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#AdReaction 
Connecting with 
Colombian Consumers 
in 2014 
James Galpin, 
Head of Media & Digital, LATAM 
james.galpin@millwardbrown.com
AdReaction 2014 
OVER 30% OF 
COLOMBIANS 
ALREADY USE 
SMARTPHONES 
2 
Ericsson, forecasts a massive increase in 
mobile internet subscriptions in Latin America 
by 2018. 
Ericssson sees the amount of mobile Internet 
users in Colombia increasing to 65 million
MORE PEOPLE ARE NOW GOING ONLINE FOR FIRST TIME 
ON MOBILE, THAN ARE ON PC
The Colombian consumer is 
moving to smartphone 
connectivity very fast
AdReaction 2014 
Marketing in the multiscreen world 
COLOMBIA
HOW MUCH & WHEN ARE SCREENS 
USED IN COLOMBIA?
AdReaction 2014 
SMARTPHONES 
ARE THE 
DOMINANT DEVICE 
Device Key 
TV Smartphone Laptop Tablet 
Global Average: 113 (27%) 
114 
minutes 
(26%) 
Global Average: 147 (35%) 
165 
minutes 
(38%) 
123 
minutes 
(28%) 
35 
minutes 
(8%) 
Global Average: 108 (26%) 
Global Average: 50 (12%) 
TOTAL MINS: 437 COL vs. 417 global 
Roughly how long did you spend yesterday... 7
AdReaction 2014 
Colombia above 
average on 
smartphone usage 
Overall Colombian screen 
minutes are 20 minutes above 
from the global average – 
mainly due to more 
Smartphone and Laptop time 
spent. 
Smartphone minutes are 
higher than the global 
average, behaviour also 
observed in LATAM, specially 
in Argentina and Mexico. 
Device Key 
TV Smartphone Laptop Tablet 
GLOBAL 113 
= 417 
132 
114 
69 
89 
148 
85 
108 
117 
161 
123 
65 
97 
109 
79 
147 
193 
181 
165 
111 
34 
50 
55 
14 
35 
110 
115 
Indonesia 
Phillipines 
China 
Brazil 
Vietnam 
USA 
Nigeria 
Colombia 
Thailand 
Saudi 
South Africa 
Russia 
Argentina 
UK 
Kenya 
Australia 
Spain 
Turkey 
Mexico 
India 
South Korea 
Germany 
Canada 
Japan 
France 
Italy 
= 540 
= 317 
= 437 
Roughly how long did you spend yesterday… 8
AdReaction 2014 
ONLY SLEEP BREAKS 
THE SMARTPHONES’ 
HOLD 
In Colombia, smartphones are 
used constantly through the 
day 
Laptops are primarily a 
daytime screen 
TV rises its consumption 
along the primetime and 
briefly wins out in its evening 
peak time, from 9pm to 12 
midnight. 
Device Key 
TV Smartphone Laptop Tablet 
40% 
35% 
30% 
25% 
20% 
15% 
10% 
5% 
0% 
6am to 
9am 
9am to 12 
noon 
12 noon to 
3pm 
3pm to 
6pm 
6pm to 
9pm 
9pm to 12 
midnight 
12 
midnight 
to 6am 
What times of day yesterday were you… 9
AdReaction 2014 
SHARE OF SCREEN MINUTES VS. MEDIA SPEND 
10 
Global Daily Screen Minutes 
27% 
12% 
26% 
35% 
Global Media Spend 
2016 
60% 
29% 
12% 
2013 
66% 
29% 
4% 
+
When are the peak times for digital / 
online marketing communications? 
Which connected device is used most 
then? 
So which device gives brands the best 
chance to reach consumers at the right 
moment?
HOW ARE SCREENS USED?
AdReaction 2014 
PEOPLE NOW 
ROUTINELY USE 
CONNECTED 
DEVICES WHILE 
WATCHING TV 
Of their 7.3 hours screen 
consumption, 125 minutes is 
simultaneous consumption of 
another digital screen while 
watching TV. 
Simultaneous: At the same time as you were watching TV 
yesterday, how much time did you also spend using the Internet 
13 
AT THE 
SAME TIME 
AT DIFFERENT 
POINTS IN TIME 
SHIFTING 
186’ 
60% 
SIMULTANEOUS 
125’ 
40% 
TOTAL MINS: 437 COL vs. 417 global 
NET MINS: 311 COL vs. 308 global
AdReaction 2014 
SOMETIMES FOR 
SAMETHING, MOSTLY 
FOR DIFFERENT 
MESHING – where people are 
engaging with content in deeper 
way through another device 
STACKING – when people are 
looking for distractions from the 
content or doing something else at 
the same time 
RELATED 
CONTENT 
MESHING 
45’ 
14% 
186’ 
60% STACKING 
80’ 
26% 
UNRELATED 
CONTENT 
AT THE 
SAME TIME 
AT DIFFERENT 
POINTS IN TIME 
SHIFTING 
Simultaneous: At the same time as you were watching TV 
TOTAL MINS: 437 COL vs. 417 global 
yesterday, how much time did you also spend using the Internet 
Meshing: While you were watching TV and using the Internet 
NET MINS: 311 COL vs. 308 global 
yesterday, how much of the time were you doing something 
related to what was happening on TV? 
Stacking = Simultaneous minutes minus Meshing minutes 14
AdReaction 2014 
MAINTAINING SOCIAL 
CONNECTIONS AND 
DISTRACTION ARE A 
KEY FACTORS IN 
SIMULTANEOUS USE 
BUT CONTENT 
INTERACTIONS ARE 
ALSO IMPORTANT 
COL GLOBAL 
31% 
23% 
19% 
17% 
28% 
26% 
21% 
10% 
48% 
46% 
To fill time during ad breaks 
To keep up with friends on 
social media (not TV related) 
TV not interesting enough for all 
my attention 
Just have TV on for background 
noise 
Someone else has chosen 
what's on TV 
Need to get other things done 
More information about what's 
on TV 
To discuss what I’m watching 
(e.g. via social media) 
To interact with what's 
happening on TV 
To follow up on a TV ad 
AVERAGE 
42% 
39% 
25% 
27% 
20% 
28% 
24% 
19% 
14% 
11% 
ANY 
STACKING 
REASON: 
89% 
(85% global) 
ANY 
MESHING 
REASON: 
37% 
(41% global) 
Why do you also use a second device (laptop, smartphone, or 
tablet) when you are watching TV? 15
AdReaction 2014 
SIMULTANEOUS 
AND EXCLUSIVE 
USAGE BY DEVICE 
16 
Device Key 
TV Smartphone Laptop Tablet 
Global Average: 31 (29%) 
+ 35 MINS 
(28%) 
+ 73 MINS 
(45%) 
Global Average: 24 (49%) 
+ 17 MINS 
(49%) 
88 MINS (72%) 
91 MINS (55%) 
18 MINS (51%) 
Global Average: 77 (71%) 
Global Average: 93 (63%) 
Global Average: 25 (51%) 
Global Average: 54 (37%) 
AT THE 
SAME TIME 
AT DIFFERENT 
POINTS IN TIME
AdReaction 2014 
EACH DIGITAL DEVICE CAN PLAY MULTIPLE ROLES – BUT 
EACH HAS DIFFERENT FOCUS 
17 
Smartphone Laptop Tablet 
Entertainment Tool 
Great for content in transit 
Stacking 
alternative entertainment 
when bored by TV 
Meshing 
additional video content 
(e.g. behind the scenes) 
Shifting 
personal entertainment 
Productivity Tool 
Faster for lots of content 
Better for online shopping 
Stacking 
getting work done, 
searching 
Meshing 
detailed digging into 
TV content 
Shifting 
tasks where you need 
to be fully engaged 
Default Device 
“Do it all” device if you don’t 
have laptop/ tablet with you 
Stacking 
social check-ins 
Meshing 
polls, sharing opinions via 
social & messaging 
Shifting 
connectivity whenever, 
wherever
AdReaction 2014 
Smartphones do not just connect across screens 
Festival of Media LATAM 2014 – Winner, Best use of Digital
AdReaction 2014 
BUT BE AWARE: 
MARKETING 
RECEPTIVITY IS 
LOWER IN MORE 
PERSONAL 
DEVICES 
VERY/ 
SOMEWHAT 
FAVOURABLE % 
34 
33 
30 
46 
PAY AT LEAST 
SOME 
ATTENTION % 
57 
50 
60 
80 
GLOBAL 
AVERAGE 
41 
25 
24 
23 
GLOBAL 
AVERAGE 
72 
52 
51 
52 
BASE: ALL ANSWERING BASE: OWN OR HAVE ACCESS TO DEVICE 
How would you characterize your attitude towards each of the 
following formats of advertising? 
Each time you see each of the following, how much do you 
typically pay attention? Base: access to device. 19
Smartphones are becoming the 
connective tissue between all consumer 
touchpoints 
They are allowing the analog to become 
digital
Mobile connectivity offers Brands many 
new opportunities to engage with and 
build relationships with people 
But personal devices are just that. 
Personal. Marketers must not be too 
intrusive or invasive.
HOW TO MEASURE MOBILE 
CAMPAIGN EFFECTIVENESS?
# Brand 
Brand Value 
(USD MM) 
Country 
1 Corona 8,025 México 
2 Skol 7,055 Brasil 
3 Falabella 6,084 Chile 
4 Telcel 5,308 México 
5 Bradesco 4,177 Brasil 
6 Sodimac 4,107 Chile 
7 Televisa 3,625 México 
8 Brahma 3,585 Brasil 
9 Aguila 3,565 Colombia 
10 Modelo 3,477 México 
* Concentra valores 23 de Modelo Especial, Negra Modelo y Modelo Light.
Consumer decision-making 
Source: The Consumer Decision Journey, McKinsey 
Quarterly Review 
24 
BRAND CONSIDERATION: 
brands in the initial-consideration 
set can be up to 
three times more likely to be 
purchased eventually than 
brands that aren’t in it.”
B R A N D Z T O P 1 0 0 B R A N D S 
O U T P E R F O R M T H E M A R K E T 
Source: Millward Brown Vermeer, BrandZ™ data 
100 
80 
60 
40 
20 
-20 
-40 
-60 
Percentage value growth 
BRANDZ™ 
Strong 
Brands 
Portfolio 
S&P 500 
APR 07 APR 08 APR 09 APR 10 APR 11 APR 12 APR 13 APR 14
How “brand” impacts the bottom line 
Immediate, short term 
Mostly incremental sales to 
existing users 
Meaningful 
Different 
Salient 
Brand 
Power 
26 
Marketing 
Activities 
Total 
Revenue / 
Profit 
Most digital 
metrics 
The Sales Response Effect 
The Brand Effect 
Maximises future 
revenue / share 
growth 
Sustained, longer term 
Maximises share in 
the current period 
Strengthens loyalty of existing users 
and brings new users into brand
O c t o b e r 5 , 2 0 1 4 8 : 1 4 p m 
Go o g l e up b e a t o v e r b r and 
adv e r t i s ing t o o l s 
G o o g l e h a s c l a ime d p r omi s i n g e a r l y 
r e s u l t s f r om i t s l a t e s t a t t emp t t o d r a w 
b r a n d a d v e r t i s e r s , f o l l o w i n g y e a r s o f 
d i s a p p o i n tme n t o v e r t h e s l o w g r o w t h o f 
b r a n d e d d i s p l a y a n d v i d e o a d s t o ma t c h 
i t s s e a r c h b u s i n e s s . 
27
Brand Impact of Mobile - AdIndex for Mobile 
WE HAVE COMPLETED 400+ MOBILE ADVERTI S ING 
EFFECTIVENES S STUDIES ACROS S A BROAD RANGE OF 
INDUSTRY VERTICALS 
28 
Tablets 
Location 
Multi- 
Screen 
Display & 
Rich Media 
Ads 
SMS 
Apps 
Mobile 
Video
How It Works 
BOTH GROUPS SURVEYED ABOUT ATTITUDES TOWARD 
BRAND; RESPONSES COMPARED 
29 
MOB I L E A D S C A N B E ME A S U R E D WI T H T H E S AME A P PROAC H 
A S ON L I N E A D S : 
CONTROL GROUP 
(n=300) 
Control Cell fielded one to 
two weeks prior to 
campaign launch. Banner 
invite included on mobile 
page inviting respondents to 
participate in a survey. 
EXPOSED GROUP 
(n=300) 
Test Cell collected during 
campaign. Banner invite 
residing in same area as 
mobile ad invites 
respondents to participate 
in survey.
MOBILE EFFECTIVENESS Vs. OTHER CHANNELS 
CrossMedia Research 
30 
How did my campaign perform? 
What role did each channel play? 
What was their cost efficiency? 
How can I optimise moving forward?
12 
26 
21 
40 
Model Output 
M e d i a c a m p a i g n e l e m e n t s ’ i m p a c t o n b r a n d m e t r i c s a r e 
i d e n t i f i e d f r om t h e mo d e l i n g o u t p u t 
31 
Media Contribution 
Mobile 
OOH 
Press 
TV 
CAMPAIGN IMPACT 
BRAND METRIC 
(Post Campaign)
How does the 
GLOBAL 
brand impact of 
TV 
channels compare Digital 
21% 
23% 
21% 
33% 
44% 
17% 
18% 
21% 
18% 
10% 
62% 
49% 
59% 
58% 
46% 
Spend 
Salience 
Meaningful 
Different 
Bonding 
Other Media 
CrossMedia Research 2014
How does the 
LATAM 
brand impact of 
TV 
channels compare Digital 
39% 
26% 
31% 
34% 
51% 
25% 
3% 
17% 
13% 
3% 
46% 
41% 
57% 
58% 
56% 
Spend 
Salience 
Meaningful 
Different 
Bonding 
Other Media 
CrossMedia Research 2014
WHAT SHOULD BRANDS DO?
AdReaction 2014 
• The key to consumer interaction and 
information exchange is now personal mobile 
devices, 
• Core consumer segments are going mobile fast 
• Brand Marketers need to follow them if they 
wish to effectively grow their brands in future 
• But must test and learn more to maximize 
impact and ROI of mobile investments
#AdReaction 
Thank you 
James Galpin, 
Head of Media & Digital, LATAM 
james.galpin@millwardbrown.com 
www.millwardbrown.com/AdReaction 
www.millwardbrown.com/BrandZ

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001 MobileDayCol - MillwardBrown - James Galpin - Connecting with colombian consumers 2014

  • 1. #AdReaction Connecting with Colombian Consumers in 2014 James Galpin, Head of Media & Digital, LATAM james.galpin@millwardbrown.com
  • 2. AdReaction 2014 OVER 30% OF COLOMBIANS ALREADY USE SMARTPHONES 2 Ericsson, forecasts a massive increase in mobile internet subscriptions in Latin America by 2018. Ericssson sees the amount of mobile Internet users in Colombia increasing to 65 million
  • 3. MORE PEOPLE ARE NOW GOING ONLINE FOR FIRST TIME ON MOBILE, THAN ARE ON PC
  • 4. The Colombian consumer is moving to smartphone connectivity very fast
  • 5. AdReaction 2014 Marketing in the multiscreen world COLOMBIA
  • 6. HOW MUCH & WHEN ARE SCREENS USED IN COLOMBIA?
  • 7. AdReaction 2014 SMARTPHONES ARE THE DOMINANT DEVICE Device Key TV Smartphone Laptop Tablet Global Average: 113 (27%) 114 minutes (26%) Global Average: 147 (35%) 165 minutes (38%) 123 minutes (28%) 35 minutes (8%) Global Average: 108 (26%) Global Average: 50 (12%) TOTAL MINS: 437 COL vs. 417 global Roughly how long did you spend yesterday... 7
  • 8. AdReaction 2014 Colombia above average on smartphone usage Overall Colombian screen minutes are 20 minutes above from the global average – mainly due to more Smartphone and Laptop time spent. Smartphone minutes are higher than the global average, behaviour also observed in LATAM, specially in Argentina and Mexico. Device Key TV Smartphone Laptop Tablet GLOBAL 113 = 417 132 114 69 89 148 85 108 117 161 123 65 97 109 79 147 193 181 165 111 34 50 55 14 35 110 115 Indonesia Phillipines China Brazil Vietnam USA Nigeria Colombia Thailand Saudi South Africa Russia Argentina UK Kenya Australia Spain Turkey Mexico India South Korea Germany Canada Japan France Italy = 540 = 317 = 437 Roughly how long did you spend yesterday… 8
  • 9. AdReaction 2014 ONLY SLEEP BREAKS THE SMARTPHONES’ HOLD In Colombia, smartphones are used constantly through the day Laptops are primarily a daytime screen TV rises its consumption along the primetime and briefly wins out in its evening peak time, from 9pm to 12 midnight. Device Key TV Smartphone Laptop Tablet 40% 35% 30% 25% 20% 15% 10% 5% 0% 6am to 9am 9am to 12 noon 12 noon to 3pm 3pm to 6pm 6pm to 9pm 9pm to 12 midnight 12 midnight to 6am What times of day yesterday were you… 9
  • 10. AdReaction 2014 SHARE OF SCREEN MINUTES VS. MEDIA SPEND 10 Global Daily Screen Minutes 27% 12% 26% 35% Global Media Spend 2016 60% 29% 12% 2013 66% 29% 4% +
  • 11. When are the peak times for digital / online marketing communications? Which connected device is used most then? So which device gives brands the best chance to reach consumers at the right moment?
  • 13. AdReaction 2014 PEOPLE NOW ROUTINELY USE CONNECTED DEVICES WHILE WATCHING TV Of their 7.3 hours screen consumption, 125 minutes is simultaneous consumption of another digital screen while watching TV. Simultaneous: At the same time as you were watching TV yesterday, how much time did you also spend using the Internet 13 AT THE SAME TIME AT DIFFERENT POINTS IN TIME SHIFTING 186’ 60% SIMULTANEOUS 125’ 40% TOTAL MINS: 437 COL vs. 417 global NET MINS: 311 COL vs. 308 global
  • 14. AdReaction 2014 SOMETIMES FOR SAMETHING, MOSTLY FOR DIFFERENT MESHING – where people are engaging with content in deeper way through another device STACKING – when people are looking for distractions from the content or doing something else at the same time RELATED CONTENT MESHING 45’ 14% 186’ 60% STACKING 80’ 26% UNRELATED CONTENT AT THE SAME TIME AT DIFFERENT POINTS IN TIME SHIFTING Simultaneous: At the same time as you were watching TV TOTAL MINS: 437 COL vs. 417 global yesterday, how much time did you also spend using the Internet Meshing: While you were watching TV and using the Internet NET MINS: 311 COL vs. 308 global yesterday, how much of the time were you doing something related to what was happening on TV? Stacking = Simultaneous minutes minus Meshing minutes 14
  • 15. AdReaction 2014 MAINTAINING SOCIAL CONNECTIONS AND DISTRACTION ARE A KEY FACTORS IN SIMULTANEOUS USE BUT CONTENT INTERACTIONS ARE ALSO IMPORTANT COL GLOBAL 31% 23% 19% 17% 28% 26% 21% 10% 48% 46% To fill time during ad breaks To keep up with friends on social media (not TV related) TV not interesting enough for all my attention Just have TV on for background noise Someone else has chosen what's on TV Need to get other things done More information about what's on TV To discuss what I’m watching (e.g. via social media) To interact with what's happening on TV To follow up on a TV ad AVERAGE 42% 39% 25% 27% 20% 28% 24% 19% 14% 11% ANY STACKING REASON: 89% (85% global) ANY MESHING REASON: 37% (41% global) Why do you also use a second device (laptop, smartphone, or tablet) when you are watching TV? 15
  • 16. AdReaction 2014 SIMULTANEOUS AND EXCLUSIVE USAGE BY DEVICE 16 Device Key TV Smartphone Laptop Tablet Global Average: 31 (29%) + 35 MINS (28%) + 73 MINS (45%) Global Average: 24 (49%) + 17 MINS (49%) 88 MINS (72%) 91 MINS (55%) 18 MINS (51%) Global Average: 77 (71%) Global Average: 93 (63%) Global Average: 25 (51%) Global Average: 54 (37%) AT THE SAME TIME AT DIFFERENT POINTS IN TIME
  • 17. AdReaction 2014 EACH DIGITAL DEVICE CAN PLAY MULTIPLE ROLES – BUT EACH HAS DIFFERENT FOCUS 17 Smartphone Laptop Tablet Entertainment Tool Great for content in transit Stacking alternative entertainment when bored by TV Meshing additional video content (e.g. behind the scenes) Shifting personal entertainment Productivity Tool Faster for lots of content Better for online shopping Stacking getting work done, searching Meshing detailed digging into TV content Shifting tasks where you need to be fully engaged Default Device “Do it all” device if you don’t have laptop/ tablet with you Stacking social check-ins Meshing polls, sharing opinions via social & messaging Shifting connectivity whenever, wherever
  • 18. AdReaction 2014 Smartphones do not just connect across screens Festival of Media LATAM 2014 – Winner, Best use of Digital
  • 19. AdReaction 2014 BUT BE AWARE: MARKETING RECEPTIVITY IS LOWER IN MORE PERSONAL DEVICES VERY/ SOMEWHAT FAVOURABLE % 34 33 30 46 PAY AT LEAST SOME ATTENTION % 57 50 60 80 GLOBAL AVERAGE 41 25 24 23 GLOBAL AVERAGE 72 52 51 52 BASE: ALL ANSWERING BASE: OWN OR HAVE ACCESS TO DEVICE How would you characterize your attitude towards each of the following formats of advertising? Each time you see each of the following, how much do you typically pay attention? Base: access to device. 19
  • 20. Smartphones are becoming the connective tissue between all consumer touchpoints They are allowing the analog to become digital
  • 21. Mobile connectivity offers Brands many new opportunities to engage with and build relationships with people But personal devices are just that. Personal. Marketers must not be too intrusive or invasive.
  • 22. HOW TO MEASURE MOBILE CAMPAIGN EFFECTIVENESS?
  • 23. # Brand Brand Value (USD MM) Country 1 Corona 8,025 México 2 Skol 7,055 Brasil 3 Falabella 6,084 Chile 4 Telcel 5,308 México 5 Bradesco 4,177 Brasil 6 Sodimac 4,107 Chile 7 Televisa 3,625 México 8 Brahma 3,585 Brasil 9 Aguila 3,565 Colombia 10 Modelo 3,477 México * Concentra valores 23 de Modelo Especial, Negra Modelo y Modelo Light.
  • 24. Consumer decision-making Source: The Consumer Decision Journey, McKinsey Quarterly Review 24 BRAND CONSIDERATION: brands in the initial-consideration set can be up to three times more likely to be purchased eventually than brands that aren’t in it.”
  • 25. B R A N D Z T O P 1 0 0 B R A N D S O U T P E R F O R M T H E M A R K E T Source: Millward Brown Vermeer, BrandZ™ data 100 80 60 40 20 -20 -40 -60 Percentage value growth BRANDZ™ Strong Brands Portfolio S&P 500 APR 07 APR 08 APR 09 APR 10 APR 11 APR 12 APR 13 APR 14
  • 26. How “brand” impacts the bottom line Immediate, short term Mostly incremental sales to existing users Meaningful Different Salient Brand Power 26 Marketing Activities Total Revenue / Profit Most digital metrics The Sales Response Effect The Brand Effect Maximises future revenue / share growth Sustained, longer term Maximises share in the current period Strengthens loyalty of existing users and brings new users into brand
  • 27. O c t o b e r 5 , 2 0 1 4 8 : 1 4 p m Go o g l e up b e a t o v e r b r and adv e r t i s ing t o o l s G o o g l e h a s c l a ime d p r omi s i n g e a r l y r e s u l t s f r om i t s l a t e s t a t t emp t t o d r a w b r a n d a d v e r t i s e r s , f o l l o w i n g y e a r s o f d i s a p p o i n tme n t o v e r t h e s l o w g r o w t h o f b r a n d e d d i s p l a y a n d v i d e o a d s t o ma t c h i t s s e a r c h b u s i n e s s . 27
  • 28. Brand Impact of Mobile - AdIndex for Mobile WE HAVE COMPLETED 400+ MOBILE ADVERTI S ING EFFECTIVENES S STUDIES ACROS S A BROAD RANGE OF INDUSTRY VERTICALS 28 Tablets Location Multi- Screen Display & Rich Media Ads SMS Apps Mobile Video
  • 29. How It Works BOTH GROUPS SURVEYED ABOUT ATTITUDES TOWARD BRAND; RESPONSES COMPARED 29 MOB I L E A D S C A N B E ME A S U R E D WI T H T H E S AME A P PROAC H A S ON L I N E A D S : CONTROL GROUP (n=300) Control Cell fielded one to two weeks prior to campaign launch. Banner invite included on mobile page inviting respondents to participate in a survey. EXPOSED GROUP (n=300) Test Cell collected during campaign. Banner invite residing in same area as mobile ad invites respondents to participate in survey.
  • 30. MOBILE EFFECTIVENESS Vs. OTHER CHANNELS CrossMedia Research 30 How did my campaign perform? What role did each channel play? What was their cost efficiency? How can I optimise moving forward?
  • 31. 12 26 21 40 Model Output M e d i a c a m p a i g n e l e m e n t s ’ i m p a c t o n b r a n d m e t r i c s a r e i d e n t i f i e d f r om t h e mo d e l i n g o u t p u t 31 Media Contribution Mobile OOH Press TV CAMPAIGN IMPACT BRAND METRIC (Post Campaign)
  • 32. How does the GLOBAL brand impact of TV channels compare Digital 21% 23% 21% 33% 44% 17% 18% 21% 18% 10% 62% 49% 59% 58% 46% Spend Salience Meaningful Different Bonding Other Media CrossMedia Research 2014
  • 33. How does the LATAM brand impact of TV channels compare Digital 39% 26% 31% 34% 51% 25% 3% 17% 13% 3% 46% 41% 57% 58% 56% Spend Salience Meaningful Different Bonding Other Media CrossMedia Research 2014
  • 35. AdReaction 2014 • The key to consumer interaction and information exchange is now personal mobile devices, • Core consumer segments are going mobile fast • Brand Marketers need to follow them if they wish to effectively grow their brands in future • But must test and learn more to maximize impact and ROI of mobile investments
  • 36. #AdReaction Thank you James Galpin, Head of Media & Digital, LATAM james.galpin@millwardbrown.com www.millwardbrown.com/AdReaction www.millwardbrown.com/BrandZ

Notas del editor

  1. This smartphone penetration data from Google helps put our audience in context. Among 18-45 year olds, smartphone penetration is already close to 50% Mexico. Source: Google Our Mobile Planet, 2013. Penetration among Total Population
  2. Perhaps the most overwhelming reason to explore the multiscreen landscape in detail is that as of 2013 there is still a significant gap between time spent using the internet on mobile devices and global mobile media investment levels*. The chart of the left shows the percentage of time multiscreen consumers spend with each screen. On a global level, mobile devices take up 47% of this audience’s viewing time, but just 4% of media spend – highlighted by the 2013 chart on the right. Even the projected 12% of screen spend in 2016 will still be way lower than the time spent online. It is no surprise that mobile spend is forecast to grow rapidly in the next few years. Roughly how long did you spend yesterday…watching television (not online)/ Using the Internet on a laptop or PC/ on a smartphone/ on a tablet. *Source: ZenithOptimedia Advertising Expenditure Forecasts December 2013 (repercentaged within screen media)