratch – Overview for new users • 10 minute design challenge - Hiwi the Kiwi http://scratch.mit.edu/galleries/view/123834 • Scratch Day Activities for the Day • Presenting remaining prizes and wrap up • Thank you to helpers. Competitions (Prizes donated by IBM NZ) Most creative Kiwi Animation – 10 minute challenge Best collaboration between Coatesville and Forrest Hill Students Most interesting contribution to World Museum Project Wackiest Scratch Card Remix Mrs. Robson’s favourite parent and child collaboration Best Bump Game judged by Helpers Team Video’s Showing (Library) : Between 4:30 – 5:30pm Innovation - X-Box Kinect and Scratch 4 minutes - Stephen Howell (Professor CS) Teaching Kids To Think Using Scratch 23 minutes - Chris Betcher (Primary Teacher)
  • 3. Scratch is a graphical programming language designed to support the development of technological fluency. Scratch differs from traditional programming languages in several ways: Allows Wide Range of Projects Building-Block Programming Games, art, stories, music, dance…. Eliminates syntax errors Easy Sharing of Projects Over Internet and mobile devices Connection to Physical World Supports multiple design experiences Manipulation of Multiple Media Connects with youth culture Tinkerability Allows playful experimenting with program fragments Scaffolds for Powerful Ideas Makes concepts (such as variables) more tangible and manipulable The Scratch project is supported by a grant from the National Science http//scratch.mit.edu Foundation (Grant No. 0325828). Opinions and findings expressed on this poster do not necessarily reflect the views of the NSF.
  • 4. How to Scratch Meet-Share-Learn Log on : user name - room4 password – room4 Go to the Scratch website. http://scratch.mit.edu/ Creating a Scratch Account Online eg. Room12FHS Scratch is a social network .....Upload and download Become a friend eg. forresthillschool projects. Add feedback . Add friends. Remix
  • 5. The Galleries Start up Activity Christchurch Earthquake Pray for Japan Go the All Blacks WeDo Starter Projects World Museum Scratch Cards – Remix Music in Me Scratch a Story Create a Quiz Biological Diverity/ Ecology NZ Learning by Playing There are so many projects to chose from - Scratch Day 2011. Read the description of the gallery and choose one. What are you waiting for...get SCRATCHING!
  • 6. Movie Time Innovation - X-Box Kinect and Scratch 4 minutes Stephen Howell is a Computer Science lecturer in the Institute of Technology Tallaght. ITT Dublin is located in Tallaght in South Dublin. He has developed an interface between the X-Box Kinetics and Scratch. http://stephen-howell.tumblr.com/post/2652736960/scratch-and-kinect-find-instructions-on-doing (Video) http://stephen-howell.tumblr.com/post/2652659772/how-to-use-your-kinect-with-scratch (More Information)
  • 7. Movie Time Teaching Kids To Think Using Scratch 23 minutes Chris Betcher http://chrisbetcher.com/ Sydney, Australia Created for K 12 Online Learning Conference 2010 Presentation Description: Scratch is a simple yet powerful programming language for children that is very easy to use yet contains many of the important programming constructs found in more “grown up” languages. This presentation looks at some of the key ideas behind programming in Scratch, explores some possible tasks that students could be given to encourage problem solving and higher level thinking, and finishes with a snapshot of a student view into how Scratch is making a difference to learning. http://k12onlineconference.org/?p=650 (Video)
  • 8. Where did the ideas come from? Scratch is learning through Design, Interests, Collaboration, & Reflection. It was Dr. Seymour Papert, in the 1960s and 70s when he was co-developing the LOGO programming language, who saw the potential for using technology to develop essential skills with students. The computer could become the laboratory for learning, where the economy for creation and problem solving was ideal compared to what was possible in the real world. In this way, Scratch today is a simulation platform for developing key twenty-first century skills because it supports computer programming.
  • 9.
  • 10. LEARNING BY PLAY – GAMING (Gallery 1) See Projects: http://scratch.mit.edu/galleries/view/83174 Project 1. Bump! Watch this tutorial on YouTube: SCRATCH TUTORIAL 1 6minutes Copy the script and get it working. To make the game more interesting you could: - Add a time limit. - Create a high score. - Develop levels. - Add sounds and backgrounds. How far can you take this project? Project 2. Pong Open the game pong. Go to: File – Open – Examples – Games- Pong. This project is a remake of one of the first ever popular video games. Play around with the script to get to know how it works. Next remix. Modify the game to make it better. Don’t forget to save or upload your completed version. Project 3. Collide Download PDF This is a simple game that you get to write, modify and improve. It’s a fun game with lots of possibilities. Project 4. Maze Download PDF This is a simple game that you get to write, modify and improve. Easy way to improve this game would be to introduce more sprites and create a more interesting maze. This is a good opportunity to bring in levels. Good luck with this one.
  • 11. Be part of the World Museum 2011 project. Click on the link read about it. Themes: • Science (Environment, Energy, Living things, Evolution, Astronomy, etc.): let's discover how familiar things are connected globally. • Culture (in daily lives, in traditional events, or in histories): things familiar for people in a culture can be very surprising and wonderful for people of different cultures. • Art (Visual, Sound, Performance, etc.): let's discover expressions that can be felt across cultures and ages. Favourite Projects from Boys in School Evil Snowman http://scratch.mit.edu/projects/boysinschool/1481901 Sub Mission 2 http://scratch.mit.edu/projects/boysinschool/1062063 Keeping Score – Remix by Samuel http://scratch.mit.edu/projects/boysinschool/1391692