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2011 Flash Games Market Survey Results




             December 20, 2011
OVERVIEW
About The Survey
!   The Flash Games Market Survey is the annual summary of the top trends in the
    Flash games industry. Organized each year by Mochi Media with the support of
    partners, the data in the survey delivers key insights for the Flash game developer
    and publisher (website / portal owner) audiences. The findings in this survey also
    help determine the content of Flash Gaming Summit, the leading annual conference
    for Flash games, and is reflected in the March 2012 event with the theme “Maximize
    Your Game”.
!   1,075 total survey responses




                                                                                     2
OVERVIEW CON’D
About Mochi Media
!   Mochi Media is the world’s largest browser-based games network, with
   more than 150 million monthly active users and 55,000 games on more
   than 60,000 publisher websites. Mochi Media’s game development
   products and services enable developers to track, distribute, and
   monetize their games across the web. Mochi Media is headquartered in
   downtown San Francisco and is a wholly-owned subsidiary of Shanda
   Games Limited (NASDAQ: GAME)




                                                                      3
HIGHLIGHTS
!     Online game development continues to be int’l phenomenon
!     Developers embracing dual platforms: first online, then mobile
!     Online developers still learning how to monetize on mobile
!     App sales and ads top current mobile monetization methods
!     Big interest in 3D games
!     Majority of devs who don’t make games full-time are students
!     Over 80% of devs want game development to be full-time job


                                                                   4
HIGHLIGHTS, CON’D
Year over year highlights:
!   Game traffic and revenue have increased for almost 60% of
   game developers
!   Developers maximizing their monetization strategy by
   utilizing more channels
!   AS3 and FlashDevelop are top development tools




                                                                5
SOME DEFINITIONS
A few definitions of terms used in this survey:
!   Devs / developers: Game developers, the ones making the
   games.
! Pubs / publishers: website / portal owners where players
   interact with the games.
!   Sponsors: publishers who pay for games for the purpose of
   brand & link placement to drive traffic and/or access to
   exclusive content.

                                                                6
Demographic Info




                   7
DEVELOPER, PUBLISHER, OR DEV-PUB?
Respondents Identified As Either A Developer, Publisher, Or Both


             21%

                                                 Developer


     8%                                          Publisher

                                                 Developer and
                                                 Publisher
                                           71%


                                                  vs. 2010: More publishers
                                                  responded this year.




Source: Flash Games Market Survey 7/2011                                      8
DEVELOPER & PUBLISHER LINES BLUR
There Is Overlap Between Developers And Publishers




                         Developer	
       Dev-­‐Pub	
  
                           71%	
             21%	
  




Source: Flash Games Market Survey 7/2011                   9
FLASH GAMES INDUSTRY IS STILL MALE
                              What is your gender?


                                           5%




                                                      Male   Female

                                                95%
vs. 2010: Roughly the same,
slight increase in female
respondents




Source: Flash Games Market Survey 7/2011                              10
OVER 85% OF FLASH GAMES COMMUNITY UNDER 34
         Which Age Group Do You Fall Into?
 45.00%
                                        40.70%
 40.00%

 35.00%                    33.80%

 30.00%                                                              vs. 2010: No significant
                                                                     changes
 25.00%

 20.00%

 15.00%       12.30%
                                                    10.40%
 10.00%

  5.00%                                                      2.00%
  0.00%
                2-17        18-24           25-34   35-44    45-55



 Source: Flash Games Market Survey 7/2011                                                   11
FLASH GAMES INDUSTRY CONTINUES TO BE INT’L
What Country Do You Live In?
Top 10 countries (% change from 2010)
    !       U.S. 21 % (+2%)
    !       U.K. 10% (+2%)
    !       Canada 6% (+1%)
    !       Russian Federation 6% (no change)
    !       India 3% (-1%)
    !       Italy 3% (+2%)                      vs. 2010: The same countries round out the top 10 with
                                                the exception of Italy and Germany (replacing Australia

    !       Ukraine 3% (-1%)                    and Poland). We continue to see strong worldwide interest
                                                and inroads in the Flash games industry as only 3 of the
                                                top 10 countries speak English as their first language.
    !       Brazil 3% (no change)
    !       Indonesia 3% (no change)
    !       Germany 3% (+1%)
                                                 Source: Flash Games Market Survey 7/2011              12
Developer Responses
 Developers, Including Developers & Publishers




                                                 13
NEARLY 1 IN 4 DEVS MAKING GAMES FULL-TIME
What Percentage Of Your Time Do You Spend Creating Games?

                                                                    Devs      Devs &
   100%                            23.8%                            Only      Pubs     Both

                                                     100%           23.7%     24.1%    23.8%

76 – 99%    4.2%                                     76-99%         4.3%      4%       4.2%

                                                     51-75%         11.2%     16%      12.4%

51 – 75%             12.4%                           26-50%         24%       22.6%    23.7%

                                                     0-25%          36.8%     32.7%    35.8%

26 – 50%                           23.7%
                                                             vs. 2010: No data available

 0 – 25%                                   35.8%
                                                    If not full-time, what do you do?
           0%   5%    10% 15% 20% 25% 30% 35% 40%   !   #1 answer = “Student” at 33%


Source: Flash Games Market Survey 7/2011                                                   14
DEVELOPERS STICKING AROUND
How Long Have You Been Creating Flash Games?

                                                                              Devs    Devs &
                                                                              Only    Pubs   Both
         13.0%
                                                              Less than 1yr   27.1%   16.6%    24.6%
                         24.6%
                                                              1-2 yrs         32.9%   27.6%    31.7%
                                           Less than 1 year
                                                              2-5 yrs         27.7%   40.2%    30.6%
                                           1-2 years
                                           2-5 years          5+ yrs          12.3%   15.6%    13%
 30.6%
                                           5+ years
                        31.7%                                    vs. 2010: The “1-2 years”
                                                                 category decreased by over 3%
                                                                 as those developers moved into
                                                                 the “2-5 years category”, which is
                                                                 also up over 3%.




Source: Flash Games Market Survey 7/2011                                                              15
80% OF DEVELOPERS WANT MORE THAN A HOBBY
What Is Your Real Goal In Making Games?

                                                                     Just a hobby,
                 Devs    Devs &                                      probably always will
                 Only    Pubs   Both
                                                    9.4%             be
 Just a hobby    18.5%   15.1%      17.7%                  17.7%     To become a full-
 Become full-                                                        time indie developer
 time indie      39.8%   32.7%      38.1%
                                            14.7%
 Create game
 studio          19.1%   23.1%      20.1%                            To create a game
 Biggest, most                                                       studio
 successful
 studio ever     13.2%   19.6%      14.7%
                                            20.1%                    To be the biggest,
 Other           9.3%    9.5%       9.4%                     38.1%   most successful
                                                                     game studio ever!

     vs. 2010: No data available.
                                                                     Other (please
                                                                     specify)




Source: Flash Games Market Survey 7/2011                                              16
DEVELOPERS PREFER AS3 & FLASHDEVELOP
For Flash Development You Use
                                                   0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% 80.0% 90.0%
              Devs     Devs &
              Only     Pubs   Both
                                               AS2       19.8%
hAxe          2.3%     6.5%    3.3%

FlashDevelop 51.1%     56.3%   52.3%           AS3                                         78.2%
Flixel        12.4%    11.1%   12.1%

AS3/Flex      24.7%    26.6%   25.1%        AS3/Air        21.8%

AS3/Air       21.3%    23.6%   21.8%       AS3/Flex           25.1%
AS3           77.9%    78.9%   78.2%
                                              Flixel   12.1%
AS2           18.7%    23.6%   19.8%

                                       FlashDevelop                          52.3%
   vs. 2010: There was a huge jump
   in AS3 adoption, from 51% in               haXe     3.3%
   2010 to 78% in 2011.
   FlashDevelop is also a surprise
   with over 50% adoption- it was
   added as an option after being a
   popular fill-in for 2010.


                                              Source: Flash Games Market Survey 7/2011                17
DIALING DOWN ON GAME QUANTITY
How Many Total Published Flash Games Have You Created In The Past Year?
          Devs     Devs &            60.0%
          Only     Pubs   Both
1-2                                            48.8%
games     51.6%    39.7%     48.8%
                                     50.0%
3-5
games     25.4%    27.1%     25.8%   40.0%
6-10
games     7%       15.1%     8.9%    30.0%              25.8%
11-20
games     3.1%     6%        3.8%
                                     20.0%
21+
games     1.7%     4.5%      2.3%
                                                                   8.9%                      10.3%
                                     10.0%
N/A       11.2%    7.5%      10.3%                                          3.8%    2.3%
                                      0.0%
  vs. 2010: There was a shift to               1-2       3-5       6-10     11-20    21+      N/A -
  fewer games in 2011, with all               games     games     games     games   games     never
  category options decreasing
                                                                                            created a
  except for the “1-2” category,
  which increased. The “N/A”                                                                  Flash
  category also increased                                                                     game
  slightly.


                                     Source: Flash Games Market Survey 7/2011                      18
GAME PLAYS HOLDING STEADY
How Many Game Plays On Average Do Your Games Typically Get In Their Lifetime?

          Devs     Devs &                                                      0 to 200k game
          Only     Pubs     Both                                               plays
0-200k    35.8%    27.6%    33.9%                                              200k - 500k game
200k-500k 11.5%    18.6%    13.1%                                              plays
                                                 23.5%
                                         2.8%                                  500k - 1 million
500k-1M   10.4%    11.1%    10.6%                                      33.9%
                                                                               game plays
1M-5M     11.9%    14.1%    12.4%
                                                                               1 million - 5 million
5M-10M    3.2%     5%       3.6%                                               game plays
10M+      2.8%     3%       2.8%                                               5 million to 10
                                         3.6%    12.4%                         million game plays
N/A       24.3%    20.6%    23.5%
                                                                   13.1%       10 million or more
                                                         10.6%
                                                                               N/A - I'm not sure or
vs. 2010: The numbers are very
                                                                               don't know
similar, with the “0-200k”
increasing slightly in 2011.




                                    Source: Flash Games Market Survey 7/2011                        19
DEVS ARE WORKING ALONE OR IN SMALL TEAMS
What Size Team Do You TYPICALLY Work With To Create Games?

                                                           0.5%
                 Devs   Devs &                                  1.5%
                                                       1.6%                       Myself (single
                 Only   Pubs   Both
                                                                                  developer)
Myself           59%    51.3%    57.2%
Indie                                                  8.3%
                                                                                  Indie Collaborations
collaborations   29.9% 34.2%     30.9%
                                                                                  (2-5 member
Small company 7.5%      11.1%    8.3%                                             independent team)
Medium                                                                            Small company
company          1.7%   1.5%     1.6%
                                                                                  (2-10 member
Large company 0.3%      1%       .5%           30.9%                              professional team)
                                                                          57.2%
                                                                                  Medium company
                                                                                  (11-50 member
 vs. 2010: Very little change, the                                                professional team)
 biggest difference being a 2.7%
                                                                                  Large company (51+
 decrease in “small teams”.
                                                                                  member
                                                                                  professional team)




                                       Source: Flash Games Market Survey 7/2011                        20
COLLABORATIONS OCCUR THROUGH FRIENDSHIPS
How Do You Find Collaborators For Your Projects?

60.0%                                              52.7%                       Devs     Devs &
                                                                               Only     Pubs      Both
50.0%
                                                           Mochi Media
40.0%                                                      Forums              12.1%    21.6%     14.3%
                                                           FlashGameLicense
30.0%               24.4%      23.5%                       Forums              26.2%    18.6%     24.4%

20.0%                                      15.1%           Blogs               24%      21.6%     23.5%
          14.3%
                                                           Play games / game
10.0%                                                      credits             15%      15.6%     15.1%

 0.0%                                                      Other               52.7%    52.8%     52.7%


                                                                   vs. 2010: No data available.




                                                           Top answer for “other”:
                                                           !   “Friends”

Source: Flash Games Market Survey 7/2011                                                                 21
Coding & Game Design Are Core Strengths
What Aspect In Game Creation Do You Feel Strong In? Select All That Apply.
                                             0.0% 10.0%20.0%30.0%40.0%50.0%60.0%70.0%80.0%90.0%

                                      Coding                                               79.8%
                                    Game Art                 31.8%
                             Game Design                                           61.7%
                                 Game Music      11.4%
Business Side (partnerships, sponsorships,           20.1%
                    Other (please specify)       2.0%

           Devs    Devs &
           Only    Pubs     Both

Coding     80.6%   77.4%    79.8%

Game Art   32%     31.2%    31.8%        vs. 2010: Though calculated slightly
Game                                     differently, the ranking of strengths is still
Design     63.7%   55.3%    61.7%        the same: Coding and Game Design are
                                         tops, while Music is at the bottom.
Game Music 11.6%   10.6%    11.4%
Business
Side       17.9%   27.1%    20.1%

Other      2.1%    1.5%     2%
                                        Source: Flash Games Market Survey 7/2011                   22
CREATION CYCLES GETTING SLIGHTLY LONGER
How Long Does It Take You To Create A Flash Game?
                     Devs
                                    60.0%
             Devs    &                                  52.6%
             Only    Pubs   Both
                                    50.0%
Less than a
month       21.00% 26.1%    22.2%
                                    40.0%
1-3 months   53.00% 51.3%   52.6%

4-6 months                  16.0%
                                    30.0%
             16.10% 15.6%
                                              22.2%
7-12 months 4.90%    4%     4.7%    20.0%                        16.0%
12+ months 2.60%     0.5%   2.1%
                                    10.0%                                      4.7%
Other        2.50%   2.5%   2.5%                                                      2.1%      2.5%
                                     0.0%
  vs. 2010: The “Less than a
                                               Less     1-3       4-6       7-12       12+      Other
  month” category decreased by                than a   months    months    months     months   (please
  almost 4%, while all other                  month                                            specify)
  categories increased. The
  biggest increase was in the
  “1-3 month” category at 3.6%.



                                    Source: Flash Games Market Survey 7/2011                           23
FLASH DOMINATES ONLINE GAMES
How Long Does It Take You To Create A Game Using These Technologies?
100.0%
 80.0%
 60.0%
                                                                                           Unity
 40.0%
                                                                                           Objective C
 20.0%
                                                                                           HTML5
  0.0%
              Less than 1-3 months 4-6 months 7-12 months 12+ months I don’t use
              one month                                                  this
                                                                     technology

                                                                      I Don’t Use
                Less Than                         7-12                This
                1 Month     1-3 Months 4-6 Months Months   12+ Months Technology    vs. 2010: No data
                                                                                    available.
Unity          2.4%         5.7%      4.4%       1.5%      0.8%       85.2%

Objective C    1.4%         5.1%      3.6%       1.4%      0.6%       87.8%

HTML 5         3.6%         5.1%      2.3%       1.0%      0.5%       87.6%



Source: Flash Games Market Survey 7/2011                                                                24
INTEREST IN 3D GAMES IS HIGH
   Are You Interested In Creating 3D Games?


                                                                     Devs
                                                             Devs    &
                                                             Only    Pubs       Both
        27.2%
                                                 Yes         72%    75.4% 72.8%
                                           Yes
                                                 No          28%    24.6% 27.2%
                                           No

                               72.8%
                                                 vs. 2010: No data available.




Source: Flash Games Market Survey 7/2011                                               25
DEVELOPERS MAXIMIZING MONETIZATION CHANNELS
  How Do You Make Money From Flash Games? Select All That Apply
                        Devs
                 Devs   &                70.0% 63.7%
                 Only   Pubs    Both
                                         60.0%
  Ads In Game    59.3% 77.2% 63.7%                                                       46.5%
  Ads On
                                         50.0%
                                                                         38.0%
  Website        22.3% 65.3% 32.8%       40.0%           32.8%
  Custom Game
                                                                 27.9%
                                         30.0%
  Development 27.2% 30.1% 27.9%
                                         20.0%                                                   14.6%
  Licensing   37.3% 39.9% 38.0%                                                  11.1%
  Micro-                                 10.0%
  transactions   9.7%   15.5% 11.1%       0.0%
  Sponsorships   48.5% 40.4% 46.5%
  N/A- don’t
  make money     17.3% 6.2%    14.6%


     vs. 2010: Every single
     monetization method listed has
     increased since last year,
     evidence that developers are
     getting more sophisticated in
     monetizing their work. The
     biggest increase was “Ads in
     Game” at 18%.

                                       Source: Flash Games Market Survey 7/2011                     26
MONTHLY INCOME HOLDING STEADY
How Much Money Do You Make Each Month From Developing Games?
                  Devs
                  &
                                 60.0%      52.2%
           Devs
           Only   Pubs   Both    50.0%
$0-$500    52.50% 51.30% 52.2%
$501-
                                 40.0%
$1,000     9.80% 11.40% 10.2%    30.0%
$1,001-                                                                                                     19.9%
$5,000                           20.0%
           10.80% 13.00% 11.3%                        10.2%      11.3%
$5,001-                          10.0%
$10,000    2.20% 4.10% 2.6%
                                                                            2.6%      2.0%      1.6%
$10,000-                          0.0%
$25,000    2.00% 2.10% 2.0%                 $0 to $501 - $1,001 - $5,001 - $10,000 $25,000 N/A - Do
                                            $500    1,000 $5,000 $10,000      -    and up not wish
$25,000+   1.20% 3.10% 1.6%
                                           USD per USD per USD per USD per $25,000 per        to
Do Not
Wish To                                     month month month month USD per month disclose
Disclose   21.50% 15.00% 19.9%                                              month


                                           vs. 2010: The “$1,001-$5,000” category decreased by over 8%,
                                           and the “$0-$500” category increased by just over 4%. The rest
                                           of the tiers have held steady.



Source: Flash Games Market Survey 7/2011                                                                        27
AVG. SPONSORSHIP PRICES HAVE GONE UP
Do You Make Money By Selling Your Game To Sponsors? If So, What
Is Your Average Price?
Price Per Sponsorship Deal
     !   Devs: avg. $2,414 based on 257
        responses                                      40.5%
                                                                                                 No

     !   Dev-pubs: avg. $2,227 based on 64                                 59.5%
                                                                                                 Yes

        responses
Top 5 Sponsorship Amounts:
     !   $1,000 (13.1%)
     !   $2,000 (8.6%)                      vs. 2010: The average sponsorship price has gone up
                                            by more than 55%, while the top 5 most common
     !   $1,500 (7%)                        amounts are the same (although in a slightly different
                                            order).

     !   $500 (7%)
     !   $3,000 (6.6%)                     Source: Flash Games Market Survey 7/2011                28
HOW MANY OF YOUR GAMES ACTUALLY GET SPONSORED?
 [For Those Who Answered That They Get Their Games Sponsored]
 What Percentage Of Your Games Available For Sponsorship End Up Getting
 Sponsored?
                                                                  Devs      Devs &
                                                                  Only      Pubs   Both
                    6.9%
                           7.5%
                                                      0-20 Percent 7.00%    6.30%   6.9%
                                            0-20%
                                                      21-40
                                            21-40%    Percent      6.60%    10.90% 7.5%
                             13.7%
                                            41-60%    41-60
                                                      Percent      14.00%   12.50% 13.7%
    54.8%                                   61-80%    61-80
                                                      Percent      17.10%   17.20% 17.1%
                           17.1%            81-100%
                                                      81-100
                                                      Percent      55.30%   53.10% 54.8%


                                                          vs. 2010: No data available.




 Source: Flash Games Market Survey 7/2011                                                  29
LICENSE AMOUNTS VARY
Do You Make Money By Selling Licenses? If So, What Is Your Average Price?
Price Per License Agreement
     !   Devs: avg. $625 based on 179 responses
     !   Dev-pubs: avg. $366 based on 61
        responses                                 34.1%
                                                                                              No
Top 5 Amounts:                                                                                Yes
                                                                         65.9%
     !       $500 (21.1%)
     !       $200 (15.8%)
     !       $100 (12.3%)
     !       $300 (10.5%)                   vs. 2010: Average license price for Devs
                                            increased (+$73), but decreased for dev-pubs (-
     !       $150 (7%)                      $817). The top 5 prices are mostly the same,
                                            except “$150” replaced “$400”.



Source: Flash Games Market Survey 7/2011                                                       30
TOP REVENUE CHANNELS: SPONSORSHIPS & ADS
What Are Your Top 3 Ways Of Making Money From Game Development, Ranked
By Revenue Each Month?
30.0%   25.6%                                                       26.7%
                                                                                       23.9%
25.0%      20.7% 19.7%
20.0%                             16.1%         17.0%
                         15.2%
                                                   12.2%                12.2%      12.8%
15.0%                                5.7%
                      7.7% 6.8%
10.0%                                    4.4% 5.3%                          6.0%
                                                                                     3.6%          #1 Revenue Source
                                                       3.3% 2.7% 4.1%
 5.0%
 0.0%                                                                                              #2 Revenue Source
                                                                                                   #3 Revenue Source




                                                                                                                N/A-
 vs. 2010:
                                                                                                                don’t
 Sponsorships still
                                      Ads in   Ads on Custom Game                   Micro-                      make
 lead the way as                      game     website Development Licensing        transactions   Sponsorships money
 the top revenue
 driver followed          #1 Revenue
                          Source     25.6%     7.7%        16.1%        5.3%        3.3%           26.7%       12.8%
 closely by Ads in
 game, though the         #2 Revenue
 gap between              Source     20.7%     15.2%       5.7%         17.0%       2.7%           12.2%       3.6%
 them for the #1          #3 Revenue
 source decreased         Source     19.7%     6.8%        4.4%         12.2%       4.1%           6.0%        23.9%
 by 24%.
                                      Source: Flash Games Market Survey 7/2011                                     31
GAMES ARE PROJECTS
Do You Iterate On Games After You Release Them?

If so, where do you get your data? (top answers)
! Comments (24.7%)
                                                       39.1%
!   Mochi Media (Mochi Analytics, Mochi Bot) (19.3%)                                                No
! Playtomic (17.8%)                                                                                 Yes
                                                                                60.9%
! Forums (10.2%)
!   Google Analytics (2.2%)


      Devs    Devs &                                     vs. 2010: No data. The majority of developers
      Only    Pubs   Both                                appear to treat games like projects with a
                                                         clear end. For those that do try to improve
No
                                                         their games post-release, they rely on both
      60.80% 61.30% 60.9%
                                                         quantitative and qualitative data for
                                                         information.
Yes   39.20% 38.70% 39.1%



Source: Flash Games Market Survey 7/2011                                                             32
INCREASE IN GAME TRAFFIC & REVENUE
Over The Last Year, Which Of These Statements Is Most Accurate For You?
                          0%    15%    30%   45%   60%   75%                Devs     Devs &
                                                                            Only     Pubs   Both
                                                               Traffic
Game traffic increased,                                        Increased,
                                             57.8%
 revenue increased                                             Revenue
                                                               Increased    56.0%   61.30% 57.8%
                                                               Traffic
                                                               Decreased,
Game traffic decreased,                                        Revenue
                           7.0%                                Increased
  revenue increased                                                         6.20%   9.10%      7.0%
                                                               Traffic
                                                               Increased,
                                                               Revenue
Game traffic increased,                                        Decreased    12.70% 10.80% 12.2%
                           12.2%
 revenue decreased                                             Traffic
                                                               Decreased,
                                                               Revenue
                                                               Decreased    24.50% 18.80% 23.0%
Game traffic decreased,
                               23.0%
 revenue decreased
                                                                vs. 2010: No data available.




Source: Flash Games Market Survey 7/2011                                                          33
GOOGLE, FORUMS, BLOGS TOP INFO SOURCES
Where Do You Go When You Need To Get Information On Flash Game
Development? (Choose All That Apply)
                      0%     15%   30%     45%   60%     75%   90%
                                                                                    Devs     Devs &
           Forums                                      80.5%                        Only     Pubs   Both

                                                                     Forums         81.30% 78.50% 80.5%

             Blogs                               71.6%               Blogs          72.00% 70.40% 71.6%

                                                                     Adobe          39.80% 40.30% 39.9%
             Adobe                 39.9%
                                                                     Portal Sites   19.70% 22.00% 20.3%
                                                                     “Google It”    81.90% 86.00% 83.0%
       Portal Sites        20.3%
                                                                     Online
                                                                     Publications 18.50% 23.70% 19.9%

        "Google It"                                    83.0%         YouTube        17.60% 18.80% 17.9%


Online Publications        19.9%
                                                                      vs. 2010: Though calculated
                                                                      differently, the results are mirror-
                                                                      images.
          YouTube          17.9%


Source: Flash Games Market Survey 7/2011                                                                34
Developers & Mobile
Online game developers and their connection to mobile game development




                                                                         35
ONLINE GAME DEVELOPERS BRANCHING OUT
Do You, Or Have You Made Mobile Games?



                                                            Devs    Devs &
                                                            Only    Pubs   Both

                                     36.4%
                                                   Yes     33.7%    45.2%   36.4%
                                             Yes
                                                   No      66.3%    54.8%   63.6%
                                             No

      63.6%
                                                   vs. 2010: No data available.




Source: Flash Games Market Survey 7/2011                                            36
83% CURRENTLY OR PLAN TO DEVELOP FOR MOBILE
 What Gaming Platforms Do You Develop On?
 100%     91.4%

  80%
                                                       64.2%                         Yes, I currently develop on this
                                                                   54.9%
  60%                                                                                platform
                                    41.0%
  40%                           30.0%                          27.9%
                                                                                     No, but plan to in next year
                            21.0%                20.2%
  20%             4.8%                                                   12.3%
              4.9%                             3.6%                                   No, and do not plan to in next
   0%                                                                                 year
            Browser       Downloadable          Console           Mobile
                              PC
                                                                                                vs. 2010: Interest in
                  Yes I Currently Develop On   No, but plan to in No, and do not plan to in
                  This Platform                the next year      the next year                 mobile development
                                                                                                is still extremely high.
Browser           91.4%                        4.9%              4.8%                           After the browser,
                                                                                                mobile is the most
Downloadable PC   21.0%                        30.0%             41.0%                          popular category for
                                                                                                current development.
Console           3.6%                         20.2%             64.2%                          It also is the most
                                                                                                popular platform for
Mobile            27.9%                        54.9%             12.3%
                                                                                                “next year”.




                                       Source: Flash Games Market Survey 7/2011                                        37
ANDROID TOP MOBILE TARGET, FOLLOWED BY IOS
Which Mobile Stores Do You Target?
80%     72.1%
                     67.1%                                                                 Devs    Devs &
70%
                                                                                           Only    Pubs   Both
60%
50%
40%                                                                           Android      73.10% 70.00% 72.1%
30%                              20.1%
20%                                           10.4%        8.7%        8.7%   iOS          65.40% 71.10% 67.1%
10%
 0%
                                                                              Blackberry   19.70% 21.10% 20.1%

                                                                              Samsung      8.20%   15.60% 10.4%

                                                                              Microsoft    6.30%   14.40% 8.7%

                                                                              Other        6.70%   13.30% 8.7%




  vs. 2010: This specific question was not asked, but it is in line with
  a question last year about developer interest in mobile platforms. In
  that question, Android and iOS were #’s 1 & 2, respectively.




Source: Flash Games Market Survey 7/2011                                                                     38
GAMES VETTED IN THE BROWSER, THEN GO MOBILE
What Is Your Approach For Flash And Mobile?
                                    0%   20%   40%   60%   80%                 Devs    Devs &
                                                                               Only    Pubs   Both
  I create a Flash version of the
     game first, followed by a                  59.7%            Flash, then
          mobile version                                         mobile        63.5%   51.1%    59.7%
I create a mobile version of the                                 Mobile, then
game first, followed by a Flash      7.7%                        Flash        6.3%     11.1%    7.7%
             version                                             Both at the
                                                                 same time    15.4%    20%      16.8%
   I create both versions at the                                 Treat them
                                     16.8%
            same time                                            separately   12%      16.7%    13.4%

I always treat Flash and mobile                                  Other         2.9%    1.1%     2.3%
     separately, they are not        13.4%
           connected
                                                                   vs. 2010: No data available.
                                                                   Clearly, developers tend to
         Other (please specify)      2.3%                          create mobile versions of their
                                                                   games after first creating a Flash
                                                                   version for the browser.




Source: Flash Games Market Survey 7/2011                                                            39
MOBILE REVENUE SOURCES: APP SALES #1, ADS #2
  How Do You Make Money From Mobile Games?


               Devs     Devs &
               Only     Pubs   Both
                                              23.8%
                                                                                  App sales
  App Sales   58.7%    68.9%    61.7%
  Micro-                                                                          Microtransactions
  transactions 8.7%    16.7%    11.1%                                61.7%

  Ads         37.0%    38.9%    37.6%                                             Ads
                                           37.6%
  Other       24.5%    22.2%    23.8%                                             Other (please
                                                                                  specify)
    vs. 2010: No data available.
    Interesting note: While app sales                   11.1%
    and ads lead the way,
    microtransactions seem to be a
    viable channel.
                                                   Top answer for “other”:
                                                   !   “I don’t make money yet”
Source: Flash Games Market Survey 7/2011                                                          40
MOBILE MONETIZATION: ROOM TO GROW
    What Percentage Of Your Total Games Revenue Comes From Mobile?
   45%                                                                                                           38.9%
   40%
   35%      29.2%
   30%
   25%
   20%
   15%                           7.4%
   10%                7.0%
                                           3.7%      4.4%      2.3%                                    4.4%
    5%                                                                   1.0%       1.0%     0.7%
    0%
            0-10%     11-20%    21-30%    31-40%    41-50%    51-60%    61-70%     71-80%    81-90% 91-100%     N/A- I
                                                                                                               haven’t
                                                                                                              made any
                                                                                                               money
                                  vs. 2010: No data available. Devs are still learning                         yet with
                                  how best to monetize their mobile games.                                     mobile
                                                                                                               games

              0-10%    11-20%    21-30%    31-40%    41-50%    51-60%     61-70%    71-80%    81-90%   91-100%    N/A
     Devs
     Only     31.7%    7.2%      6.7%      3.4%      1.9%      1.9%       1.4%      0%        1%       2.9%       41.8%
     Devs
     &
     Pubs     23.3%    6.7%      8.9%      4.4%      10%       3.3%       0%        3.3%      0%       7.8%       32.2%

     Both     29.2%    7%        7.4%      3.7%      4.4%      2.3%       1%        1%        .7%      4.4%       38.9%


Source: Flash Games Market Survey 7/2011                                                                                41
Publisher Responses
 Publishers, Including Developers & Publishers




                                                 42
LESS FULL-TIME WEB PORTAL PUBLISHERS
Do You Create Flash Game Websites Full-time?

If Not, What Is Your Full-time Profession?
Top responses
                                                                 32.3%
!   Student (19.1%)
!   Web Developer (9.9%)                                                 Yes
                                                                         No
!   Flash Game Developer (5.3%)
!   Game Developer (3.3%)                                67.7%



     Pubs    Devs &
     Only    Pubs     Both       vs. 2010: Full-time
                                 site creation is down
Yes 33.3%    32%      32.3%      from last year,
                                 decreasing almost
No   66.7%   68%      67.7%      16%.




Source: Flash Games Market Survey 7/2011                                  43
PUBLISHERS GETTING MORE EXPERIENCED
How Long Have You Been Creating Flash Game Websites?
40%
                                                                          Pubs      Devs &
          34.1%                                                           Only      Pubs        Both
35%
                                                              Less than 1
                         29.6%                                year        27.1%    36.00%      34.1%
30%
                                           27.0%
                                                              1-2 years   35.4%    28.10%      29.6%
25%                                                           2-5 years   29.2%    26.40%      27.0%

20%                                                           5+ years    8.3%     9.60%       9.3%


15%
                                                    9.3%
10%                                                             vs. 2010: The “2-5 years” category
                                                                increased (+6%), while the “Less
                                                                than 1 year” (-3%) and “5+
 5%
                                                                years” (5%) categories both
                                                                decreased.
 0%
       Less than 1     1-2 years      2-5 years    5+ years
          year


Source: Flash Games Market Survey 7/2011                                                             44
PUBLISHERS CONTINUE MULTIPLE SITES TREND
 How Many Flash Gaming Websites Do You Own?
                                                                                        Pubs     Devs &
 70%                                                                                    Only     Pubs       Both
          63.7%
                                                                          1-2 sites     64.6%   63.50%     63.7%
 60%
                                                                          3-5 sites     16.7%   15.20%     15.5%

 50%                                                                      6-10 sites    6.3%    4.50%      4.9%
                                                                          11-20 sites   0.0%    3.40%      2.7%
 40%
                                                                          21+ sites     0.0%    0.60%      0.4%

 30%                                                                      N/A           12.5%   12.90%     12.8%


 20%                15.5%
                                                               12.8%
                                                                             vs. 2010: The numbers are very
 10%                          4.9%                                           similar. The “1-2 sites” category
                                           2.7%                              (-8%), and the “21+
                                                   0.4%
                                                                             sites” (-2.5%)categories
   0%                                                                        decreased. “3-5” and “6-10” saw
        1-2 sites 3-5 sites 6-10 sites 11-20      21+ sites     N/A -        small increases. The general
                                       sites                    never        trend to have more than 1 or 2
                                                              created a      sites seems to be continuing.
                                                                Flash
                                                                sites

Source: Flash Games Market Survey 7/2011                                                                         45
FEW SITES ARE OPTIMIZED FOR MOBILE DEVICES
Are Your Sites Optimized For Mobile?


      Pubs      Devs &                             15.0%
      Only      Pubs         Both

Yes   22.9%     12.9%       15%
No    77.1%     87.1%       85%

                                                           Yes
                                                           No

 vs. 2010: Possibly a moot point
 after Adobe’s announcement
 about Flash on mobile, but most
 portal owners weren’t optimizing          85.0%
 for mobile anyway.




Source: Flash Games Market Survey 7/2011                    46
MANY SMALL PORTALS MAKE UP A BIG INDUSTRY
How Many Unique Visitors Visit Your Site(s) Each Month?
70%    66.4%                                                                          Pubs   Devs &
                                                                                      Only   Pubs   Both

60%                                                                        0 – 200k   66.7% 66.30% 66.4%
                                                                           200k –
                                                                           500k       8.3%   7.90%   8.0%
50%
                                                                           500k – 1M 4.2%    5.10%   4.9%
40%                                                                        1M – 5M    0.0%   3.90%   3.1%

                                                                           5M – 10M 0.0%     1.10%   0.9%
30%
                                                                           10M+       2.1%   1.10%   1.3%
20%                                                             15.5%      N/A        18.8% 14.60% 15.5%

10%              8.0%
                            4.9%     3.1%
                                              0.9%     1.3%
                                                                             vs. 2010: Most of the traffic
 0%                                                                          numbers have decreased, with
         0 to   200k -     500k - 1 1 million 5 million 10 N/A - I'm         the exception of the “0-200k”
        200k     500k       million    -5       to 10 million not sure       category (+3.5%). The general
       unique unique        unique million million or more or prefer         distribution of the answers is
       visitors visitors   visitors unique unique unique not to              approximately the same.
                                     visitors visitors visitors disclose

Source: Flash Games Market Survey 7/2011                                                                      47
PORTAL OWNERS CONTINUE TO WORK TOGETHER
Do You Manage Your Website By Yourself, Or With A Team?
                                           80%
               Pubs    Devs &                     73.0%
               Only    Pubs   Both
                                           70%
Myself        72.9%    73.00% 73.0%
                                           60%
Small team    22.9%    19.70% 20.4%
                                           50%
Medium team   2.1%     3.40%    3.1%

Large team
                                           40%
              0.0%     0.60%    0.4%

Other         2.1%     3.40%    3.1%       30%
                                                            20.4%
                                           20%

  vs. 2010: “Small teams” (-7.5%)          10%
  decreased while all other categories                                3.1%                3.1%
  increased, most notably                                                       0.4%
  “Myself” (+8%). Historically speaking,   0%
  this is still a solid amount of                 Myself Small team Medium Large team Other
  collaboration for portal owners.                (single     (2-5   team (6-50 (50+   (please
                                                 publisher) members) members) members) specify):


Source: Flash Games Market Survey 7/2011                                                         48
ADS LEAD REVENUE STREAMS, DOWNLOADABLES RISING
 How Do You Make Money From Your Flash Gaming Website? Select All That Apply
 90%
         77.9%                                                               Pubs    Devs &
 80%                                                                         Only    Pubs     Both
 70%                                                         Ads on
                                                             website         79.2%   77.50%   77.9%
 60%
                                                             Downloadable
 50%                                                         games        20.8%      12.90%   14.6%
 40%
                                                             Virtual goods   4.2%    6.20%    5.8%
 30%                                                         Physical
 20%              14.6%                       15.9%          goods           10.4%   1.70%    3.5%
 10%                         5.8%      3.5%           3.1%   N/A             16.7%   15.70%   15.9%
  0%
                                                             Other           8.3%    1.70%    3.1%



                                                               vs. 2010: The reliance on Ads has
                                                               increased (+9%). Virtual goods have
                                                               fallen off a bit (-2%), replaced by
                                                               Downloadable games (+3%).




 Source: Flash Games Market Survey 7/2011                                                       49
60% OF PUBLISHERS MAKE LESS THAN $500/MO.
How Much Money Do You Make Each Month From Your Gaming Websites?
70%
                                                                                                      Devs
       60.6%                                                                                  Pubs    &
                                                                                              Only    Pubs    Both
60%
                                                                                  $0-$500     58.3% 61.20% 60.6%
50%                                                                               $501-$1,000 6.3%   7.90% 7.5%
                                                                                  $1,001-
                                                                                  $5,000      6.3%   3.90% 4.4%
40%
                                                                                  $5,001-
                                                                                  $10,000     4.2%   5.10% 4.9%
30%
                                                                                  $10,000-
                                                                                  $25,000     4.2%   0.60% 1.3%
                                                                       20.8%
20%                                                                               $25,000+    0.0%   0.60% 0.4%
                                                                                  N/A         20.8% 20.80% 20.8%
10%               7.5%
                            4.4%      4.9%
                                                  1.3%      0.4%                   vs. 2010: Aside from a small
0%                                                                                 gain in the “$5,001-$10,000”
      $0 to $500 $501 -   $1,001 -   $5,001 -   $10,000 - $25,000 N/A - Do         category (+1%), all categories
       USD per 1,000 USD $5,000      $10,000     $25,000 and up per not wish to    above $1,000 decreased.
        month   per month USD per    USD per    USD per    month     disclose
                           month      month       month



Source: Flash Games Market Survey 7/2011                                                                        50
ON-SITE ADS #1 REVENUE SOURCE
What Are Your Top 3 Ways Of Making Money From Game Development?
90%
75%
60%
45%
30%                                                                           #1 Revenue Source
15%                                                                           #2 Revenue Source
 0%                                                                           #3 Revenue Source




        Ads on Downloadable Virtual Physical
        website games       goods goods      Microtransactions N/A
#1
Revenue                                                               vs 2010:
Source  77.1%   6%           2.8%   0.9%     2.3%             11%     Microtransactions
#2                                                                    introduced as a new
Revenue                                                               selection option. Ads as
Source  9.2%    25.4%        10%    4.6%     24.6%            26.9%   the #1 source decreased
#3                                                                    by nearly 7%
Revenue
Source  2.2%    6%           6.7%   6.7%     9%               70.9%

                           Source: Flash Games Market Survey 7/2011                              51
ALMOST 20% OF PUBLISHERS HAVE UNIQUE GAME API’S
 Do You Have Your Own Unique Api’s For Games On Your Site?


                               19.0%
                                                                Pubs    Devs &
                                                                Only    Pubs      Both

                                                  Yes          25.0%    17.4%     19.0%
                                            Yes   No           75.0%    82.6%     81.0%
                                            No

                                                        vs 2010: No data available.
           81.0%




 Source: Flash Games Market Survey 7/2011                                                52
MOCHI MEDIA IS TOP CONTENT SOURCE
How Do You Find Games For Your Site(s)? Select All That Apply
                           0.0%      10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% 80.0%

               Talk Arcades

   Mochi Media Distribution

FlashGameDistribution.com

      Playtomic Distribution

     Other (please specify)


                                                                                   Pubs   Devs &
  Top “Other” response:                                                            Only   Pubs   Both

                                                          Talk Arcades             27.1% 16.3%    18.6%
  !   “Look for them on top portal
                                                          Mochi Media Distribution 83.3% 70.2%    73%
      sites” (16.7%)                                      FlashGameDistribution    22.9% 37.1%    34.1%
                                      vs. 2010: No data
                                      available.          Playtomic Distribution   6.3%   16.9%   14.6%
                                                          Other                    18.8% 30.3%    27.9%


Source: Flash Games Market Survey 7/2011                                                                  53
OVER 80% OF PORTAL OWNERS CREATE THEIR OWN SITES
  Do You Use Arcade Scripts? If So, Which Ones?

             Pubs    Devs &
             Only    Pubs     Both

  No         79.2%   80.30%   80.1%
                                             19.9%
  Yes        20.8%   19.70%   19.9%
                                                                               I don’t use arcade
                                                                               scripts
                                                                               Yes, I use
  Top Script used:
                                                              80.1%
  !   AV Arcade (46.7% )


                                                vs. 2010: No data available.




  Source: Flash Games Market Survey 7/2011                                                    54
PHP MOST POPULAR TECHNOLOGY FOR PUBLISHERS
 Which Web Technologies Do You Use To Build / Develop Your Site(s)?
 Select All That Apply

                                            PHP                                    Pubs    Devs &
                                                                                   Only    Pubs   Both
    8.8%      11.5%
                                            Python          PHP                   83.3% 84.80% 84.5%
                                                            Python                4.2%    6.20%     5.8%
                                            Ruby            Ruby                  4.2%    2.80%     3.1%
     19.0%
                                                            Java                  37.5% 14.00% 19.0%
                                            Java
                            84.5%                           C#                    12.5% 7.90%       8.8%
 3.1%                                       C#              Other                 12.5% 11.20%      11.5%
 5.8%
                                            Other (please            vs. 2010: No data available.
                                            describe)




 Source: Flash Games Market Survey 7/2011                                                                  55
MORE INVESTMENT IN TRAFFIC DRIVERS
How Do You Get Traffic To Your Website? Select All That Apply.
                 Pubs   Devs &             70.0%
                 Only   Pubs   Both                                        59.3%
                                           60.0%
Paid ads
(Google,                                   50.0%
Adwords)         43.8% 33.10% 35.4%
                                           40.0%   35.4%           32.7%
Banner traffic   25.0% 19.10% 20.4%
                                           30.0%
Link exchange 41.7% 30.30% 32.7%                           20.4%
Create your                                20.0%                                           15.9%
                                                                                   12.4%
own games     12.5% 71.90% 59.3%
                                           10.0%
Sponsor
games         8.3%  13.50% 12.4%           0.0%
Other            35.4% 10.70% 15.9%



  vs. 2010: Every category
  increased, with the biggest gain in
  the “Create your own games”
  category (+22%). Paid ads also
  had a significant increase (+14%).




Source: Flash Games Market Survey 7/2011                                                           56
PUBLISHERS WHO ALSO SPONSOR GAMES
Do You Sponsor Games? If So, What Would You Estimate Is The Average
Amount That You Pay To Sponsor A Game?

How Much Do You Pay?
                                                                               11.1%
     !   Pubs: avg. price is $460, based on 3
        responses
                                                                                                               No
     !   Dev-pubs: avg. price is $1,014,                                                                       Yes
        based on 18 responses
                                                                                          88.9%
     !   Combined: avg. price is $891, based
        on 21 responses

        vs. 2010: The number of publishers sponsoring games dropped significantly (-13%). The average
        price for publishers only is much lower, but this could be sue to a small sample size. The dev-pubs
        average is very similar to 2010. It is clear that the high-dollar sponsors we see from the developer
        responses did not complete the survey.



Source: Flash Games Market Survey 7/2011                                                                            57
MOST PUBLISHERS SPONSOR 1 GAME PER MONTH
 How Many Games Do You Sponsor Each Month?


                                                                       Pubs    Devs &
                                                                       Only    Pubs   Both
    0.0%
               12.0%                        1               1          66.7% 59.10% 60.0%
                                                            2-5        33.3% 27.30% 28.0%
                                            2-5
                                                            6-10       0.0%   0.00%    0.0%

                                            6-10            10+        0.0%   0.00%    0.0%
     28.0%                                                  Other      0.0%   13.60% 12.0%
                                   60.0%    10+

                                            Other (please       vs. 2010: The most popular
                                            specify)            response overwhelmingly
                                                                shifted from “2-3” to “1”.




 Source: Flash Games Market Survey 7/2011                                                     58
EXISTING RELATIONSHIPS & FGL DRIVE SPONSORSHIPS
 How Do You Find Games Up For Sponsorship?
                                                                        0%   15%    30%   45%   60%    75%
                    Pubs    Devs &
                    Only    Pubs   Both
 FlashGameLicense                           FlashGameLicense.com                                 56.0%
 .com               33.3% 59.10% 56.0%
 Existing
 relationships:
 developers contact
 you                66.7% 59.10% 60.0%        Existing relationships:
 Existing                                    developers contact you                               60.0%
 relationships: you                                   directly
 contact developers 100.0% 59.10% 64.0%

 Other forums       0%     9.10%   8.0%

                                          Existing relationships: you
                                                                                                      64.0%
                                          contact developers directly


  vs. 2010: No data available

                                                       Other Forums          8.0%




 Source: Flash Games Market Survey 7/2011                                                                 59
FEWER PUBLISHERS LICENSING GAMES
Do You License Ad-free Or Logo-free Versions Of Games For Your Site? If
So, What Is An Average Amount That You Pay For Each License?
                2.8%
                                                  How Much Do You Pay?
                                                        !   Pubs: no publishers indicated
                                                           that they license games.
                                         No
                                         Yes            !  Dev-pubs: avg. price is $733,
                                                           based on 3 responses
                   97.2%

                                                   vs. 2010: Even fewer publishers are licensing games,
                                                   with over a 5% drop. Of the two publishers types, only
                                                   dev-pubs indicated that they license games.
        Pubs      Devs &
        Only      Pubs     Both

  No    95.3%     97.70%   97.2%
  Yes   4.7%      2.30%    2.8%

                             Source: Flash Games Market Survey 7/2011                                       60
TRAFFIC & REVENUE INCREASED
Over The Last Year, Which Of These Is Most Accurate For You?
                                  0%      15%   30%   45%     60%

                                                                                         Pubs   Devs &
Web traffic increased, revenue                                                           Only   Pubs   Both
           increased                                  52.8%
                                                                    Traffic Increased,
                                                                    Revenue
                                                                    Increased            53.5% 52.60% 52.8%
Web traffic decreased, revenue                                      Traffic Decreased,
           increased               4.1%                             Revenue
                                                                    Increased          2.3%     4.60%   4.1%
                                                                    Traffic Increased,
                                                                    Revenue
Web traffic increased, revenue                                      Decreased
          decreased                7.8%                                                2.3%     9.10%   7.8%
                                                                    Traffic Decreased.
                                                                    Revenue
                                                                    Decreased          11.6%    17.10% 16.1%
Web traffic decreased, revenue
           decreased                   16.1%                        No Change            30.2% 16.60% 19.3%



                                                                     vs. 2010: No data available.
    No change in web traffic or
            revenue                     19.3%




Source: Flash Games Market Survey 7/2011                                                                       61
TOP INFORMATION SOURCES: GOOGLE, FORUMS & BLOGS
  Where Do You Go When You Need To Get Information On Flash
  Games? (Choose All That Apply)
                        0.0% 20.0% 40.0% 60.0% 80.0%100.0%
                                                                                           Pubs     Devs &
                                                                                           Only     Pubs   Both
                 Forums                     67.9%
                                                             YouTube                      44.2% 73.70% 67.9%
                                                             Online Publications          44.2% 66.90% 62.4%
                   Blogs                   62.4%
                                                             “Google It”                  37.2% 36.60% 36.7%

  Other Publishing Sites       36.7%                         Other Publishing Sits        74.4% 84.60% 82.6%
                                                             Blogs                        23.3% 26.90% 26.1%
             "Google It"                           82.6%     Forums                       23.3% 16.00% 5.5%

     Online Publications    26.1%                                    vs. 2010: Though calculated
                                                                     differently this year, the distribution is
                                                                     very similar to 2010 with “Google it”
               YouTube      5.5%                                     the top source followed by “Forums”
                                                                     and then “Bogs”.




Source: Flash Games Market Survey 7/2011                                                                     62
CONTACT INFO


Contact Info:

Jason Throckmorton
LaunchSquad
(415)625-8555
mochimedia@launchsquad.com



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2011 Flash Games Market Survey

  • 1. 2011 Flash Games Market Survey Results December 20, 2011
  • 2. OVERVIEW About The Survey !   The Flash Games Market Survey is the annual summary of the top trends in the Flash games industry. Organized each year by Mochi Media with the support of partners, the data in the survey delivers key insights for the Flash game developer and publisher (website / portal owner) audiences. The findings in this survey also help determine the content of Flash Gaming Summit, the leading annual conference for Flash games, and is reflected in the March 2012 event with the theme “Maximize Your Game”. !   1,075 total survey responses 2
  • 3. OVERVIEW CON’D About Mochi Media !   Mochi Media is the world’s largest browser-based games network, with more than 150 million monthly active users and 55,000 games on more than 60,000 publisher websites. Mochi Media’s game development products and services enable developers to track, distribute, and monetize their games across the web. Mochi Media is headquartered in downtown San Francisco and is a wholly-owned subsidiary of Shanda Games Limited (NASDAQ: GAME) 3
  • 4. HIGHLIGHTS !   Online game development continues to be int’l phenomenon !   Developers embracing dual platforms: first online, then mobile !   Online developers still learning how to monetize on mobile !   App sales and ads top current mobile monetization methods !   Big interest in 3D games !   Majority of devs who don’t make games full-time are students !   Over 80% of devs want game development to be full-time job 4
  • 5. HIGHLIGHTS, CON’D Year over year highlights: !   Game traffic and revenue have increased for almost 60% of game developers !   Developers maximizing their monetization strategy by utilizing more channels !   AS3 and FlashDevelop are top development tools 5
  • 6. SOME DEFINITIONS A few definitions of terms used in this survey: !   Devs / developers: Game developers, the ones making the games. ! Pubs / publishers: website / portal owners where players interact with the games. !   Sponsors: publishers who pay for games for the purpose of brand & link placement to drive traffic and/or access to exclusive content. 6
  • 8. DEVELOPER, PUBLISHER, OR DEV-PUB? Respondents Identified As Either A Developer, Publisher, Or Both 21% Developer 8% Publisher Developer and Publisher 71% vs. 2010: More publishers responded this year. Source: Flash Games Market Survey 7/2011 8
  • 9. DEVELOPER & PUBLISHER LINES BLUR There Is Overlap Between Developers And Publishers Developer   Dev-­‐Pub   71%   21%   Source: Flash Games Market Survey 7/2011 9
  • 10. FLASH GAMES INDUSTRY IS STILL MALE What is your gender? 5% Male Female 95% vs. 2010: Roughly the same, slight increase in female respondents Source: Flash Games Market Survey 7/2011 10
  • 11. OVER 85% OF FLASH GAMES COMMUNITY UNDER 34 Which Age Group Do You Fall Into? 45.00% 40.70% 40.00% 35.00% 33.80% 30.00% vs. 2010: No significant changes 25.00% 20.00% 15.00% 12.30% 10.40% 10.00% 5.00% 2.00% 0.00% 2-17 18-24 25-34 35-44 45-55 Source: Flash Games Market Survey 7/2011 11
  • 12. FLASH GAMES INDUSTRY CONTINUES TO BE INT’L What Country Do You Live In? Top 10 countries (% change from 2010) !   U.S. 21 % (+2%) !   U.K. 10% (+2%) !   Canada 6% (+1%) !   Russian Federation 6% (no change) !   India 3% (-1%) !   Italy 3% (+2%) vs. 2010: The same countries round out the top 10 with the exception of Italy and Germany (replacing Australia !   Ukraine 3% (-1%) and Poland). We continue to see strong worldwide interest and inroads in the Flash games industry as only 3 of the top 10 countries speak English as their first language. !   Brazil 3% (no change) !   Indonesia 3% (no change) !   Germany 3% (+1%) Source: Flash Games Market Survey 7/2011 12
  • 13. Developer Responses Developers, Including Developers & Publishers 13
  • 14. NEARLY 1 IN 4 DEVS MAKING GAMES FULL-TIME What Percentage Of Your Time Do You Spend Creating Games? Devs Devs & 100% 23.8% Only Pubs Both 100% 23.7% 24.1% 23.8% 76 – 99% 4.2% 76-99% 4.3% 4% 4.2% 51-75% 11.2% 16% 12.4% 51 – 75% 12.4% 26-50% 24% 22.6% 23.7% 0-25% 36.8% 32.7% 35.8% 26 – 50% 23.7% vs. 2010: No data available 0 – 25% 35.8% If not full-time, what do you do? 0% 5% 10% 15% 20% 25% 30% 35% 40% !   #1 answer = “Student” at 33% Source: Flash Games Market Survey 7/2011 14
  • 15. DEVELOPERS STICKING AROUND How Long Have You Been Creating Flash Games? Devs Devs & Only Pubs Both 13.0% Less than 1yr 27.1% 16.6% 24.6% 24.6% 1-2 yrs 32.9% 27.6% 31.7% Less than 1 year 2-5 yrs 27.7% 40.2% 30.6% 1-2 years 2-5 years 5+ yrs 12.3% 15.6% 13% 30.6% 5+ years 31.7% vs. 2010: The “1-2 years” category decreased by over 3% as those developers moved into the “2-5 years category”, which is also up over 3%. Source: Flash Games Market Survey 7/2011 15
  • 16. 80% OF DEVELOPERS WANT MORE THAN A HOBBY What Is Your Real Goal In Making Games? Just a hobby, Devs Devs & probably always will Only Pubs Both 9.4% be Just a hobby 18.5% 15.1% 17.7% 17.7% To become a full- Become full- time indie developer time indie 39.8% 32.7% 38.1% 14.7% Create game studio 19.1% 23.1% 20.1% To create a game Biggest, most studio successful studio ever 13.2% 19.6% 14.7% 20.1% To be the biggest, Other 9.3% 9.5% 9.4% 38.1% most successful game studio ever! vs. 2010: No data available. Other (please specify) Source: Flash Games Market Survey 7/2011 16
  • 17. DEVELOPERS PREFER AS3 & FLASHDEVELOP For Flash Development You Use 0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% 80.0% 90.0% Devs Devs & Only Pubs Both AS2 19.8% hAxe 2.3% 6.5% 3.3% FlashDevelop 51.1% 56.3% 52.3% AS3 78.2% Flixel 12.4% 11.1% 12.1% AS3/Flex 24.7% 26.6% 25.1% AS3/Air 21.8% AS3/Air 21.3% 23.6% 21.8% AS3/Flex 25.1% AS3 77.9% 78.9% 78.2% Flixel 12.1% AS2 18.7% 23.6% 19.8% FlashDevelop 52.3% vs. 2010: There was a huge jump in AS3 adoption, from 51% in haXe 3.3% 2010 to 78% in 2011. FlashDevelop is also a surprise with over 50% adoption- it was added as an option after being a popular fill-in for 2010. Source: Flash Games Market Survey 7/2011 17
  • 18. DIALING DOWN ON GAME QUANTITY How Many Total Published Flash Games Have You Created In The Past Year? Devs Devs & 60.0% Only Pubs Both 1-2 48.8% games 51.6% 39.7% 48.8% 50.0% 3-5 games 25.4% 27.1% 25.8% 40.0% 6-10 games 7% 15.1% 8.9% 30.0% 25.8% 11-20 games 3.1% 6% 3.8% 20.0% 21+ games 1.7% 4.5% 2.3% 8.9% 10.3% 10.0% N/A 11.2% 7.5% 10.3% 3.8% 2.3% 0.0% vs. 2010: There was a shift to 1-2 3-5 6-10 11-20 21+ N/A - fewer games in 2011, with all games games games games games never category options decreasing created a except for the “1-2” category, which increased. The “N/A” Flash category also increased game slightly. Source: Flash Games Market Survey 7/2011 18
  • 19. GAME PLAYS HOLDING STEADY How Many Game Plays On Average Do Your Games Typically Get In Their Lifetime? Devs Devs & 0 to 200k game Only Pubs Both plays 0-200k 35.8% 27.6% 33.9% 200k - 500k game 200k-500k 11.5% 18.6% 13.1% plays 23.5% 2.8% 500k - 1 million 500k-1M 10.4% 11.1% 10.6% 33.9% game plays 1M-5M 11.9% 14.1% 12.4% 1 million - 5 million 5M-10M 3.2% 5% 3.6% game plays 10M+ 2.8% 3% 2.8% 5 million to 10 3.6% 12.4% million game plays N/A 24.3% 20.6% 23.5% 13.1% 10 million or more 10.6% N/A - I'm not sure or vs. 2010: The numbers are very don't know similar, with the “0-200k” increasing slightly in 2011. Source: Flash Games Market Survey 7/2011 19
  • 20. DEVS ARE WORKING ALONE OR IN SMALL TEAMS What Size Team Do You TYPICALLY Work With To Create Games? 0.5% Devs Devs & 1.5% 1.6% Myself (single Only Pubs Both developer) Myself 59% 51.3% 57.2% Indie 8.3% Indie Collaborations collaborations 29.9% 34.2% 30.9% (2-5 member Small company 7.5% 11.1% 8.3% independent team) Medium Small company company 1.7% 1.5% 1.6% (2-10 member Large company 0.3% 1% .5% 30.9% professional team) 57.2% Medium company (11-50 member vs. 2010: Very little change, the professional team) biggest difference being a 2.7% Large company (51+ decrease in “small teams”. member professional team) Source: Flash Games Market Survey 7/2011 20
  • 21. COLLABORATIONS OCCUR THROUGH FRIENDSHIPS How Do You Find Collaborators For Your Projects? 60.0% 52.7% Devs Devs & Only Pubs Both 50.0% Mochi Media 40.0% Forums 12.1% 21.6% 14.3% FlashGameLicense 30.0% 24.4% 23.5% Forums 26.2% 18.6% 24.4% 20.0% 15.1% Blogs 24% 21.6% 23.5% 14.3% Play games / game 10.0% credits 15% 15.6% 15.1% 0.0% Other 52.7% 52.8% 52.7% vs. 2010: No data available. Top answer for “other”: !   “Friends” Source: Flash Games Market Survey 7/2011 21
  • 22. Coding & Game Design Are Core Strengths What Aspect In Game Creation Do You Feel Strong In? Select All That Apply. 0.0% 10.0%20.0%30.0%40.0%50.0%60.0%70.0%80.0%90.0% Coding 79.8% Game Art 31.8% Game Design 61.7% Game Music 11.4% Business Side (partnerships, sponsorships, 20.1% Other (please specify) 2.0% Devs Devs & Only Pubs Both Coding 80.6% 77.4% 79.8% Game Art 32% 31.2% 31.8% vs. 2010: Though calculated slightly Game differently, the ranking of strengths is still Design 63.7% 55.3% 61.7% the same: Coding and Game Design are tops, while Music is at the bottom. Game Music 11.6% 10.6% 11.4% Business Side 17.9% 27.1% 20.1% Other 2.1% 1.5% 2% Source: Flash Games Market Survey 7/2011 22
  • 23. CREATION CYCLES GETTING SLIGHTLY LONGER How Long Does It Take You To Create A Flash Game? Devs 60.0% Devs & 52.6% Only Pubs Both 50.0% Less than a month 21.00% 26.1% 22.2% 40.0% 1-3 months 53.00% 51.3% 52.6% 4-6 months 16.0% 30.0% 16.10% 15.6% 22.2% 7-12 months 4.90% 4% 4.7% 20.0% 16.0% 12+ months 2.60% 0.5% 2.1% 10.0% 4.7% Other 2.50% 2.5% 2.5% 2.1% 2.5% 0.0% vs. 2010: The “Less than a Less 1-3 4-6 7-12 12+ Other month” category decreased by than a months months months months (please almost 4%, while all other month specify) categories increased. The biggest increase was in the “1-3 month” category at 3.6%. Source: Flash Games Market Survey 7/2011 23
  • 24. FLASH DOMINATES ONLINE GAMES How Long Does It Take You To Create A Game Using These Technologies? 100.0% 80.0% 60.0% Unity 40.0% Objective C 20.0% HTML5 0.0% Less than 1-3 months 4-6 months 7-12 months 12+ months I don’t use one month this technology I Don’t Use Less Than 7-12 This 1 Month 1-3 Months 4-6 Months Months 12+ Months Technology vs. 2010: No data available. Unity 2.4% 5.7% 4.4% 1.5% 0.8% 85.2% Objective C 1.4% 5.1% 3.6% 1.4% 0.6% 87.8% HTML 5 3.6% 5.1% 2.3% 1.0% 0.5% 87.6% Source: Flash Games Market Survey 7/2011 24
  • 25. INTEREST IN 3D GAMES IS HIGH Are You Interested In Creating 3D Games? Devs Devs & Only Pubs Both 27.2% Yes 72% 75.4% 72.8% Yes No 28% 24.6% 27.2% No 72.8% vs. 2010: No data available. Source: Flash Games Market Survey 7/2011 25
  • 26. DEVELOPERS MAXIMIZING MONETIZATION CHANNELS How Do You Make Money From Flash Games? Select All That Apply Devs Devs & 70.0% 63.7% Only Pubs Both 60.0% Ads In Game 59.3% 77.2% 63.7% 46.5% Ads On 50.0% 38.0% Website 22.3% 65.3% 32.8% 40.0% 32.8% Custom Game 27.9% 30.0% Development 27.2% 30.1% 27.9% 20.0% 14.6% Licensing 37.3% 39.9% 38.0% 11.1% Micro- 10.0% transactions 9.7% 15.5% 11.1% 0.0% Sponsorships 48.5% 40.4% 46.5% N/A- don’t make money 17.3% 6.2% 14.6% vs. 2010: Every single monetization method listed has increased since last year, evidence that developers are getting more sophisticated in monetizing their work. The biggest increase was “Ads in Game” at 18%. Source: Flash Games Market Survey 7/2011 26
  • 27. MONTHLY INCOME HOLDING STEADY How Much Money Do You Make Each Month From Developing Games? Devs & 60.0% 52.2% Devs Only Pubs Both 50.0% $0-$500 52.50% 51.30% 52.2% $501- 40.0% $1,000 9.80% 11.40% 10.2% 30.0% $1,001- 19.9% $5,000 20.0% 10.80% 13.00% 11.3% 10.2% 11.3% $5,001- 10.0% $10,000 2.20% 4.10% 2.6% 2.6% 2.0% 1.6% $10,000- 0.0% $25,000 2.00% 2.10% 2.0% $0 to $501 - $1,001 - $5,001 - $10,000 $25,000 N/A - Do $500 1,000 $5,000 $10,000 - and up not wish $25,000+ 1.20% 3.10% 1.6% USD per USD per USD per USD per $25,000 per to Do Not Wish To month month month month USD per month disclose Disclose 21.50% 15.00% 19.9% month vs. 2010: The “$1,001-$5,000” category decreased by over 8%, and the “$0-$500” category increased by just over 4%. The rest of the tiers have held steady. Source: Flash Games Market Survey 7/2011 27
  • 28. AVG. SPONSORSHIP PRICES HAVE GONE UP Do You Make Money By Selling Your Game To Sponsors? If So, What Is Your Average Price? Price Per Sponsorship Deal !   Devs: avg. $2,414 based on 257 responses 40.5% No !   Dev-pubs: avg. $2,227 based on 64 59.5% Yes responses Top 5 Sponsorship Amounts: !   $1,000 (13.1%) !   $2,000 (8.6%) vs. 2010: The average sponsorship price has gone up by more than 55%, while the top 5 most common !   $1,500 (7%) amounts are the same (although in a slightly different order). !   $500 (7%) !   $3,000 (6.6%) Source: Flash Games Market Survey 7/2011 28
  • 29. HOW MANY OF YOUR GAMES ACTUALLY GET SPONSORED? [For Those Who Answered That They Get Their Games Sponsored] What Percentage Of Your Games Available For Sponsorship End Up Getting Sponsored? Devs Devs & Only Pubs Both 6.9% 7.5% 0-20 Percent 7.00% 6.30% 6.9% 0-20% 21-40 21-40% Percent 6.60% 10.90% 7.5% 13.7% 41-60% 41-60 Percent 14.00% 12.50% 13.7% 54.8% 61-80% 61-80 Percent 17.10% 17.20% 17.1% 17.1% 81-100% 81-100 Percent 55.30% 53.10% 54.8% vs. 2010: No data available. Source: Flash Games Market Survey 7/2011 29
  • 30. LICENSE AMOUNTS VARY Do You Make Money By Selling Licenses? If So, What Is Your Average Price? Price Per License Agreement !   Devs: avg. $625 based on 179 responses !   Dev-pubs: avg. $366 based on 61 responses 34.1% No Top 5 Amounts: Yes 65.9% !   $500 (21.1%) !   $200 (15.8%) !   $100 (12.3%) !   $300 (10.5%) vs. 2010: Average license price for Devs increased (+$73), but decreased for dev-pubs (- !   $150 (7%) $817). The top 5 prices are mostly the same, except “$150” replaced “$400”. Source: Flash Games Market Survey 7/2011 30
  • 31. TOP REVENUE CHANNELS: SPONSORSHIPS & ADS What Are Your Top 3 Ways Of Making Money From Game Development, Ranked By Revenue Each Month? 30.0% 25.6% 26.7% 23.9% 25.0% 20.7% 19.7% 20.0% 16.1% 17.0% 15.2% 12.2% 12.2% 12.8% 15.0% 5.7% 7.7% 6.8% 10.0% 4.4% 5.3% 6.0% 3.6% #1 Revenue Source 3.3% 2.7% 4.1% 5.0% 0.0% #2 Revenue Source #3 Revenue Source N/A- vs. 2010: don’t Sponsorships still Ads in Ads on Custom Game Micro- make lead the way as game website Development Licensing transactions Sponsorships money the top revenue driver followed #1 Revenue Source 25.6% 7.7% 16.1% 5.3% 3.3% 26.7% 12.8% closely by Ads in game, though the #2 Revenue gap between Source 20.7% 15.2% 5.7% 17.0% 2.7% 12.2% 3.6% them for the #1 #3 Revenue source decreased Source 19.7% 6.8% 4.4% 12.2% 4.1% 6.0% 23.9% by 24%. Source: Flash Games Market Survey 7/2011 31
  • 32. GAMES ARE PROJECTS Do You Iterate On Games After You Release Them? If so, where do you get your data? (top answers) ! Comments (24.7%) 39.1% !   Mochi Media (Mochi Analytics, Mochi Bot) (19.3%) No ! Playtomic (17.8%) Yes 60.9% ! Forums (10.2%) !   Google Analytics (2.2%) Devs Devs & vs. 2010: No data. The majority of developers Only Pubs Both appear to treat games like projects with a clear end. For those that do try to improve No their games post-release, they rely on both 60.80% 61.30% 60.9% quantitative and qualitative data for information. Yes 39.20% 38.70% 39.1% Source: Flash Games Market Survey 7/2011 32
  • 33. INCREASE IN GAME TRAFFIC & REVENUE Over The Last Year, Which Of These Statements Is Most Accurate For You? 0% 15% 30% 45% 60% 75% Devs Devs & Only Pubs Both Traffic Game traffic increased, Increased, 57.8% revenue increased Revenue Increased 56.0% 61.30% 57.8% Traffic Decreased, Game traffic decreased, Revenue 7.0% Increased revenue increased 6.20% 9.10% 7.0% Traffic Increased, Revenue Game traffic increased, Decreased 12.70% 10.80% 12.2% 12.2% revenue decreased Traffic Decreased, Revenue Decreased 24.50% 18.80% 23.0% Game traffic decreased, 23.0% revenue decreased vs. 2010: No data available. Source: Flash Games Market Survey 7/2011 33
  • 34. GOOGLE, FORUMS, BLOGS TOP INFO SOURCES Where Do You Go When You Need To Get Information On Flash Game Development? (Choose All That Apply) 0% 15% 30% 45% 60% 75% 90% Devs Devs & Forums 80.5% Only Pubs Both Forums 81.30% 78.50% 80.5% Blogs 71.6% Blogs 72.00% 70.40% 71.6% Adobe 39.80% 40.30% 39.9% Adobe 39.9% Portal Sites 19.70% 22.00% 20.3% “Google It” 81.90% 86.00% 83.0% Portal Sites 20.3% Online Publications 18.50% 23.70% 19.9% "Google It" 83.0% YouTube 17.60% 18.80% 17.9% Online Publications 19.9% vs. 2010: Though calculated differently, the results are mirror- images. YouTube 17.9% Source: Flash Games Market Survey 7/2011 34
  • 35. Developers & Mobile Online game developers and their connection to mobile game development 35
  • 36. ONLINE GAME DEVELOPERS BRANCHING OUT Do You, Or Have You Made Mobile Games? Devs Devs & Only Pubs Both 36.4% Yes 33.7% 45.2% 36.4% Yes No 66.3% 54.8% 63.6% No 63.6% vs. 2010: No data available. Source: Flash Games Market Survey 7/2011 36
  • 37. 83% CURRENTLY OR PLAN TO DEVELOP FOR MOBILE What Gaming Platforms Do You Develop On? 100% 91.4% 80% 64.2% Yes, I currently develop on this 54.9% 60% platform 41.0% 40% 30.0% 27.9% No, but plan to in next year 21.0% 20.2% 20% 4.8% 12.3% 4.9% 3.6% No, and do not plan to in next 0% year Browser Downloadable Console Mobile PC vs. 2010: Interest in Yes I Currently Develop On No, but plan to in No, and do not plan to in This Platform the next year the next year mobile development is still extremely high. Browser 91.4% 4.9% 4.8% After the browser, mobile is the most Downloadable PC 21.0% 30.0% 41.0% popular category for current development. Console 3.6% 20.2% 64.2% It also is the most popular platform for Mobile 27.9% 54.9% 12.3% “next year”. Source: Flash Games Market Survey 7/2011 37
  • 38. ANDROID TOP MOBILE TARGET, FOLLOWED BY IOS Which Mobile Stores Do You Target? 80% 72.1% 67.1% Devs Devs & 70% Only Pubs Both 60% 50% 40% Android 73.10% 70.00% 72.1% 30% 20.1% 20% 10.4% 8.7% 8.7% iOS 65.40% 71.10% 67.1% 10% 0% Blackberry 19.70% 21.10% 20.1% Samsung 8.20% 15.60% 10.4% Microsoft 6.30% 14.40% 8.7% Other 6.70% 13.30% 8.7% vs. 2010: This specific question was not asked, but it is in line with a question last year about developer interest in mobile platforms. In that question, Android and iOS were #’s 1 & 2, respectively. Source: Flash Games Market Survey 7/2011 38
  • 39. GAMES VETTED IN THE BROWSER, THEN GO MOBILE What Is Your Approach For Flash And Mobile? 0% 20% 40% 60% 80% Devs Devs & Only Pubs Both I create a Flash version of the game first, followed by a 59.7% Flash, then mobile version mobile 63.5% 51.1% 59.7% I create a mobile version of the Mobile, then game first, followed by a Flash 7.7% Flash 6.3% 11.1% 7.7% version Both at the same time 15.4% 20% 16.8% I create both versions at the Treat them 16.8% same time separately 12% 16.7% 13.4% I always treat Flash and mobile Other 2.9% 1.1% 2.3% separately, they are not 13.4% connected vs. 2010: No data available. Clearly, developers tend to Other (please specify) 2.3% create mobile versions of their games after first creating a Flash version for the browser. Source: Flash Games Market Survey 7/2011 39
  • 40. MOBILE REVENUE SOURCES: APP SALES #1, ADS #2 How Do You Make Money From Mobile Games? Devs Devs & Only Pubs Both 23.8% App sales App Sales 58.7% 68.9% 61.7% Micro- Microtransactions transactions 8.7% 16.7% 11.1% 61.7% Ads 37.0% 38.9% 37.6% Ads 37.6% Other 24.5% 22.2% 23.8% Other (please specify) vs. 2010: No data available. Interesting note: While app sales 11.1% and ads lead the way, microtransactions seem to be a viable channel. Top answer for “other”: !   “I don’t make money yet” Source: Flash Games Market Survey 7/2011 40
  • 41. MOBILE MONETIZATION: ROOM TO GROW What Percentage Of Your Total Games Revenue Comes From Mobile? 45% 38.9% 40% 35% 29.2% 30% 25% 20% 15% 7.4% 10% 7.0% 3.7% 4.4% 2.3% 4.4% 5% 1.0% 1.0% 0.7% 0% 0-10% 11-20% 21-30% 31-40% 41-50% 51-60% 61-70% 71-80% 81-90% 91-100% N/A- I haven’t made any money vs. 2010: No data available. Devs are still learning yet with how best to monetize their mobile games. mobile games 0-10% 11-20% 21-30% 31-40% 41-50% 51-60% 61-70% 71-80% 81-90% 91-100% N/A Devs Only 31.7% 7.2% 6.7% 3.4% 1.9% 1.9% 1.4% 0% 1% 2.9% 41.8% Devs & Pubs 23.3% 6.7% 8.9% 4.4% 10% 3.3% 0% 3.3% 0% 7.8% 32.2% Both 29.2% 7% 7.4% 3.7% 4.4% 2.3% 1% 1% .7% 4.4% 38.9% Source: Flash Games Market Survey 7/2011 41
  • 42. Publisher Responses Publishers, Including Developers & Publishers 42
  • 43. LESS FULL-TIME WEB PORTAL PUBLISHERS Do You Create Flash Game Websites Full-time? If Not, What Is Your Full-time Profession? Top responses 32.3% !   Student (19.1%) !   Web Developer (9.9%) Yes No !   Flash Game Developer (5.3%) !   Game Developer (3.3%) 67.7% Pubs Devs & Only Pubs Both vs. 2010: Full-time site creation is down Yes 33.3% 32% 32.3% from last year, decreasing almost No 66.7% 68% 67.7% 16%. Source: Flash Games Market Survey 7/2011 43
  • 44. PUBLISHERS GETTING MORE EXPERIENCED How Long Have You Been Creating Flash Game Websites? 40% Pubs Devs & 34.1% Only Pubs Both 35% Less than 1 29.6% year 27.1% 36.00% 34.1% 30% 27.0% 1-2 years 35.4% 28.10% 29.6% 25% 2-5 years 29.2% 26.40% 27.0% 20% 5+ years 8.3% 9.60% 9.3% 15% 9.3% 10% vs. 2010: The “2-5 years” category increased (+6%), while the “Less than 1 year” (-3%) and “5+ 5% years” (5%) categories both decreased. 0% Less than 1 1-2 years 2-5 years 5+ years year Source: Flash Games Market Survey 7/2011 44
  • 45. PUBLISHERS CONTINUE MULTIPLE SITES TREND How Many Flash Gaming Websites Do You Own? Pubs Devs & 70% Only Pubs Both 63.7% 1-2 sites 64.6% 63.50% 63.7% 60% 3-5 sites 16.7% 15.20% 15.5% 50% 6-10 sites 6.3% 4.50% 4.9% 11-20 sites 0.0% 3.40% 2.7% 40% 21+ sites 0.0% 0.60% 0.4% 30% N/A 12.5% 12.90% 12.8% 20% 15.5% 12.8% vs. 2010: The numbers are very 10% 4.9% similar. The “1-2 sites” category 2.7% (-8%), and the “21+ 0.4% sites” (-2.5%)categories 0% decreased. “3-5” and “6-10” saw 1-2 sites 3-5 sites 6-10 sites 11-20 21+ sites N/A - small increases. The general sites never trend to have more than 1 or 2 created a sites seems to be continuing. Flash sites Source: Flash Games Market Survey 7/2011 45
  • 46. FEW SITES ARE OPTIMIZED FOR MOBILE DEVICES Are Your Sites Optimized For Mobile? Pubs Devs & 15.0% Only Pubs Both Yes 22.9% 12.9% 15% No 77.1% 87.1% 85% Yes No vs. 2010: Possibly a moot point after Adobe’s announcement about Flash on mobile, but most portal owners weren’t optimizing 85.0% for mobile anyway. Source: Flash Games Market Survey 7/2011 46
  • 47. MANY SMALL PORTALS MAKE UP A BIG INDUSTRY How Many Unique Visitors Visit Your Site(s) Each Month? 70% 66.4% Pubs Devs & Only Pubs Both 60% 0 – 200k 66.7% 66.30% 66.4% 200k – 500k 8.3% 7.90% 8.0% 50% 500k – 1M 4.2% 5.10% 4.9% 40% 1M – 5M 0.0% 3.90% 3.1% 5M – 10M 0.0% 1.10% 0.9% 30% 10M+ 2.1% 1.10% 1.3% 20% 15.5% N/A 18.8% 14.60% 15.5% 10% 8.0% 4.9% 3.1% 0.9% 1.3% vs. 2010: Most of the traffic 0% numbers have decreased, with 0 to 200k - 500k - 1 1 million 5 million 10 N/A - I'm the exception of the “0-200k” 200k 500k million -5 to 10 million not sure category (+3.5%). The general unique unique unique million million or more or prefer distribution of the answers is visitors visitors visitors unique unique unique not to approximately the same. visitors visitors visitors disclose Source: Flash Games Market Survey 7/2011 47
  • 48. PORTAL OWNERS CONTINUE TO WORK TOGETHER Do You Manage Your Website By Yourself, Or With A Team? 80% Pubs Devs & 73.0% Only Pubs Both 70% Myself 72.9% 73.00% 73.0% 60% Small team 22.9% 19.70% 20.4% 50% Medium team 2.1% 3.40% 3.1% Large team 40% 0.0% 0.60% 0.4% Other 2.1% 3.40% 3.1% 30% 20.4% 20% vs. 2010: “Small teams” (-7.5%) 10% decreased while all other categories 3.1% 3.1% increased, most notably 0.4% “Myself” (+8%). Historically speaking, 0% this is still a solid amount of Myself Small team Medium Large team Other collaboration for portal owners. (single (2-5 team (6-50 (50+ (please publisher) members) members) members) specify): Source: Flash Games Market Survey 7/2011 48
  • 49. ADS LEAD REVENUE STREAMS, DOWNLOADABLES RISING How Do You Make Money From Your Flash Gaming Website? Select All That Apply 90% 77.9% Pubs Devs & 80% Only Pubs Both 70% Ads on website 79.2% 77.50% 77.9% 60% Downloadable 50% games 20.8% 12.90% 14.6% 40% Virtual goods 4.2% 6.20% 5.8% 30% Physical 20% 14.6% 15.9% goods 10.4% 1.70% 3.5% 10% 5.8% 3.5% 3.1% N/A 16.7% 15.70% 15.9% 0% Other 8.3% 1.70% 3.1% vs. 2010: The reliance on Ads has increased (+9%). Virtual goods have fallen off a bit (-2%), replaced by Downloadable games (+3%). Source: Flash Games Market Survey 7/2011 49
  • 50. 60% OF PUBLISHERS MAKE LESS THAN $500/MO. How Much Money Do You Make Each Month From Your Gaming Websites? 70% Devs 60.6% Pubs & Only Pubs Both 60% $0-$500 58.3% 61.20% 60.6% 50% $501-$1,000 6.3% 7.90% 7.5% $1,001- $5,000 6.3% 3.90% 4.4% 40% $5,001- $10,000 4.2% 5.10% 4.9% 30% $10,000- $25,000 4.2% 0.60% 1.3% 20.8% 20% $25,000+ 0.0% 0.60% 0.4% N/A 20.8% 20.80% 20.8% 10% 7.5% 4.4% 4.9% 1.3% 0.4% vs. 2010: Aside from a small 0% gain in the “$5,001-$10,000” $0 to $500 $501 - $1,001 - $5,001 - $10,000 - $25,000 N/A - Do category (+1%), all categories USD per 1,000 USD $5,000 $10,000 $25,000 and up per not wish to above $1,000 decreased. month per month USD per USD per USD per month disclose month month month Source: Flash Games Market Survey 7/2011 50
  • 51. ON-SITE ADS #1 REVENUE SOURCE What Are Your Top 3 Ways Of Making Money From Game Development? 90% 75% 60% 45% 30% #1 Revenue Source 15% #2 Revenue Source 0% #3 Revenue Source Ads on Downloadable Virtual Physical website games goods goods Microtransactions N/A #1 Revenue vs 2010: Source 77.1% 6% 2.8% 0.9% 2.3% 11% Microtransactions #2 introduced as a new Revenue selection option. Ads as Source 9.2% 25.4% 10% 4.6% 24.6% 26.9% the #1 source decreased #3 by nearly 7% Revenue Source 2.2% 6% 6.7% 6.7% 9% 70.9% Source: Flash Games Market Survey 7/2011 51
  • 52. ALMOST 20% OF PUBLISHERS HAVE UNIQUE GAME API’S Do You Have Your Own Unique Api’s For Games On Your Site? 19.0% Pubs Devs & Only Pubs Both Yes 25.0% 17.4% 19.0% Yes No 75.0% 82.6% 81.0% No vs 2010: No data available. 81.0% Source: Flash Games Market Survey 7/2011 52
  • 53. MOCHI MEDIA IS TOP CONTENT SOURCE How Do You Find Games For Your Site(s)? Select All That Apply 0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% 80.0% Talk Arcades Mochi Media Distribution FlashGameDistribution.com Playtomic Distribution Other (please specify) Pubs Devs & Top “Other” response: Only Pubs Both Talk Arcades 27.1% 16.3% 18.6% !   “Look for them on top portal Mochi Media Distribution 83.3% 70.2% 73% sites” (16.7%) FlashGameDistribution 22.9% 37.1% 34.1% vs. 2010: No data available. Playtomic Distribution 6.3% 16.9% 14.6% Other 18.8% 30.3% 27.9% Source: Flash Games Market Survey 7/2011 53
  • 54. OVER 80% OF PORTAL OWNERS CREATE THEIR OWN SITES Do You Use Arcade Scripts? If So, Which Ones? Pubs Devs & Only Pubs Both No 79.2% 80.30% 80.1% 19.9% Yes 20.8% 19.70% 19.9% I don’t use arcade scripts Yes, I use Top Script used: 80.1% !   AV Arcade (46.7% ) vs. 2010: No data available. Source: Flash Games Market Survey 7/2011 54
  • 55. PHP MOST POPULAR TECHNOLOGY FOR PUBLISHERS Which Web Technologies Do You Use To Build / Develop Your Site(s)? Select All That Apply PHP Pubs Devs & Only Pubs Both 8.8% 11.5% Python PHP 83.3% 84.80% 84.5% Python 4.2% 6.20% 5.8% Ruby Ruby 4.2% 2.80% 3.1% 19.0% Java 37.5% 14.00% 19.0% Java 84.5% C# 12.5% 7.90% 8.8% 3.1% C# Other 12.5% 11.20% 11.5% 5.8% Other (please vs. 2010: No data available. describe) Source: Flash Games Market Survey 7/2011 55
  • 56. MORE INVESTMENT IN TRAFFIC DRIVERS How Do You Get Traffic To Your Website? Select All That Apply. Pubs Devs & 70.0% Only Pubs Both 59.3% 60.0% Paid ads (Google, 50.0% Adwords) 43.8% 33.10% 35.4% 40.0% 35.4% 32.7% Banner traffic 25.0% 19.10% 20.4% 30.0% Link exchange 41.7% 30.30% 32.7% 20.4% Create your 20.0% 15.9% 12.4% own games 12.5% 71.90% 59.3% 10.0% Sponsor games 8.3% 13.50% 12.4% 0.0% Other 35.4% 10.70% 15.9% vs. 2010: Every category increased, with the biggest gain in the “Create your own games” category (+22%). Paid ads also had a significant increase (+14%). Source: Flash Games Market Survey 7/2011 56
  • 57. PUBLISHERS WHO ALSO SPONSOR GAMES Do You Sponsor Games? If So, What Would You Estimate Is The Average Amount That You Pay To Sponsor A Game? How Much Do You Pay? 11.1% !   Pubs: avg. price is $460, based on 3 responses No !   Dev-pubs: avg. price is $1,014, Yes based on 18 responses 88.9% !   Combined: avg. price is $891, based on 21 responses vs. 2010: The number of publishers sponsoring games dropped significantly (-13%). The average price for publishers only is much lower, but this could be sue to a small sample size. The dev-pubs average is very similar to 2010. It is clear that the high-dollar sponsors we see from the developer responses did not complete the survey. Source: Flash Games Market Survey 7/2011 57
  • 58. MOST PUBLISHERS SPONSOR 1 GAME PER MONTH How Many Games Do You Sponsor Each Month? Pubs Devs & Only Pubs Both 0.0% 12.0% 1 1 66.7% 59.10% 60.0% 2-5 33.3% 27.30% 28.0% 2-5 6-10 0.0% 0.00% 0.0% 6-10 10+ 0.0% 0.00% 0.0% 28.0% Other 0.0% 13.60% 12.0% 60.0% 10+ Other (please vs. 2010: The most popular specify) response overwhelmingly shifted from “2-3” to “1”. Source: Flash Games Market Survey 7/2011 58
  • 59. EXISTING RELATIONSHIPS & FGL DRIVE SPONSORSHIPS How Do You Find Games Up For Sponsorship? 0% 15% 30% 45% 60% 75% Pubs Devs & Only Pubs Both FlashGameLicense FlashGameLicense.com 56.0% .com 33.3% 59.10% 56.0% Existing relationships: developers contact you 66.7% 59.10% 60.0% Existing relationships: Existing developers contact you 60.0% relationships: you directly contact developers 100.0% 59.10% 64.0% Other forums 0% 9.10% 8.0% Existing relationships: you 64.0% contact developers directly vs. 2010: No data available Other Forums 8.0% Source: Flash Games Market Survey 7/2011 59
  • 60. FEWER PUBLISHERS LICENSING GAMES Do You License Ad-free Or Logo-free Versions Of Games For Your Site? If So, What Is An Average Amount That You Pay For Each License? 2.8% How Much Do You Pay? !   Pubs: no publishers indicated that they license games. No Yes !  Dev-pubs: avg. price is $733, based on 3 responses 97.2% vs. 2010: Even fewer publishers are licensing games, with over a 5% drop. Of the two publishers types, only dev-pubs indicated that they license games. Pubs Devs & Only Pubs Both No 95.3% 97.70% 97.2% Yes 4.7% 2.30% 2.8% Source: Flash Games Market Survey 7/2011 60
  • 61. TRAFFIC & REVENUE INCREASED Over The Last Year, Which Of These Is Most Accurate For You? 0% 15% 30% 45% 60% Pubs Devs & Web traffic increased, revenue Only Pubs Both increased 52.8% Traffic Increased, Revenue Increased 53.5% 52.60% 52.8% Web traffic decreased, revenue Traffic Decreased, increased 4.1% Revenue Increased 2.3% 4.60% 4.1% Traffic Increased, Revenue Web traffic increased, revenue Decreased decreased 7.8% 2.3% 9.10% 7.8% Traffic Decreased. Revenue Decreased 11.6% 17.10% 16.1% Web traffic decreased, revenue decreased 16.1% No Change 30.2% 16.60% 19.3% vs. 2010: No data available. No change in web traffic or revenue 19.3% Source: Flash Games Market Survey 7/2011 61
  • 62. TOP INFORMATION SOURCES: GOOGLE, FORUMS & BLOGS Where Do You Go When You Need To Get Information On Flash Games? (Choose All That Apply) 0.0% 20.0% 40.0% 60.0% 80.0%100.0% Pubs Devs & Only Pubs Both Forums 67.9% YouTube 44.2% 73.70% 67.9% Online Publications 44.2% 66.90% 62.4% Blogs 62.4% “Google It” 37.2% 36.60% 36.7% Other Publishing Sites 36.7% Other Publishing Sits 74.4% 84.60% 82.6% Blogs 23.3% 26.90% 26.1% "Google It" 82.6% Forums 23.3% 16.00% 5.5% Online Publications 26.1% vs. 2010: Though calculated differently this year, the distribution is very similar to 2010 with “Google it” YouTube 5.5% the top source followed by “Forums” and then “Bogs”. Source: Flash Games Market Survey 7/2011 62
  • 63. CONTACT INFO Contact Info: Jason Throckmorton LaunchSquad (415)625-8555 mochimedia@launchsquad.com 63
  • 64. FIN 64