4. “
”
In order to satisfy the information needs of the
intended receivers information design
comprises analysis, planning, presentation
and understanding of a message.
Regardless of the selected medium, a well-
designed information material, with its
message, will satisfy aesthetic, economic,
ergonomic, as well as subject matter
requirements
Petterson (2012)
7. Benchmark
Jenis slide yang ingin
dicapai
Dapat arahan
Kumpul bahan
teks, video, imej
Rekaan grafik
teks, video, imej
Publish
Masukkan media
Animasi, video, bunyi
Hyperlink (jika ada)
Pautan ke slide dan
media
Preview
Test run publish slide
Time Tracking
Mengukur masa
pembentangan
Preview
Rekaan keseluruhan
PROSES PRODUKSI MENGHASILKAN SLIDE
25. Aktiviti Individu (15 minit)
Anda hendaklah reka muka hadapan bagi Slide
korporat ASWARA mengikut citarasa Rektor.
Maklumat yang perlu disertai adalah :
1. Logo ASWARA
2. Logo Jata Negara
3. Suasana belajar di ASWARA
4. Tajuk slide
5. Huraian mengenai tajuk slide
26. People learn better when
multimedia messages are
designed in ways that are
consistent with how the human
mind works and with research-
based principles
Mayer (2011)
32. Spatial Contiguity Principle
Users learn better when corresponding words and
pictures are presented near rather than far from each
other on the page or screen
33.
34.
35. Temporal Contiguity Principle
Users learn better when corresponding words and
pictures are presented simultaneously rather than
successively.
41. Individual differences
Design effects are stronger for low-knowledge
users than for high-knowledge users.
These users are equipped to use cognitive strategy to work around cognitive overload, distraction, or
other effects of poor design